Exemple #1
0
void Grandf::initialize()
{
    setDeckContents();

    const qreal distx = 1.4;
    const qreal targetOffset = 1.5 * distx;

    for ( int i = 0; i < 4; ++i )
    {
        target[i] = new PatPile( this, i + 1, QString("target%1").arg(i) );
        target[i]->setPileRole(PatPile::Foundation);
        target[i]->setLayoutPos(targetOffset+i*distx, 0);
        target[i]->setSpread(0, 0);
        target[i]->setKeyboardSelectHint( KCardPile::NeverFocus );
        target[i]->setKeyboardDropHint( KCardPile::ForceFocusTop );
    }

    for ( int i = 0; i < 7; ++i )
    {
        store[i] = new PatPile( this, 5 + i, QString("store%1").arg(i) );
        store[i]->setPileRole(PatPile::Tableau);
        store[i]->setLayoutPos(distx*i, 1.2);
        store[i]->setAutoTurnTop(true);
        store[i]->setBottomPadding( 4 );
        store[i]->setHeightPolicy( KCardPile::GrowDown );
        store[i]->setKeyboardSelectHint( KCardPile::FreeFocus );
        store[i]->setKeyboardDropHint( KCardPile::AutoFocusTop );
    }

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Redeal);
    setSolver( new GrandfSolver( this ) );
}
Exemple #2
0
Gypsy::Gypsy( )
    : DealerScene(  )
{
    const qreal dist_x = 11.1;
    const qreal dist_y = 11.1;

    Deck::create_deck(this, 2);
    Deck::deck()->setPilePos(1 + dist_x / 2 + 8*dist_x, 4 * dist_y + 2 );

    connect(Deck::deck(), SIGNAL(clicked(Card*)), SLOT(newCards()));

    for (int i=0; i<8; i++) {
        target[i] = new Pile(i+1, this);
        target[i]->setPilePos(1 +dist_x*(8+(i/4)), 1 + (i%4)*dist_y);
        target[i]->setAddType(Pile::KlondikeTarget);
        target[i]->setObjectName( QString( "target%1" ).arg( i ) );
    }

    for (int i=0; i<8; i++) {
        store[i] = new Pile(9+i, this);
        store[i]->setPilePos(1+dist_x*i, 1);
        store[i]->setAddType(Pile::GypsyStore);
        store[i]->setRemoveType(Pile::FreecellStore);
        store[i]->setReservedSpace( QSizeF( 10, 20 ) );
        store[i]->setObjectName( QString( "store%1" ).arg( i ) );
    }

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Deal);
    setSolver( new GypsySolver( this ) );
}
Exemple #3
0
Yukon::Yukon( KMainWindow* parent, const char *name )
    : Dealer( parent, name )
{
    const int dist_x = cardMap::CARDX() * 11 / 10 + 1;
    const int dist_y = cardMap::CARDY() * 11 / 10 + 1;

    deck = Deck::new_deck(this);
    deck->move(10, 10+dist_y*3);
    deck->hide();

    for (int i=0; i<4; i++) {
        target[i] = new Pile(i+1, this);
        target[i]->move(20+7*dist_x, 10+dist_y *i);
        target[i]->setType(Pile::KlondikeTarget);
    }

    for (int i=0; i<7; i++) {
        store[i] = new Pile(5+i, this);
        store[i]->move(15+dist_x*i, 10);
        store[i]->setAddType(Pile::KlondikeStore);
        store[i]->setRemoveFlags(Pile::several | Pile::autoTurnTop);
    }

    setActions(Dealer::Hint | Dealer::Demo);
}
UBWebToolsPalette::UBWebToolsPalette(QWidget *parent,bool tutorialMode=false)
    : UBActionPalette(Qt::TopRightCorner, parent)
{
    QList<QAction*> actions;
    if (tutorialMode){
        actions << UBApplication::mainWindow->actionBoard;
    }
    else{
        actions << UBApplication::mainWindow->actionWebTrapFlash;
        //actions << UBApplication::mainWindow->actionWebTrap;

        actions << UBApplication::mainWindow->actionWebCustomCapture;
        actions << UBApplication::mainWindow->actionWebWindowCapture;
        actions << UBApplication::mainWindow->actionWebOEmbed;

        //actions << UBApplication::mainWindow->actionEduMedia;

        actions << UBApplication::mainWindow->actionWebShowHideOnDisplay;

        if (UBPlatformUtils::hasVirtualKeyboard())
        {
            actions << UBApplication::mainWindow->actionVirtualKeyboard;
        }
    }
    setActions(actions);
    setButtonIconSize(QSize(42, 42));
    adjustSizeAndPosition();
}
//  Called when the user wants to maximize the palette
void UBDesktopPalette::maximizeMe()
{
    QList<QAction*> actions;
    clearLayout();

    actions << mActionUniboard;
    actions << UBApplication::mainWindow->actionPen;
    actions << UBApplication::mainWindow->actionEraser;
    actions << UBApplication::mainWindow->actionMarker;
    actions << UBApplication::mainWindow->actionSelector;
    actions << UBApplication::mainWindow->actionPointer;
    if (UBPlatformUtils::hasVirtualKeyboard())
        actions << UBApplication::mainWindow->actionVirtualKeyboard;

    actions << mActionCustomSelect;
    actions << mDisplaySelectAction;
    actions << mShowHideAction;

    setActions(actions);

    adjustSizeAndPosition();

    // Notify that the maximization has been done
    emit maximized();
#ifdef Q_OS_LINUX
        emit refreshMask();
#endif
}
Exemple #6
0
Clock::Clock( )
    : DealerScene( )
{
    const qreal dist_x = 11.1;
    const qreal dist_y = 11.1;

    Deck::create_deck(this);
    Deck::deck()->setPos(1, 1+dist_y*3);
    Deck::deck()->hide();

    for (int i=0; i<12; i++) {
        target[i] = new Pile(i+1, this);
        const double ys[12] = {   0./96,  15./96,  52./96, 158./96, 264./96, 301./96, 316./96, 301./96, 264./96, 158./96,  52./96,  15./96};
        const double xs[12] = { 200./72, 280./72, 360./72, 400./72, 360./72, 280./72, 200./72, 120./72, 40./72, 0./72, 40./72, 120./72};
        target[i]->setPilePos(1.2 + 10 * 24 / 5 + xs[i] * 10, 1 + ys[i] * 10);
        target[i]->setCheckIndex(1);
        target[i]->setTarget(true);
        target[i]->setRemoveFlags(Pile::disallow);
        target[i]->setObjectName( QString( "target%1" ).arg( i ) );
    }

    for (int i=0; i<8; i++) {
        store[i] = new Pile(14+i, this);
        store[i]->setPilePos(1.2+dist_x*(i%4), 1 + 10 * 5 / 2 * (i/4));
        store[i]->setAddFlags(Pile::addSpread);
        store[i]->setCheckIndex(0);
        store[i]->setReservedSpace( QSizeF( 10, 18 ) );
        store[i]->setObjectName( QString( "store%1" ).arg( i ) );
    }

    setActions(DealerScene::Hint | DealerScene::Demo);
    setSolver( new ClockSolver( this ) );
}
UBActionPalette::UBActionPalette(QList<QAction*> actions, Qt::Orientation orientation, QWidget * parent)
    : UBFloatingPalette(Qt::TopRightCorner, parent)
    , mOrientation(orientation)
{
    init();
    setActions(actions);
}
Exemple #8
0
void TestPhoneCallImpl::setState( QPhoneCall::State state )
{
    switch ( state ) {
        case QPhoneCall::Dialing:
        case QPhoneCall::Alerting:
            setActions( None ); break;
        case QPhoneCall::Connected:
            setActions( Hold | Tone  ); break;
        case QPhoneCall::Hold:
            setActions( ActivateCall | ActivateGroup ); break;
        case QPhoneCall::Incoming:
            setActions( Accept | Transfer ); break;
        default: setActions( None ); break;
    }
    QPhoneCallImpl::setState( state );
}
//  Called when the user wants to maximize the palette
void UBDesktopPalette::maximizeMe()
{
    QList<QAction*> actions;
    clearLayout();

    actions << mActionUniboard;
    actions << UBApplication::mainWindow->actionPen;
    actions << UBApplication::mainWindow->actionEraser;
    actions << UBApplication::mainWindow->actionMarker;
#ifndef Q_WS_X11
    actions << UBApplication::mainWindow->actionSelector;
#endif
    actions << UBApplication::mainWindow->actionPointer;
    if (UBPlatformUtils::hasVirtualKeyboard())
        actions << UBApplication::mainWindow->actionVirtualKeyboard;

    actions << mActionCustomSelect;
    actions << mDisplaySelectAction;
    actions << mShowHideAction;

    //actions << UBApplication::mainWindow->actionDesktopTools;

    setActions(actions);

    QSize newSize = preferredSize();
    this->resize(newSize);

    // Notify that the maximization has been done
    emit maximized();
}
UBDesktopPalette::UBDesktopPalette(QWidget *parent)
    : UBActionPalette(Qt::TopLeftCorner, parent)
        , mShowHideAction(0)
        , mDisplaySelectAction(0)
{
    QList<QAction*> actions;

    mActionUniboard = new QAction(QIcon(":/images/toolbar/board.png"), tr("Show Uniboard"), this);
    connect(mActionUniboard, SIGNAL(triggered()), this, SIGNAL(uniboardClick()));
    actions << mActionUniboard;


    actions << UBApplication::mainWindow->actionPen;
    actions << UBApplication::mainWindow->actionEraser;
    actions << UBApplication::mainWindow->actionMarker;
#ifndef Q_WS_X11
    actions << UBApplication::mainWindow->actionSelector;
#endif
    actions << UBApplication::mainWindow->actionPointer;


    if (UBPlatformUtils::hasVirtualKeyboard())
    {
        actions << UBApplication::mainWindow->actionVirtualKeyboard;
        connect(UBApplication::mainWindow->actionVirtualKeyboard, SIGNAL(toggled(bool)), this, SIGNAL(showVirtualKeyboard(bool)));
    }

    mActionCustomSelect = new QAction(QIcon(":/images/toolbar/captureArea.png"), tr("Capture Part of the Screen"), this);
    connect(mActionCustomSelect, SIGNAL(triggered()), this, SIGNAL(customClick()));
    actions << mActionCustomSelect;

    mDisplaySelectAction = new QAction(QIcon(":/images/toolbar/captureScreen.png"), tr("Capture the Screen"), this);
    connect(mDisplaySelectAction, SIGNAL(triggered()), this, SIGNAL(screenClick()));
    actions << mDisplaySelectAction;

    QIcon showHideIcon;
    showHideIcon.addPixmap(QPixmap(":/images/toolbar/eyeOpened.png"), QIcon::Normal , QIcon::On);
    showHideIcon.addPixmap(QPixmap(":/images/toolbar/eyeClosed.png"), QIcon::Normal , QIcon::Off);
    mShowHideAction = new QAction(showHideIcon, "", this);
    mShowHideAction->setCheckable(true);

    connect(mShowHideAction, SIGNAL(triggered(bool)), this, SLOT(showHideClick(bool)));
#ifndef Q_WS_X11
    actions << mShowHideAction;
#endif

    setActions(actions);
    setButtonIconSize(QSize(42, 42));

    adjustSizeAndPosition();

    //  This palette can be minimized
    QIcon maximizeIcon;
    maximizeIcon.addPixmap(QPixmap(":/images/toolbar/stylusTab.png"), QIcon::Normal, QIcon::On);
    mMaximizeAction = new QAction(maximizeIcon, tr("Show the stylus palette"), this);
    connect(mMaximizeAction, SIGNAL(triggered()), this, SLOT(maximizeMe()));
    connect(this, SIGNAL(maximizeStart()), this, SLOT(maximizeMe()));
    connect(this, SIGNAL(minimizeStart(eMinimizedLocation)), this, SLOT(minimizeMe(eMinimizedLocation)));
    setMinimizePermission(true);
}
void FileItemLinkingPlugin::Private::loadAllActions()
{
    if (!shouldLoad
        || activities.serviceStatus() == KActivities::Consumer::Unknown) {
        return;
    }

    if (activities.serviceStatus() == KActivities::Consumer::NotRunning) {
        Action action = { };
        action.title = i18n("The Activity Manager is not running");

        setActions({ action });

    } else if (!loaded) {
        auto loader = FileItemLinkingPluginActionLoader::create(items);

        static FileItemLinkingPluginActionStaticInit init;

        connect(loader, &FileItemLinkingPluginActionLoader::result,
                this, &Private::setActions,
                Qt::QueuedConnection);

        loader->start();

        loaded = true; // ignore that the thread may not be finished at this time
    }
}
CVFilterToolButton::CVFilterToolButton(QWidget *parent)
	: CVActionToolButton(parent)
{
	CV_QAction* gaussAction = new CV_QAction("Gaussian blur", this, core::CV_Action_Type::GaussianBlur);
	CV_QAction* medianAction = new CV_QAction("Median blur", this, core::CV_Action_Type::MedianBlur);
	CV_QAction* bilateralAction = new CV_QAction("Bilateral blur", this, core::CV_Action_Type::BilateralBlur);
	QList<CV_QAction*> actions({ medianAction, bilateralAction });
	setActions(actions, gaussAction);
}
//  Called when the palette is near the border and must be minimized
void UBDesktopPalette::minimizeMe(eMinimizedLocation location)
{
    Q_UNUSED(location);
    QList<QAction*> actions;
    clearLayout();

    actions << mMaximizeAction;
    setActions(actions);

    QSize newSize = preferredSize();
    this->resize(newSize);
}
UBDocumentToolsPalette::UBDocumentToolsPalette(QWidget *parent)
    : UBActionPalette(Qt::TopRightCorner, parent)
{
    QList<QAction*> actions;

    if (UBPlatformUtils::hasVirtualKeyboard())
        actions << UBApplication::mainWindow->actionVirtualKeyboard;

    setActions(actions);
    setButtonIconSize(QSize(42, 42));

    adjustSizeAndPosition();
}
UBStylusPalette::UBStylusPalette(QWidget *parent, Qt::Orientation orient)
    : UBActionPalette(Qt::TopLeftCorner, parent, orient)
    , mLastSelectedId(-1)
{
    QList<QAction*> actions;

    actions << UBApplication::mainWindow->actionPen;
    actions << UBApplication::mainWindow->actionEraser;
    actions << UBApplication::mainWindow->actionMarker;
    actions << UBApplication::mainWindow->actionSelector;
    actions << UBApplication::mainWindow->actionPlay;

    actions << UBApplication::mainWindow->actionHand;
    actions << UBApplication::mainWindow->actionZoomIn;
    actions << UBApplication::mainWindow->actionZoomOut;

    actions << UBApplication::mainWindow->actionPointer;
    actions << UBApplication::mainWindow->actionLine;
    actions << UBApplication::mainWindow->actionText;
    actions << UBApplication::mainWindow->actionCapture;

    if(UBPlatformUtils::hasVirtualKeyboard())
        actions << UBApplication::mainWindow->actionVirtualKeyboard;

    setActions(actions);
    setButtonIconSize(QSize(42, 42));

    if(!UBPlatformUtils::hasVirtualKeyboard())
    {
            groupActions();
    }
    else
    {
            // VirtualKeyboard action is not in group
            // So, groupping all buttons, except last
            mButtonGroup = new QButtonGroup(this);
            for(int i=0; i < mButtons.size()-1; i++)
            {
                    mButtonGroup->addButton(mButtons[i], i);
            }
        connect(mButtonGroup, SIGNAL(buttonClicked(int)), this, SIGNAL(buttonGroupClicked(int)));
    }

    adjustSizeAndPosition();

    initPosition();

    foreach(const UBActionPaletteButton* button, mButtons)
    {
        connect(button, SIGNAL(doubleClicked()), this, SLOT(stylusToolDoubleClicked()));
    }
Exemple #16
0
void Fortyeight::initialize()
{
    const qreal dist_x = 1.11;
    const qreal smallNeg = -1e-6;

    setDeckContents( 2 );

    talon = new PatPile( this, 0, QStringLiteral("talon") );
    talon->setPileRole(PatPile::Stock);
    talon->setLayoutPos( 7 * dist_x, smallNeg );
    talon->setZValue(20);
    talon->setSpread(0, 0);
    talon->setKeyboardSelectHint( KCardPile::NeverFocus );
    talon->setKeyboardDropHint( KCardPile::NeverFocus );
    connect( talon, &KCardPile::clicked, this, &DealerScene::drawDealRowOrRedeal );

    pile = new PatPile( this, 20, QStringLiteral("pile") );
    pile->setPileRole(PatPile::Waste);
    pile->setLayoutPos( 6 * dist_x, smallNeg );
    pile->setLeftPadding( 6 * dist_x );
    pile->setWidthPolicy( KCardPile::GrowLeft );
    pile->setSpread(-0.21, 0);
    pile->setKeyboardSelectHint( KCardPile::AutoFocusTop );
    pile->setKeyboardDropHint( KCardPile::NeverFocus );

    for ( int i = 0; i < 8; ++i )
    {
        target[i] = new PatPile( this, 9 + i, QStringLiteral( "target%1" ).arg( i ) );
        target[i]->setPileRole(PatPile::Foundation);
        target[i]->setLayoutPos(dist_x*i, 0);
        target[i]->setSpread(0, 0);
        target[i]->setKeyboardSelectHint( KCardPile::NeverFocus );
        target[i]->setKeyboardDropHint( KCardPile::ForceFocusTop );
    }

    for ( int i = 0; i < 8; ++i )
    {
        stack[i] = new PatPile( this, 1 + i, QStringLiteral( "stack%1" ).arg( i ) );
        stack[i]->setPileRole(PatPile::Tableau);
        stack[i]->setLayoutPos(dist_x*i, 1.1 );
        stack[i]->setAutoTurnTop(true);
        stack[i]->setSpread(0, 0.25);
        stack[i]->setBottomPadding( 1.75 );
        stack[i]->setHeightPolicy( KCardPile::GrowDown );
        stack[i]->setKeyboardSelectHint( KCardPile::FreeFocus );
        stack[i]->setKeyboardDropHint( KCardPile::AutoFocusTop );
    }

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Draw);
    setSolver( new FortyeightSolver( this ) );
}
//  Called when the palette is near the border and must be minimized
void UBDesktopPalette::minimizeMe(eMinimizedLocation location)
{
    Q_UNUSED(location);
    QList<QAction*> actions;
    clearLayout();

    actions << mMaximizeAction;
    setActions(actions);

    adjustSizeAndPosition();

#ifdef Q_OS_LINUX
        emit refreshMask();
#endif
}
Exemple #18
0
Qhijridate::Qhijridate( QWidget * parent, Qt::WFlags f) 
	: QDialog(parent, f)
{
#ifdef Q_WS_WIN
	path = QCoreApplication::applicationDirPath ();
#else 
	path = "/usr/share/qsalat/";
#endif
	if (path.data()[path.size() - 1] != '/') path += "/";
	setupUi(this);	
	setUI();
	setActions();	
	hijri = new Qhijri();
	init();	
}
Exemple #19
0
Player::Player( QWidget * parent, Qt::WFlags f) 
    : QMainWindow(parent, f)
{
    setupUi(this);
    path = QCoreApplication::applicationDirPath ();
    if (path.data()[path.size() - 1] != '/') path += "/";
    videoPlayer->mediaObject()->setTickInterval(1000);
    setUI();
    setActions();
    init();
    adjustWindow();
    videoPlayer->installEventFilter(this);
    videoPlayer->videoWidget()->installEventFilter(this);
    isFullScreen = false;
    //addButton->hide();
}
Exemple #20
0
Qcalculation::Qcalculation( QWidget * parent, Qt::WFlags f)
    : QDialog(parent, f)
{
#ifdef Q_WS_WIN
    path = QCoreApplication::applicationDirPath ();
#else
    path = "/usr/share/qsalat/";
#endif
    if (path.data()[path.size() - 1] != '/') path += "/";
    setupUi(this);
    setUI();
    setActions();
    date = QDate::currentDate();
    prayers = new Qpray();
    times = new QString[7];
    init(0);
}
Exemple #21
0
Klondike::Klondike( bool easy, KMainWindow* parent, const char* _name )
  : Dealer( parent, _name )
{
    // The units of the follwoing constants are pixels
    const int margin = 10; // between card piles and board edge
    const int hspacing = cardMap::CARDX() / 6 + 1; // horizontal spacing between card piles
    const int vspacing = cardMap::CARDY() / 4; // vertical spacing between card piles

    deck = Deck::new_deck(this);
    deck->move(margin, margin);

    EasyRules = easy;

    pile = new KlondikePile( 13, this);

    pile->move(margin + cardMap::CARDX() + cardMap::CARDX() / 4, margin);
    // Move the visual representation of the pile to the intended position
    // on the game board.

    pile->setAddFlags(Pile::disallow);
    pile->setRemoveFlags(Pile::Default);

    for( int i = 0; i < 7; i++ ) {
        play[ i ] = new Pile( i + 5, this);
        play[i]->move(margin + (cardMap::CARDX() + hspacing) * i, margin + cardMap::CARDY() + vspacing);
        play[i]->setAddType(Pile::KlondikeStore);
        play[i]->setRemoveFlags(Pile::several | Pile::autoTurnTop | Pile::wholeColumn);
    }

    for( int i = 0; i < 4; i++ ) {
        target[ i ] = new Pile( i + 1, this );
        target[i]->move(margin + (3 + i) * (cardMap::CARDX()+ hspacing), margin);
        target[i]->setAddType(Pile::KlondikeTarget);
        if (EasyRules) // change default
            target[i]->setRemoveFlags(Pile::Default);
        else
            target[i]->setRemoveType(Pile::KlondikeTarget);
    }

    setActions(Dealer::Hint | Dealer::Demo);

    redealt = false;
}
Exemple #22
0
void Idiot::initialize()
{
    setSceneAlignment( AlignHCenter | AlignVCenter );

    setDeckContents();

    // Create the talon to the left.
    talon = new PatPile( this, 0, QStringLiteral("talon") );
    talon->setPileRole(PatPile::Stock);
    talon->setLayoutPos(0, 0);
    talon->setSpread(0, 0);
    talon->setKeyboardSelectHint( KCardPile::NeverFocus );
    talon->setKeyboardDropHint( KCardPile::NeverFocus );
    connect(talon, &PatPile::clicked, this, &Idiot::newCards);

    const qreal distx = 1.1;

    // Create 4 piles where the cards will be placed during the game.
    for( int i = 0; i < 4; ++i )
    {
        m_play[i] = new PatPile( this, i + 1, QStringLiteral( "play%1" ).arg( i ));
        m_play[i]->setPileRole(PatPile::Tableau);
        m_play[i]->setLayoutPos(1.5 + distx * i, 0);
        m_play[i]->setBottomPadding( 2 );
        m_play[i]->setHeightPolicy( KCardPile::GrowDown );
        m_play[i]->setKeyboardSelectHint( KCardPile::AutoFocusTop );
        m_play[i]->setKeyboardDropHint( KCardPile::AutoFocusTop );
    }

    // Create the discard pile to the right
    m_away = new PatPile( this, 5, QStringLiteral("away") );
    m_away->setPileRole(PatPile::Foundation);
    m_away->setLayoutPos(1.9 + distx * 4, 0);
    m_away->setSpread(0, 0);
    m_away->setKeyboardSelectHint(KCardPile::NeverFocus);
    m_away->setKeyboardDropHint(KCardPile::ForceFocusTop);

    connect(this, &Idiot::cardClicked, this, &Idiot::tryAutomaticMove);

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Deal);
    setSolver( new IdiotSolver(this ) );
}
Exemple #23
0
MainWindowImpl::MainWindowImpl(QWidget * parent)
	: QMainWindow(parent)
{
	setupUi(this);
	
	currentDocument = "";
    m_alignment = "-x";
	
	comboFonts = new QComboBox;
	toolBar->addWidget(comboFonts);
	opt = new Options;
	
    if (!opt->optionsTest()) {
		/*On windows set auto path */
		//
		#ifdef Q_OS_WIN32
		opt->windowsAutoOptions();
		#endif
		//
		#ifdef Q_OS_LINUX
		if (!showOptionsDialog()) {
			QMessageBox::information(0, tr("Warning"),
                                 tr("Please, set correctly \"figlet path\" and \"figlet fonts path\" in order to use \"Ascii Design\"!"));
            close();
		}
		#endif
    }
	loadOptions();	// Loads inifile ".ascii-design_options.conf";
	
	fMan = new FigletManager(figletPath);
	
	connect(textEditNormal, SIGNAL(textChanged()), this, SLOT(writeText()));
	connect(comboFonts, SIGNAL(currentIndexChanged(int)), this, SLOT(writeText()));
	
	setActions();

    QActionGroup *anActionGroup = new QActionGroup(this);
    anActionGroup->addAction(actionAlign_left);
    anActionGroup->addAction(actionAlign_center);
    anActionGroup->addAction(actionAlign_right);
}
Exemple #24
0
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow),
    m_bEdit(false)
{
    ui->setupUi(this);
    ui->splitter->setStretchFactor(0, 15);
    ui->splitter->setStretchFactor(1, 65);
    ui->splitter->setStretchFactor(2, 20);
    ui->grouplistWidget->setCurrentRow(1);
    ui->findWidget->hide();

    initStatusbar();
    /*connect all signals and slots*/
    setActions();

    updateMenuStatus();
    int r = Global::g_preferences->m_rgbFontColor.at(0).toInt();
    int g = Global::g_preferences->m_rgbFontColor.at(1).toInt();
    int b = Global::g_preferences->m_rgbFontColor.at(2).toInt();
    updateFontColor(r, g, b);
}
Exemple #25
0
Qyearly::Qyearly( QWidget * parent, Qt::WFlags f) 
	: QDialog(parent, f)
{
#ifdef Q_WS_WIN
	path = QCoreApplication::applicationDirPath ();
#else 
	path = "/usr/share/qsalat/";
#endif
	if (path.data()[path.size() - 1] != '/') path += "/";
	setupUi(this);	
	setUI();
#ifdef Q_WS_WIN
	file = path+"data/qsalat.xml";
#else 
	file = QDir::homePath ()+"/.qsalat/config/qsalat.xml";
#endif	
	parser.readFile(file);
	date = QDate::currentDate();
	prayers = new Qpray();
	init();
	setActions();
}
Exemple #26
0
Fortyeight::Fortyeight( )
    : DealerScene()
{
    Deck::create_deck(this, 2);

    const qreal dist_x = 11.1;

    connect(Deck::deck(), SIGNAL(pressed(Card*)), SLOT(newCards()));
    connect(Deck::deck(), SIGNAL(clicked(Card*)), SLOT(deckClicked(Card*)));
    Deck::deck()->setPilePos( -2, -1);
    Deck::deck()->setZValue(20);

    pile = new HorLeftPile(20, this);
    pile->setAddFlags(Pile::addSpread | Pile::disallow);
    pile->setPilePos( -13.1, -1 );
    pile->setObjectName( "pile" );
    pile->setReservedSpace( QSizeF( -50, 10 ) );

    for (int i = 0; i < 8; i++) {

        target[i] = new Pile(9 + i, this);
        target[i]->setPilePos(1 + dist_x*i, 1);
        target[i]->setType(Pile::KlondikeTarget);
        target[i]->setObjectName( QString( "target%1" ).arg( i ) );

        stack[i] = new Pile(1 + i, this);
        stack[i]->setPilePos(1 + dist_x*i, 12 );
        stack[i]->setAddFlags(Pile::addSpread);
        stack[i]->setRemoveFlags(Pile::autoTurnTop);
        stack[i]->setCheckIndex(1);
        stack[i]->setSpread(stack[i]->spread() * 3 / 4);
        stack[i]->setObjectName( QString( "stack%1" ).arg( i ) );
        stack[i]->setReservedSpace( QSizeF( 10, 40 ) );
    }

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Draw);
    setSolver( new FortyeightSolver( this ) );
}
Exemple #27
0
void Gypsy::initialize()
{
    const qreal dist_x = 1.11;
    const qreal dist_y = 1.11;

    setDeckContents( 2 );

    talon = new PatPile( this, 0, "talon" );
    talon->setPileRole(PatPile::Stock);
    talon->setLayoutPos(8.5 * dist_x + 0.4, 4 * dist_y);
    talon->setKeyboardSelectHint( KCardPile::NeverFocus );
    talon->setKeyboardDropHint( KCardPile::NeverFocus );
    connect( talon, SIGNAL(clicked(KCard*)), SLOT(drawDealRowOrRedeal()) );

    for ( int i = 0; i < 8; ++i )
    {
        target[i] = new PatPile( this, i + 1, QString("target%1").arg(i) );
        target[i]->setPileRole(PatPile::Foundation);
        target[i]->setLayoutPos(dist_x*(8+(i/4)) + 0.4, (i%4)*dist_y);
        target[i]->setKeyboardSelectHint( KCardPile::NeverFocus );
        target[i]->setKeyboardDropHint( KCardPile::ForceFocusTop );
    }

    for ( int i = 0; i < 8; ++i )
    {
        store[i] = new PatPile( this, 9 + i, QString("store%1").arg(i) );
        store[i]->setPileRole(PatPile::Tableau);
        store[i]->setLayoutPos(dist_x*i,0);
        store[i]->setAutoTurnTop(true);
        store[i]->setBottomPadding( 4 * dist_y );
        store[i]->setHeightPolicy( KCardPile::GrowDown );
        store[i]->setKeyboardSelectHint( KCardPile::AutoFocusDeepestRemovable );
        store[i]->setKeyboardDropHint( KCardPile::AutoFocusTop );
    }

    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Deal);
    setSolver( new GypsySolver( this ) );
}
Exemple #28
0
void Spider::initialize()
{
    m_leg = 0;
    m_redeal = 0;

    const qreal dist_x = 1.12;
    const qreal smallNeg = -1e-6;

    m_suits = Settings::spiderSuitCount();

    m_stackFaceup = Settings::spiderStackFaceup();

    createDeck();

    // Dealing the cards out into 5 piles so the user can see how many
    // sets of 10 cards are left to be dealt out
    for( int column = 0; column < 5; ++column )
    {
        redeals[column] = new InvisiblePile( this, column + 1, QStringLiteral( "redeals%1" ).arg( column ) );
        redeals[column]->setPileRole(PatPile::Stock);
        redeals[column]->setLayoutPos( dist_x * (9 - (4.0 - column) / 3), smallNeg );
        redeals[column]->setZValue(12 * ( 5-column ));
        redeals[column]->setSpread(0, 0);
        redeals[column]->setKeyboardSelectHint( KCardPile::NeverFocus );
        redeals[column]->setKeyboardDropHint( KCardPile::NeverFocus );
        connect( redeals[column], &KCardPile::clicked, this, &DealerScene::drawDealRowOrRedeal );
    }

    // The 10 playing piles
    for( int column = 0; column < 10; ++column )
    {
        stack[column] = new PatPile( this, column + 6, QStringLiteral( "stack%1" ).arg( column ) );
        stack[column]->setPileRole(PatPile::Tableau);
        stack[column]->setLayoutPos(dist_x * column, 0);
        stack[column]->setZValue(20);
        stack[column]->setAutoTurnTop(true);
        stack[column]->setBottomPadding( 1.5 );
        stack[column]->setHeightPolicy( KCardPile::GrowDown );
        stack[column]->setKeyboardSelectHint( KCardPile::AutoFocusDeepestRemovable );
        stack[column]->setKeyboardDropHint( KCardPile::AutoFocusTop );
    }

    // The 8 'legs' so named by me because spiders have 8 legs - why
    // else the name Spider?
    for( int column = 0; column < 8; ++column )
    {
        legs[column] = new InvisiblePile( this, column + 16, QStringLiteral( "legs%1" ).arg( column ) );
        legs[column]->setPileRole(PatPile::Foundation);
        legs[column]->setLayoutPos(dist_x / 3 * column, smallNeg);
        legs[column]->setZValue(column+1);
        legs[column]->setSpread(0, 0);
        legs[column]->setZValue(14 * column);
        legs[column]->setVisible( false );
        legs[column]->setKeyboardSelectHint( KCardPile::NeverFocus );
        legs[column]->setKeyboardDropHint( KCardPile::NeverFocus );
    }

    // Moving an A-K run to a leg is not really an autoDrop - the
    // user should have no choice.
    setAutoDropEnabled(false);
    setActions(DealerScene::Hint | DealerScene::Demo | DealerScene::Deal);
    setSolver( new SpiderSolver( this ) );

    options = new KSelectAction(i18n("Spider &Options"), this );
    options->addAction( i18n("1 Suit (Easy)") );
    options->addAction( i18n("2 Suits (Medium)") );
    options->addAction( i18n("4 Suits (Hard)") );
    if ( m_suits == 1 )
        options->setCurrentItem( 0 );
    else if ( m_suits == 2 )
        options->setCurrentItem( 1 );
    else
        options->setCurrentItem( 2 );
    connect(options, static_cast<void (KSelectAction::*)(int)>(&KSelectAction::triggered), this, &Spider::gameTypeChanged);

    m_stackFaceupOption = new KSelectAction(i18n("S&tack Options"), this );
    m_stackFaceupOption->addAction( i18n("Face &Down (harder)") );
    m_stackFaceupOption->addAction( i18n("Face &Up (easier)") );
    m_stackFaceupOption->setCurrentItem( m_stackFaceup );

    connect(m_stackFaceupOption, static_cast<void (KSelectAction::*)(int)>(&KSelectAction::triggered), this, &Spider::gameTypeChanged);
}
AddNew::AddNew(MenuSystem *menuSystem) : Menu(menuSystem)
{
    setActions();
    setOptions();
}
Exemple #30
0
// sets main window mode
void WMain::setMode(Mode mode) {
	switch(mode) {

		case normalMode :
			searchBar->show();
			listWidget->show();
			questionLabel->hide();
			answerLabel->hide();
			answerEdit->hide();
			submitWordButton->hide();
			cancelTestButton->hide();
			examStatusLabel->hide();
			tableWidget->hide();
			submitExamButton->hide();
			cancelExamButton->hide();

			progressBar->show();

			setActions(true);

			this->mode=normalMode;
			updateStatusbar();
			break;

		case disabledMode :
			this->setEnabled(false);
			this->mode=disabledMode;
			break;

		case enabledMode :
			this->setEnabled(true);
			setMode(normalMode);
			break;

		case testMode :
			searchBar->hide();
			listWidget->hide();
			questionLabel->show();
			answerLabel->show();
			answerEdit->show();
			answerEdit->clear();
			submitWordButton->show();
			cancelTestButton->show();
			examStatusLabel->hide();
			tableWidget->hide();
			submitExamButton->hide();
			cancelExamButton->hide();

			progressBar->show();

			setActions(false);

			this->mode=testMode;
			break;
		case examMode :
			searchBar->hide();
			listWidget->hide();
			questionLabel->hide();
			answerLabel->hide();
			answerEdit->hide();
			submitWordButton->hide();
			cancelTestButton->hide();
			examStatusLabel->show();
			tableWidget->show();
			tableWidget->setColumnWidth(0, (tableWidget->width())/2);
			submitExamButton->show();
			cancelExamButton->show();
			cancelExamButton->setEnabled(true);

			progressBar->hide();

			setActions(false);			

			this->mode=examMode;
			break;
	}
}