int Application::main(int &argc, char **argv) { app = new App(argc, argv); #if !defined(PLATFORM_WIN) app->setWindowIcon(QIcon(":/bsnes.png")); #else //Windows port uses 256x256 icon from resource file CoInitialize(0); utf8_args(argc, argv); #endif initPaths(argv[0]); locateFile(configFilename = "bsnes-qt.cfg", true); locateFile(styleSheetFilename = "style.qss", false); string customStylesheet; if(customStylesheet.readfile(styleSheetFilename) == true) { app->setStyleSheet((const char*)customStylesheet); } else { app->setStyleSheet(defaultStylesheet); } config().load(configFilename); mapper().bind(); init(); //initialize libsnes snes_set_video_refresh(bsnes_video_refresh); snes_set_audio_sample(bsnes_audio_sample); snes_set_input_poll(bsnes_input_poll); snes_set_input_state(bsnes_input_state); snes_init(); //this used to disable the option if libsupergame was not installed; //after porting bsnes-qt to a standalone application, that's not possible through libsnes mainWindow->system_loadSpecial_superGameBoy->setVisible(true); if(argc == 2) { //if valid file was specified on the command-line, attempt to load it now cartridge.loadNormal(argv[1]); } timer = new QTimer(this); connect(timer, SIGNAL(timeout()), this, SLOT(run())); timer->start(0); app->exec(); //QbWindow::close() saves window geometry for next run for(unsigned i = 0; i < windowList.size(); i++) { windowList[i]->close(); } cartridge.unload(); config().save(configFilename); return 0; }
void retro_init (void) { struct retro_log_callback log; enum retro_pixel_format rgb565; if (!environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &use_overscan)) use_overscan = FALSE; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; else log_cb = NULL; // State that the core supports achievements. bool achievements = true; environ_cb(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &achievements); rgb565 = RETRO_PIXEL_FORMAT_RGB565; if(environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565) && log_cb) log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n"); snes_init(); check_system_specs(); }
int main(int argc, char *argv[]) { snes_cart_t *cart = snes_cart_power_up(argv[1]); if(cart == NULL) { printf("Unable to powerup cart !\n"); goto error_cart; } snes_rom_print_header(snes_cart_get_rom(cart)); snes_t *snes = snes_init(cart); if(snes == NULL) { printf("Unable to power up snes !\n"); goto error_snes; } //snes_set_breakpoint(snes, SNES_BREAKPOINT_TYPE_CPU, 0x0080D6); //snes_set_breakpoint(snes, SNES_BREAKPOINT_TYPE_CPU, 0x0088DC); snes_power_up(snes); handle_user_input(snes); //This function will never return (at this point of the dev) printf("Destroying snes\n"); snes_destroy(snes); printf("Stopping cart\n"); snes_cart_power_down(cart); return 0; error_snes: snes_cart_power_down(cart); error_cart: return -1; }
void emuthread() { for(;;) { switch(s_EmulationControl.command) { case eMessage_CMD_init: snes_init(); break; case eMessage_CMD_power: snes_power(); break; case eMessage_CMD_reset: snes_reset(); break; case eMessage_CMD_term: snes_term(); break; case eMessage_CMD_unload_cartridge: snes_unload_cartridge(); break; case eMessage_CMD_load_cartridge_normal: EMUTHREAD_handleCommand_LoadCartridgeNormal(); break; case eMessage_CMD_load_cartridge_super_game_boy: EMUTHREAD_handleCommand_LoadCartridgeSuperGameBoy(); break; case eMessage_CMD_serialize: EMUTHREAD_handle_CMD_serialize(); break; case eMessage_CMD_unserialize: EMUTHREAD_handle_CMD_unserialize(); break; case eMessage_CMD_run: SIG_FlushAudio(); //we could avoid this if we saved the current thread before jumping back to co_control, instead of always jumping back to co_emu //in effect, we're scrambling the scheduler //EDIT - well, we changed that, but.. we still want this probably, for debugging and stuff for(;;) { SNES::scheduler.sync = SNES::Scheduler::SynchronizeMode::None; SNES::scheduler.clearExitReason(); SNES::scheduler.enter(); if(SNES::scheduler.exit_reason() == SNES::Scheduler::ExitReason::FrameEvent) { SNES::video.update(); break; } //not used yet if(SNES::scheduler.exit_reason() == SNES::Scheduler::ExitReason::DebuggerEvent) break; } SIG_FlushAudio(); break; } s_EmulationControl.exitReason = eEmulationExitReason_CMD_Complete; SETCONTROL; } }
int main(void) { LPC_GPIO2->FIODIR = BV(4) | BV(5); LPC_GPIO1->FIODIR = BV(23) | BV(SNES_CIC_PAIR_BIT); BITBAND(SNES_CIC_PAIR_REG->FIOSET, SNES_CIC_PAIR_BIT) = 1; LPC_GPIO0->FIODIR = BV(16); /* connect UART3 on P0[25:26] + SSP0 on P0[15:18] + MAT3.0 on P0[10] */ LPC_PINCON->PINSEL1 = BV(18) | BV(19) | BV(20) | BV(21) /* UART3 */ | BV(3) | BV(5); /* SSP0 (FPGA) except SS */ LPC_PINCON->PINSEL0 = BV(31); /* SSP0 */ /* | BV(13) | BV(15) | BV(17) | BV(19) SSP1 (SD) */ /* pull-down CIC data lines */ LPC_PINCON->PINMODE0 = BV(0) | BV(1) | BV(2) | BV(3); clock_disconnect(); snes_init(); snes_reset(1); power_init(); timer_init(); uart_init(); fpga_spi_init(); spi_preinit(); led_init(); /* do this last because the peripheral init()s change PCLK dividers */ clock_init(); LPC_PINCON->PINSEL0 |= BV(20) | BV(21); /* MAT3.0 (FPGA clock) */ led_pwm(); sdn_init(); printf("\n\nsd2snes mk.2\n============\nfw ver.: " VER "\ncpu clock: %d Hz\n", CONFIG_CPU_FREQUENCY); printf("PCONP=%lx\n", LPC_SC->PCONP); file_init(); cic_init(0); /* setup timer (fpga clk) */ LPC_TIM3->CTCR=0; LPC_TIM3->EMR=EMC0TOGGLE; LPC_TIM3->MCR=MR0R; LPC_TIM3->MR0=1; LPC_TIM3->TCR=1; fpga_init(); char *testnames[11] = { "SD ", "USB ", "RTC ", "CIC ", "FPGA ", "RAM ", "CLK ", "DAC ", "SNES IRQ", "SNES RAM", "SNES PA "}; char *teststate_names [3] = { "no run", "\x1b[32;1mPassed\x1b[m", "\x1b[31;1mFAILED\x1b[m" }; int testresults[11] = { NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN, NO_RUN }; testresults[TEST_SD] = test_sd(); //testresults[TEST_USB] = test_usb(); testresults[TEST_RTC] = test_rtc(); delay_ms(209); testresults[TEST_CIC] = test_cic(); testresults[TEST_FPGA] = test_fpga(); testresults[TEST_RAM] = test_mem(); printf("Loading SNES test ROM\n=====================\n"); load_rom((uint8_t*)"/sd2snes/test.bin", 0, LOADROM_WITH_RESET); printf("\n\n\n"); delay_ms(1000); testresults[TEST_CLK] = test_clk(); fpga_set_bram_addr(0x1fff); fpga_write_bram_data(0x01); // tell SNES test program to continue uint8_t snestest_irq_state, snestest_pa_state, snestest_mem_state, snestest_mem_bank; uint8_t snestest_irq_done = 0, snestest_pa_done = 0, snestest_mem_done = 0; uint8_t last_irq_state = 0x77, last_pa_state = 0x77, last_mem_state = 0x77, last_mem_bank = 0x77; uint32_t failed_addr = 0; while(!(snestest_irq_done & snestest_pa_done & snestest_mem_done)) { fpga_set_bram_addr(0); snestest_irq_state = fpga_read_bram_data(); snestest_mem_state = fpga_read_bram_data(); snestest_pa_state = fpga_read_bram_data(); snestest_mem_bank = fpga_read_bram_data(); if(snestest_irq_state != last_irq_state || snestest_mem_state != last_mem_state || snestest_pa_state != last_pa_state || snestest_mem_bank != last_mem_bank) { printf("SNES test status: IRQ: %02x PA: %02x MEM: %02x/%02x\r", snestest_irq_state, snestest_pa_state, snestest_mem_state, snestest_mem_bank); } last_irq_state = snestest_irq_state; last_mem_state = snestest_mem_state; last_pa_state = snestest_pa_state; last_mem_bank = snestest_mem_bank; if(snestest_pa_state != 0x00) snestest_pa_done = 1; if(snestest_irq_state != 0x00) snestest_irq_done = 1; if(snestest_mem_state == 0xff || snestest_mem_state == 0x5a) snestest_mem_done = 1; cli_entrycheck(); } printf("\n"); if(snestest_pa_state == 0xff) testresults[TEST_SNES_PA] = FAILED; else testresults[TEST_SNES_PA] = PASSED; if(snestest_irq_state == 0xff) testresults[TEST_SNES_IRQ] = FAILED; else testresults[TEST_SNES_IRQ] = PASSED; if(snestest_mem_state == 0xff) { testresults[TEST_SNES_RAM] = FAILED; fpga_set_bram_addr(4); failed_addr = fpga_read_bram_data(); failed_addr |= fpga_read_bram_data() << 8; failed_addr |= fpga_read_bram_data() << 16; printf("SNES MEM test FAILED (failed address: %06lx)\n", failed_addr); } else testresults[TEST_SNES_RAM] = PASSED; printf("\n\nTEST SUMMARY\n============\n\n"); printf("Test Result\n----------------\n"); int testcount; for(testcount=0; testcount < 11; testcount++) { printf("%s %s\n", testnames[testcount], teststate_names[testresults[testcount]]); } cli_loop(); while(1); }