void ofApp::setup(){
    ofEnableDataPath();

    setupConstants();

    setupGlobals();

    setupGL();

    setupGraph(forward_graph, forward_graph_path);

    setupParameters();

    cout<<params<<endl;

    forward_graph->initFbos();

    setupAudio();

    // if(use_camera){
    //     camera.setVerbose(true);
    //     camera.listDevices();
    //     camera.initGrabber(render_width, render_height);
    // }

    cout<<"setup complete"<<endl;
}
Exemple #2
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/**
 * Analyzer class contructor, that initializes Lua and
 * loads Lua base libraries
 *
 * @param script script as a string
 */
Analyzer::Analyzer(QString script)
{
    msgBox = new QMessageBox();
    scriptName = script;
    L = lua_open();             //! initialize Lua
    luaL_openlibs(L);           //! load Lua base libraries
    try
    {
        setupConstants();
    }
    catch (QString exMsg)
    {
        msgBox->critical(0, "Script error", exMsg,QMessageBox::Ok,QMessageBox::NoButton);
    }
}