void QtMinimalWidget::setNumberOfFrames( unsigned int numberOfFrames ) { DP_ASSERT( numberOfFrames != ~0 ); m_benchmarkFrames = numberOfFrames; m_benchmarkTime = 0.0; setContinuousUpdate( true ); }
void GLUTMinimalCFR::setDuration( double duration ) { m_duration = duration; if( duration > 0.0 ) { setContinuousUpdate( true ); } }
void GLUTMinimalCFR::setNumberOfFrames( uint32_t numberOfFrames ) { m_benchmarkFrames = numberOfFrames; if( numberOfFrames != ~0 ) { setContinuousUpdate( true ); } }
void TerrainRenderer::setDuration( double duration ) { m_duration = duration; if( duration > 0.0 ) { setContinuousUpdate( true ); } }
void TerrainRenderer::setNumberOfFrames( dp::Uint32 numberOfFrames ) { m_benchmarkFrames = numberOfFrames; if( numberOfFrames != ~0 ) { setContinuousUpdate( true ); } }
void QtMinimalWidget::setDuration( double duration ) { m_benchmarkDuration = duration; m_benchmarkTime = 0.0; if( duration > 0.0 ) { setContinuousUpdate( true ); } }