Exemple #1
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void Sprite::removeFrame(FrameNumber newFrame)
{
  FrameNumber newTotal = m_frames.previous();
  for (FrameNumber i=newFrame; i<newTotal; i=i.next())
    setFrameDuration(i, getFrameDuration(i.next()));
  setTotalFrames(newTotal);
}
Exemple #2
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void Sprite::addFrame(frame_t newFrame)
{
  setTotalFrames(m_frames+1);
  for (frame_t i=m_frames-1; i>=newFrame; --i)
    setFrameDuration(i, frameDuration(i-1));

  folder()->displaceFrames(newFrame, +1);
}
Exemple #3
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void Sprite::removeFrame(frame_t frame)
{
  folder()->displaceFrames(frame, -1);

  frame_t newTotal = m_frames-1;
  for (frame_t i=frame; i<newTotal; ++i)
    setFrameDuration(i, frameDuration(i+1));
  setTotalFrames(newTotal);
}
Exemple #4
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void Sprite::addFrame(FrameNumber newFrame)
{
  setTotalFrames(m_frames.next());
  for (FrameNumber i=m_frames.previous(); i>=newFrame; i=i.previous())
    setFrameDuration(i, getFrameDuration(i.previous()));
}
Exemple #5
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LineTopToBottomAnimation::LineTopToBottomAnimation(ColorGenerator& colorGenerator, uint8_t gridHeight) :
    colorGenerator(colorGenerator) {
  setTotalFrames(gridHeight);
}
Exemple #6
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UpDownFadeAnimation::UpDownFadeAnimation(ColorGenerator& colorGenerator) :
    colorGenerator(colorGenerator) {
  setTotalFrames(FADE_ANIM_BRIGHTNESS_LEVELS * 2);
}
Exemple #7
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SawtoothFadeAnimation::SawtoothFadeAnimation(ColorGenerator& colorGenerator) :
    colorGenerator(colorGenerator) {
  setTotalFrames(FADE_ANIM_BRIGHTNESS_LEVELS);
}
Exemple #8
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FlashAnimation::FlashAnimation(ColorGenerator& colorGenerator) :
    colorGenerator(colorGenerator) {
  setTotalFrames(2);
  frameDelay = DEFAULT_FLASH_ANIM_DELAY;
  frameDelayStep = DEFAULT_FLASH_ANIM_DELAY_STEP;
}
Exemple #9
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SolidAnimation::SolidAnimation(ColorGenerator& colorGenerator) :
    colorGenerator(colorGenerator) {
  setTotalFrames(1);
}
Exemple #10
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MovingRainbowAnimation::MovingRainbowAnimation(SensorDataStore& sensorDataStore, uint8_t gridHeight) : sensorDataStore(sensorDataStore), gridHeight(gridHeight), additionalFrameDelay(0) {
  setTotalFrames(gridHeight);
  frameDelay = DEFAULT_RAINBOW_ANIM_DELAY;
  hsv.s = 0;
  hsv.v = HSV_V_MAX;
}
Exemple #11
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CarLightsAnimation::CarLightsAnimation(SensorDataStore& sensorDataStore, uint8_t gridWidth, uint8_t gridHeight) :
    sensorDataStore(sensorDataStore),gridHeight(gridHeight),  gridWidth(gridWidth), forwards(true) {
  setTotalFrames(FRAMES_PER_BLINK_ON_AND_OFF);
  frameDelay = DEFAULT_CAR_ANIM_DELAY;
  frameDelayStep = DEFAULT_CAR_ANIM_DELAY_STEP;
}