AnimationDocker::AnimationDocker() : QDockWidget(i18n("Animation")) , m_canvas(0) , m_animationWidget(new Ui_WdgAnimation) , m_mainWindow(0) { QWidget* mainWidget = new QWidget(this); setWidget(mainWidget); m_animationWidget->setupUi(mainWidget); m_previousFrameAction = new KisAction(i18n("Previous Frame"), m_animationWidget->btnPreviousFrame); m_previousFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnPreviousFrame->setDefaultAction(m_previousFrameAction); m_nextFrameAction = new KisAction(i18n("Next Frame"), m_animationWidget->btnNextFrame); m_nextFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnNextFrame->setDefaultAction(m_nextFrameAction); m_previousKeyFrameAction = new KisAction(i18n("Previous Key Frame"), m_animationWidget->btnPreviousKeyFrame); m_previousKeyFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnPreviousKeyFrame->setDefaultAction(m_previousKeyFrameAction); m_nextKeyFrameAction = new KisAction(i18n("Next Key Frame"), m_animationWidget->btnNextKeyFrame); m_nextKeyFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnNextKeyFrame->setDefaultAction(m_nextKeyFrameAction); m_firstFrameAction = new KisAction(i18n("First Frame"), m_animationWidget->btnFirstFrame); m_firstFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnFirstFrame->setDefaultAction(m_firstFrameAction); m_lastFrameAction = new KisAction(i18n("Last Frame"), m_animationWidget->btnLastFrame); m_lastFrameAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnLastFrame->setDefaultAction(m_lastFrameAction); m_playPauseAction = new KisAction(i18n("Play / Pause"), m_animationWidget->btnPlay); m_playPauseAction->setActivationFlags(KisAction::ACTIVE_IMAGE); m_animationWidget->btnPlay->setDefaultAction(m_playPauseAction); m_addBlankFrameAction = new KisAction(KisAnimationUtils::addFrameActionName, m_animationWidget->btnAddKeyframe); m_addBlankFrameAction->setActivationFlags(KisAction::ACTIVE_LAYER); m_animationWidget->btnAddKeyframe->setDefaultAction(m_addBlankFrameAction); m_addDuplicateFrameAction = new KisAction(KisAnimationUtils::duplicateFrameActionName, m_animationWidget->btnAddDuplicateFrame); m_addDuplicateFrameAction->setActivationFlags(KisAction::ACTIVE_LAYER); m_animationWidget->btnAddDuplicateFrame->setDefaultAction(m_addDuplicateFrameAction); m_deleteKeyframeAction = new KisAction(KisAnimationUtils::removeFrameActionName, m_animationWidget->btnDeleteKeyframe); m_deleteKeyframeAction->setActivationFlags(KisAction::ACTIVE_LAYER); m_animationWidget->btnDeleteKeyframe->setDefaultAction(m_deleteKeyframeAction); { KisImageConfig cfg; setupActionButton(KisAnimationUtils::lazyFrameCreationActionName, KisAction::ACTIVE_IMAGE, cfg.lazyFrameCreationEnabled(), m_animationWidget->btnLazyFrame, &m_lazyFrameAction); } { KisConfig cfg; setupActionButton(KisAnimationUtils::dropFramesActionName, KisAction::ACTIVE_IMAGE, cfg.animationDropFrames(), m_animationWidget->btnDropFrames, &m_dropFramesAction); } QFont font; font.setPointSize(1.7 * font.pointSize()); font.setBold(true); m_animationWidget->intCurrentTime->setFont(font); connect(m_previousFrameAction, SIGNAL(triggered()), this, SLOT(slotPreviousFrame())); connect(m_nextFrameAction, SIGNAL(triggered()), this, SLOT(slotNextFrame())); connect(m_previousKeyFrameAction, SIGNAL(triggered()), this, SLOT(slotPreviousKeyFrame())); connect(m_nextKeyFrameAction, SIGNAL(triggered()), this, SLOT(slotNextKeyFrame())); connect(m_firstFrameAction, SIGNAL(triggered()), this, SLOT(slotFirstFrame())); connect(m_lastFrameAction, SIGNAL(triggered()), this, SLOT(slotLastFrame())); connect(m_playPauseAction, SIGNAL(triggered()), this, SLOT(slotPlayPause())); connect(m_addBlankFrameAction, SIGNAL(triggered()), this, SLOT(slotAddBlankFrame())); connect(m_addDuplicateFrameAction, SIGNAL(triggered()), this, SLOT(slotAddDuplicateFrame())); connect(m_deleteKeyframeAction, SIGNAL(triggered()), this, SLOT(slotDeleteKeyframe())); connect(m_lazyFrameAction, SIGNAL(toggled(bool)), this, SLOT(slotLazyFrameChanged(bool))); connect(m_dropFramesAction, SIGNAL(toggled(bool)), this, SLOT(slotDropFramesChanged(bool))); m_animationWidget->btnOnionSkinOptions->setToolTip(i18n("Onion Skins")); connect(m_animationWidget->btnOnionSkinOptions, SIGNAL(clicked()), this, SLOT(slotOnionSkinOptions())); connect(m_animationWidget->spinFromFrame, SIGNAL(valueChanged(int)), this, SLOT(slotUIRangeChanged())); connect(m_animationWidget->spinToFrame, SIGNAL(valueChanged(int)), this, SLOT(slotUIRangeChanged())); connect(m_animationWidget->intFramerate, SIGNAL(valueChanged(int)), this, SLOT(slotUIFramerateChanged())); connect(m_animationWidget->intCurrentTime, SIGNAL(valueChanged(int)), SLOT(slotTimeSpinBoxChanged())); }
Geometryval::Geometryval(const MltVideoProfile profile, QPoint frame_size, QWidget* parent) : QWidget(parent), m_profile(profile), m_paramRect(NULL), m_geom(NULL), m_path(NULL), m_fixedMode(false), m_frameSize(frame_size) { m_ui.setupUi(this); QVBoxLayout* vbox = new QVBoxLayout(m_ui.widget); QGraphicsView *view = new QGraphicsView(this); view->setBackgroundBrush(QBrush(Qt::black)); vbox->addWidget(view); vbox->setContentsMargins(0, 0, 0, 0); QVBoxLayout* vbox2 = new QVBoxLayout(m_ui.keyframeWidget); m_helper = new KeyframeHelper(this); vbox2->addWidget(m_helper); vbox2->setContentsMargins(0, 0, 0, 0); connect(m_helper, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int))); m_scene = new GraphicsSceneRectMove(this); m_scene->setTool(TITLE_SELECT); view->setScene(m_scene); QGraphicsRectItem *m_frameBorder = new QGraphicsRectItem(QRectF(0, 0, profile.width, profile.height)); m_frameBorder->setZValue(-1100); m_frameBorder->setBrush(QColor(255, 255, 0, 30)); m_frameBorder->setPen(QPen(QBrush(QColor(255, 255, 255, 255)), 1.0, Qt::DashLine)); m_scene->addItem(m_frameBorder); m_ui.buttonNext->setIcon(KIcon("media-skip-forward")); m_ui.buttonNext->setToolTip(i18n("Go to next keyframe")); m_ui.buttonPrevious->setIcon(KIcon("media-skip-backward")); m_ui.buttonPrevious->setToolTip(i18n("Go to previous keyframe")); m_ui.buttonAdd->setIcon(KIcon("document-new")); m_ui.buttonAdd->setToolTip(i18n("Add keyframe")); m_ui.buttonDelete->setIcon(KIcon("edit-delete")); m_ui.buttonDelete->setToolTip(i18n("Delete keyframe")); QMenu *configMenu = new QMenu(i18n("Misc..."), this); m_ui.buttonMenu->setIcon(KIcon("system-run")); m_ui.buttonMenu->setMenu(configMenu); m_ui.buttonMenu->setPopupMode(QToolButton::QToolButton::InstantPopup); configMenu->addAction(i18n("Geometry"), this, SLOT(slotGeometry())); m_scaleMenu = new QMenu(i18n("Resize..."), this); configMenu->addMenu(m_scaleMenu); m_scaleMenu->addAction(i18n("50%"), this, SLOT(slotResize50())); m_scaleMenu->addAction(i18n("100%"), this, SLOT(slotResize100())); m_scaleMenu->addAction(i18n("200%"), this, SLOT(slotResize200())); m_scaleMenu->addAction(i18n("Original size"), this, SLOT(slotResizeOriginal())); m_scaleMenu->addAction(i18n("Custom"), this, SLOT(slotResizeCustom())); m_alignMenu = new QMenu(i18n("Align..."), this); configMenu->addMenu(m_alignMenu); m_alignMenu->addAction(i18n("Center"), this, SLOT(slotAlignCenter())); m_alignMenu->addAction(i18n("Hor. Center"), this, SLOT(slotAlignHCenter())); m_alignMenu->addAction(i18n("Vert. Center"), this, SLOT(slotAlignVCenter())); m_alignMenu->addAction(i18n("Right"), this, SLOT(slotAlignRight())); m_alignMenu->addAction(i18n("Left"), this, SLOT(slotAlignLeft())); m_alignMenu->addAction(i18n("Top"), this, SLOT(slotAlignTop())); m_alignMenu->addAction(i18n("Bottom"), this, SLOT(slotAlignBottom())); m_syncAction = configMenu->addAction(i18n("Sync timeline cursor"), this, SLOT(slotSyncCursor())); m_syncAction->setCheckable(true); m_syncAction->setChecked(KdenliveSettings::transitionfollowcursor()); //scene->setSceneRect(0, 0, profile.width * 2, profile.height * 2); //view->fitInView(m_frameBorder, Qt::KeepAspectRatio); const double sc = 100.0 / profile.height * 0.8; QRectF srect = view->sceneRect(); view->setSceneRect(srect.x(), -srect.height() / 3 + 10, srect.width(), srect.height() + srect.height() / 3 * 2 - 10); m_scene->setZoom(sc); view->centerOn(m_frameBorder); connect(m_ui.buttonNext , SIGNAL(clicked()) , this , SLOT(slotNextFrame())); connect(m_ui.buttonPrevious , SIGNAL(clicked()) , this , SLOT(slotPreviousFrame())); connect(m_ui.buttonDelete , SIGNAL(clicked()) , this , SLOT(slotDeleteFrame())); connect(m_ui.buttonAdd , SIGNAL(clicked()) , this , SLOT(slotAddFrame())); connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateTransitionProperties())); connect(m_scene, SIGNAL(doubleClickEvent()), this, SLOT(slotGeometry())); }
Geometryval::Geometryval(const Mlt::Profile *profile, const Timecode &t, const QPoint &frame_size, int startPoint, QWidget* parent) : QWidget(parent), m_profile(profile), m_paramRect(NULL), m_geom(NULL), m_path(NULL), m_fixedMode(false), m_frameSize(frame_size), m_startPoint(startPoint), m_timePos(t) { setupUi(this); toolbarlayout->addWidget(&m_timePos); toolbarlayout->insertStretch(-1); QVBoxLayout* vbox = new QVBoxLayout(widget); m_sceneview = new QGraphicsView(this); m_sceneview->setBackgroundBrush(QBrush(Qt::black)); vbox->addWidget(m_sceneview); vbox->setContentsMargins(0, 0, 0, 0); QVBoxLayout* vbox2 = new QVBoxLayout(keyframeWidget); m_helper = new KeyframeHelper(this); vbox2->addWidget(m_helper); vbox2->setContentsMargins(0, 0, 0, 0); connect(m_helper, SIGNAL(positionChanged(int)), this, SLOT(slotPositionChanged(int))); connect(m_helper, SIGNAL(keyframeMoved(int)), this, SLOT(slotKeyframeMoved(int))); connect(m_helper, SIGNAL(addKeyframe(int)), this, SLOT(slotAddFrame(int))); connect(m_helper, SIGNAL(removeKeyframe(int)), this, SLOT(slotDeleteFrame(int))); m_scene = new GraphicsSceneRectMove(this); m_scene->setTool(TITLE_SELECT); m_sceneview->setScene(m_scene); m_dar = (m_profile->height() * m_profile->dar()) / (double) m_profile->width(); m_realWidth = (int)(profile->height() * profile->dar() + 0.5); QGraphicsRectItem *frameBorder = new QGraphicsRectItem(QRectF(0, 0, m_realWidth, profile->height())); frameBorder->setZValue(-1100); frameBorder->setBrush(QColor(255, 255, 0, 30)); frameBorder->setPen(QPen(QBrush(QColor(255, 255, 255, 255)), 1.0, Qt::DashLine)); m_scene->addItem(frameBorder); buttonNext->setIcon(QIcon::fromTheme("media-skip-forward")); buttonNext->setToolTip(i18n("Go to next keyframe")); buttonPrevious->setIcon(QIcon::fromTheme("media-skip-backward")); buttonPrevious->setToolTip(i18n("Go to previous keyframe")); buttonAdd->setIcon(QIcon::fromTheme("document-new")); buttonAdd->setToolTip(i18n("Add keyframe")); buttonDelete->setIcon(QIcon::fromTheme("edit-delete")); buttonDelete->setToolTip(i18n("Delete keyframe")); m_configMenu = new QMenu(i18n("Misc..."), this); buttonMenu->setMenu(m_configMenu); buttonMenu->setPopupMode(QToolButton::MenuButtonPopup); m_editOptions = m_configMenu->addAction(QIcon::fromTheme("system-run"), i18n("Show/Hide options")); m_editOptions->setCheckable(true); buttonMenu->setDefaultAction(m_editOptions); connect(m_editOptions, SIGNAL(triggered()), this, SLOT(slotSwitchOptions())); slotSwitchOptions(); m_reset = m_configMenu->addAction(QIcon::fromTheme("view-refresh"), i18n("Reset"), this, SLOT(slotResetPosition())); m_syncAction = m_configMenu->addAction(i18n("Sync timeline cursor"), this, SLOT(slotSyncCursor())); m_syncAction->setCheckable(true); m_syncAction->setChecked(KdenliveSettings::transitionfollowcursor()); //scene->setSceneRect(0, 0, profile->width * 2, profile->height * 2); //view->fitInView(m_frameBorder, Qt::KeepAspectRatio); const double sc = 100.0 / profile->height() * 0.8; QRectF srect = m_sceneview->sceneRect(); m_sceneview->setSceneRect(srect.x(), -srect.height() / 3 + 10, srect.width(), srect.height() + srect.height() / 3 * 2 - 10); m_scene->setZoom(sc); m_sceneview->centerOn(frameBorder); m_sceneview->setMouseTracking(true); connect(buttonNext , SIGNAL(clicked()) , this , SLOT(slotNextFrame())); connect(buttonPrevious , SIGNAL(clicked()) , this , SLOT(slotPreviousFrame())); connect(buttonDelete , SIGNAL(clicked()) , this , SLOT(slotDeleteFrame())); connect(buttonAdd , SIGNAL(clicked()) , this , SLOT(slotAddFrame())); connect(m_scene, SIGNAL(actionFinished()), this, SLOT(slotUpdateTransitionProperties())); buttonhcenter->setIcon(QIcon::fromTheme("kdenlive-align-hor")); buttonhcenter->setToolTip(i18n("Align item horizontally")); buttonvcenter->setIcon(QIcon::fromTheme("kdenlive-align-vert")); buttonvcenter->setToolTip(i18n("Align item vertically")); buttontop->setIcon(QIcon::fromTheme("kdenlive-align-top")); buttontop->setToolTip(i18n("Align item to top")); buttonbottom->setIcon(QIcon::fromTheme("kdenlive-align-bottom")); buttonbottom->setToolTip(i18n("Align item to bottom")); buttonright->setIcon(QIcon::fromTheme("kdenlive-align-right")); buttonright->setToolTip(i18n("Align item to right")); buttonleft->setIcon(QIcon::fromTheme("kdenlive-align-left")); buttonleft->setToolTip(i18n("Align item to left")); connect(buttonhcenter, SIGNAL(clicked()), this, SLOT(slotAlignHCenter())); connect(buttonvcenter, SIGNAL(clicked()), this, SLOT(slotAlignVCenter())); connect(buttontop, SIGNAL(clicked()), this, SLOT(slotAlignTop())); connect(buttonbottom, SIGNAL(clicked()), this, SLOT(slotAlignBottom())); connect(buttonright, SIGNAL(clicked()), this, SLOT(slotAlignRight())); connect(buttonleft, SIGNAL(clicked()), this, SLOT(slotAlignLeft())); connect(spinX, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryX(int))); connect(spinY, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryY(int))); connect(spinWidth, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryWidth(int))); connect(spinHeight, SIGNAL(valueChanged(int)), this, SLOT(slotGeometryHeight(int))); connect(spinResize, SIGNAL(editingFinished()), this, SLOT(slotResizeCustom())); connect(buttonResize, SIGNAL(clicked()), this, SLOT(slotResizeOriginal())); connect(this, SIGNAL(parameterChanged()), this, SLOT(slotUpdateGeometry())); }