int
main(int argc, char *argv[]) {
	const char * config_file = "config";
	if (argc > 1) {
		config_file = argv[1];
	}
	skynet_globalinit();
	skynet_env_init();

#if !defined(__WIN32__)
	sigign();
#endif

	struct skynet_config config;

	struct lua_State *L = lua_newstate(skynet_lalloc, NULL);
	luaL_openlibs(L);	// link lua lib
	lua_close(L);

	L = luaL_newstate();

	int err = luaL_dofile(L, config_file);
	if (err) {
		fprintf(stderr,"%s\n",lua_tostring(L,-1));
		lua_close(L);
		return 1;
	} 
	_init_env(L);

#ifdef LUA_CACHELIB
  printf("Skynet lua code cache enable\n");
#endif

	config.thread =  optint("thread",8);
	config.module_path = optstring("cpath","./cservice/?.dll");
	config.harbor = optint("harbor", 1);
	config.bootstrap = optstring("bootstrap","snlua bootstrap");

	lua_close(L);

	skynet_start(&config);
	skynet_globalexit();

	printf("skynet exit\n");

	return 0;
}
Exemple #2
0
int
main(int argc, char *argv[]) {
#if defined(__WIN32__)
	WSADATA WSAData;

	if(WSAStartup(MAKEWORD(2, 2), &WSAData))//初始化
	{
		printf("initializationing error!\n");
		WSACleanup();
		exit(0);
	}
#endif

	const char * config_file = "config";
	if (argc > 1) {
		config_file = argv[1];
	}
	skynet_globalinit();
	skynet_env_init();

#if !defined(__WIN32__)
	sigign();
#endif

	struct skynet_config config;

	struct lua_State *L = lua_newstate(skynet_lalloc, NULL);
	luaL_openlibs(L);	// link lua lib
	lua_close(L);

	L = luaL_newstate();

	int err = luaL_dofile(L, config_file);
	if (err) {
		fprintf(stderr,"%s\n",lua_tostring(L,-1));
		lua_close(L);
		return 1;
	} 
	_init_env(L);

#ifdef LUA_CACHELIB
  printf("Skynet lua code cache enable\n");
#endif

	config.thread =  optint("thread",8);
	config.module_path = optstring("cpath","./cservice/?.so");
	config.logger = optstring("logger",NULL);
	config.harbor = optint("harbor", 1);
	config.master = optstring("master","127.0.0.1:2012");
	config.bootstrap = optstring("bootstrap","snlua bootstrap");
	config.local = optstring("address","127.0.0.1:2525");
	config.standalone = optstring("standalone",NULL);

	lua_close(L);

	skynet_start(&config);
	skynet_globalexit();

	printf("skynet exit\n");

	return 0;
}