void ArmDemoTask::init_demo()
{
  set_demo_mode(DEFAULT_MODE);

  demoTrajectoryCommand.InitStruct();
  demoTrajectoryCommand.Position.Type = Kinova::CARTESIAN_VELOCITY;
  set_fingers(demoTrajectoryCommand.Position.Fingers, 0, 0, 0);

  numDemoCartesianVelocities = 4;
  // must be 12 or less
  set_pose(demoCartesianVelocities[0], 0, 0, 5, 0, 0, 0);
  set_pose(demoCartesianVelocities[1], 0, -5, -5, 0, 0, 0);
  set_pose(demoCartesianVelocities[2], 0, 5, 0, 0, 0, 0);
  set_pose(demoCartesianVelocities[3], 0, 0, 0, 0, 0, 0);

  demoPositionCommand.InitStruct();
  demoPositionCommand.Position.Type = Kinova::CARTESIAN_POSITION;

  // must be 12 or less positions
  int i = 0;
  set_pose(demoCartesianPositions[i++], -0.23, -0.69,  0.08,  1.136, -1.165,  2.445);
  set_pose(demoCartesianPositions[i++], -0.23, -0.69,  0.08,  2.954, -0.195, 2.445); // point down
  set_pose(demoCartesianPositions[i++], -0.23, -0.69, -0.15,  2.954, -0.195, 2.445); // move down
  set_pose(demoCartesianPositions[i++], -0.23, -0.69,  0.08,  2.954, -0.195, 2.445); // back up
  //set_pose(demoCartesianPositions[i++], -0.23, -0.69, -0.15,  2.950, -0.195,  2.445);
  set_pose(demoCartesianPositions[i++], -0.09, -0.69,  0.07,  2.950, -0.195,  2.445);
  set_pose(demoCartesianPositions[i++], -0.03, -0.32,  0.22,  2.950, -0.195,  2.445);
  set_pose(demoCartesianPositions[i++], -0.013,-0.53,  0.08,  0.054, -1.355, 0.960);
//  set_pose(demoCartesianPositions[i++], -0.013, -0.53, 0.08,  1.855, 1.383, -2.711);
    set_pose(demoCartesianPositions[i++], -0.23, -0.69, -0.15,  2.954, -0.195, 2.445); // move down
  numDemoCartesianPositions = i;
}
Exemple #2
0
void main_menu()
{
  image *Earth=cash.img(earth);
  image *Emap=cash.img(earth_mask);
	
  char name[20];
  ico_button *buts[MENU_TICONS];

  long maxx=0,maxy=0;
  int i=0;
  for (;i<MENU_TICONS;i++)
  {
    sprintf(name,"icon%04d.pcx",i*3+1);
    menu_icons[i*3]=cash.reg("art/icons.spe",name,SPEC_IMAGE,1);
    sprintf(name,"icon%04d.pcx",i*3+2);
    menu_icons[i*3+1]=cash.reg("art/icons.spe",name,SPEC_IMAGE,1);
    sprintf(name,"icon%04d.pcx",i*3+2);
    menu_icons[i*3+2]=cash.reg("art/icons.spe",name,SPEC_IMAGE,1);

    long x=WINDOW_FRAME_LEFT+(i%9)*cash.img(menu_icons[0])->width();
    long y=WINDOW_FRAME_TOP+(i/9)*cash.img(menu_icons[0])->height();
    if (x>maxx) maxx=x;
    if (y>maxy) maxy=y;
    buts[i]=new ico_button(x,y,menu_icons_ids[i],
			   menu_icons[i*3],menu_icons[i*3],
			   menu_icons[i*3+1],menu_icons[i*3+2],NULL);
  }

  buts[0]->next=buts[1];

  int b1,b2,b3,b4;
  
  if (DEFINEDP(symbol_value))
  {
    if (symbol_value(l_difficulty)==l_extreme)
    { b1=18; b2=10;  b3=12; b4=14;  }
    else if (symbol_value(l_difficulty)==l_hard)
    { b1=14; b2=18;  b3=10; b4=12;  }
    else if (symbol_value(l_difficulty)==l_easy)
    { b1=10; b2=12; b3=14; b4=18; }
    else 
    { b1=12; b2=14; b3=18; b4=10; }
  } else  
  { b1=12; b2=14; b3=18; b4=10; }
  

  buts[b1]->next=buts[b2];
  buts[b2]->next=buts[b3];
  buts[b3]->next=buts[b4];


  buts[1]->next=new ico_switch_button(buts[0]->X(),
				      buts[0]->Y()+cash.img(menu_icons[0])->height()*2,
				      ID_NULL, 
				      buts[b1],buts[17]);

 

  
  buts[17]->next=buts[8];

  buts[1]->set_xy(buts[0]->X(),
		  buts[0]->Y()+cash.img(menu_icons[0])->height()*1);
  buts[12]->set_xy(buts[0]->X(),
		  buts[0]->Y()+cash.img(menu_icons[0])->height()*2);
  buts[17]->set_xy(buts[0]->X(),
		  buts[0]->Y()+cash.img(menu_icons[0])->height()*3);
  buts[8]->set_xy(buts[0]->X(),
		  buts[0]->Y()+cash.img(menu_icons[0])->height()*4);



  ico_win=eh->new_window(-1,yres/2-80,-1,-1,buts[0],"Menu");
  
  
//  pmenu *main_pm=new pmenu(0,0,game_sub,screen,eh);
  time_marker old_time;

  screen->add_dirty(0,0,319,199);

  
  // create sphere map
  mask_line *p=make_mask_lines(Emap,Earth->width());

  int eoff=0,coff=0;
  event ev;
//  main_pm->draw(screen,eh,1);
  long x=84,y=60;
  Cell *v=find_symbol("earth_x");
  if (v && DEFINEDP(v)) x=lnumber_value(symbol_value(v));

  v=find_symbol("earth_y");
  if (v && DEFINEDP(v)) y=lnumber_value(symbol_value(v));
  int state=0,stop_menu=0;
  time_marker start;
  do
  {
    time_marker new_time;
    if (state || new_time.diff_time(&old_time)>0.15)
    {
      old_time.get_time();
      scan_map(screen,x,y,Earth,NULL,p,Emap->height(),eoff,coff);      
      if (state)
      { eoff+=8; coff+=4; }
      else
      {
        eoff+=2; coff+=1;
      }

      if (eoff>=320) eoff-=320;
      if (coff>=320) coff-=320;      
      eh->flush_screen();
    }

    if (eh->event_waiting())
    {
      eh->get_event(ev);    
      start.get_time();      // reset time till demo starts up

      menu_handler(ev,ico_win);
      if (ev.type==EV_MOUSE_BUTTON && ev.mouse_button && ev.mouse_move.x>=x && ev.mouse_move.y>=y && 
	  ev.mouse_move.x<=x+Emap->width() && ev.mouse_move.y<=y+Emap->height())
      {
	state=1;
      } else if (ev.type==EV_MOUSE_BUTTON && !ev.mouse_button) state=0;

	
      
      eh->flush_screen();
    }

    if (new_time.diff_time(&start)>10)
    {
      if (!current_demo)
      {
	void *d=make_find_symbol("demos");
	if (DEFINEDP(d))	
	  current_demo=symbol_value(d);
      }
      if (current_demo)
      {
	if (set_demo_mode(DEMO_PLAY,lstring_value(CAR(current_demo)),eh))
	  stop_menu=1;
	current_demo=CDR(current_demo);
      }
    }
   
  } while (!stop_menu && 
	   (ev.type!=EV_MESSAGE || (ev.message.id!=ID_START_GAME && ev.message.id!=ID_QUIT)));

  for (i=0;i<MENU_TICONS;i++)
  {
    ifield *ic=ico_win->inm->unlink(menu_icons_ids[i]);
    if (i) delete ic;
    else delete buts[i];
  }
  
  eh->close_window(ico_win);
  for (int xx=0;xx<Emap->height();xx++)
    jfree(p[xx].remap);
  jfree(p);

  if (ev.message.id==ID_QUIT)   // propogate the quit message
    the_game->end_session();

//  delete main_pm;
}