public: void free(){ for(int iside=0; iside<4; iside++){ Side* side = getSide(iside); if(side != NULL) for(int jrib=0; jrib<4; jrib++){ if(this == side->getRib(jrib)){ side->setRib(NULL, jrib); break; } } } for(int icell=0; icell<4; icell++){ Cell* cell = getCell(icell); if(cell != NULL) for(int jrib=0; jrib<4; jrib++){ if(this == cell->getRib(getAxis(), jrib)){ cell->setRib(getAxis(), jrib, NULL); break; } } } for(int i=0; i<4; i++){ setSide(i, NULL); setCell(i, NULL); } //cout << "delete " << this << endl;; delete this; }
Paddle :: Paddle() { rect.width = 40; rect.height = 200; setColor( 0x000000 ); setSide( 0 ); setPosition( 0.5 ); }
FilterLineEdit::FilterLineEdit(QWidget *parent) : FancyLineEdit(parent), m_lastFilterText(text()) { setSide(Utils::FancyLineEdit::Right); setPlaceholderText(tr("Filter")); setButtonToolTip(tr("Clear text")); setAutoHideIcon(true); connect(this, SIGNAL(buttonClicked()), this, SLOT(clear())); connect(this, SIGNAL(textChanged(QString)), this, SLOT(slotTextChanged())); }
FilterLineEdit::FilterLineEdit(QWidget *parent) : FancyLineEdit(parent), m_lastFilterText(typedText()) { setSide(FancyLineEdit::Right); setPixmap(QPixmap(QLatin1String(":/style/images/reset.png"))); setHintText(tr("Type to filter")); connect(this, SIGNAL(buttonClicked()), this, SLOT(clear())); connect(this, SIGNAL(textChanged(QString)), this, SLOT(slotTextChanged())); }
void BoardController::_moveFigure(int from, int to, Figure::Type displacer_type, Figure::Side displacer_side) { std::swap(m_figures[from], m_figures[to]); auto displacer = m_figures[from]; displacer->setType(displacer_type); displacer->setSide(displacer_side); qDebug() << "Move from " << from << " to " << to; emit boardChanged(board()); }
Turret::Turret(Map* map, uint32 id, const std::string& name, float x, float y, float hp, float ad, int side) : Unit(map, id, "", new TurretStats(), 50, x, y, 0), name(name) { stats->setCurrentHealth(hp); stats->setMaxHealth(hp); stats->setBaseAd(ad); stats->setRange(TURRET_RANGE); autoAttackDelay = 4.95/30; autoAttackProjectileSpeed = 1200; setSide(side); }
ProgresBar::ProgresBar(const Vector2f& _pos, const Vector2f& _wh, const sf::Color& clUp, const sf::Color& clDown, float pAc, float pMax, const sf::Vector2f& _side) : lockProgres(true) { add(bDown = new Button(_pos, _wh, "", clDown, clDown, sf::Color::Black)); add(bUp = new Button(_pos, _wh, "", clUp, clUp, sf::Color::Black)); setSide(_side); setProgresMax(pMax); setProgres(pAc); }
void SteeringVehicle::resetLocalSpace() { setForward(mForwardVector); setSide(localRotateForwardToSide(getForward())); setUp(Vector3::UNIT_Y); Vector3 pos = mCreature->getPosition(); setPosition(pos); Vector3 src = mCreature->getOrientation()*Vector3::NEGATIVE_UNIT_Z; // regenerate local space(by default: align vehicle's forward axis with // new velocity, but this behavior may be overridden by derived classes.) regenerateOrthonormalBasisUF(src); }
void QgsMapToolRectangle3Points::cadCanvasMoveEvent( QgsMapMouseEvent *e ) { QgsPoint point = mapPoint( *e ); if ( mTempRubberBand ) { switch ( mPoints.size() ) { case 1: { std::unique_ptr<QgsLineString> line( new QgsLineString() ); line->addVertex( mPoints.at( 0 ) ); line->addVertex( point ); mTempRubberBand->setGeometry( line.release() ); setAzimuth( mPoints.at( 0 ).azimuth( point ) ); setDistance1( mPoints.at( 0 ).distance( point ) ); } break; case 2: { setDistance2( mPoints.at( 1 ).distance( point ) ); int side = QgsGeometryUtils::leftOfLine( point.x(), point.y(), mPoints.at( 0 ).x(), mPoints.at( 0 ).y(), mPoints.at( 1 ).x(), mPoints.at( 1 ).y() ); setSide( side < 0 ? -1 : 1 ); const double xMin = mPoints.at( 0 ).x(); const double xMax = mPoints.at( 0 ).x() + distance2( ); const double yMin = mPoints.at( 0 ).y(); const double yMax = mPoints.at( 0 ).y() + distance1(); const double z = mPoints.at( 0 ).z(); mRectangle = QgsBox3d( xMin, yMin, z, xMax, yMax, z ); mTempRubberBand->setGeometry( QgsMapToolAddRectangle::rectangleToPolygon( true ) ); } break; default: break; } } }
Minion::Minion(Map* map, uint32 id, MinionSpawnType type, MinionSpawnPosition position) : Unit(map, id, new MinionStats(), 40, 0, 0, new MinionAI(this)), type(type), position(position) { switch(position) { case SPAWN_BLUE_TOP: setSide(0); setPosition(907, 1715); break; case SPAWN_BLUE_BOT: setSide(0); setPosition(1533, 1321); break; case SPAWN_BLUE_MID: setSide(0); setPosition(1443, 1663); break; case SPAWN_RED_TOP: setSide(1); setPosition(14455, 13159); break; case SPAWN_RED_BOT: setSide(1); setPosition(12967, 12695); break; case SPAWN_RED_MID: setSide(1); setPosition(12433, 12623); break; } // TODO : make these data dynamic with the game elapsed time switch(type) { case MINION_TYPE_MELEE: stats->setCurrentHealth(475.0f); stats->setMaxHealth(475.0f); stats->setBaseAd(12.0f); break; case MINION_TYPE_CASTER: stats->setCurrentHealth(279.0f); stats->setMaxHealth(279.0f); stats->setBaseAd(23.0f); break; case MINION_TYPE_CANNON: stats->setCurrentHealth(600.0f); stats->setMaxHealth(600.0f); stats->setBaseAd(40.0f); break; } stats->setMovementSpeed(325.f); stats->setBaseAttackSpeed(0.625f); stats->setAttackSpeedMultiplier(1.0f); }
public: void free(){ /* if(isSplitted()){ for(int i=0; i<2; i++){ subribs[i]->free(); } } */ for(int iside=0; iside<4; iside++){ Side* side = getSide(iside); for(int jrib=0; jrib>4; jrib++){ if(side != NULL && this == side->getRib(jrib)){ side->setRib(NULL, jrib); break; } } } for(int icell=0; icell<4; icell++){ Cell* cell = getCell(icell); for(int jrib=0; jrib>4; jrib++){ if(cell != NULL && this == cell->getRib(getAxis(), jrib)){ cell->setRib(getAxis(), jrib, NULL); break; } } } /* if(getParent() != NULL){ for(int i=0; i<2; i++){ if(this == getParent()->getSubRib(i)){ getParent()->setSubRib(i, NULL); break; } } } */ for(int i=0; i<4; i++){ setSide(i, NULL); setCell(i, NULL); } delete this; }
// --------- FancyLineEdit FancyLineEdit::FancyLineEdit(QWidget *parent) : QLineEdit(parent), m_d(new FancyLineEditPrivate(this)) { // KDE has custom icons for this. Notice that icon namings are counter intuitive // If these icons are not avaiable we use the freedesktop standard name before // falling back to a bundled resource QIcon icon = QIcon::fromTheme(layoutDirection() == Qt::LeftToRight ? QLatin1String("edit-clear-locationbar-rtl") : QLatin1String("edit-clear-locationbar-ltr"), QIcon::fromTheme("edit-clear", QIcon(QLatin1String(":/core/images/editclear.png")))); m_d->m_iconbutton->installEventFilter(m_d); m_d->m_iconbutton->setIcon(icon); ensurePolished(); setSide(Left); connect(this, SIGNAL(textChanged(QString)), this, SLOT(checkButton(QString))); connect(m_d->m_iconbutton, SIGNAL(clicked()), this, SLOT(iconClicked())); }
UnitRemote::UnitRemote(UnitInitPacket& init_packet, bool controlled, int client, int id) : Unit("", osg::Vec3(0, 0, 0), 0, RED, controlled, true, false, client, id) { // initialize based on init packet setName(init_packet.m_UniqueUnitID); if ( getName().find("Tank") ) { parseUnitConfigFile("unitTank.xml"); } else if ( getName().find("Soldier") ) { parseUnitConfigFile("unitSoldier.xml"); } m_ObjectModelNames = init_packet.m_ObjectModelNames; m_IsFlying = init_packet.m_IsFlying; setSide( (UnitSide)init_packet.m_Side ); EnableDynamics(false); }
void Arrow::reflect() { setSide(!getSide()); }
Arrow::Arrow(const Point2D& p1, const Point2D& p2, float coef) { setBounds(p1, p2); setType(); setSide(1); tipCoef = coef; }
//------------------------------------------------------------------------------ // entityState2Nib() -- (Input support) // Transfers data from the incoming entity attributes to the basic // NIB class variables. //------------------------------------------------------------------------------ void Nib::entityState2Nib() { if (isAttributeUpdateRequired(NetIO::ENTITY_IDENTIFIER_AI)) { setPlayerID(baseEntity->entityIdentifier.entityNumber); setSiteID(baseEntity->entityIdentifier.federateIdentifier.siteID); setApplicationID(baseEntity->entityIdentifier.federateIdentifier.applicationID); setAttributeUpdateRequiredFlag(NetIO::ENTITY_IDENTIFIER_AI, false); haveEntityIdFlg = true; } if (isAttributeUpdateRequired(NetIO::ENTITY_TYPE_AI)) { setEntityType( baseEntity->entityType.entityKind, baseEntity->entityType.domain, baseEntity->entityType.countryCode, baseEntity->entityType.category, baseEntity->entityType.subcategory, baseEntity->entityType.specific, baseEntity->entityType.extra ); setAttributeUpdateRequiredFlag(NetIO::ENTITY_TYPE_AI, false); haveEntityTypeFlg = true; } if (isAttributeUpdateRequired(NetIO::SPATIAL_AI)) { // NIB's base entity structures //SpatialStruct* spatial = &(baseEntity->spatial); SpatialRVStruct* spatialRvw = &(baseEntity->spatialRvw); // Set the freeze flag freeze(spatialRvw->isFrozen != 0); // Get the geocentric position, velocity and acceleration osg::Vec3d geocPos; geocPos[base::Nav::IX] = spatialRvw->worldLocation.x; geocPos[base::Nav::IY] = spatialRvw->worldLocation.y; geocPos[base::Nav::IZ] = spatialRvw->worldLocation.z; osg::Vec3d geocVel; geocVel[base::Nav::IX] = spatialRvw->velocityVector.xVelocity; geocVel[base::Nav::IY] = spatialRvw->velocityVector.yVelocity; geocVel[base::Nav::IZ] = spatialRvw->velocityVector.zVelocity; osg::Vec3d geocAcc; geocAcc[base::Nav::IX] = spatialRvw->accelerationVector.xAcceleration; geocAcc[base::Nav::IY] = spatialRvw->accelerationVector.yAcceleration; geocAcc[base::Nav::IZ] = spatialRvw->accelerationVector.zAcceleration; // Get orientation orientation and rates osg::Vec3d geocAngles; geocAngles[base::Nav::IPHI] = spatialRvw->orientation.phi; geocAngles[base::Nav::ITHETA] = spatialRvw->orientation.theta; geocAngles[base::Nav::IPSI] = spatialRvw->orientation.psi; osg::Vec3d arates(0.0, 0.0, 0.0); // (re)initialize the dead reckoning function double diffTime(0.0); resetDeadReckoning( RVW_DRM, geocPos, geocVel, geocAcc, geocAngles, arates, diffTime); haveWorldLocationFlg = true; haveOrientationFlg = true; setAttributeUpdateRequiredFlag(NetIO::SPATIAL_AI, false); } // PhysicalEntity pointer PhysicalEntity* physicalEntity = dynamic_cast<PhysicalEntity*>(baseEntity); if (physicalEntity != nullptr) { if (isAttributeUpdateRequired(NetIO::FORCE_IDENTIFIER_AI)) { // Side: When mapping Force ID to Player Side ... if (physicalEntity->forceIdentifier == FRIENDLY) { // Friendly's are blue, ... setSide(simulation::Player::BLUE); } else if (physicalEntity->forceIdentifier == OPPOSING) { // opposing side is red, ... setSide(simulation::Player::RED); } else if (physicalEntity->forceIdentifier == NEUTRAL) { // Neutrals are white, ... setSide(simulation::Player::WHITE); } else { // and everyone else is gray. setSide(simulation::Player::GRAY); } setAttributeUpdateRequiredFlag(NetIO::FORCE_IDENTIFIER_AI, false); } } setMode(simulation::Player::ACTIVE); setTimeExec( (double) getNetIO()->getCurrentTime() ); }
//------------------------------------------------------------------------------ // playerState2Nib() -- Sets this NIB's player data //------------------------------------------------------------------------------ void Nib::playerState2Nib() { const models::Player* player = getPlayer(); if (player != nullptr) { // Player name const char* cname = nullptr; const base::String* sname = player->getName(); if (sname != nullptr) cname = *sname; if (cname != nullptr) setPlayerName(cname); else setPlayerName("OPENEAAGLES"); freeze( player->isFrozen() ); if (!isMode(models::Player::DELETE_REQUEST)) setMode( player->getMode() ); setDamage( player->getDamage() ); setSmoke( player->getSmoke() ); setFlames( player->getFlames() ); setCamouflageType( player->getCamouflageType() ); setSide( player->getSide() ); // Reset our dead reckoning with the current state data from the player //resetDeadReckoning( // RVW_DRM, // player->getGeocPosition(), // player->getGeocVelocity(), // player->getGeocAcceleration(), // player->getGeocEulerAngles(), // player->getGeocAngularVelocities() //); resetDeadReckoning( RVW_DRM, player->getSynchronizedState().getGeocPosition(), player->getSynchronizedState().getGeocVelocity(), player->getSynchronizedState().getGeocAcceleration(), player->getSynchronizedState().getGeocEulerAngles(), player->getSynchronizedState().getAngularVelocities() ); // mark the current times //Simulation* sim = getNetIO()->getSimulation(); //setTimeExec( static_cast<double>(sim->getExecTimeSec()) ); setTimeExec( static_cast<double>(player->getSynchronizedState().getTimeExec()) ); //setTimeUtc( static_cast<double>(sim->getSysTimeOfDay()) ); setTimeUtc( static_cast<double>(player->getSynchronizedState().getTimeUtc()) ); { //base::Vec3d pos = player->getGeocPosition(); //base::Vec3d vec = player->getGeocVelocity(); //std::cout << "playerState2Nib(): geoc pos: ("; //std::cout << pos[0] << ", "; //std::cout << pos[1] << ", "; //std::cout << pos[2] << ") "; //std::cout << "geoc vel: ("; //std::cout << vec[0] << ", "; //std::cout << vec[1] << ", "; //std::cout << vec[2] << ") "; //std::cout << std::endl; } } }
Circle::Circle(double radius) { setSide(radius); }
void MamdaOrderBookPriceLevel::setAsDifference ( const MamdaOrderBookPriceLevel& lhs, const MamdaOrderBookPriceLevel& rhs) { assert (lhs.getPrice() == rhs.getPrice()); MamdaOrderBookPriceLevel::iterator lhsEnd = end(); MamdaOrderBookPriceLevel::iterator lhsIter = begin(); MamdaOrderBookPriceLevel::iterator rhsEnd = end(); MamdaOrderBookPriceLevel::iterator rhsIter = begin(); while ((lhsIter != lhsEnd) && (rhsIter != rhsEnd)) { const char* lhsId = NULL; const char* rhsId = NULL; mama_quantity_t lhsSize = 0.0; mama_quantity_t rhsSize = 0.0; if (lhsIter != lhsEnd) { const MamdaOrderBookEntry* entry = *lhsIter; lhsId = entry->getId(); lhsSize = entry->getSize(); } if (rhsIter != rhsEnd) { const MamdaOrderBookEntry* entry = *rhsIter; rhsId = entry->getId(); rhsSize = entry->getSize(); } if (lhsId && rhsId) { if (strcmp(lhsId,rhsId)==0) { // Same ID, maybe different size. if (mama_isQuantityEqual (lhsSize, rhsSize)) { MamdaOrderBookEntry* updateEntry = new MamdaOrderBookEntry (**rhsIter); updateEntry->setAction( MamdaOrderBookEntry::MAMDA_BOOK_ACTION_UPDATE); addEntry (updateEntry); } ++lhsIter; ++rhsIter; continue; } else { // Different ID (either something exists on the LHS // and not on RHS or vice versa). MamdaOrderBookPriceLevel::const_iterator rhsFound = findEntryAfter (rhsIter, lhsId); if (rhsFound != rhsEnd) { // The ID from the LHS was found on the RHS, so // there must have been additional entries on the // RHS, which we now need to add. do { MamdaOrderBookEntry* entry = new MamdaOrderBookEntry(**rhsIter); addEntry (entry); ++rhsIter; } while (rhsIter != rhsFound); } else { // The ID from the LHS was not present on the RHS, // so add the LHS entry. Note: it would probably // be faster to iterate over the LHS side rather // than begin the loop again. MamdaOrderBookEntry* entry = new MamdaOrderBookEntry(**lhsIter); addEntry (entry); ++lhsIter; } } } } setPrice (rhs.getPrice()); setSizeChange (rhs.getSize() - lhs.getSize()); setSize (rhs.getSize()); setNumEntries (rhs.getNumEntries()); setAction (MamdaOrderBookPriceLevel::MAMDA_BOOK_ACTION_UPDATE); setTime (rhs.getTime()); setSide (rhs.getSide()); }
void CylinderNode::setSide(int value) { setSide(value ? true : false); }