static void apply_volume(void) { /* Two cases: line1 and dac */ if(input_line1) { /* In line1 mode, the HP is the only way to adjust the volume */ set_hp_vol(hp_vol_l, hp_vol_r); } else { /* In DAC mode we can use both the HP and the DAC volume. * Use the DAC for volume <0 and HP for volume >0 */ set_dac_vol(MIN(0, hp_vol_l), MIN(0, hp_vol_r)); set_hp_vol(MAX(0, hp_vol_l), MAX(0, hp_vol_r)); } }
int msu1_loop() { /* it is assumed that the MSU file is already opened by calling msu1_check(). */ set_dac_vol(0x00); while(fpga_status() & 0x4000); uint16_t dac_addr = 0; uint16_t msu_addr = 0; uint8_t msu_repeat = 0; uint16_t msu_track = 0; uint32_t msu_offset = 0; fpga_status_prev = fpga_status(); fpga_status_now = fpga_status(); int msu_res; /* set_msu_addr(0x0); msu_reset(0x0); ff_sd_offload=1; sd_offload_tgt=2; f_lseek(&msufile, 0L); ff_sd_offload=1; sd_offload_tgt=2; f_read(&msufile, file_buf, 16384, &msu_data_bytes_read); */ set_dac_addr(dac_addr); dac_pause(); dac_reset(); set_msu_addr(0x0); msu_reset(0x0); ff_sd_offload=1; sd_offload_tgt=2; f_lseek(&msufile, 0L); ff_sd_offload=1; sd_offload_tgt=2; f_read(&msufile, file_buf, 16384, &msu_data_bytes_read); prepare_audio_track(0); prepare_data(0); /* audio_start, data_start, 0, audio_ctrl[1:0], ctrl_start */ while((msu_res = msu1_check_reset()) == MSU_RESET_NONE){ cli_entrycheck(); fpga_status_now = fpga_status(); /* Data buffer refill */ if((fpga_status_now & 0x2000) != (fpga_status_prev & 0x2000)) { DBG_MSU1 printf("data\n"); uint8_t pageno = 0; if(fpga_status_now & 0x2000) { msu_addr = 0x0; msu_page1_start = msu_page2_start + msu_page_size; pageno = 1; } else { msu_addr = 0x2000; msu_page2_start = msu_page1_start + msu_page_size; pageno = 2; } set_msu_addr(msu_addr); sd_offload_tgt=2; ff_sd_offload=1; msu_res = f_read(&msufile, file_buf, 8192, &msu_data_bytes_read); DBG_MSU1 printf("data buffer refilled. res=%d page1=%08lx page2=%08lx\n", msu_res, msu_page1_start, msu_page2_start); } /* Audio buffer refill */ if((fpga_status_now & 0x4000) != (fpga_status_prev & 0x4000)) { if(fpga_status_now & 0x4000) { dac_addr = 0; } else { dac_addr = MSU_DAC_BUFSIZE/2; } set_dac_addr(dac_addr); sd_offload_tgt=1; ff_sd_offload=1; f_read(&file_handle, file_buf, MSU_DAC_BUFSIZE/2, &msu_audio_bytes_read); } if(fpga_status_now & 0x0020) { /* get trackno */ msu_track = get_msu_track(); DBG_MSU1 printf("Audio requested! Track=%d\n", msu_track); prepare_audio_track(msu_track); } if(fpga_status_now & 0x0010) { /* get address */ msu_offset=get_msu_offset(); prepare_data(msu_offset); } if(fpga_status_now & 0x0001) { if(fpga_status_now & 0x0004) { msu_repeat = 1; set_msu_status(0x04, 0x01); /* set bit 2, reset bit 0 */ DBG_MSU1 printf("Repeat set!\n"); } else { msu_repeat = 0; set_msu_status(0x00, 0x05); /* set no bits, reset bit 0+2 */ DBG_MSU1 printf("Repeat clear!\n"); } if(fpga_status_now & 0x0002) { DBG_MSU1 printf("PLAY!\n"); set_msu_status(0x02, 0x01); /* set bit 0, reset bit 1 */ dac_play(); } else { DBG_MSU1 printf("PAUSE!\n"); set_msu_status(0x00, 0x03); /* set no bits, reset bit 1+0 */ dac_pause(); } } fpga_status_prev = fpga_status_now; /* handle loop / end */ if(msu_audio_bytes_read < MSU_DAC_BUFSIZE / 2) { ff_sd_offload=0; sd_offload=0; if(msu_repeat) { DBG_MSU1 printf("loop\n"); ff_sd_offload=1; sd_offload_tgt=1; f_lseek(&file_handle, 8L+msu_loop_point*4); ff_sd_offload=1; sd_offload_tgt=1; f_read(&file_handle, file_buf, (MSU_DAC_BUFSIZE / 2) - msu_audio_bytes_read, &msu_audio_bytes_read); } else { set_msu_status(0x00, 0x02); /* clear play bit */ dac_pause(); } msu_audio_bytes_read = MSU_DAC_BUFSIZE; } } f_close(&file_handle); DBG_MSU1 printf("Reset "); if(msu_res == MSU_RESET_LONG) { f_close(&msufile); DBG_MSU1 printf("to menu\n"); return 1; } DBG_MSU1 printf("game\n"); return 0; }