Exemple #1
0
void QtMinimalWidget::setNumberOfFrames( unsigned int numberOfFrames )
{
  DP_ASSERT( numberOfFrames != ~0 );
  m_benchmarkFrames = numberOfFrames;
  m_benchmarkTime = 0.0;
  setContinuousUpdate( true );
}
Exemple #2
0
void GLUTMinimalCFR::setDuration( double duration )
{
  m_duration = duration;
  if( duration > 0.0 )
  {
    setContinuousUpdate( true );
  }
}
Exemple #3
0
void GLUTMinimalCFR::setNumberOfFrames( uint32_t numberOfFrames )
{
  m_benchmarkFrames = numberOfFrames;
  if( numberOfFrames != ~0 )
  {
    setContinuousUpdate( true );
  }
}
Exemple #4
0
void TerrainRenderer::setDuration( double duration )
{
  m_duration = duration;
  if( duration > 0.0 )
  {
    setContinuousUpdate( true );
  }
}
Exemple #5
0
void TerrainRenderer::setNumberOfFrames( dp::Uint32 numberOfFrames )
{
  m_benchmarkFrames = numberOfFrames;
  if( numberOfFrames != ~0 )
  {
    setContinuousUpdate( true );
  }
}
Exemple #6
0
void QtMinimalWidget::setDuration( double duration )
{
  m_benchmarkDuration = duration;
  m_benchmarkTime = 0.0;
  if( duration > 0.0 )
  {
    setContinuousUpdate( true );
  }
}