static void send_local_object(pony_ctx_t* ctx, void* p, pony_type_t* t, int mutability) { gc_t* gc = ponyint_actor_gc(ctx->current); object_t* obj = ponyint_objectmap_getorput(&gc->local, p, gc->mark); if(obj->mark == gc->mark) return; // Implicitly send the owner. send_local_actor(gc); // Inc, mark, and recurse if not immutable. obj->rc++; obj->mark = gc->mark; if(mutability == PONY_TRACE_OPAQUE) return; if(mutability == PONY_TRACE_IMMUTABLE) obj->immutable = true; if(!obj->immutable) recurse(ctx, p, t->trace); }
void ponyint_gc_sendactor(pony_ctx_t* ctx, pony_actor_t* actor) { gc_t* gc = ponyint_actor_gc(ctx->current); if(actor == ctx->current) { send_local_actor(gc); } else { actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark); send_remote_actor(ctx, gc, aref); } }
static void send_local_object(pony_ctx_t* ctx, void* p, pony_trace_fn f, bool immutable) { gc_t* gc = ponyint_actor_gc(ctx->current); object_t* obj = ponyint_objectmap_getorput(&gc->local, p, gc->mark); if(obj->mark == gc->mark) return; // Implicitly send the owner. send_local_actor(gc); // Inc, mark, and recurse if not immutable. obj->rc++; obj->mark = gc->mark; if(immutable) obj->immutable = true; if(!obj->immutable) recurse(ctx, p, f); }