SkinButton::SkinButton(QPixmap *pixmap, QPixmap *active, QWidget *parent, const char *name, WFlags f) : QButton(parent, name, f), pixRegular(pixmap), pixActive(active) { setPixmap(*pixmap); QObject::connect(this, SIGNAL(pressed()), SLOT(slotPressed())); QObject::connect(this, SIGNAL(released()), SLOT(slotReleased())); }
TDMDelayedPushButton::TDMDelayedPushButton( const KGuiItem &item, TQWidget *parent, const char *name ) : inherited( item, parent, name ) , pop( 0 ) { connect( this, TQT_SIGNAL(pressed()), TQT_SLOT(slotPressed()) ); connect( this, TQT_SIGNAL(released()), TQT_SLOT(slotReleased()) ); connect( &popt, TQT_SIGNAL(timeout()), TQT_SLOT(slotTimeout()) ); }
SkinButton::SkinButton(QWidget *parent, const char *name, WFlags f) : QButton(parent, name, f), pixRegular(NULL), pixActive(NULL) { QObject::connect(this, SIGNAL(pressed()), SLOT(slotPressed())); QObject::connect(this, SIGNAL(released()), SLOT(slotReleased())); }