Exemple #1
0
void AMLoopAction3::internalDoNextAction()
{
	// did an action just finish completing?
	if(currentSubActionIndex_ >= 0) {

		internalDisconnectAction(currentSubAction_);
		// delete it later (since we might still be executing inside the action's functions).
		currentSubAction_->scheduleForDeletion();
		//currentSubAction_->deleteLater();
	}

	// Check if we are stopping now.
	if (skipAfterCurrentAction_)
		setSkipped();

	// do we have a next action in this loop? [This will also trigger the start of the very first action]
	else if(currentSubActionIndex_ < subActionCount()-1) {
		emit currentSubActionChanged(++currentSubActionIndex_);

		currentSubAction_ = subActions_.at(currentSubActionIndex_)->createCopy();
		internalConnectAction(currentSubAction_);

		if(state() == AMAction3::Pausing)
			setPaused();
		else if(state() == AMAction3::Running)
			currentSubAction_->start();
	}
	else {
		// done this loop.
		emit currentIterationChanged(++currentIteration_);

		if(generateScanActionMessages_){
			AMAgnosticDataAPILoopIncrementMessage loopIncrementedMessage(info()->shortDescription(), currentIteration_);
			AMAgnosticDataAPISupport::handlerFromLookupKey("ScanActions")->postMessage(loopIncrementedMessage);
		}

		// Are we stopping now that we are at the end of this iteration?
		if (skipAfterCurrentIteration_)
			setSkipped();

		// Is there a next one?
		else if(currentIteration_ < loopCount()) {
			setStatusText(QString("Loop %1 of %2.").arg(currentIteration_+1).arg(loopCount()));
			emit currentSubActionChanged(currentSubActionIndex_ = 0);

			currentSubAction_ = subActions_.at(currentSubActionIndex_)->createCopy();
			internalConnectAction(currentSubAction_);

			if(state() == AMAction3::Pausing)
				setPaused();
			else if(state() == AMAction3::Running)
				currentSubAction_->start();
		}
		// Nope, that's the end.
		else {
			setSucceeded();
		}
	}
}
void LinVideoDisplayForm::pausePlaying()
{
  if (!runningElement) return;

  if (paused)
  {
    gst_element_set_state(runningElement, GST_STATE_PLAYING);
    setPaused(false);
  }
  else
  {
    gst_element_set_state(runningElement, GST_STATE_PAUSED);
    setPaused(true);
  }
}
Exemple #3
0
bool watchdog::run()
{
  getmilliseconds();
  if (last_fire + this->major_threshold < clock_tick) {
    CStat::globalStat(CStat::E_WATCHDOG_MAJOR);
    last_trigger = clock_tick;
    WARNING("The major watchdog timer %dms has been tripped (%d), %d trips remaining.", major_threshold, clock_tick - last_fire, major_maxtriggers - major_triggers);
    if ((this->major_maxtriggers != -1) && (++major_triggers > this->major_maxtriggers)) {
      REPORT_ERROR("The watchdog timer has tripped the major threshold of %dms too many times (%d out of %d allowed) (%d out of %d minor %dms timeouts tripped)\n", major_threshold, major_triggers, major_maxtriggers, minor_threshold, minor_triggers, minor_maxtriggers);
    }
  } else if (last_fire + this->minor_threshold < clock_tick) {
    last_trigger = clock_tick;
    CStat::globalStat(CStat::E_WATCHDOG_MINOR);
    WARNING("The minor watchdog timer %dms has been tripped (%d), %d trips remaining.", minor_threshold, clock_tick - last_fire, minor_maxtriggers - minor_triggers);
    if ((this->minor_maxtriggers != -1) && (++minor_triggers > this->minor_maxtriggers)) {
      REPORT_ERROR("The watchdog timer has tripped the minor threshold of %dms too many times (%d out of %d allowed) (%d out of %d major %dms timeouts tripped)\n", minor_threshold, minor_triggers, minor_maxtriggers, major_threshold, major_triggers, major_maxtriggers);
    }
  }

  if (reset_interval && (major_triggers || minor_triggers) && (last_trigger + reset_interval < clock_tick)) {
    WARNING("Resetting watchdog timer trigger counts, as it has not been triggered in over %dms.", clock_tick - last_trigger);
    major_triggers = minor_triggers = 0;
  }

  last_fire = clock_tick;
  setPaused();
  return true;
}
void LVL_Npc::Activate()
{
    if(is_activity)
        activationTimeout = setup->deactivetionDelay;
    else
        activationTimeout = 150;

    if(isActivated) return;
    setPaused(false);

    deActivatable = ((setup->deactivation)||(!setup->activity)); //!< Allow deactivation of this NPC when it going offscreen
    wasDeactivated=false;

    animator.start();
    isActivated=true;

    if(!data.event_activate.isEmpty())
        LvlSceneP::s->events.triggerEvent(data.event_activate);

    if(isLuaNPC){
        try{
            lua_onActivated();
        } catch (luabind::error& e) {
            LvlSceneP::s->getLuaEngine()->postLateShutdownError(e);
        }
    }
}
Exemple #5
0
void LVL_Npc::deActivate()
{
    if(!wasDeactivated)
        wasDeactivated = true;

    if(!isActivated) return;

    isActivated = false;

    if(!is_shared_animation)
        animator.stop();

    if(!keep_position_on_despawn)
    {
        if(!reSpawnable)
            unregister();
        else
        {
            if(data.id != _npc_id)
            {
                transformTo_x(data.id); //Transform NPC back into initial form
            }

            setDefaults();
            setPos(data.x, data.y);
            setDirection(data.direct);
            setPaused(true);
            m_momentum.saveOld();
        }
    }
}
Exemple #6
0
void AMWaitAction::pauseImplementation()
{
	waitTimer_.stop();
	progressTimer_.stop();
	elapsedTime_ += waitTime_.elapsed()/1000.0;
	setPaused();
}
Window::Window(QWidget *parent) : QMainWindow(parent)
{
	setWindowTitle(tr("CPSC589 - 3d Modelling with Kinect"));
	
	renderView = new RenderView();

	mainLayout = new QGridLayout;

	controlLayout = new QVBoxLayout();
	pause_button = new QPushButton("Pause");
	pause_button->setCheckable(true);
	connect(pause_button, SIGNAL(toggled(bool)), renderView, SLOT(pause(bool)));
	connect(renderView, SIGNAL(pausePlease()), this, SLOT(setPaused()));

	exportObj_button = new QPushButton("Export .obj");
	connect(exportObj_button, SIGNAL(clicked()), renderView, SLOT(exportObj()));

	exportPly_button = new QPushButton("Export .ply");
	connect(exportPly_button, SIGNAL(clicked()), renderView, SLOT(exportPly()));

	exportXyz_button = new QPushButton("Export .xyz");
	connect(exportXyz_button, SIGNAL(clicked()), renderView, SLOT(exportXyz()));

	exportPcd_button = new QPushButton("Export .pcd");
	connect(exportPcd_button, SIGNAL(clicked()), renderView, SLOT(exportPcd()));

	dump_button = new QPushButton("Dump data");
	connect(dump_button, SIGNAL(clicked()), renderView, SLOT(dump()));

	/* front and rear depth buffer cutoffs */
	QSlider *rearCutoffPlane = createCutoffSlider();
	connect(rearCutoffPlane, SIGNAL(valueChanged(int)), renderView, SLOT(setRearCutoff(int)));

	QSlider *frontCutoffPlane = createCutoffSlider();
	connect(frontCutoffPlane, SIGNAL(valueChanged(int)), renderView, SLOT(setFrontCutoff(int)));

	controlLayout->addWidget(pause_button);
	controlLayout->addWidget(exportObj_button);
	controlLayout->addWidget(exportPly_button);
	controlLayout->addWidget(exportXyz_button);
	controlLayout->addWidget(exportPcd_button);
	controlLayout->addWidget(new QLabel(tr("Rear Cutoff Plane")));
	controlLayout->addWidget(rearCutoffPlane);
	controlLayout->addWidget(new QLabel(tr("Front Cutoff Plane")));
	controlLayout->addWidget(frontCutoffPlane);
	controlLayout->addWidget(dump_button);

	mainLayout->addWidget(renderView, 0, 1, 2, 2);
	mainLayout->addLayout(controlLayout, 0, 3, 1, 2);

	centralWidget = new QWidget;
	setCentralWidget(centralWidget);
	centralWidget->setLayout(mainLayout);

	rearCutoffPlane->setValue(10*100);
	frontCutoffPlane->setValue(0);

	renderView->setStatusBar(statusBar());
}
Exemple #8
0
void QDeclarativeVideo::pause()
{
    if (m_playerControl == 0)
        return;

    setPaused(true);
    setPlaying(true);
}
Exemple #9
0
void
Amarok::OSD::paused()
{
    setImage( QImage( KIconLoader::global()->iconPath( "amarok", -KIconLoader::SizeHuge ) ) );
    setRating( 0 ); // otherwise stars from last rating change are visible
    OSDWidget::show( i18n( "Paused" ) );
    setPaused(true);
}
Exemple #10
0
void
Amarok::OSD::trackPlaying( Meta::TrackPtr track )
{
    m_currentTrack = track;

    setPaused(false);
    show( m_currentTrack );
}
Exemple #11
0
void QDeclarativeVideo::stop()
{
    if (m_playerControl == 0)
        return;

    setPlaying(false);
    setPaused(false);
}
Exemple #12
0
void AMScanAction::pauseImplementation()
{
	if (controller_->pause()){

		setStatusText("Paused");
		setPaused();
	}
}
Exemple #13
0
void QDeclarativeVideo::stop()
{
    if (!m_complete)
        return;

    setPlaying(false);
    setPaused(false);
}
void QDeclarativeAudio::play()
{
    if (!m_complete)
        return;

    setPaused(false);
    setPlaying(true);
}
Exemple #15
0
void QDeclarativeVideo::pause()
{
    if (!m_complete)
        return;

    setPaused(true);
    setPlaying(true);
}
void ofxOMXPlayerEngine::stepFrameForward()
{
	if (!isPaused()) 
	{
		setPaused(true);
	}
	clock.OMXStep(1);
}
void InternalLink::setPauseItem(DesuraId id, bool state)
{
	auto itemHandle = GetUserCore()->getItemManager()->findItemHandle(id);

	if (itemHandle)
	  itemHandle->setPaused(state);
	else if (state == false)
		launchItem(id, LinkArgs()); //if we paused and restarted desura we wont have a valid install form
}
void sim::Init() {

	sta::Init();
	gm::Init();

	setStarted(false);
	setPaused(false);

}
bool ofxCvInputManager::update(){
	if(!bPlay && !bChangeSettings){
		return false;
	}

	bNewFrame = false;

	ofxCvInputSource * input = inputs[inputIdx];

	if(input->type == TYPE_VideoPlayer){
		ofxCvVideoInput * videoInput = (ofxCvVideoInput*)input;
		videoInput->update();

		if(eNextFrame){
			bPlay = false;
			setPaused(true);
			videoInput->nextFrame();
			bNewFrame = true;
			eNextFrame = false;

		}else if(ePrevFrame){
			bPlay = false;
			setPaused(true);
			videoInput->prevFrame();
			bNewFrame = true;
			ePrevFrame = false;
		}

		bNewFrame = videoInput->useFrame() || bNewFrame;

	}else if(input->type == TYPE_LiveVideo){
		input->update();
		bNewFrame = input->useFrame() || bNewFrame;
	}else if(input->type == TYPE_Image){

	}


	return bNewFrame || bChangeSettings;
}
void ofxCvInputManager::keyPressed(ofKeyEventArgs & e){
		switch (e.key) {
			case OF_KEY_LEFT:
				ePrevFrame = true;
				bPlay = true;
				break;
			case OF_KEY_RIGHT:
				eNextFrame = true;
				bPlay = true;
				break;
			case OF_KEY_UP:
				setPaused(true);
				inputIdx = (inputIdx + 1) % inputs.size();
				setPaused(false);
				break;
			case 'p':
				togglePaused();
				break;
			case 'o':
				bChangeSettings = !bChangeSettings;
				break;
			case 'r':
				if(inputs[inputIdx]->type == TYPE_VideoPlayer){
					((ofxCvVideoInput*)inputs[inputIdx])->firstFrame();
				}
				setPaused(false);
				break;
			case 'i':
				bStopable = !bStopable;
				break;
			default:
				break;
		}

		//TODO draw/explain interface
}
void LVL_Npc::deActivate()
{
    if(!wasDeactivated)
    {
        wasDeactivated=true;
    }
    if(!isActivated) return;

    isActivated=false;
    if(!is_shared_animation)
    {
        setDefaults();
        setPos(data.x, data.y);
        animator.stop();
        setPaused(true);
        if(!reSpawnable) unregister();
    }
}
void LinVideoDisplayForm::stopPlaying()
{
  if (!runningElement) return;

  gst_element_set_state(runningElement, GST_STATE_NULL);

  gst_object_unref(GST_OBJECT(runningElement));

  runningElement = 0;

  gstreamerInUse = false;

  ui->playButton->setEnabled(false);
  setSeeking(false);
  checkedSeeking = false;
  if (!paused) setPaused(true);
  ui->seekSlider->setValue(0);
  dataDialog->reset();
}
Exemple #23
0
void LVL_Npc::Activate()
{
    if(is_activity)
        activationTimeout = setup->setup.deactivationDelay;
    else
        activationTimeout = 150;

    if(isActivated)
        return;

    setPaused(false);
    deActivatable = ((setup->setup.deactivation) || (!setup->setup.activity)); //!< Allow deactivation of this NPC when it going offscreen
    wasDeactivated = false;

    if(m_spawnedGeneratorType != LevelScene::GENERATOR_PROJECTILE)
        setSpeed(0.0, 0.0);

    animator.start();
    isActivated = true;

    if(!data.event_activate.isEmpty())
        m_scene->events.triggerEvent(data.event_activate);

    if(isLuaNPC)
    {
        try
        {
            lua_onActivated();
        }
        catch(luabind::error &e)
        {
            m_scene->getLuaEngine()->postLateShutdownError(e);
        }
    }

    lua_activate_neighbours();//Also activate neighours
}
void 
TimelineWidget::realTime()
{
    m_timeRate = 1.0;
    setPaused(false);
}
void
TimelineWidget::togglePaused()
{
    setPaused(!isPaused());
}
Exemple #26
0
		inline void pause()
		{
			setPaused(true);
		}
Exemple #27
0
		inline void resume()
		{
			setPaused(false);
		}
// 初始化播放器
void MyWidget::initPlayer()
{
    // 设置主界面标题、图标和大小
    setWindowTitle(tr("MyPlayer音乐播放器"));
    setWindowIcon(QIcon(":/images/icon.png"));
    setMinimumSize(320, 160);
    setMaximumSize(320, 160);

    // 创建媒体图
    mediaObject = new Phonon::MediaObject(this);
    Phonon::AudioOutput *audioOutput = new Phonon::AudioOutput(Phonon::MusicCategory, this);
    Phonon::createPath(mediaObject, audioOutput);

    // 关联媒体对象的tick()信号来更新播放时间的显示
    connect(mediaObject, SIGNAL(tick(qint64)), this, SLOT(updateTime(qint64)));

    // 创建顶部标签,用于显示一些信息
    topLabel = new QLabel(tr("<a href = \" http://www.yafeilinux.com \"> www.yafeilinux.com </a>"));
    topLabel->setTextFormat(Qt::RichText);
    topLabel->setOpenExternalLinks(true);
    topLabel->setAlignment(Qt::AlignCenter);

    // 创建控制播放进度的滑块
    Phonon::SeekSlider *seekSlider = new Phonon::SeekSlider(mediaObject, this);

    // 创建包含播放列表图标、显示时间标签和桌面歌词图标的工具栏
    QToolBar *widgetBar = new QToolBar(this);
    // 显示播放时间的标签
    timeLabel = new QLabel(tr("00:00 / 00:00"), this);
    timeLabel->setToolTip(tr("当前时间 / 总时间"));
    timeLabel->setAlignment(Qt::AlignCenter);
    timeLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
    // 创建图标,用于控制是否显示播放列表
    QAction *PLAction = new QAction(tr("PL"), this);
    PLAction->setShortcut(QKeySequence("F4"));
    PLAction->setToolTip(tr("播放列表(F4)"));
    connect(PLAction, SIGNAL(triggered()), this, SLOT(setPlaylistShown()));
    // 创建图标,用于控制是否显示桌面歌词
    QAction *LRCAction = new QAction(tr("LRC"), this);
    LRCAction->setShortcut(QKeySequence("F2"));
    LRCAction->setToolTip(tr("桌面歌词(F2)"));
    connect(LRCAction, SIGNAL(triggered()), this, SLOT(setLrcShown()));
    // 添加到工具栏
    widgetBar->addAction(PLAction);
    widgetBar->addSeparator();
    widgetBar->addWidget(timeLabel);
    widgetBar->addSeparator();
    widgetBar->addAction(LRCAction);

    // 创建播放控制动作工具栏
    QToolBar *toolBar = new QToolBar(this);
    // 播放动作
    playAction = new QAction(this);
    playAction->setIcon(QIcon(":/images/play.png"));
    playAction->setText(tr("播放(F5)"));
    playAction->setShortcut(QKeySequence(tr("F5")));
    connect(playAction, SIGNAL(triggered()), this, SLOT(setPaused()));
    // 停止动作
    stopAction = new QAction(this);
    stopAction->setIcon(QIcon(":/images/stop.png"));
    stopAction->setText(tr("停止(F6)"));
    stopAction->setShortcut(QKeySequence(tr("F6")));
    connect(stopAction, SIGNAL(triggered()), mediaObject, SLOT(stop()));
    // 跳转到上一首动作
    skipBackwardAction = new QAction(this);
    skipBackwardAction->setIcon(QIcon(":/images/skipBackward.png"));
    skipBackwardAction->setText(tr("上一首(Ctrl+Left)"));
    skipBackwardAction->setShortcut(QKeySequence(tr("Ctrl+Left")));
    connect(skipBackwardAction, SIGNAL(triggered()), this, SLOT(skipBackward()));
    // 跳转到下一首动作
    skipForwardAction = new QAction(this);
    skipForwardAction->setIcon(QIcon(":/images/skipForward.png"));
    skipForwardAction->setText(tr("下一首(Ctrl+Right)"));
    skipForwardAction->setShortcut(QKeySequence(tr("Ctrl+Right")));
    connect(skipForwardAction, SIGNAL(triggered()), this, SLOT(skipForward()));
    // 打开文件动作
    QAction *openAction = new QAction(this);
    openAction->setIcon(QIcon(":/images/open.png"));
    openAction->setText(tr("播放文件(Ctrl+O)"));
    openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
    connect(openAction, SIGNAL(triggered()), this, SLOT(openFile()));
    // 音量控制部件
    Phonon::VolumeSlider *volumeSlider = new Phonon::VolumeSlider(audioOutput, this);
    volumeSlider->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Maximum);
    // 添加到工具栏
    toolBar->addAction(playAction);
    toolBar->addSeparator();
    toolBar->addAction(stopAction);
    toolBar->addSeparator();
    toolBar->addAction(skipBackwardAction);
    toolBar->addSeparator();
    toolBar->addAction(skipForwardAction);
    toolBar->addSeparator();
    toolBar->addWidget(volumeSlider);
    toolBar->addSeparator();
    toolBar->addAction(openAction);

    // 创建主界面布局管理器
    QVBoxLayout *mainLayout = new QVBoxLayout;
    mainLayout->addWidget(topLabel);
    mainLayout->addWidget(seekSlider);
    mainLayout->addWidget(widgetBar);
    mainLayout->addWidget(toolBar);
    setLayout(mainLayout);

    // 在3-2中添加的代码
    connect(mediaObject, SIGNAL(stateChanged(Phonon::State, Phonon::State)),
            this, SLOT(stateChanged(Phonon::State, Phonon::State)));

    // 以下是在3-3中添加的代码

    // 创建播放列表
    playlist = new MyPlaylist(this);
    connect(playlist, SIGNAL(cellClicked(int, int)), this, SLOT(tableClicked(int)));
    connect(playlist, SIGNAL(playlistClean()), this, SLOT(clearSources()));

    // 创建用来解析媒体的信息的元信息解析器
    metaInformationResolver = new Phonon::MediaObject(this);
    // 需要与AudioOutput连接后才能使用metaInformationResolver来获取歌曲的总时间
    Phonon::AudioOutput *metaInformationAudioOutput =
            new Phonon::AudioOutput(Phonon::MusicCategory, this);
    Phonon::createPath(metaInformationResolver, metaInformationAudioOutput);
    connect(metaInformationResolver, SIGNAL(stateChanged(Phonon::State, Phonon::State)),
            this, SLOT(metaStateChanged(Phonon::State, Phonon::State)));

    connect(mediaObject, SIGNAL(currentSourceChanged(Phonon::MediaSource)),
            this, SLOT(sourceChanged(Phonon::MediaSource)));
    connect(mediaObject, SIGNAL(aboutToFinish()), this, SLOT(aboutToFinish()));

    // 初始化动作图标的状态
    playAction->setEnabled(false);
    stopAction->setEnabled(false);
    skipBackwardAction->setEnabled(false);
    skipForwardAction->setEnabled(false);
    topLabel->setFocus();

}
Exemple #29
0
bool watchdog::run()
{
  getmilliseconds();

  unsigned expected_major_trigger_time = last_fire + this->major_threshold;
  unsigned expected_minor_trigger_time = last_fire + this->minor_threshold;

  bool major_watchdog_tripped = clock_tick > expected_major_trigger_time;
  bool minor_watchdog_tripped = clock_tick > expected_minor_trigger_time;

    // Check if either watchdog has taken longer than expected to run,
    // and if so, warn that we are overloaded.
    if (major_watchdog_tripped) {
        major_triggers++;
        CStat::globalStat(CStat::E_WATCHDOG_MAJOR);
        last_trigger = clock_tick;
        WARNING("Overload warning: the major watchdog timer %dms has been tripped (%d), %d trips remaining.",
                major_threshold,
                clock_tick - last_fire,
                major_maxtriggers - major_triggers);
    } else if (minor_watchdog_tripped) {
        minor_triggers++;
        last_trigger = clock_tick;
        CStat::globalStat(CStat::E_WATCHDOG_MINOR);
        WARNING("Overload warning: the minor watchdog timer %dms has been tripped (%d), %d trips remaining.",
                minor_threshold,
                clock_tick - last_fire,
                minor_maxtriggers - minor_triggers);
    }

    bool major_watchdog_failure = ((this->major_maxtriggers != -1) &&
                                   (major_triggers > this->major_maxtriggers));
    bool minor_watchdog_failure = ((this->minor_maxtriggers != -1) &&
                                   (minor_triggers > this->minor_maxtriggers));

    // If the watchdogs have tripped too many times, end the SIPp run.
    if (major_watchdog_failure) {
        ERROR("Overload error: the watchdog timer has tripped the major threshold of %dms too many times (%d out of %d allowed) (%d out of %d minor %dms timeouts tripped)\n",
              major_threshold,
              major_triggers,
              major_maxtriggers,
              minor_triggers,
              minor_maxtriggers,
              minor_threshold);
    } else if (minor_watchdog_failure) {
        ERROR("Overload error: the watchdog timer has tripped the minor threshold of %dms too many times (%d out of %d allowed) (%d out of %d major %dms timeouts tripped)\n",
              minor_threshold,
              minor_triggers,
              minor_maxtriggers,
              major_triggers,
              major_maxtriggers,
              major_threshold);
    }



    if ((reset_interval > 0) &&
        (major_triggers || minor_triggers) &&
        (clock_tick > (last_trigger + reset_interval))) {
      WARNING("Resetting watchdog timer trigger counts, as it has not been triggered in over %dms.",
              clock_tick - last_trigger);
      major_triggers = minor_triggers = 0;
    }

    last_fire = clock_tick;
    setPaused(); // Return this task to a paused state
    return true;
}
int GStreamerPlayer::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 13)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 13;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 13)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 13;
    }
#ifndef QT_NO_PROPERTIES
      else if (_c == QMetaObject::ReadProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< int*>(_v) = getBrightness(); break;
        case 1: *reinterpret_cast< int*>(_v) = getContrast(); break;
        case 2: *reinterpret_cast< int*>(_v) = getHue(); break;
        case 3: *reinterpret_cast< int*>(_v) = getSaturation(); break;
        case 4: *reinterpret_cast< bool*>(_v) = getPlaying(); break;
        case 5: *reinterpret_cast< bool*>(_v) = getPaused(); break;
        case 6: *reinterpret_cast< bool*>(_v) = getStopped(); break;
        default: break;
        }
        _id -= 7;
    } else if (_c == QMetaObject::WriteProperty) {
        void *_v = _a[0];
        switch (_id) {
        case 0: setBrightness(*reinterpret_cast< int*>(_v)); break;
        case 1: setContrast(*reinterpret_cast< int*>(_v)); break;
        case 2: setHue(*reinterpret_cast< int*>(_v)); break;
        case 3: setSaturation(*reinterpret_cast< int*>(_v)); break;
        case 4: setPlaying(*reinterpret_cast< bool*>(_v)); break;
        case 5: setPaused(*reinterpret_cast< bool*>(_v)); break;
        case 6: setStopped(*reinterpret_cast< bool*>(_v)); break;
        default: break;
        }
        _id -= 7;
    } else if (_c == QMetaObject::ResetProperty) {
        _id -= 7;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 7;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 7;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 7;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 7;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 7;
    } else if (_c == QMetaObject::RegisterPropertyMetaType) {
        if (_id < 7)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 7;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}