void LCD_5110_SPI::text(uint8_t x, uint8_t y, String s) { uint8_t i; uint8_t j; if (_font==0) { setXY(6*x, y); for (j=0; j<s.length(); j++) { for (i=0; i<5; i++) write(_dataLCD, Terminal6x8[s.charAt(j)-' '][i]); write(_dataLCD, 0x00); } } else if (_font==1) { setXY(6*x, y); for (j=0; j<s.length(); j++) { for (i=0; i<11; i++) write(_dataLCD, Terminal11x16[s.charAt(j)-' '][2*i]); write(_dataLCD, 0x00); } setXY(6*x, y+1); for (j=0; j<s.length(); j++) { for (i=0; i<11; i++) write(_dataLCD, Terminal11x16[s.charAt(j)-' '][2*i+1]); write(_dataLCD, 0x00); } } }
void UTFT::clrXY() { if (orient==PORTRAIT) setXY(0,0,disp_x_size,disp_y_size); else setXY(0,0,disp_y_size,disp_x_size); }
void newFont(char character, int x, int y){ char index=0; int offset=0; int length=0; setXY(x, y-1); offset = codersCrux_22ptDescriptors[character-0x2c][1]; length = codersCrux_22ptDescriptors[character-0x2c][0] * 2; for (index = 1 ; index < length ; index += 2) writeLCD(1, codersCrux_22ptBitmaps[offset+index]); setXY(x, y); for (index = 0 ; index < length ; index += 2) writeLCD(1, codersCrux_22ptBitmaps[offset+index]); /* int index; setXY(x, y-1); for (index = 1 ; index < 29 ; index += 2) writeLCD(1, codersCrux_22pt[character - 0x2b][index]); //0x20 is the ASCII character for Space (' '). The font table starts with this character setXY(x, y); for (index = 0 ; index < 30 ; index += 2) writeLCD(1, codersCrux_22pt[character - 0x2b][index]); //writeLCD(1, 0x00); //Blank vertical line padding*/ }
void ILI9325i2c_16::printChar(byte c, int x, int y) { byte i, ch; word j; word temp; clearBit(CS); if (orient == PORTRAIT) { setXY(x, y, x + cfont.x_size - 1, y + cfont.y_size - 1); temp = ((c - cfont.offset) * ((cfont.x_size / 8) * cfont.y_size)) + 4; for (j = 0; j < ((cfont.x_size / 8)*cfont.y_size); j++) { ch = pgm_read_byte(&cfont.font[temp]); for (i = 0; i < 8; i++) { if ((ch & (1 << (7 - i))) != 0) { setPixel(fcolorr, fcolorg, fcolorb); } else { setPixel(bcolorr, bcolorg, bcolorb); } } temp++; } } else { temp = ((c - cfont.offset) * ((cfont.x_size / 8) * cfont.y_size)) + 4; for (j = 0; j < ((cfont.x_size / 8)*cfont.y_size); j += (cfont.x_size / 8)) { setXY(x, y + (j / (cfont.x_size / 8)), x + cfont.x_size - 1, y + (j / (cfont.x_size / 8))); for (int zz = (cfont.x_size / 8) - 1; zz >= 0; zz--) { ch = pgm_read_byte(&cfont.font[temp + zz]); for (i = 0; i < 8; i++) { if ((ch & (1 << i)) != 0) { setPixel(fcolorr, fcolorg, fcolorb); } else { setPixel(bcolorr, bcolorg, bcolorb); } } } temp += (cfont.x_size / 8); } } setBit(CS); clrXY(); }
void FontInfo::clear() { if (tateyoko_mode == YOKO_MODE) setXY(0, 0); else setXY(num_xy[0]-1, 0); line_offset_xy[0] = line_offset_xy[1] = 0; }
void Fontinfo::clear() { if (tateyoko_mode == YOKO_MODE) setXY(0, 0); else setXY(num_xy[0]-1, 0); line_offset_xy[0] = line_offset_xy[1] = 0; setRubyOnFlag(rubyon_flag); }
void scrollScreen() { memcpy((unsigned int*)0xB8000, (unsigned int*)0xB80A0, SCREEN_WIDTH * (SCREEN_HEIGHT - 1) * 2); setXY(0, SCREEN_HEIGHT - 1); int i = 0; for(; i < SCREEN_WIDTH; i++) { putch(' '); } setXY(0, SCREEN_HEIGHT - 1); }
void fillScr(char r, char g, char b){ long i; fastWriteLow(LCD_CS); if (orient==PORTRAIT) setXY(0,0,239,319); else setXY(0,0,319,239); for (i=0; i<76800; i++) { setPixel (r, g, b); } fastWriteHigh(LCD_CS); }
void clrScr(){ unsigned long i; fastWriteLow(LCD_CS); if (orient==PORTRAIT) setXY(0,0,239,319); else setXY(0,0,319,239); for (i=0; i<76800; i++) { setPixel(0,0,0); } fastWriteHigh(LCD_CS); }
void promptSDcard(struct Env* p, alt_up_sd_card_dev* device_reference) { /* * Loading Screen if SD card is not presented */ int frame = 25; struct animation* b = initAnimation((int*)pacman01, 1); addImage(b, initAnimation((int*)pacman02, 0)); addImage(b, initAnimation((int*)pacman03, 0)); addImage(b, initAnimation((int*)pacman04, 0)); struct Object *face; face= initObject(80, 120, 10, b, NULL); addToEnv(p, face); alt_alarm_start (&alarm,alt_ticks_per_second(),my_alarm_callback,(void*)p); while(!loadSDCard(device_reference)) { displayString("Please insert the SD card to start", frame, 30); frame++; setXY(face, face->x+4, face->y); if(face->x >245) face->x = 0; if(frame > 61) frame = 0; usleep(300000); }alt_up_char_buffer_clear(char_buffer); killAnimation(b); removeFromEnv(p, face); alt_alarm_stop(&alarm); alt_up_pixel_buffer_dma_clear_screen(pixel_buffer, 0); }
void XImlib2Caption::moveWindow(int xC, int yC) { XDesktopContainer * xContainer = dynamic_cast<XDesktopContainer *>(AbstractImage::container); setXY(xC, yC); XMoveWindow( xContainer->getDisplay(), window, xC, yC ); }
//------------------------------------------------------------ //------------------------------------------------------------ void Sprite::hide() { if(0xFF != m_nSpriteObj) { setXY(HIDDEN_SPRITE_X, HIDDEN_SPRITE_Y); } }
void ILI9341::drawHorizontalLine(uint16_t poX, uint16_t poY, uint16_t length, uint16_t color) { unsigned int i; if(poX <0) poX = 0; if(poX>239) poX = 239; if(poY <0) poY = 0; if(poY>319) poY = 319; setXY(poX,poY); //tft.setOrientation(0); if(length+poX>MAX_X) { length=MAX_X-poX; } for(i=0;i<length;i++) { sendData(color); } }
SplashScreen::SplashScreen(Application* application) : Sprite(application) { Dib dib1 = logo2dib(application, logo1, sizeof(logo1), 320, 44); Dib dib2 = logo2dib(application, logo2, sizeof(logo2), 320, 96); TextureParameters parameters; data1_ = application_->getTextureManager()->createTextureFromDib(dib1, parameters); data2_ = application_->getTextureManager()->createTextureFromDib(dib2, parameters); graphicsBase1_ = createGraphicsBase(data1_, 0, 0); graphicsBase2_ = createGraphicsBase(data2_, 0, 30); startTime_ = iclock(); Orientation orientation = application->orientation(); float width = application->getHardwareWidth(); float height = application->getHardwareHeight(); if (orientation == eLandscapeLeft || orientation == eLandscapeRight) std::swap(width, height); float dx = (width - 320) / 2; float dy = (height - 140) / 2; float sx = application->getLogicalScaleX(); float sy = application->getLogicalScaleY(); float tx = application->getLogicalTranslateX(); float ty = application->getLogicalTranslateY(); setScaleXY(1/sx, 1/sy); setXY((-tx + dx) / sx, (-ty + dy) / sy); }
void Rect<T>::set(const T &x, const T &y, const T &w, const T &h) { setXY(x, y); setWH(w, h); }
void LCDClear(void){ int index; for (index = 0 ; index < (LCD_X * LCD_Y / 8) ; index++) writeLCD(1, 0x00); setXY(0, 0); //After we clear the display, return to the home position }
int HoaMap::Source::setPolarCoordinates(float _newRadius, float _newAzimuth) { m_azimuth = _newAzimuth; m_radius = _newRadius; setXY(Tools::abscisse(_newRadius, _newAzimuth), Tools::ordinate(_newRadius, _newAzimuth)); return 1; }
void i2c_oled::drawPixel(int x, int y, int mode) { if( (x>=width) || (x<0) ||(y>=height) || (y<0) ) return; int pos=0; int data=0; int xx=x/8; int yy=y/8; int restX=x-xx*8; int restY=y-yy*8; //Position setzen setXY(yy, xx);//zeile(0..7),spalte(0..15) //entsprechendes Zeichen (8Byte) übertragen, dabei bit setzen Wire.beginTransmission(_devid); // begin transmitting Wire.write(0x40);//data mode ->8byte ->8x8bit = 1 Zeichen for(int i=0;i<8;i++){ //8byte pos=posX+posY;// /8 data=oLEDbuffer[pos]; if(i==restX){ switch (mode) { case drawmode_WHITE: data |= bit(restY); break; //OR data = data | bit(restY) case drawmode_BLACK: data &= ~(bit(restY)); break;//invertirt + AND case drawmode_INVERSE: data ^= bit(restY); break; //XOR } } Wire.write(data); drawBuff(data); } Wire.endTransmission(); // stop transmitting }
void nextLine() { unsigned short x, y; getXY(&x, &y); setXY(0, y + 1); if(position > SCREEN_WIDTH * SCREEN_HEIGHT - 1) scrollScreen(); }
Crystals(int value, int x, int y): value(value){ //Define skin, coordinates, and amount = value; skin[1][1] = "*"; skin[2][0] = "*"; skin[2][1] = "*"; skin[2][2] = "*"; setXY(x, y); }
void UTFT::fillRect(int x1, int y1, int x2, int y2) { if (x1>x2) { swap(int, x1, x2); } if (y1>y2) { swap(int, y1, y2); } if (display_transfer_mode==16) { cbi(P_CS, B_CS); setXY(x1, y1, x2, y2); sbi(P_RS, B_RS); _fast_fill_16(fch,fcl,((long(x2-x1)+1)*(long(y2-y1)+1))); sbi(P_CS, B_CS); } else if ((display_transfer_mode==8) and (fch==fcl)) { cbi(P_CS, B_CS); setXY(x1, y1, x2, y2); sbi(P_RS, B_RS); _fast_fill_8(fch,((long(x2-x1)+1)*(long(y2-y1)+1))); sbi(P_CS, B_CS); } else { if (orient==PORTRAIT) { for (int i=0; i<((y2-y1)/2)+1; i++) { drawHLine(x1, y1+i, x2-x1); drawHLine(x1, y2-i, x2-x1); } } else { for (int i=0; i<((x2-x1)/2)+1; i++) { drawVLine(x1+i, y1, y2-y1); drawVLine(x2-i, y1, y2-y1); } } } }
bool IntroMenu::init() { if (!AbstractScreenObject::init()) return false; setXY(297, 384); firstButton = new Button(this, "play", 0, 0, 1, Locale::getCurrentImageLocale()); firstButton->addReceiver(eimPlay, scene); secondButton = new Button(this, "setup", 0, 157, 2, Locale::getCurrentImageLocale()); secondButton->addReceiver(eimSettings, scene); return true; }
void ITDB02::fillCircle(int x, int y, int radius) { *P_CS &= ~B_CS; for(int y1=-radius; y1<=radius; y1++) for(int x1=-radius; x1<=radius; x1++) if(x1*x1+y1*y1 <= radius*radius) { setXY(x+x1, y+y1, x+x1, y+y1); LCD_Write_DATA(((fcolorr&248)|fcolorg>>5),((fcolorg&28)<<3|fcolorb>>3)); }
// Flips the backbuffer -- transfers the framebuffer contents to the actual display. void SSD1351::updateScreen() { // Set location to (0, 0) setXY(0, 0); // Transfer contents of framebuffer to SSD1351 display for (uint32_t i=0; i<(width*height); i++) { uint16_t pixel = framebuffer[i]; writeData( ((pixel >> 8) & 0x00FF) ); writeData( (pixel & 0x00FF) ); } }
//==========================================================// // Prints a display char (not just a byte) in coordinates X Y, // being multiples of 8. This means we have 16 COLS (0-15) // and 8 ROWS (0-7). void OLED::sendCharXY(unsigned char data, int X, int Y) { setXY(X, Y); Wire.beginTransmission(_address); // begin transmitting Wire.write(0x40);//data mode for(int i=0;i<8;i++) Wire.write(pgm_read_byte(myFont[data-0x20]+i)); Wire.endTransmission(); // stop transmitting }
Weapon(string name, int attack, int x, int y):name(name){ //Set skin skin[0][1] = "|"; skin[1][1] = "+"; //Set attack bonus this->setAttack(attack); //Set coordinates setXY(x, y); }
/* * Inserting Field Values */ void Config::insertFields() { //one flag is set we need not have the signals as the settings are saved only at ok disconnect(fieldCombo,SIGNAL(currentIndexChanged(int)),this,SLOT(setXY(int))); fieldCombo->clear();//to avoid append of insertion during revisit fieldCombo->insertItems(0,fields[type1]); connect(fieldCombo,SIGNAL(currentIndexChanged(int)),this,SLOT(setXY(int))); setXY(0);//setting first fields X,Y for view }
EffectTryingPosition::EffectTryingPosition(Zone* pZone, ZoneCoord_t X, ZoneCoord_t Y, MonsterCorpse* pTower) throw(Error) { __BEGIN_TRY m_pZone = pZone; setXY(X, Y); m_pTower = pTower; m_LastEffect = Effect::EFFECT_CLASS_TRYING_POSITION; __END_CATCH }
BattleHex& BattleHex::moveInDir(EDir dir, bool hasToBeValid) { si16 x = getX(), y = getY(); switch(dir) { case TOP_LEFT: setXY(y%2 ? x-1 : x, y-1, hasToBeValid); break; case TOP_RIGHT: setXY(y%2 ? x : x+1, y-1, hasToBeValid); break; case RIGHT: setXY(x+1, y, hasToBeValid); break; case BOTTOM_RIGHT: setXY(y%2 ? x : x+1, y+1, hasToBeValid); break; case BOTTOM_LEFT: setXY(y%2 ? x-1 : x, y+1, hasToBeValid); break; case LEFT: setXY(x-1, y, hasToBeValid); break; default: throw std::runtime_error("Disaster: wrong direction in BattleHex::operator+=!\n"); break; } return *this; }
//==========================================================// // Prints a display char (not just a byte) in coordinates X Y, // being multiples of 8. This means we have 16 COLS (0-15) // and 8 ROWS (0-7). void i2c_oled::sendCharXY(unsigned char data, int zeile, int spalte) { setXY(zeile, spalte); Wire.beginTransmission(_devid); // begin transmitting Wire.write(0x40);//data mode for(int i=0;i<8;i++){ //8 byte Wire.write(pgm_read_byte(oled_Font[data-0x20]+i)); drawBuff(pgm_read_byte(oled_Font[data-0x20]+i)); } Wire.endTransmission(); // stop transmitting }