Exemple #1
0
void StateMenu::render(SDL_Surface* target)
{
	spClearTarget( spGetRGB(128,0,0) );

	if ( textMode == -1 )
	{
		SDL_SetAlpha( text, SDL_SRCALPHA, (1.0f - (float)textTimer.getTime() / (float)textTimer.getDuration()) * 255.0f );
		if ( textTimer.isStopped() )
		{
			textTimer.start( MENU_TEXT_SHOW_TIME );
			textMode = 0;
			SDL_SetAlpha( text, SDL_SRCALPHA, SDL_ALPHA_OPAQUE );
		}
	}
	else if ( textMode == 0 )
	{
		if ( textTimer.isStopped() )
		{
			textTimer.start( MENU_TEXT_FADE_TIME );
			textMode = 1;
		}
	}
	else if ( textMode == 1 )
	{
		SDL_SetAlpha( text, SDL_SRCALPHA, (float)textTimer.getTime() / (float)textTimer.getDuration() * 255.0f );
		if ( textTimer.isStopped() )
		{
			++textIndex;
			if ( textIndex >= lines.size() )
				textIndex = 0;
			textTimer.start( MENU_TEXT_FADE_TIME );
			textMode = -1;
			SDL_FillRect( text, NULL, spGetRGB( 255, 0, 255 ) );
			SDL_SetColorKey( text, SDL_SRCCOLORKEY, spGetRGB( 255, 0, 255 ) );
			spSelectRenderTarget( text );
			spFontDraw( 20, 10, -1, (unsigned char*) lines[textIndex].first.c_str(), fontDark );
			spFontDraw( 20, 10 + MENU_FONT_SIZE, -1, (unsigned char*) lines[textIndex].second.c_str(), fontDark );
			spSelectRenderTarget( spGetWindowSurface() );
			SDL_SetAlpha( text, SDL_SRCALPHA, SDL_ALPHA_TRANSPARENT );
		}
	}
	SDL_Rect rect = { 0,0,APP_SCREEN_WIDTH, APP_SCREEN_HEIGHT / 2 };
	spUnlockRenderTarget();
	SDL_BlitSurface( text, NULL, spGetWindowSurface(), &rect );
	spLockRenderTarget();

	for ( int I = entries.size()-1; I >= 0; --I )
	{
		if ( choice == I )
		{
			spFontDrawRight( APP_SCREEN_WIDTH, APP_SCREEN_HEIGHT - MENU_FONT_SIZE * (I+1), -1,
							 (unsigned char*) entries[I].name.c_str(), fontBright );
		}
		else
		{
			spFontDrawRight( APP_SCREEN_WIDTH, APP_SCREEN_HEIGHT - MENU_FONT_SIZE * (I+1), -1,
							 (unsigned char*) entries[I].name.c_str(), fontDark );
		}
	}
}
Exemple #2
0
void UnitLaser::render( SDL_Surface *const target )
{
#ifdef _DEBUG
	debugString += Utility::numToStr( angle ) + "\n" + Utility::numToStr( angleVel );
#endif
	UnitBase::render( target );

	Vector2d<float> eyePos( *x + cos( angle ) * LASER_EYE_DISTANCE, *y + sin( angle ) * LASER_EYE_DISTANCE );

	if ( hasCharged )
	{
		float factor = (float)charge.getTime() / (float)LASER_CHARGE_TIME;
		spEllipse( eyePos.x, eyePos.y, -1, 8, 8, spGetRGB( 255, 255 * factor, 255 * factor ) );
		spEllipse( eyePos.x, eyePos.y, -1, 4, 4, spGetRGB( 255.0f * (1.0f - factor), 0, 255.0f * factor ) );
	}
	else
	{
		spEllipse( eyePos.x, eyePos.y, -1, 8, 8, -1 );
		spEllipse( eyePos.x, eyePos.y, -1, 4, 4, spGetFastRGB( 0, 0, 255 ) );
	}
}
Exemple #3
0
void DebugStage::Render()
{
	Bullet* b;

	spClearTarget( spGetRGB(0, 0, 0) );
	TestShip->Render();

	for( int i = 0; i < Bullets.size(); i++ )
	{
		Bullets.at( i )->Render();
	}
}
Exemple #4
0
StateScore::StateScore( StateLevel *level ) :
	StateBase(),
	file( FOLDER_DATA "/" FILE_HIGHSCORE_NORMAL )
{
	SDL_Surface *temp = spCreateSurface( APP_SCREEN_WIDTH, APP_SCREEN_HEIGHT );
	killFrame = spCreateSurface( APP_SCREEN_WIDTH, APP_SCREEN_HEIGHT );
	spSelectRenderTarget( temp );
	level->render( temp );
	spUnlockRenderTarget();
	SDL_SetAlpha( temp, SDL_SRCALPHA, 128 );
	SDL_BlitSurface( temp, NULL, killFrame, NULL );
	spLockRenderTarget();
	spSelectRenderTarget( spGetWindowSurface() );
	spDeleteSurface( temp );
	if ( level->player->toBeRemoved )
		playerDead = true;
	else
		playerDead = false;

	score = level->scoreKeeper->getScore();
	scoreText = spFontLoad( FONT_GENERAL, SCORE_FONT_SIZE );
	if ( scoreText )
	{
		spFontAdd( scoreText, SP_FONT_GROUP_ALPHABET SP_FONT_GROUP_GERMAN ".:!\"_", -1 );
		spFontAdd( scoreText, SP_FONT_GROUP_NUMBERS, spGetRGB( 255, 128, 0 ) );
	}

	nameBkup[0] = 0;
	if ( level->run->playing )
	{
		state = 1;
		caret = false;
		strcpy( nameBkup, name );
		strcpy( name, level->run->info.name.c_str() );
		run = level->run;
		level->run = NULL;
	}
	else
	{
		caret = true;
		state = 0;
		spPollKeyboardInput( name, SCORE_MAX_NAME_LENGTH, NULL );
		run = level->run;
		level->run = NULL;
	}

	caretTimer.start( SCORE_CARET_BLINK_TIME );
	timers.push_back( &caretTimer );

	type = stScore;
}
Exemple #5
0
void ItemSlowmo::generateIdleImage()
{
	idle = spCreateSurface( ITEM_SLOWMO_RADIUS * 2, ITEM_SLOWMO_RADIUS * 2 );
	SDL_FillRect( idle, NULL, SP_ALPHA_COLOR );
	spSelectRenderTarget( idle );
	Uint16 col = spGetRGB( 0, 192, 0 );
	spEllipse( ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS, -1, ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS, -1);
	spEllipse( ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS, -1, ITEM_SLOWMO_RADIUS * 0.9, ITEM_SLOWMO_RADIUS * 0.9, col );
	spEllipse( ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS, -1, ITEM_SLOWMO_RADIUS * 0.65, ITEM_SLOWMO_RADIUS * 0.65, -1);
	spEllipse( ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS, -1, ITEM_SLOWMO_RADIUS * 0.55, ITEM_SLOWMO_RADIUS * 0.55, col );
	spRectangle( ITEM_SLOWMO_RADIUS, ITEM_SLOWMO_RADIUS * 0.8, -1, ITEM_SLOWMO_RADIUS * 0.1, ITEM_SLOWMO_RADIUS * 0.4, -1 );
	spRectangle( ITEM_SLOWMO_RADIUS * 1.2, ITEM_SLOWMO_RADIUS, -1, ITEM_SLOWMO_RADIUS * 0.4, ITEM_SLOWMO_RADIUS * 0.1, -1 );
	spSelectRenderTarget( spGetWindowSurface() );
}
Exemple #6
0
void resize(Uint16 w,Uint16 h)
{
	//Font Loading
	if ( font )
		spFontDelete( font );
	font = spFontLoad( "./font/StayPuft.ttf", 17 * spGetSizeFactor() >> SP_ACCURACY );
	spFontAdd( font, SP_FONT_GROUP_ASCII, 0 ); //whole ASCII
	spFontAddBorder( font, 65535 );
	spFontAddButton( font, 'A', SP_BUTTON_A_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'B', SP_BUTTON_B_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'X', SP_BUTTON_X_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'Y', SP_BUTTON_Y_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'L', SP_BUTTON_L_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'R', SP_BUTTON_R_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'S', SP_BUTTON_START_NAME, 65535, spGetRGB( 64, 64, 64 ) );
	spFontAddButton( font, 'E', SP_BUTTON_SELECT_NAME, 65535, spGetRGB( 64, 64, 64 ) );
}
Exemple #7
0
void ItemVortex::generateIdleImage()
{
	idle = spCreateSurface( ITEM_VORTEX_RADIUS * 2, ITEM_VORTEX_RADIUS * 2 );
	SDL_FillRect( idle, NULL, SP_ALPHA_COLOR );
	spSelectRenderTarget( idle );
	Uint16 col = spGetRGB( 0, 192, 0 );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1 );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.9, ITEM_VORTEX_RADIUS * 0.9, col );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.65, ITEM_VORTEX_RADIUS * 0.65, -1 );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.55, ITEM_VORTEX_RADIUS * 0.55, col );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.45, ITEM_VORTEX_RADIUS * 0.45, -1 );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.35, ITEM_VORTEX_RADIUS * 0.35, col );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.25, ITEM_VORTEX_RADIUS * 0.25, -1 );
	spEllipse( ITEM_VORTEX_RADIUS, ITEM_VORTEX_RADIUS, -1, ITEM_VORTEX_RADIUS * 0.15, ITEM_VORTEX_RADIUS * 0.15, col );
	spSelectRenderTarget( spGetWindowSurface() );
}
Exemple #8
0
void resize(Uint16 w,Uint16 h)
{
  //Setup of the new/resized window
  spSelectRenderTarget(spGetWindowSurface());
  spSetPerspective(50.0,(float)spGetWindowSurface()->w/(float)spGetWindowSurface()->h,1.0,100);
	spBundlePointer translation = settings_get_translation();
	spFontShadeButtons(1);

	//Font Loading
	spFontSetShadeColor(FONT_BORDER_1);
	if (font)
		spFontDelete(font);
	font = spFontLoad(FONT_LOCATION,FONT_SIZE*spGetSizeFactor()>>SP_ACCURACY);
	spFontAdd(font,SP_FONT_GROUP_ASCII,FONT_COLOR_1);//whole ASCII
	spFontAddEveryLetterOfTextBundle(font,translation,FONT_COLOR_1);
	spFontAddBorder(font,FONT_BORDER_1);
	spFontMulWidth(font,15<<SP_ACCURACY-4);
	spFontAddButton( font, 'A', SP_BUTTON_LEFT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'B', SP_BUTTON_RIGHT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'X', SP_BUTTON_DOWN_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'Y', SP_BUTTON_UP_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'L', SP_BUTTON_L_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'R', SP_BUTTON_R_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'S', SP_BUTTON_START_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( font, 'E', SP_BUTTON_SELECT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	settings_set_font(font);

	spFontSetShadeColor(FONT_BORDER_2);
	if (small_font)
		spFontDelete(small_font);
	small_font = spFontLoad(FONT_LOCATION,FONT_SMALL_SIZE*spGetSizeFactor()>>SP_ACCURACY);
	spFontAdd(small_font,SP_FONT_GROUP_ASCII,FONT_COLOR_2);//whole ASCII
	//spFontAdd(small_font,SP_FONT_GROUP_GERMAN,0);//some German letters
	spFontAddEveryLetterOfTextBundle(small_font,translation,FONT_COLOR_2);
	spFontAddBorder(small_font,FONT_BORDER_2);
	spFontMulWidth(small_font,15<<SP_ACCURACY-4);
	spFontAddButton( small_font, 'A', SP_BUTTON_LEFT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'B', SP_BUTTON_RIGHT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'X', SP_BUTTON_DOWN_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'Y', SP_BUTTON_UP_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'L', SP_BUTTON_L_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'R', SP_BUTTON_R_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'S', SP_BUTTON_START_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( small_font, 'E', SP_BUTTON_SELECT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	settings_set_small_font(small_font);

	spFontSetShadeColor(FONT_BORDER_1);
	if (middle_font)
		spFontDelete(middle_font);
	middle_font = spFontLoad(FONT_LOCATION,FONT_MIDDLE_SIZE*spGetSizeFactor()>>SP_ACCURACY);
	spFontAdd(middle_font,SP_FONT_GROUP_ASCII,FONT_COLOR_1);//whole ASCII
	//spFontAdd(middle_font,SP_FONT_GROUP_GERMAN,0);//some German letters
	spFontAddEveryLetterOfTextBundle(middle_font,translation,FONT_COLOR_1);
	spFontAddBorder(middle_font,FONT_BORDER_1);
	spFontMulWidth(middle_font,15<<SP_ACCURACY-4);
	spFontAddButton( middle_font, 'A', SP_BUTTON_LEFT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'B', SP_BUTTON_RIGHT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'X', SP_BUTTON_DOWN_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'Y', SP_BUTTON_UP_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'L', SP_BUTTON_L_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'R', SP_BUTTON_R_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'S', SP_BUTTON_START_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	spFontAddButton( middle_font, 'E', SP_BUTTON_SELECT_NAME, spGetRGB(230,230,230), spGetRGB(64,64,64));
	settings_set_middle_font(middle_font);

	spFontSetShadeColor(FONT_BORDER_1);
	if (countdown_font)
		spFontDelete(countdown_font);
	countdown_font = spFontLoad(FONT_LOCATION,FONT_COUNTDOWN_SIZE*spGetSizeFactor()>>SP_ACCURACY);
	spFontAdd(countdown_font,"0123",FONT_COLOR_1);
	spFontAddBorder(countdown_font,FONT_BORDER_1);
	settings_set_countdown_font(countdown_font);

	spFontSetShadeColor(FONT_BORDER_1);
	if (highscore_font)
		spFontDelete(highscore_font);
	highscore_font = spFontLoad(FONT_LOCATION,FONT_HIGHSCORE_SIZE*spGetSizeFactor()>>SP_ACCURACY);
	spFontAdd(highscore_font,"ABCDEFGHIJKLMNOPQRSTUVWXYZ",FONT_COLOR_1);
	spFontAddBorder(highscore_font,FONT_BORDER_1);
	settings_set_highscore_font(highscore_font);

	//Particles
	resize_particle(w,h);
	init_stars();	
}
Exemple #9
0
void TitleStage::Render()
{
	spClearTarget( spGetRGB(0, 0, 24) );
}