static void apply_volume(void)
{
    /* Two cases: line1 and dac */
    if(input_line1)
    {
        /* In line1 mode, the HP is the only way to adjust the volume */
        set_hp_vol(hp_vol_l, hp_vol_r);
    }
    else
    {
        /* In DAC mode we can use both the HP and the DAC volume.
         * Use the DAC for volume <0 and HP for volume >0 */
        set_dac_vol(MIN(0, hp_vol_l), MIN(0, hp_vol_r));
        set_hp_vol(MAX(0, hp_vol_l), MAX(0, hp_vol_r));
    }
}
Exemple #2
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int msu1_loop() {
/* it is assumed that the MSU file is already opened by calling msu1_check(). */
  set_dac_vol(0x00);
  while(fpga_status() & 0x4000);
  uint16_t dac_addr = 0;
  uint16_t msu_addr = 0;
  uint8_t msu_repeat = 0;
  uint16_t msu_track = 0;
  uint32_t msu_offset = 0;
  fpga_status_prev = fpga_status();
  fpga_status_now = fpga_status();
  int msu_res;

/*  set_msu_addr(0x0);
  msu_reset(0x0);
  ff_sd_offload=1;
  sd_offload_tgt=2;
  f_lseek(&msufile, 0L);
  ff_sd_offload=1;
  sd_offload_tgt=2;
  f_read(&msufile, file_buf, 16384, &msu_data_bytes_read);
*/
  set_dac_addr(dac_addr);
  dac_pause();
  dac_reset();

  set_msu_addr(0x0);
  msu_reset(0x0);
  ff_sd_offload=1;
  sd_offload_tgt=2;
  f_lseek(&msufile, 0L);
  ff_sd_offload=1;
  sd_offload_tgt=2;
  f_read(&msufile, file_buf, 16384, &msu_data_bytes_read);

  prepare_audio_track(0);
  prepare_data(0);
/* audio_start, data_start, 0, audio_ctrl[1:0], ctrl_start */
  while((msu_res = msu1_check_reset()) == MSU_RESET_NONE){
    cli_entrycheck();
    fpga_status_now = fpga_status();

    /* Data buffer refill */
    if((fpga_status_now & 0x2000) != (fpga_status_prev & 0x2000)) {
      DBG_MSU1 printf("data\n");
      uint8_t pageno = 0;
      if(fpga_status_now & 0x2000) {
        msu_addr = 0x0;
        msu_page1_start = msu_page2_start + msu_page_size;
        pageno = 1;
      } else {
        msu_addr = 0x2000;
        msu_page2_start = msu_page1_start + msu_page_size;
        pageno = 2;
      }
      set_msu_addr(msu_addr);
      sd_offload_tgt=2;
      ff_sd_offload=1;
      msu_res = f_read(&msufile, file_buf, 8192, &msu_data_bytes_read);
      DBG_MSU1 printf("data buffer refilled. res=%d page1=%08lx page2=%08lx\n", msu_res, msu_page1_start, msu_page2_start);
    }

    /* Audio buffer refill */
    if((fpga_status_now & 0x4000) != (fpga_status_prev & 0x4000)) {
      if(fpga_status_now & 0x4000) {
        dac_addr = 0;
      } else {
        dac_addr = MSU_DAC_BUFSIZE/2;
      }
      set_dac_addr(dac_addr);
      sd_offload_tgt=1;
      ff_sd_offload=1;
      f_read(&file_handle, file_buf, MSU_DAC_BUFSIZE/2, &msu_audio_bytes_read);
    }

    if(fpga_status_now & 0x0020) {
      /* get trackno */
      msu_track = get_msu_track();
      DBG_MSU1 printf("Audio requested! Track=%d\n", msu_track);

      prepare_audio_track(msu_track);
    }

    if(fpga_status_now & 0x0010) {
      /* get address */
      msu_offset=get_msu_offset();
      prepare_data(msu_offset);
    }

    if(fpga_status_now & 0x0001) {
      if(fpga_status_now & 0x0004) {
        msu_repeat = 1;
        set_msu_status(0x04, 0x01); /* set bit 2, reset bit 0 */
        DBG_MSU1 printf("Repeat set!\n");
      } else {
        msu_repeat = 0;
        set_msu_status(0x00, 0x05); /* set no bits, reset bit 0+2 */
        DBG_MSU1 printf("Repeat clear!\n");
      }

      if(fpga_status_now & 0x0002) {
        DBG_MSU1 printf("PLAY!\n");
        set_msu_status(0x02, 0x01); /* set bit 0, reset bit 1 */
        dac_play();
      } else {
        DBG_MSU1 printf("PAUSE!\n");
        set_msu_status(0x00, 0x03); /* set no bits, reset bit 1+0 */
        dac_pause();
      }
    }

    fpga_status_prev = fpga_status_now;

    /* handle loop / end */
    if(msu_audio_bytes_read < MSU_DAC_BUFSIZE / 2) {
      ff_sd_offload=0;
      sd_offload=0;
      if(msu_repeat) {
        DBG_MSU1 printf("loop\n");
        ff_sd_offload=1;
        sd_offload_tgt=1;
        f_lseek(&file_handle, 8L+msu_loop_point*4);
        ff_sd_offload=1;
        sd_offload_tgt=1;
        f_read(&file_handle, file_buf, (MSU_DAC_BUFSIZE / 2) - msu_audio_bytes_read, &msu_audio_bytes_read);
      } else {
        set_msu_status(0x00, 0x02); /* clear play bit */
        dac_pause();
      }
      msu_audio_bytes_read = MSU_DAC_BUFSIZE;
    }
  }
  f_close(&file_handle);
  DBG_MSU1 printf("Reset ");
  if(msu_res == MSU_RESET_LONG) {
    f_close(&msufile);
    DBG_MSU1 printf("to menu\n");
    return 1;
  }
  DBG_MSU1 printf("game\n");
  return 0;
}