Exemple #1
0
void startGame(void) {
    oledClearScreen(1);
    if (game_running == 0) {
        gameInitBuffer();
        snake_init();
    }
}
Exemple #2
0
int main()
{
 help_info();
 snake_init();
 show_food();
 drow_wall();
 game_info();
 while(judge()){
  snake_move();
 }
 return 0;
}
Exemple #3
0
void setup()
{

     initscr();
     clear();
     noecho();
     crmode();
     curs_set(0);
     
     snake_init();
     food_create();
     snake_show_or_hide(SNAKE_BODY);
}
Exemple #4
0
void snake_run(){
	_delay_ms(200);

	snake_init(snake);
	snake_print(snake);

	uint16_t delay = 15000 / (s_difficulty * 1.0);

	
	while (1){
		
			
			
		if(timer_read(TIMER_3) > delay){
			timer_reset(TIMER_3);
			
			if(joystick_x_value() > THRESHOLD && (direction != left)){
				direction = right;
			}
			else if(joystick_x_value() < -THRESHOLD && (direction != right)){
				direction = left;
			}
			else if(joystick_y_value() > THRESHOLD && (direction != down)){
				direction = up;
			}
			else if(joystick_y_value() < -THRESHOLD && (direction != up)){
				direction = down;
			}
			
			if(button_right_read()){
				snake_add_size(snake);

				
			}
			
			
			
			snake_move(direction, snake);
			
			
			//if we hit border
			if((snake[0][pos_x] > 15) || (snake[0][pos_x] < 0)){
				snake_game_over();
			}
			if((snake[0][pos_y] > 7) || (snake[0][pos_y] < 0)){
				snake_game_over();
			}
			
			//if snake head position == apple position
			if((snake[0][pos_x] == apple[0]) && (snake[0][pos_y] == apple[1]) && (apple[2])){
				//apple bool value = 0, add snake size
				apple[2] = 0;
				snake_points++;
				snake_add_size(snake);
			}
			if(!(apple[2])){
				snake_make_apple();
			}
			
			if(snake_self_collide(snake)){
				snake_game_over();
			}
			
			snake_print(snake);

		
			oled_write_screen();
		
		
		}
		
		//leave game
		if(button_left_read()){
			return;
		}
	}
	

}
Exemple #5
0
static void snake_draw(struct rtgui_widget *widget)
{
    struct rtgui_dc *dc;
    struct rtgui_rect rect;
    rt_uint32_t i;

    dc = rtgui_dc_begin_drawing(widget);
    if (dc == RT_NULL)
    {
        rt_kprintf("dc == RT_NULL\r\n");
        return;
    }

    /* get room size, run once frist. */
    if ((room_size_x == 0) || (room_size_y == 0))
    {
        rt_size_t tmp;

        rtgui_widget_get_rect(widget, &rect);
        rt_kprintf("rect => x1:%d x2:%d, y1:%d y2:%d\r\n", rect.x1, rect.x2, rect.y1, rect.y2);

        room_size_x = rect.x2 - rect.x1;
        room_size_y = rect.y2 - rect.y1;
        memcpy(&room_rect, &rect, sizeof(struct rtgui_rect));
        rt_kprintf("room_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
                   room_rect.x1, room_rect.x2,
                   room_rect.y1, room_rect.y2);

        lattice_size_x = (room_rect.x2 - room_rect.x1) / LATTICE_SIZE;
        lattice_size_y = (room_rect.y2 - room_rect.y1) / LATTICE_SIZE;
        lattice_size_x -= 2;
        lattice_size_y -= 2;
        rt_kprintf("lattice_size_x:%d lattice_size_y:%d\r\n",
                   lattice_size_x,
                   lattice_size_y);

        tmp = (room_rect.x2 - room_rect.x1) - (LATTICE_SIZE * lattice_size_x);
        lattice_rect.x1 = room_rect.x1 + (tmp / 2);
        lattice_rect.x2 = lattice_rect.x1 + (LATTICE_SIZE * lattice_size_x);

        tmp = (room_rect.y2 - room_rect.y1) - (LATTICE_SIZE * lattice_size_y);
        lattice_rect.y1 = room_rect.y1 + (tmp / 2);
        lattice_rect.y2 = lattice_rect.y1 + (LATTICE_SIZE * lattice_size_y);
        rt_kprintf("lattice_rect => x1:%d x2:%d, y1:%d y2:%d\r\n",
                   lattice_rect.x1, lattice_rect.x2,
                   lattice_rect.y1, lattice_rect.y2);

        /* create snake. */
        {
            point_t start;
            map = map_init(lattice_size_x, lattice_size_y);
            if (map != RT_NULL)
            {
                start.x = snake_init_pointx;
                start.y = snake_init_pointy;
                run_state = SNAKE_DIR_DOWN;

                if (snake_init(&start, snake_length_init, run_state, map))
                {
                    food_num = 1;
                    food_init(map, food_num);
                }
                else
                {
                    map_deinit(map);
                    map = RT_NULL;
                }
            }
        }
    }

    RTGUI_DC_BC(dc) = BACKGROUND_COLOR;
    rtgui_dc_fill_rect(dc, &room_rect);

    memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
    rect.x2 += 1;
    rect.y2 += 1;
    RTGUI_DC_FC(dc) = WALL_COLOR;
    rtgui_dc_draw_rect(dc, &rect);

    for (i = 1; i < lattice_size_y; i++)
    {
        memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
        rect.x1 += 1;
        rect.x2 -= 1;
        rtgui_dc_draw_horizontal_line(dc, rect.x1, rect.x2,
                                      rect.y1 + (LATTICE_SIZE * i));
    }

    for (i = 1; i < lattice_size_x; i++)
    {
        memcpy(&rect, &lattice_rect, sizeof(struct rtgui_rect));
        rect.y1 += 1;
        rect.y2 -= 1;
        rtgui_dc_draw_vertical_line(dc, rect.x1 + (LATTICE_SIZE * i),
                                    rect.y1, rect.y2);
    }

    /* draw snake. */
    {
        rt_int32_t x, y;
        rt_bool_t first_node = RT_TRUE;

        for (y = 0; y < map->height; y++)
        {
            for (x = 0; x < map->width; x++)
            {
                switch (map->range[y * map->width + x])
                {
                case NORMAL:
                    break;
                case FOOD:
                    snake_fill_lattice(dc, x, y, FOOD_COLOR);
                    break;
                case OVER:
                    if (first_node)
                    {
                        first_node = RT_FALSE;
                        second_node.x = x;
                        second_node.y = y;
                        snake_fill_lattice(dc, x, y, SNAKE_HEAD_COLOR);
                    }
                    else
                    {
                        snake_fill_lattice(dc, x, y, SNAKE_COLOR);
                    }
                    break;
                }
            }

        }
    }

    rtgui_dc_end_drawing(dc);

    return;
}