Exemple #1
0
void ChatServer::processMessage(ChannelCreateRequest *msg)
{
    ChannelCreateResult *result = new ChannelCreateResult();
    switch (m_clientList.createChannel(msg->channelName,
                                     msg->channelDescription,
                                     msg->channelTopic))
    {
    case GeneralClientList::ccrTooManyChannels:
        {
            result->answer = false;
            result->denialReason = "Too many channels already created on server.";
        }
    case GeneralClientList::ccrBadName:
        {
            result->answer = false;
            result->denialReason = "Name of channel is already reserved";
        }
    case GeneralClientList::ccrSuccess:
        {
            result->answer = true;
        }
    }
    sendMessageToClient(msg->username, result);
    if (result->answer)
    {
        m_clientList.joinChannel(msg->username, msg->channelName);
        ChannelListMessage *userListUpdate = new ChannelListMessage();
        userListUpdate->listType = ChannelListMessage::listOfJoined;
        userListUpdate->channelList = m_clientList.getChannelsForClient(msg->username);
        sendMessageToClient(msg->username, userListUpdate);
        delete userListUpdate;
        ChannelListMessage *listUpdate = new ChannelListMessage();
        listUpdate->listType = ChannelListMessage::listOfAll;
        listUpdate->channelList = m_clientList.getAllChanells();
        sendMessageToChannel("main", listUpdate);
        delete listUpdate;
        ChannelUserList *list = new ChannelUserList();
        list->channelName = msg->channelName;
        ChatChannel tempChannel = m_clientList.getChannel(msg->channelName);
        for(int i = 0; i < tempChannel.userList.count(); i++)
        {
            //FIXME: GOVNOKOD
            list->userList.insert(tempChannel.userList[i], getSendableState(tempChannel.userList[i]));
        }
        sendMessageToChannel(msg->channelName, list);
        delete list;
        ChannelThemeChanged *theme = new ChannelThemeChanged();
        theme->channel = msg->channelName;
        theme->theme = m_clientList.getChannel(msg->channelName).topic();
        sendMessageToClient(msg->username, theme);
        delete theme;
        emit updateTable("channels");
        emit updateTable("membership");
    }
    delete result;
}
bool ServerPage::mouseReleased(sf::Mouse::Button button, int x, int y) {
	if(backButton.mouseReleased(button, x, y)) {
		*pageNum = 1;
		sendMessageToClient("logoutOfOwnServer");
	}
	if(startButton.mouseReleased(button, x, y)) {
		sendMessageToClient("startGame");
	}
	return true;
}
Exemple #3
0
void ChatServer::processMessage(ChannelListRequest *msg, QTcpSocket *socket)
//new processMessage for ChannelListRequest
{
    if (!msg)
    {
        QString log = "Error processing authorization request- message is empty";
        emit serverLog(esMinor, log);
        return;
    }
    ChannelListMessage *chanListMsg = new ChannelListMessage();
    if(msg->listType == ChannelListRequest::listOfAll)
    {
        chanListMsg->listType = ChannelListMessage::listOfAll;
        chanListMsg->channelList = m_clientList.getAllChanells();
        sendMessageToClient(socket, chanListMsg);
    }
    else
    {
        chanListMsg->listType = ChannelListMessage::listOfJoined;
        chanListMsg->channelList = m_clientList.getChannelsForClient(msg->nick);
        sendMessageToClient(socket, chanListMsg);
        ChannelUserList *userListMsg = new ChannelUserList();
        ChannelThemeChanged *theme = new ChannelThemeChanged();
        QMap<QString, QString>::iterator channel = chanListMsg->channelList.begin();
        for(;channel != chanListMsg->channelList.end(); ++channel)
        {
            QString channelName = channel.key();
            ChatChannel tempChannel = m_clientList.getChannel(channelName);
            userListMsg->channelName = channel.key();
            for(int i = 0; i < tempChannel.userList.count(); i++)
            {
                //FIXME: GOVNOKOD
                userListMsg->userList.insert(tempChannel.userList[i], getSendableState(tempChannel.userList[i]));
            }
            theme->channel = channel.key();
            theme->theme = m_clientList.getChannel(userListMsg->channelName).topic();
            sendMessageToChannel(channel.key(), userListMsg);
            sendMessageToClient(msg->nick, theme);
        }
        delete userListMsg;
        delete theme;
        UserInfoMessage *userInfo = new UserInfoMessage();
        userInfo->username = msg->nick;
        userInfo->info = m_clientList.getClient(msg->nick).userInfo();
        sendMessageToClient(msg->nick, userInfo);
        delete userInfo;
    }
    delete chanListMsg;
}
/*
 * Executes the traceroute command and sends output
 * to client.
 */
void traceRoute(char *command,int clientSocketDes)
{
	char message[1024];
	strcpy(message, SEPERATOR);
	sendMessageToClient(message, clientSocketDes);
	FILE *fp = popen(command, "r");
	char line[1024];
	char reply[1024];
	while (fgets(line, sizeof(line), fp)) {
		cout<<line<<"\n";
		strcpy(reply, line);
		strcat(reply, "\n");
		sendMessageToClient(reply, clientSocketDes);
	}
	pclose(fp);
	sendMessageToClient(message, clientSocketDes);
}
Exemple #5
0
void ChatServer::processMessage(UserInfoRequest *msg, QTcpSocket *socket)
{
    UserInfoMessage *answer = new UserInfoMessage();
    answer->username = msg->username;
    answer->info = m_clientList.getClient(msg->username).userInfo();
    sendMessageToClient(socket, answer);
    delete answer;
}
/*
 * Starts server execution.
 */
void Socket::startServerProcess()
{

	remCon = this->maximum_users;
	maxCon = this->maximum_users;
	if(this->bindSocket() == YES)
	{
		//Log server started
		serverStartedLog();
		while((listen(this->sock_fd, this->maximum_users))==0)
		{

			struct sockaddr_in tempAddress;
			memset(&tempAddress,0, sizeof(tempAddress));
			params details;

			socklen_t sockAddrLen = sizeof(tempAddress);
			int connFD = accept(this->sock_fd, (struct sockaddr*)&tempAddress,&sockAddrLen);
			if(connFD!=-1 && remCon>0)
			{

				sem_wait(&mutex);
				remCon--;
				cout<<"\n REMAINING CONNECTIONS : "<<remCon;

				sem_post(&mutex);


				details.connFD = connFD;
				details.maxRate = this->reqPerMinPerUser;
                details.kTimeUnit = this->timeUnit;
				details.clientAddress = tempAddress;
				details.isStrictOn = this->strictDestination;

				pthread_create(&pids[totalThreads], NULL, handleRequest,(void*)&details);
			}
			else if(connFD!=-1 && remCon<=0)
			{

				char mess[16];
				strcpy(mess, "terminate");
				sendMessageToClient(mess, connFD);

				//LOG
				simultaneousConnectionLimitExccededLog(inet_ntoa(details.clientAddress.sin_addr),details.clientAddress.sin_port);
				close(connFD);
			}

		}

		for (int i=0; i<totalThreads; i++) {
			pthread_join(pids[i], NULL);
		}
	}


}
Exemple #7
0
void ChatServer::processMessage(ChannelJoinRequest *msg, QTcpSocket *socket)
{
    ChannelJoinResult *answer = new ChannelJoinResult();
    if(m_clientList.hasChannel(msg->channelName) && !m_clientList.getChannel(msg->channelName).hasClient(msg->nick))
    {
        m_clientList.joinChannel(msg->nick, msg->channelName);
        answer->result = true;
        ChannelListMessage *listUpdate = new ChannelListMessage();
        listUpdate->listType = ChannelListMessage::listOfJoined;
        listUpdate->channelList = m_clientList.getChannelsForClient(msg->nick);
        sendMessageToClient(msg->nick, listUpdate);
        delete listUpdate;
        ChannelSystemMessage *newmsg = new ChannelSystemMessage();
        newmsg->message = msg->nick + " joined channel";
        newmsg->channelName = msg->channelName;
        sendMessageToChannel(msg->channelName, newmsg);
        delete newmsg;
        emit updateTable("membership");
        ChannelUserList *list = new ChannelUserList();
        list->channelName = msg->channelName;
        ChatChannel tempChannel = m_clientList.getChannel(msg->channelName);
        for(int i = 0; i < tempChannel.userList.count(); i++)
        {
            //FIXME: GOVNOKOD
            list->userList.insert(tempChannel.userList[i], getSendableState(tempChannel.userList[i]));
        }
        sendMessageToChannel(msg->channelName, list);
        delete list;
        ChannelThemeChanged *theme = new ChannelThemeChanged();
        theme->channel = msg->channelName;
        theme->theme = m_clientList.getChannel(msg->channelName).topic();
        sendMessageToClient(msg->nick, theme);
        delete theme;
    }
    else
    {
        answer->result = false;
    }
    answer->channelName = msg->channelName;
    sendMessageToClient(socket, answer);
    delete answer;
}
bool MultiplayerPage::mouseReleased(sf::Mouse::Button button, int x, int y) {
	if(backButton.mouseReleased(button, x, y))
		*pageNum = 0;
	if(serverButton.mouseReleased(button, x, y)) {
		*pageNum = 2;
		sendMessageToClient("loginToOwnServer");
	}
	if(clientButton.mouseReleased(button, x, y))
		*pageNum = 3;
	return true;
}
Exemple #9
0
int startServer(){
    /* server start */
    AllGameInfo agi;
    char clientMsg[MAX_MESSAGE+1];
    char *cmd[20];
    int n;
    ServerMessage sm;
    int clientId;		/* 1 or 2 */
    int fd;
    int res;
#if defined TEST
    
#endif
    /* Create fifo file */
    if((mkfifo(FIFO_SERVER, 0777)) < 0)
	printf("Cannot create fifoServe : %s\n", FIFO_SERVER);
    
    /* iit all info */
    initAllGameInfo(&agi);
    while(1){
	/* receive client msg */
	receiveClientMsg(FIFO_SERVER, clientMsg);    
        n = splitStrByChar(clientMsg, cmd, ' ');
	if(n < 1 || n > 3){
	    printf("******************************\n");
	    printf("%s clientMsg error: %s %s %s\n", cmd[0], cmd[0], cmd[1], cmd[2]);
	    printf("******************************\n");
	}
	if(n >= 3){
	       if(!strcmp(cmd[2],"TJ")) strcpy(cmd[2],"XT");
	       if(!strcmp(cmd[2],"WJ")) strcpy(cmd[2],"XW");
	}
	clientId = getClientId(cmd[0]);
	updateAllGameInfo(&agi, cmd);
	printf("gameInfoToServerMessage for %d\n", clientId);
	sendMessageToClient(agi, clientId);
    }
	
#if defined TEST
	
#endif
    return 0;
}
Exemple #10
0
void ChatServer::stopServer(const QString &shutdownReason)
//stops server
//we need to send disconnect messages to all channels
{
    GeneralClientList::userSocketsList_t *userList = m_clientList.getAllSockets();
    GeneralClientList::userSocketsListIterator_t itr(*userList);
    ServerShutdownMessage msg;
    msg.shutdownReason = shutdownReason;
    while(itr.hasNext())
        sendMessageToClient(itr.next(), &msg);
    delete userList;
    m_clientList.disconnectAll();
    QString log = tr("Server stopped.");
    m_tcpServer->close();
    disconnect(m_tcpServer, SIGNAL(newConnection()), this, SLOT(serverGotNewConnection()));
    disconnect(&m_clientList, SIGNAL(logMessage(ErrorStatus, QString&)), this, SLOT(replyLog(ErrorStatus, QString&)));
    emit serverLog(esNotify, log);
    delete m_tcpServer;
}
Exemple #11
0
void ChatServer::processMessage(RegistrationRequest *msg, QTcpSocket *socket)
//processing regisration message
//registration logic stored in clientList,
//we just call it and use results to send registration answer
{
    if (!msg)
    {
        QString log = "Error processing registration request - message is empty";
        emit serverLog(esMinor, log);
        return;
    }
    RegistrationAnswer *answer = new RegistrationAnswer();
    switch (m_clientList.registrate(msg->username, msg->password))
    {
    case GeneralClientList::rrOccupiedUsername:
        {
            answer->registrationResult = false;
            answer->denialReason = "Username allready reserved, please choose another";
            break;
        }
    case GeneralClientList::rrBadUsername:
        {
            answer->registrationResult = false;
            answer->denialReason = "Your username isn't allowed";
            break;
        }
    case GeneralClientList::rrRegSuccess:
        {
            answer->registrationResult = true;
            emit updateTable("clients");
            emit updateTable("membership");
            break;
        }
    }
    sendMessageToClient(socket, answer);
    //
    QString log = msg->username + ((answer->registrationResult) ? " was registered." : "wasn't registered");
    emit serverLog(esNotify, log);
    //
    delete answer;
}
Exemple #12
0
void ChatServer::processMessage(PasswordChangeRequest *msg)
{
    PasswordChangeResult *answer = new PasswordChangeResult;
    ChatClient client = m_clientList.getClient(msg->username);
    QString log;
    if(client.password() == msg->oldPassword)
    {
        client.setPassword(msg->newPassword);
        m_clientList.updateClient(client);
        answer->result = "Password changed!\nDon't forget to use new password in the next authorization.";
        log = "User " + msg->username + " changed his password";
        emit updateTable("clients");
    }
    else
    {
        answer->result = "Given old password is incorrect!";
        log = "User " + msg->username + " tried to change his password. Unfortunately, unsuccessfull.";
    }
    emit serverLog(esNotify, log);
    sendMessageToClient(msg->username, answer);
}
Exemple #13
0
void ChatServer::sendMessageToChannel(QString channelName, ChatMessageBody *msgBody)
//send message *msgBody to all clients, which are in channel <channelName>
//needed for replying channel and other messages for all channel
{
    if (!m_clientList.hasChannel(channelName))
        return;
    /*QByteArray arrBlock;
    QDataStream output(&arrBlock, QIODevice::WriteOnly);
    output.setVersion(QDataStream::Qt_4_7);
    output << quint16(0);
    ChatMessageHeader *header = new ChatMessageHeader(msgBody);
    header->pack(output);
    msgBody->pack(output);
    delete header;
    output << quint16(arrBlock.size() - sizeof(quint16));*/

    ChatChannel channel = m_clientList.getChannel(channelName);
    for (int i = 0; i < channel.userList.count(); i++)
    {
        sendMessageToClient(channel.userList[i], msgBody);
        /*channel.userList[i]->userSocket()->write(arrBlock);*/
    }
}
//Countdown to time out and then kill the parent thread
void *countdown(void *arg)
{

	countdownParams details = *(countdownParams*)arg;
	double diff = difftime(time(NULL), details.startTime);
	while (diff<TIMEOUT_INTERVAL) {
		diff = difftime(time(NULL), details.startTime);
		//cout<<"\n Diff..... "<<diff<<"...."<<details.socketDescriptor;
	}

	//client timeout and disconnection logic
	if(diff>=TIMEOUT_INTERVAL)
	{
		char mess[1024];
		strcpy(mess, "\nConnection Time Out");
		sendMessageToClient(mess, details.socketDescriptor);
		close(details.socketDescriptor);

		sem_wait(&mutex);
		if(remCon<maxCon)
			remCon++;
		cout<<"\n REMAINING CONNECTIONS : "<<remCon;
		sem_post(&mutex);

		int result = pthread_cancel(details.parentThread);
		if(result==0)
			automaticTimeOutLog(details.ipAddress, details.port_no);

	}


	pthread_exit(NULL);


	//countdown till 30 if the thread is not killed the it will terminate the client connection and the thread
	return NULL;
}
Exemple #15
0
/* Process user command
 *
 * userInput : char* - the user input
 * return : void
 */
void processUserInput(ClientManager* clientManager, char* userInput, int i){
	Client* currentClient = &(clientManager->clients[i]);
	char* respondMessage = "(And this is the respond message)";
	sendMessageToClient(currentClient, respondMessage, 33, NOT_FREE_STRING);
	printf(FMT_OUTPUT, userInput, respondMessage);
}
Exemple #16
0
void ChatServer::processMessage(AuthorizationRequest *msg, QTcpSocket *socket)
//processing authorization request
//here we need to check whether user exists in table or not
//YOBA ETO YA, PSHH-PSSHHH
//and we need to form authorization answer and send it to client
{
    if (!msg)
    {
        QString log = "Error processing authprization request- message is empty";
        emit serverLog(esMinor, log);
        return;
    }
    AuthorizationAnswer *answer = new AuthorizationAnswer();
    switch (m_clientList.authorize(msg->username, msg->password, socket))
    {
    case GeneralClientList::arAllreadyAuthorized:
        {
            answer->authorizationResult = false;
            answer->denialReason = "User allready authorized";
            break;
        }
    case GeneralClientList::arWrongAuthData:
        {
            answer->authorizationResult = false;
            answer->denialReason = "Wrong username or password";
            break;
        }
    case GeneralClientList::arAuthSuccess:
        {
            answer->authorizationResult = true;
            break;
        }
    }
    sendMessageToClient(socket, answer);
    if (answer->authorizationResult)
    {
        ChatClient client = m_clientList.getClient(msg->username);
        client.setUserState("Online");
        m_clientList.updateClient(client);
        emit updateTable("clients");
        QStringList channels = m_clientList.getChannelsForClient(msg->username).keys();
        ChannelSystemMessage *informMsg = new ChannelSystemMessage();
        ChannelUserList *updateListMsg = new ChannelUserList();
        informMsg->message = msg->username + " entered chat.";
        for (int i = 0; i < channels.count(); ++i)
        {
            informMsg->channelName = channels[i];
            updateListMsg->channelName = channels[i];
            ChatChannel channel = m_clientList.getChannel(channels[i]);
            for(int k = 0; k < channel.userList.count(); k++)
            {
                //FIXME: GOVNOKOD
                updateListMsg->userList.insert(channel.userList[k], getSendableState(channel.userList[k]));
            }
            for (int j = 0; j < channel.userList.count(); j++)
            {                
                QString username = channel.userList[j];
                if (username != msg->username)
                {
                    sendMessageToClient(username, informMsg);
                    sendMessageToClient(username, updateListMsg);
                }
            }
        }
        delete updateListMsg;
        delete informMsg;
    }
    delete answer;
}
void ClientPage::submitForm() {
	sendMessageToClient(ipTextBox.getString() + ":" + portTextBox.getString());
}
/*
 * Creates a new thread for each client and handles all client requests.
 */
void * handleRequest(void *arg)
{
	params details = *(params*)arg;
	int connFD = details.connFD;
	int numberOfTraceroutes = 0;
	char *ipaddress =new char[15]();
	int isStrictOn = details.isStrictOn;
	ipaddress = inet_ntoa(details.clientAddress.sin_addr);


	//LOG
	clientConnectedLog(ipaddress,details.clientAddress.sin_port);
	time_t startTime = NULL;
	char mess[1024];

	strcpy(mess,PROMPT);
	sendMessageToClient(mess, connFD);


	pthread_t countThread;
	countdownParams connDetails;
	strcpy(connDetails.ipAddress, ipaddress);
	connDetails.port_no = details.clientAddress.sin_port;
	connDetails.socketDescriptor = connFD;
	connDetails.parentThread = pthread_self();
	connDetails.startTime = time(NULL);

	pthread_create(&countThread, NULL, countdown,(void*)&connDetails);


	//continuously run the server
	while (1) {
		char buff[1024];
		size_t buffSize = (size_t)sizeof(buff);
		memset(&buff, 0,buffSize);
		recv(connFD, &buff, buffSize,0);

		cout<<"\n Client "<<connFD<<" : "<<buff;

		if(buff==NULL || strlen(buff)<=0){ continue;}


		Command *cmd = new Command(buff);

		//help command
		if(strcmp(cmd->command, "help")==0)
		{
			//kill previous timer
			if((pthread_cancel(countThread))!=0)
				cout<<"\n Cannot kill thread";

			/*         //Send help file
            FILE *fp = fopen(HELP_FILE, "r");

            char line[1024];*/

			ifstream infile;
			infile.open("help.txt");
			string line, message_to_send;

			if (infile.is_open())
			{
				while (!infile.eof())
				{
					getline(infile, line);
					cout<<"line " <<line<<endl;

					message_to_send = message_to_send + line + "\n";
				}
			}

			cout<<"message_to_send "<<message_to_send<<endl;

			strcpy(mess, message_to_send.c_str());
			sendMessageToClient(mess, connFD);



			/*while (fgets(line, sizeof(line), fp)) {
                //cout<<line<<"\n";
                strcpy(mess, line);
                strcat(mess, "\n");
                sendMessageToClient(mess, connFD);


            }*/

			//start new timer
			connDetails.startTime = time(NULL);
			pthread_create(&countThread, NULL, countdown, (void*)&connDetails);

		}
		else if(strcmp(cmd->command, "traceroute")==0 && cmd->total_args==1)
		{
			//kill previous timer
			if((pthread_cancel(countThread))!=0)
				cout<<"\n Cannot kill thread";


			char *tracerouteCommands[100];
			int totalTracerouteCommands=0;


			/*determine command type*/
			if(strcmp(cmd->args[0], "me")==0)
			{
				//This is traceroute me command
				char *command = new char[1024]();
				strcat(command, cmd->command);
				strcat(command, " ");
				strcat(command, ipaddress);
				tracerouteCommands[totalTracerouteCommands++]=command;


			}else
			{

				//normal traceroute

				//check if argument is a file
				FILE *batchFile = fopen(cmd->args[0], "r");

				//arg[0] contains the value of argument to traceroute.
				//read commands from file
				if(batchFile!=NULL)
				{

					char line[1024];
					while (fgets(line, sizeof(line), batchFile)) {

						Command *c = new Command(line);

						char *command = new char[1024]();
						strcat(command, c->command);
						strcat(command, " ");
						strcat(command, c->args[0]);
						bool isArgumentValid = validateTarget(c->args[0]);
						if(isArgumentValid)
							tracerouteCommands[totalTracerouteCommands++]=command;
						else
						{
							strcpy(mess, "\nInvalid parameter to traceroute command.");
							sendMessageToClient(mess, connFD);
						}

					}
					fclose(batchFile);
				}
				else
				{
					//read command from user input
					char *command = new char[1024]();
					strcat(command, cmd->command);
					strcat(command, " ");

					bool isArgumentValid = validateTarget(cmd->args[0]);
					if(isArgumentValid==true)
					{
						cout<<"Valid IP";
						strcat(command, cmd->args[0]);
						int res = strcmp(cmd->args[0],ipaddress);
						cout<<" "<<ipaddress<<" "<<cmd->args[0];
						cout<<"IP ADDR COMP"<<res;

						if((isStrictOn &&(strcmp(cmd->args[0],ipaddress)!=0)))
						{		//LOG
							strictviolatedLog(ipaddress, details.clientAddress.sin_port, command);
							char mess[1024];
							strcpy(mess, "\nCannot traceroute to host other than yourself\n");
							sendMessageToClient(mess, connFD);
						}
						else
							tracerouteCommands[totalTracerouteCommands++]=command;
					}
					else
					{
						cout<<"Invalid IP";
						strcpy(mess, "Invalid parameter to traceroute command.");
						sendMessageToClient(mess, connFD);
					}
				}


			}


			int index=0;
			while(totalTracerouteCommands>0)
			{
				if(numberOfTraceroutes==0)
				{
					startTime = time(NULL);

				}


				double diffInSec = difftime(time(NULL), startTime);



				if((numberOfTraceroutes+1<=details.maxRate) && (diffInSec<=details.kTimeUnit))
				{
					numberOfTraceroutes++;
					cout<<"\n Executing "<<numberOfTraceroutes<<"  "<<diffInSec/details.kTimeUnit<<":"<<(int)diffInSec%details.kTimeUnit;
					//LOG
					simpleTrtLog(ipaddress,cmd->args[0],details.clientAddress.sin_port);
					traceRoute(tracerouteCommands[index++], connFD);

				}
				else if ((numberOfTraceroutes+1>details.maxRate) && (diffInSec<=details.kTimeUnit))
				{
					totalTracerouteCommands=1;
					strcpy(mess, "Rate limit excedded");
					sendMessageToClient(mess, connFD);
					rateLimitExceededLog(ipaddress, details.clientAddress.sin_port, tracerouteCommands[index]);
				}
				else if((numberOfTraceroutes+1>details.maxRate) && (diffInSec>details.kTimeUnit))
				{
					numberOfTraceroutes=0;
					startTime=time(NULL);
					cout<<"\n Executing "<<numberOfTraceroutes<<"  "<<diffInSec/details.kTimeUnit<<":"<<(int)diffInSec%details.kTimeUnit;
					//LOG
					simpleTrtLog(ipaddress,cmd->args[0],details.clientAddress.sin_port);
					traceRoute(tracerouteCommands[index++], connFD);

				}
				else if((numberOfTraceroutes+1<=details.maxRate) && (diffInSec>details.kTimeUnit))
				{

					numberOfTraceroutes=0;
					startTime=time(NULL);
					cout<<"\n Executing "<<numberOfTraceroutes<<"  "<<diffInSec/details.kTimeUnit<<":"<<(int)diffInSec%details.kTimeUnit;
					//LOG
					simpleTrtLog(ipaddress,cmd->args[0],details.clientAddress.sin_port);
					traceRoute(tracerouteCommands[index++], connFD);
				}
				else{

				}




				totalTracerouteCommands--;

			}

			//start new timer
			connDetails.startTime = time(NULL);
			pthread_create(&countThread, NULL, countdown, (void*)&connDetails);




		}
		else if(strcmp(cmd->command, "quit")==0)
		{
			//kill previous timer
			if((pthread_cancel(countThread))!=0)
				cout<<"\n Cannot kill thread";


			//close connection
			strcpy(mess, "terminate");
			sendMessageToClient(mess, connFD);

			//LOG
			clientDisconnetedLog(ipaddress,details.clientAddress.sin_port);
			if(close(connFD)==0)
				cout<<"\nClient "<<connFD<<" closed";
			else
				cout<<"\n Error closing client"<<connFD;


			//modify global remaining connections using semaphore
			sem_wait(&mutex);
			remCon = (remCon+1>=maxCon)?maxCon:++remCon;
			cout<<"\n REMAINING CONNECTIONS : "<<remCon;

			sem_post(&mutex);

			pthread_exit((void*)&connFD);


		}
		else
		{
			//kill previous timer
			if((pthread_cancel(countThread))!=0)
				cout<<"\n Cannot kill thread";

			strcpy(mess, "\nInvalid Command\n");
			sendMessageToClient(mess, connFD);


			//start new timer
			connDetails.startTime = time(NULL);
			pthread_create(&countThread, NULL, countdown, (void*)&connDetails);




		}


		strcpy(mess,PROMPT);
		sendMessageToClient(mess, connFD);


		cmd->~Command();

	}


	return NULL;
}