EngineShoutcast::EngineShoutcast(ConfigObject<ConfigValue>* _config)
        : m_pTextCodec(NULL),
          m_pMetaData(),
          m_pShout(NULL),
          m_pShoutMetaData(NULL),
          m_iMetaDataLife(0),
          m_iShoutStatus(0),
          m_iShoutFailures(0),
          m_pConfig(_config),
          m_encoder(NULL),
          m_pShoutcastNeedUpdateFromPrefs(NULL),
          m_pUpdateShoutcastFromPrefs(NULL),
          m_pMasterSamplerate(new ControlObjectSlave("[Master]", "samplerate")),
          m_pShoutcastStatus(new ControlObject(ConfigKey(SHOUTCAST_PREF_KEY, "status"))),
          m_bQuit(false),
          m_custom_metadata(false),
          m_firstCall(false),
          m_format_is_mp3(false),
          m_format_is_ov(false),
          m_protocol_is_icecast1(false),
          m_protocol_is_icecast2(false),
          m_protocol_is_shoutcast(false),
          m_ogg_dynamic_update(false) {

#ifndef __WINDOWS__
    // Ignore SIGPIPE signals that we get when the remote streaming server
    // disconnects.
    signal(SIGPIPE, SIG_IGN);
#endif

    m_pShoutcastStatus->set(SHOUTCAST_DISCONNECTED);
    m_pShoutcastNeedUpdateFromPrefs = new ControlObject(
            ConfigKey(SHOUTCAST_PREF_KEY,"update_from_prefs"));
    m_pUpdateShoutcastFromPrefs = new ControlObjectSlave(
            m_pShoutcastNeedUpdateFromPrefs->getKey());

    // Initialize libshout
    shout_init();

    if (!(m_pShout = shout_new())) {
        errorDialog(tr("Mixxx encountered a problem"), tr("Could not allocate shout_t"));
        return;
    }

    if (!(m_pShoutMetaData = shout_metadata_new())) {
        errorDialog(tr("Mixxx encountered a problem"), tr("Could not allocate shout_metadata_t"));
        return;
    }
    if (shout_set_nonblocking(m_pShout, 1) != SHOUTERR_SUCCESS) {
        errorDialog(tr("Error setting non-blocking mode:"), shout_get_error(m_pShout));
        return;
    }
}
Exemple #2
0
int main()
{
	shout_t *shout;
	char buff[4096];
	long read, ret, total;

	shout_init();

	if (!(shout = shout_new())) {
		printf("Could not allocate shout_t\n");
		return 1;
	}

	if (shout_set_host(shout, "127.0.0.1") != SHOUTERR_SUCCESS) {
		printf("Error setting hostname: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_protocol(shout, SHOUT_PROTOCOL_HTTP) != SHOUTERR_SUCCESS) {
		printf("Error setting protocol: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_port(shout, 8000) != SHOUTERR_SUCCESS) {
		printf("Error setting port: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_password(shout, "hackme") != SHOUTERR_SUCCESS) {
		printf("Error setting password: %s\n", shout_get_error(shout));
		return 1;
	}
	if (shout_set_mount(shout, "/example.ogg") != SHOUTERR_SUCCESS) {
		printf("Error setting mount: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_user(shout, "source") != SHOUTERR_SUCCESS) {
		printf("Error setting user: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_format(shout, SHOUT_FORMAT_OGG) != SHOUTERR_SUCCESS) {
		printf("Error setting user: %s\n", shout_get_error(shout));
		return 1;
	}

	if (shout_set_nonblocking(shout, 1) != SHOUTERR_SUCCESS) {
	  printf("Error setting non-blocking mode: %s\n", shout_get_error(shout));
	  return 1;
	}
	
	ret = shout_open(shout);
	if (ret == SHOUTERR_SUCCESS)
	  ret = SHOUTERR_CONNECTED;

	if (ret == SHOUTERR_BUSY)
	  printf("Connection pending...\n");

	while (ret == SHOUTERR_BUSY) {
	  usleep(10000);
	  ret = shout_get_connected(shout);
	}
	
	if (ret == SHOUTERR_CONNECTED) {
		printf("Connected to server...\n");
		total = 0;
		while (1) {
			read = fread(buff, 1, sizeof(buff), stdin);
			total = total + read;

			if (read > 0) {
				ret = shout_send(shout, buff, read);
				if (ret != SHOUTERR_SUCCESS) {
					printf("DEBUG: Send error: %s\n", shout_get_error(shout));
					break;
				}
			} else {
				break;
			}
			if (shout_queuelen(shout) > 0)
				printf("DEBUG: queue length: %d\n", 
                                        (int)shout_queuelen(shout));

			shout_sync(shout);
		}
	} else {
		printf("Error connecting: %s\n", shout_get_error(shout));
	}

	shout_close(shout);

	shout_shutdown();

	return 0;
}