Exemple #1
0
SkPicture::~SkPicture() {
    // TODO: move this to ~SkBigPicture() only?

    // If the ID is still zero, no one has read it, so no need to send this message.
    uint32_t id = sk_atomic_load(&fUniqueID, sk_memory_order_relaxed);
    if (id != 0) {
        SkPicture::DeletionMessage msg = { (int32_t)id };
        SkMessageBus<SkPicture::DeletionMessage>::Post(msg);
    }
}
Exemple #2
0
uint32_t SkPicture::uniqueID() const {
    static uint32_t gNextID = 1;
    uint32_t id = sk_atomic_load(&fUniqueID, sk_memory_order_relaxed);
    while (id == 0) {
        uint32_t next = sk_atomic_fetch_add(&gNextID, 1u);
        if (sk_atomic_compare_exchange(&fUniqueID, &id, next,
                                       sk_memory_order_relaxed,
                                       sk_memory_order_relaxed)) {
            id = next;
        } else {
            // sk_atomic_compare_exchange replaced id with the current value of fUniqueID.
        }
    }
    return id;
}
Exemple #3
0
SkEventTracer* SkEventTracer::GetInstance() {
    if (SkEventTracer* tracer = sk_atomic_load(&gUserTracer, sk_memory_order_acquire)) {
        return tracer;
    }
    return gDefaultTracer.get();
}
Exemple #4
0
void SkEventTracer::SetInstance(SkEventTracer* tracer) {
    SkASSERT(nullptr == sk_atomic_load(&gUserTracer, sk_memory_order_acquire));
    sk_atomic_store(&gUserTracer, tracer, sk_memory_order_release);
    // An atomic load during process shutdown is probably overkill, but safe overkill.
    atexit([](){ SkDELETE(sk_atomic_load(&gUserTracer, sk_memory_order_acquire)); });
}