LircCommander::LircCommander(LircClient *lirc, RosegardenMainWindow *rgGUIApp) : QObject() { m_lirc = lirc; m_rgGUIApp = rgGUIApp; connect(m_lirc, SIGNAL(buttonPressed(const char *)), this, SLOT(slotExecute(const char *)) ); connect(this, SIGNAL(play()), m_rgGUIApp, SLOT(slotPlay()) ); connect(this, SIGNAL(stop()), m_rgGUIApp, SLOT(slotStop()) ); connect(this, SIGNAL(record()), m_rgGUIApp, SLOT(slotRecord()) ); connect(this, SIGNAL(rewind()), m_rgGUIApp, SLOT(slotRewind()) ); connect(this, SIGNAL(rewindToBeginning()), m_rgGUIApp, SLOT(slotRewindToBeginning()) ); connect(this, SIGNAL(fastForward()), m_rgGUIApp, SLOT(slotFastforward()) ); connect(this, SIGNAL(fastForwardToEnd()), m_rgGUIApp, SLOT(slotFastForwardToEnd()) ); connect(this, SIGNAL(toggleRecord()), m_rgGUIApp, SLOT(slotToggleRecord()) ); connect(this, SIGNAL(trackDown()), m_rgGUIApp, SLOT(slotTrackDown()) ); connect(this, SIGNAL(trackUp()), m_rgGUIApp, SLOT(slotTrackUp()) ); connect(this, SIGNAL(trackMute()), m_rgGUIApp, SLOT(slotToggleMute()) ); connect(this, SIGNAL(trackRecord()), m_rgGUIApp, SLOT(slotToggleRecordCurrentTrack()) ); connect(this, SIGNAL(undo()), CommandHistory::getInstance(), SLOT(undo()) ); connect(this, SIGNAL(redo()), CommandHistory::getInstance(), SLOT(redo()) ); connect(this, SIGNAL(aboutrg()), m_rgGUIApp, SLOT(slotHelpAbout()) ); connect(this, SIGNAL(editInMatrix()), m_rgGUIApp, SLOT(slotEditInMatrix()) ); connect(this, SIGNAL(editInPercussionMatrix()), m_rgGUIApp, SLOT(slotEditInPercussionMatrix()) ); connect(this, SIGNAL(editInEventList()), m_rgGUIApp, SLOT(slotEditInEventList()) ); connect(this, SIGNAL(editAsNotation()), m_rgGUIApp, SLOT(slotEditAsNotation()) ); connect(this, SIGNAL(quit()), m_rgGUIApp, SLOT(slotQuit()) ); connect(this, SIGNAL(closeTransport()), m_rgGUIApp, SLOT(slotCloseTransport()) ); connect(this, SIGNAL(toggleTransportVisibility()), m_rgGUIApp, SLOT(slotToggleTransportVisibility()) ); }
SegmentTool::SegmentTool(CompositionView* canvas, RosegardenDocument *doc) : BaseTool("SegmentTool", canvas), m_canvas(canvas), m_doc(doc) { //RG_DEBUG << "SegmentTool::SegmentTool()"; // Set up the actions for the right-click context menu. Note that // all of these end up simply delegating to RosegardenMainWindow. createAction("edit_default", SLOT(slotEdit())); createAction("edit_matrix", SLOT(slotEditInMatrix())); createAction("edit_percussion_matrix", SLOT(slotEditInPercussionMatrix())); createAction("edit_notation", SLOT(slotEditAsNotation())); createAction("edit_event_list", SLOT(slotEditInEventList())); createAction("edit_pitch_tracker", SLOT(slotEditInPitchTracker())); // Can we get some of the following connectionless mojo for some // of these others too? // The undo and redo actions are available globally through // CommandHistory. See ActionFileParser::findStandardAction() which // allows them to be found easily. Since disparate parts of the // system need the exact same QAction objects, it might be a good // idea to introduce a global QAction repository for all QAction // objects. RosegardenMainWindow might suffice. This would also // simplify the implementation of a shortcut manager. //createAction("edit_undo", ...); // handled by CommandHistory //createAction("edit_redo", ...); // handled by CommandHistory createAction("edit_cut", SLOT(slotEditCut())); createAction("edit_copy", SLOT(slotEditCopy())); createAction("edit_paste", SLOT(slotEditPaste())); createAction("delete", SLOT(slotDeleteSelectedSegments())); createAction("join_segments", SLOT(slotJoinSegments())); createAction("quantize_selection", SLOT(slotQuantizeSelection())); createAction("repeat_quantize", SLOT(slotRepeatQuantizeSelection())); createAction("relabel_segment", SLOT(slotRelabelSegments())); createAction("transpose", SLOT(slotTransposeSegments())); createAction("select", SLOT(slotPointerSelected())); createAction("move", SLOT(slotMoveSelected())); createAction("draw", SLOT(slotDrawSelected())); createAction("erase", SLOT(slotEraseSelected())); createAction("resize", SLOT(slotResizeSelected())); createAction("split", SLOT(slotSplitSelected())); }
SegmentTool::SegmentTool(CompositionView* canvas, RosegardenDocument *doc) : BaseTool("SegmentTool", canvas), m_canvas(canvas), m_doc(doc), m_changeMade(false) { //RG_DEBUG << "SegmentTool::SegmentTool()"; // Set up the actions for the right-click context menu. Note that // all of these end up simply delegating to RosegardenMainWindow. createAction("edit_default", SLOT(slotEdit())); createAction("edit_matrix", SLOT(slotEditInMatrix())); createAction("edit_percussion_matrix", SLOT(slotEditInPercussionMatrix())); createAction("edit_notation", SLOT(slotEditAsNotation())); createAction("edit_event_list", SLOT(slotEditInEventList())); createAction("edit_pitch_tracker", SLOT(slotEditInPitchTracker())); // Can we get some of the following connectionless mojo for some // of these others too? //createAction("edit_undo", ...); // handled by a higher authority? //createAction("edit_redo", ...); // handled by a higher authority? createAction("edit_cut", SLOT(slotEditCut())); createAction("edit_copy", SLOT(slotEditCopy())); createAction("edit_paste", SLOT(slotEditPaste())); createAction("delete", SLOT(slotDeleteSelectedSegments())); createAction("join_segments", SLOT(slotJoinSegments())); createAction("quantize_selection", SLOT(slotQuantizeSelection())); createAction("repeat_quantize", SLOT(slotRepeatQuantizeSelection())); createAction("relabel_segment", SLOT(slotRelabelSegments())); createAction("transpose", SLOT(slotTransposeSegments())); createAction("select", SLOT(slotPointerSelected())); createAction("move", SLOT(slotMoveSelected())); createAction("draw", SLOT(slotDrawSelected())); createAction("erase", SLOT(slotEraseSelected())); createAction("resize", SLOT(slotResizeSelected())); createAction("split", SLOT(slotSplitSelected())); }