DECL(int, FSInit, void) { if ((int)bss_ptr == 0x0a000000) { // allocate memory for our stuff void *mem_ptr = memalign(sizeof(struct bss_t), 0x40); if(!mem_ptr) return real_FSInit(); // copy pointer bss_ptr = mem_ptr; memset(bss_ptr, 0, sizeof(struct bss_t)); // setup exceptions setup_os_exceptions(); // create game mount path prefix __os_snprintf(bss.mount_base, sizeof(bss.mount_base), "%s%s/%s%s", CAFE_OS_SD_PATH, SD_GAMES_PATH, GAME_DIR_NAME, CONTENT_PATH); // create game save path prefix __os_snprintf(bss.save_base, sizeof(bss.save_base), "%s%s/%s", CAFE_OS_SD_PATH, SD_SAVES_PATH, GAME_DIR_NAME); logger_connect(&bss.global_sock); // Call real FSInit int result = real_FSInit(); // Mount sdcard FSClient *pClient = (FSClient*) MEMAllocFromDefaultHeap(sizeof(FSClient)); if (!pClient) return 0; FSCmdBlock *pCmd = (FSCmdBlock*) MEMAllocFromDefaultHeap(sizeof(FSCmdBlock)); if (!pCmd) { MEMFreeToDefaultHeap(pClient); return 0; } FSInitCmdBlock(pCmd); FSAddClientEx(pClient, 0, FS_RET_NO_ERROR); fs_mount_sd(bss.global_sock, pClient, pCmd); FSDelClient(pClient); MEMFreeToDefaultHeap(pCmd); MEMFreeToDefaultHeap(pClient); return result; } return real_FSInit(); }
int main(int argc, char **argv) { #else int __entry_menu(int argc, char **argv) { InitFunctionPointers(); #endif #if 1 setup_os_exceptions(); #else InstallExceptionHandler(); #endif socket_lib_init(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT); #endif devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; memoryInitialize(); mount_sd_fat("sd"); VPADInit(); verbosity_enable(); DEBUG_VAR(argc); DEBUG_STR(argv[0]); DEBUG_STR(argv[1]); #if 0 int argc_ = 2; // char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL}; char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL}; rarch_main(argc_, argv_, NULL); #else rarch_main(argc, argv, NULL); #endif // int frames = 0; do { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL); if (ret == -1) break; }while(1); // }while(frames++ < 300); main_exit(NULL); unmount_sd_fat("sd"); memoryRelease(); fflush(stdout); fflush(stderr); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_deinit(); #endif return 0; }
int main(int argc, char **argv) { #if 1 setup_os_exceptions(); #else InstallExceptionHandler(); #endif ProcUIInit(&SaveCallback); socket_lib_init(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_init(PC_DEVELOPMENT_IP_ADDRESS, PC_DEVELOPMENT_TCP_PORT); devoptab_list[STD_OUT] = &dotab_stdout; devoptab_list[STD_ERR] = &dotab_stdout; #endif #ifndef IS_SALAMANDER VPADInit(); WPADEnableURCC(true); WPADEnableWiiRemote(true); KPADInit(); #endif verbosity_enable(); printf("starting\n"); fflush(stdout); DEBUG_VAR(ARGV_PTR); if(ARGV_PTR && ((u32)ARGV_PTR < 0x01000000)) { struct { u32 magic; u32 argc; char * argv[3]; }*param = ARGV_PTR; if(param->magic == ARGV_MAGIC) { argc = param->argc; argv = param->argv; } ARGV_PTR = NULL; } DEBUG_VAR(argc); DEBUG_STR(argv[0]); DEBUG_STR(argv[1]); fflush(stdout); #ifdef IS_SALAMANDER int salamander_main(int, char **); salamander_main(argc, argv); #else #if 1 #if 0 int argc_ = 2; // char* argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.nes", NULL}; char *argv_[] = {WIIU_SD_PATH "retroarch/retroarch.elf", WIIU_SD_PATH "rom.sfc", NULL}; rarch_main(argc_, argv_, NULL); #else rarch_main(argc, argv, NULL); #endif do { unsigned sleep_ms = 0; int ret = runloop_iterate(&sleep_ms); if (ret == 1 && sleep_ms > 0) retro_sleep(sleep_ms); task_queue_ctl(TASK_QUEUE_CTL_WAIT, NULL); if (ret == -1) break; } while (1); main_exit(NULL); #endif #endif fflush(stdout); fflush(stderr); ProcUIShutdown(); #if defined(PC_DEVELOPMENT_IP_ADDRESS) && defined(PC_DEVELOPMENT_TCP_PORT) log_deinit(); #endif /* returning non 0 here can prevent loading a different rpx/elf in the HBL environment */ return 0; }
/* Entry point */ extern "C" int Menu_Main(void) { //!******************************************************************* //! Initialize function pointers * //!******************************************************************* //! do OS (for acquire) and sockets first so we got logging InitOSFunctionPointers(); InitSocketFunctionPointers(); log_init(LOADIINE_LOGGER_IP); log_print("Starting Loadiine GX2 " LOADIINE_VERSION "\n"); InitFSFunctionPointers(); InitGX2FunctionPointers(); InitSysFunctionPointers(); InitVPadFunctionPointers(); InitPadScoreFunctionPointers(); InitAXFunctionPointers(); InitCurlFunctionPointers(); log_print("Function exports loaded\n"); //!******************************************************************* //! Initialize our kernel variables * //!******************************************************************* log_printf("Setup kernel variables\n"); SetupKernelCallback(); //!******************************************************************* //! Initialize heap memory * //!******************************************************************* log_print("Initialize memory management\n"); memoryInitialize(); //!******************************************************************* //! Initialize FS * //!******************************************************************* log_printf("Mount SD partition\n"); mount_sd_fat("sd"); //!******************************************************************* //! Patch Functions * //!******************************************************************* // We need to check if padcon should be enabled before hooking the functions log_printf("Load settings\n"); CSettings::instance()->Load(); int padmode = 0; switch(CSettings::getValueAsU8(CSettings::PadconMode)) { case PADCON_ENABLED: { padmode = 1; log_printf("Padcon enabled\n"); break; } default: break; } log_printf("Patch FS and loader functions\n"); PatchMethodHooks(padmode); //!******************************************************************* //! Setup exception handler * //!******************************************************************* log_printf("Setup exception handler\n"); setup_os_exceptions(); //!******************************************************************* //! Enter main application * //!******************************************************************* log_printf("Start main application\n"); Application::instance()->exec(); log_printf("Main application stopped\n"); Application::destroyInstance(); CSettings::instance()->Save(); CSettings::destroyInstance(); log_printf("Unmount SD\n"); unmount_sd_fat("sd"); log_printf("Release memory\n"); memoryRelease(); log_printf("Loadiine peace out...\n"); log_deinit(); return 0; }
/* Entry point */ extern "C" int Menu_Main(void) { //!******************************************************************* //! Initialize function pointers * //!******************************************************************* //! do OS (for acquire) and sockets first so we got logging InitOSFunctionPointers(); InitSocketFunctionPointers(); log_init(LOADIINE_LOGGER_IP); log_print("Starting Loadiine GX2 " LOADIINE_VERSION "\n"); InitFSFunctionPointers(); InitGX2FunctionPointers(); InitSysFunctionPointers(); InitVPadFunctionPointers(); InitPadScoreFunctionPointers(); InitAXFunctionPointers(); InitCurlFunctionPointers(); log_print("Function exports loaded\n"); //!******************************************************************* //! Initialize our kernel variables * //!******************************************************************* log_printf("Setup kernel variables\n"); SetupKernelCallback(); //!******************************************************************* //! Initialize heap memory * //!******************************************************************* log_print("Initialize memory management\n"); memoryInitialize(); //!******************************************************************* //! Initialize FS * //!******************************************************************* log_printf("Mount SD partition\n"); mount_sd_fat("sd"); //!******************************************************************* //! Patch Functions * //!******************************************************************* log_printf("Patch FS and loader functions\n"); PatchMethodHooks(); PatchSDK(); //!******************************************************************* //! Setup exception handler * //!******************************************************************* log_printf("Setup exception handler\n"); setup_os_exceptions(); //!******************************************************************* //! Enter main application * //!******************************************************************* log_printf("Start main application\n"); Application::instance()->exec(); log_printf("Main application stopped\n"); Application::destroyInstance(); log_printf("Unmount SD\n"); unmount_sd_fat("sd"); log_printf("Release memory\n"); memoryRelease(); log_printf("Loadiine peace out...\n"); log_deinit(); return 0; }
/* Entry point */ extern "C" int Menu_Main(void) { //!******************************************************************* //! Initialize function pointers * //!******************************************************************* //! do OS (for acquire) and sockets first so we got logging InitOSFunctionPointers(); InitSocketFunctionPointers(); log_init(LOADIINE_LOGGER_IP); log_print("Starting Loadiine GX2 " LOADIINE_VERSION "\n"); InitFSFunctionPointers(); InitGX2FunctionPointers(); InitSysFunctionPointers(); InitVPadFunctionPointers(); InitPadScoreFunctionPointers(); InitAXFunctionPointers(); InitCurlFunctionPointers(); InitAocFunctionPointers(); InitACPFunctionPointers(); log_printf("Function exports loaded\n"); //!******************************************************************* //! Initialize our kernel variables * //!******************************************************************* log_printf("Setup kernel variables\n"); SetupKernelCallback(); //!******************************************************************* //! Initialize heap memory * //!******************************************************************* log_print("Initialize memory management\n"); memoryInitialize(); //!******************************************************************* //! Initialize FS * //!******************************************************************* log_printf("Mount SD partition\n"); mount_sd_fat("sd"); //!******************************************************************* //! Read Configs for HID support * //!******************************************************************* if(gConfig_done == HID_INIT_DONE) { log_print("Reading config files from SD Card\n"); ConfigReader::getInstance(); //doing the magic automatically ConfigReader::destroyInstance(); log_print("Done with reading config files from SD Card\n"); gConfig_done = HID_SDCARD_READ; } //!******************************************************************* //! Patch Functions * //!******************************************************************* log_printf("Patch FS and loader functions\n"); ApplyPatches(); PatchSDK(); //!******************************************************************* //! Setup exception handler * //!******************************************************************* log_printf("Setup exception handler\n"); setup_os_exceptions(); //!******************************************************************* //! Enter main application * //!******************************************************************* log_printf("Start main application\n"); Application::instance()->exec(); log_printf("Main application stopped\n"); Application::destroyInstance(); log_printf("Unmount SD\n"); unmount_sd_fat("sd"); log_printf("Release memory\n"); memoryRelease(); log_printf("Loadiine peace out...\n"); //log_deinit(); return 0; }