Exemple #1
0
GrDapView::GrDapView(QWidget *parent)
	: QGraphicsView(parent)
{
	scene_space  = 4;
	zoomSlider   = 250;
	rotateSlider = 0;
	visor_height = 76;
	visor_mode   = QPainter::CompositionMode_Darken;
	visor_color  = QColor(255, 0, 0, 255);
	visor_img.load(":/img16/sinimg.png");

	scene = new QGraphicsScene(this);
	setAlignment(Qt::AlignCenter);
//	setAcceptDrops(true);
	setAutoFillBackground(true);
	setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
	setBackgroundBrush(Qt::darkGray);
	setBackgroundRole(QPalette::Dark);
	setCacheMode(QGraphicsView::CacheBackground);
	setDragMode(QGraphicsView::ScrollHandDrag);
	setOptimizationFlags(QGraphicsView::DontSavePainterState);
	setViewportUpdateMode(QGraphicsView::FullViewportUpdate);//SmartViewportUpdate FullViewportUpdate
	setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
	setFrameShape(QFrame::NoFrame);
	setNewScene(400, 400, true);
}
Exemple #2
0
void SceneManager::changeScene(int newSceneNumber) {
	warning("changeScene(%d)", newSceneNumber);
	// Fade out the scene
	ScenePalette scenePalette;
	uint32 adjustData = 0;
	_globals->_scenePalette.clearListeners();
	scenePalette.getPalette();

	for (int percent = 100; percent >= 0; percent -= 5) {
		scenePalette.fade((byte *)&adjustData, false, percent);
		g_system->delayMillis(10);
	}

	// Stop any objects that were animating
	SynchronizedList<SceneObject *>::iterator i;
	for (i = _globals->_sceneObjects->begin(); i != _globals->_sceneObjects->end(); ++i) {
		SceneObject *sceneObj = *i;
		Common::Point pt(0, 0);
		sceneObj->addMover(NULL, &pt);
		sceneObj->setObjectWrapper(NULL);
		sceneObj->animate(ANIM_MODE_NONE, 0);

		sceneObj->_flags &= !OBJFLAG_PANES;
	}

	// Blank out the screen
	_globals->_screenSurface.fillRect(_globals->_screenSurface.getBounds(), 0);

	// Set the new scene to be loaded
	setNewScene(newSceneNumber);
}