Exemple #1
0
static void
spdc_pen_finish (SPPenContext *pc, gboolean closed)
{
	SPDrawContext *dc;

	dc = SP_DRAW_CONTEXT (pc);

	g_print ("Finishing pen\n");

	sp_curve_reset (dc->red_curve);
	spdc_concat_colors_and_flush (dc, closed);
	dc->sa = NULL;
	dc->ea = NULL;

	dc->npoints = 0;
	pc->state = SP_PEN_CONTEXT_POINT;

	sp_canvas_item_hide (pc->c0);
	sp_canvas_item_hide (pc->c1);
	sp_canvas_item_hide (pc->cl0);
	sp_canvas_item_hide (pc->cl1);

	if (dc->green_anchor) {
		dc->green_anchor = sp_draw_anchor_destroy (dc->green_anchor);
	}
}
Exemple #2
0
static void
sp_pen_context_setup (SPEventContext *ec)
{
	SPPenContext *pc;

	pc = SP_PEN_CONTEXT (ec);

	if (((SPEventContextClass *) pen_parent_class)->setup)
		((SPEventContextClass *) pen_parent_class)->setup (ec);

	/* Pen indicators */
	pc->c0 = sp_canvas_item_new (SP_DT_CONTROLS (SP_EVENT_CONTEXT_DESKTOP (ec)), SP_TYPE_CTRL, "shape", SP_CTRL_SHAPE_CIRCLE,
				     "size", 4.0, "filled", 0, "fill_color", 0xff00007f, "stroked", 1, "stroke_color", 0x0000ff7f, NULL);
	pc->c1 = sp_canvas_item_new (SP_DT_CONTROLS (SP_EVENT_CONTEXT_DESKTOP (ec)), SP_TYPE_CTRL, "shape", SP_CTRL_SHAPE_CIRCLE,
					"size", 4.0, "filled", 0, "fill_color", 0xff00007f, "stroked", 1, "stroke_color", 0x0000ff7f, NULL);
	pc->cl0 = sp_canvas_item_new (SP_DT_CONTROLS (SP_EVENT_CONTEXT_DESKTOP (ec)), SP_TYPE_CTRLLINE, NULL);
	sp_ctrlline_set_rgba32 (SP_CTRLLINE (pc->cl0), 0x0000007f);
	pc->cl1 = sp_canvas_item_new (SP_DT_CONTROLS (SP_EVENT_CONTEXT_DESKTOP (ec)), SP_TYPE_CTRLLINE, NULL);
	sp_ctrlline_set_rgba32 (SP_CTRLLINE (pc->cl1), 0x0000007f);

	sp_canvas_item_hide (pc->c0);
	sp_canvas_item_hide (pc->c1);
	sp_canvas_item_hide (pc->cl0);
	sp_canvas_item_hide (pc->cl1);

	sp_event_context_read (ec, "mode");
}
static void sp_dropper_context_setup(SPEventContext *ec)
{
    SPDropperContext *dc = SP_DROPPER_CONTEXT(ec);

    if (((SPEventContextClass *) parent_class)->setup) {
        ((SPEventContextClass *) parent_class)->setup(ec);
    }

    /* TODO: have a look at sp_dyna_draw_context_setup where the same is done.. generalize? at least make it an arcto! */
    SPCurve *c = new SPCurve();
    const double C1 = 0.552;
    c->moveto(-1,0);
    c->curveto(-1, C1, -C1, 1, 0, 1 );
    c->curveto(C1, 1, 1, C1, 1, 0 );
    c->curveto(1, -C1, C1, -1, 0, -1 );
    c->curveto(-C1, -1, -1, -C1, -1, 0 );
    c->closepath();
    dc->area = sp_canvas_bpath_new(sp_desktop_controls(ec->desktop), c);
    c->unref();
    sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(dc->area), 0x00000000,(SPWindRule)0);
    sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(dc->area), 0x0000007f, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
    sp_canvas_item_hide(dc->area);

    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    if (prefs->getBool("/tools/dropper/selcue")) {
        ec->enableSelectionCue();
    }

    if (prefs->getBool("/tools/dropper/gradientdrag")) {
        ec->enableGrDrag();
    }
}
/**
 * Set flag in knot, with side effects.
 */
void sp_knot_set_flag(SPKnot *knot, guint flag, bool set)
{
    g_assert(knot != NULL);
    g_assert(SP_IS_KNOT(knot));

    if (set) {
        knot->flags |= flag;
    } else {
        knot->flags &= ~flag;
    }

    switch (flag) {
	case SP_KNOT_VISIBLE:
            if (set) {
                sp_canvas_item_show(knot->item);
            } else {
                sp_canvas_item_hide(knot->item);
            }
            break;
	case SP_KNOT_MOUSEOVER:
	case SP_KNOT_DRAGGING:
            sp_knot_set_ctrl_state(knot);
            break;
	case SP_KNOT_GRABBED:
            break;
	default:
            g_assert_not_reached();
            break;
    }
}
Exemple #5
0
void Inkscape::Rubberband::move(Geom::Point const &p)
{
    if (!_started) 
        return;

    _end = p;
    _desktop->scroll_to_point(p);
    _touchpath_curve->lineto(p);

    Geom::Point next = _desktop->d2w(p);
    // we want the points to be at most 0.5 screen pixels apart,
    // so that we don't lose anything small;
    // if they are farther apart, we interpolate more points
    if (_points.size() > 0 && Geom::L2(next-_points.back()) > 0.5) {
        Geom::Point prev = _points.back();
        int subdiv = 2 * (int) round(Geom::L2(next-prev) + 0.5);
        for (int i = 1; i <= subdiv; i ++) {
            _points.push_back(prev + ((double)i/subdiv) * (next - prev));
        }
    } else {
        _points.push_back(next);
    }

    if (_mode == RUBBERBAND_MODE_RECT) {
        if (_rect == NULL) {
            _rect = static_cast<CtrlRect *>(sp_canvas_item_new(sp_desktop_controls(_desktop), SP_TYPE_CTRLRECT, NULL));
        }
        _rect->setRectangle(Geom::Rect(_start, _end));

        sp_canvas_item_show(_rect);
        if (_touchpath)
            sp_canvas_item_hide(_touchpath);

    } else if (_mode == RUBBERBAND_MODE_TOUCHPATH) {
        if (_touchpath == NULL) {
            _touchpath = sp_canvas_bpath_new(sp_desktop_sketch(_desktop), NULL);
            sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(_touchpath), 0xff0000ff, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
            sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(_touchpath), 0, SP_WIND_RULE_NONZERO);
        }
        sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(_touchpath), _touchpath_curve);

        sp_canvas_item_show(_touchpath);
        if (_rect)
            sp_canvas_item_hide(_rect);
    }
}
Exemple #6
0
 virtual bool _eventHandler(SPEventContext *event_context, GdkEvent *event) {
     if (event->type == GDK_KEY_PRESS && shortcut_key(event->key) == GDK_Escape &&
         sp_canvas_item_is_visible(_rubber))
     {
         _cancel = true;
         sp_canvas_item_hide(_rubber);
         return true;
     }
     return ControlPoint::_eventHandler(event_context, event);
 }
Exemple #7
0
 SelectorPoint(SPDesktop *d, SPCanvasGroup *group, Selector *s)
     : ControlPoint(d, Geom::Point(0,0), Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_SQUARE,
         1, &invisible_cset, group)
     , _selector(s)
     , _cancel(false)
 {
     setVisible(false);
     _rubber = static_cast<CtrlRect*>(sp_canvas_item_new(sp_desktop_controls(_desktop),
     SP_TYPE_CTRLRECT, NULL));
     sp_canvas_item_hide(_rubber);
 }
Exemple #8
0
static void
spdc_pen_set_ctrl (SPPenContext *pc, NRPointF *p, guint state)
{
	SPDrawContext *dc;

	dc = SP_DRAW_CONTEXT (pc);

	sp_canvas_item_show (pc->c1);
	sp_canvas_item_show (pc->cl1);

	if (dc->npoints == 2) {
		dc->p[1] = *p;
		sp_canvas_item_hide (pc->c0);
		sp_canvas_item_hide (pc->cl0);
		sp_ctrl_moveto (SP_CTRL (pc->c1), dc->p[1].x, dc->p[1].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl1), dc->p[0].x, dc->p[0].y, dc->p[1].x, dc->p[1].y);
	} else if (dc->npoints == 5) {
		dc->p[4] = *p;
		sp_canvas_item_show (pc->c0);
		sp_canvas_item_show (pc->cl0);
		if (((pc->mode == SP_PEN_CONTEXT_MODE_CLICK) && (state & GDK_CONTROL_MASK)) ||
		    ((pc->mode == SP_PEN_CONTEXT_MODE_DRAG) && !(state & GDK_MOD1_MASK))) {
			gdouble dx, dy;
			dx = p->x - dc->p[3].x;
			dy = p->y - dc->p[3].y;
			dc->p[2].x = dc->p[3].x - dx;
			dc->p[2].y = dc->p[3].y - dy;
			sp_curve_reset (dc->red_curve);
			sp_curve_moveto (dc->red_curve, dc->p[0].x, dc->p[0].y);
			sp_curve_curveto (dc->red_curve, dc->p[1].x, dc->p[1].y, dc->p[2].x, dc->p[2].y, dc->p[3].x, dc->p[3].y);
			sp_canvas_bpath_set_bpath (SP_CANVAS_BPATH (dc->red_bpath), dc->red_curve);
		}
		sp_ctrl_moveto (SP_CTRL (pc->c0), dc->p[2].x, dc->p[2].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl0), dc->p[3].x, dc->p[3].y, dc->p[2].x, dc->p[2].y);
		sp_ctrl_moveto (SP_CTRL (pc->c1), dc->p[4].x, dc->p[4].y);
		sp_ctrlline_set_coords (SP_CTRLLINE (pc->cl1), dc->p[3].x, dc->p[3].y, dc->p[4].x, dc->p[4].y);
	} else {
		g_warning ("Something bad happened - npoints is %d", dc->npoints);
	}
}
static gint sp_dropper_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
    SPDropperContext *dc = (SPDropperContext *) event_context;
    int ret = FALSE;
    SPDesktop *desktop = event_context->desktop;
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();

    int pick = prefs->getInt("/tools/dropper/pick", SP_DROPPER_PICK_VISIBLE);
    bool setalpha = prefs->getBool("/tools/dropper/setalpha", true);

    switch (event->type) {
	case GDK_BUTTON_PRESS:
            if (event->button.button == 1 && !event_context->space_panning) {
                dc->centre = Geom::Point(event->button.x, event->button.y);
                dc->dragging = TRUE;
                ret = TRUE;
            }
            break;
	case GDK_MOTION_NOTIFY:
            if (event->motion.state & GDK_BUTTON2_MASK) {
                // pass on middle-drag
                ret = FALSE;
                break;
            } else if (!event_context->space_panning) {
                // otherwise, constantly calculate color no matter is any button pressed or not

                double rw = 0.0;
                double W(0), R(0), G(0), B(0), A(0);

                if (dc->dragging) {
                    // calculate average

                    // radius
                    rw = std::min(Geom::L2(Geom::Point(event->button.x, event->button.y) - dc->centre), 400.0);

                    if (rw == 0) { // happens sometimes, little idea why...
                        break;
                    }

                    Geom::Point const cd = desktop->w2d(dc->centre);
                    Geom::Matrix const w2dt = desktop->w2d();
                    const double scale = rw * w2dt.descrim();
                    Geom::Matrix const sm( Geom::Scale(scale, scale) * Geom::Translate(cd) );
                    sp_canvas_item_affine_absolute(dc->area, sm);
                    sp_canvas_item_show(dc->area);

                    /* Get buffer */
                    const int x0 = (int) floor(dc->centre[Geom::X] - rw);
                    const int y0 = (int) floor(dc->centre[Geom::Y] - rw);
                    const int x1 = (int) ceil(dc->centre[Geom::X] + rw);
                    const int y1 = (int) ceil(dc->centre[Geom::Y] + rw);

                    if ((x1 > x0) && (y1 > y0)) {
                        NRPixBlock pb;
                        nr_pixblock_setup_fast(&pb, NR_PIXBLOCK_MODE_R8G8B8A8P, x0, y0, x1, y1, TRUE);
                        /* fixme: (Lauris) */
                        sp_canvas_arena_render_pixblock(SP_CANVAS_ARENA(sp_desktop_drawing(desktop)), &pb);
                        for (int y = y0; y < y1; y++) {
                            const unsigned char *s = NR_PIXBLOCK_PX(&pb) + (y - y0) * pb.rs;
                            for (int x = x0; x < x1; x++) {
                                const double dx = x - dc->centre[Geom::X];
                                const double dy = y - dc->centre[Geom::Y];
                                const double w = exp(-((dx * dx) + (dy * dy)) / (rw * rw));
                                W += w;
                                R += w * s[0];
                                G += w * s[1];
                                B += w * s[2];
                                A += w * s[3];
                                s += 4;
                            }
                        }
                        nr_pixblock_release(&pb);

                        R = (R + 0.001) / (255.0 * W);
                        G = (G + 0.001) / (255.0 * W);
                        B = (B + 0.001) / (255.0 * W);
                        A = (A + 0.001) / (255.0 * W);

                        R = CLAMP(R, 0.0, 1.0);
                        G = CLAMP(G, 0.0, 1.0);
                        B = CLAMP(B, 0.0, 1.0);
                        A = CLAMP(A, 0.0, 1.0);
                    }

                } else {
                    // pick single pixel
                    NRPixBlock pb;
                    int x = (int) floor(event->button.x);
                    int y = (int) floor(event->button.y);
                    nr_pixblock_setup_fast(&pb, NR_PIXBLOCK_MODE_R8G8B8A8P, x, y, x+1, y+1, TRUE);
                    sp_canvas_arena_render_pixblock(SP_CANVAS_ARENA(sp_desktop_drawing(desktop)), &pb);
                    const unsigned char *s = NR_PIXBLOCK_PX(&pb);

                    R = s[0] / 255.0;
                    G = s[1] / 255.0;
                    B = s[2] / 255.0;
                    A = s[3] / 255.0;
                }

                if (pick == SP_DROPPER_PICK_VISIBLE) {
                    // compose with page color
                    guint32 bg = sp_desktop_namedview(desktop)->pagecolor;
                    R = R + (SP_RGBA32_R_F(bg)) * (1 - A);
                    G = G + (SP_RGBA32_G_F(bg)) * (1 - A);
                    B = B + (SP_RGBA32_B_F(bg)) * (1 - A);
                    A = 1.0;
                } else {
                    // un-premultiply color channels
                    if (A > 0) {
                        R /= A;
                        G /= A;
                        B /= A;
                    }
                }

                if (fabs(A) < 1e-4) {
                    A = 0; // suppress exponentials, CSS does not allow that
                }

                // remember color
                dc->R = R;
                dc->G = G;
                dc->B = B;
                dc->alpha = A;

                // status message
                double alpha_to_set = setalpha? dc->alpha : 1.0;
                guint32 c32 = SP_RGBA32_F_COMPOSE(R, G, B, alpha_to_set);

                gchar c[64];
                sp_svg_write_color(c, sizeof(c), c32);

                // alpha of color under cursor, to show in the statusbar
                // locale-sensitive printf is OK, since this goes to the UI, not into SVG
                gchar *alpha = g_strdup_printf(_(" alpha %.3g"), alpha_to_set);
                // where the color is picked, to show in the statusbar
                gchar *where = dc->dragging ? g_strdup_printf(_(", averaged with radius %d"), (int) rw) : g_strdup_printf(_(" under cursor"));
                // message, to show in the statusbar
                const gchar *message = dc->dragging ? _("<b>Release mouse</b> to set color.") : _("<b>Click</b> to set fill, <b>Shift+click</b> to set stroke; <b>drag</b> to average color in area; with <b>Alt</b> to pick inverse color; <b>Ctrl+C</b> to copy the color under mouse to clipboard");
                event_context->defaultMessageContext()->setF(
                    Inkscape::NORMAL_MESSAGE,
                    "<b>%s%s</b>%s. %s", c,
                    (pick == SP_DROPPER_PICK_VISIBLE)? "" : alpha,
                    where, message
                    );

                g_free(where);
                g_free(alpha);

                ret = TRUE;
            }
            break;
	case GDK_BUTTON_RELEASE:
            if (event->button.button == 1 && !event_context->space_panning)
            {
                sp_canvas_item_hide(dc->area);
                dc->dragging = FALSE;

                double alpha_to_set = setalpha? dc->alpha : 1.0;

                // do the actual color setting
                sp_desktop_set_color(desktop,
                                     (event->button.state & GDK_MOD1_MASK)?
                                     ColorRGBA(1 - dc->R, 1 - dc->G, 1 - dc->B, alpha_to_set) : ColorRGBA(dc->R, dc->G, dc->B, alpha_to_set),
                                     false,  !(event->button.state & GDK_SHIFT_MASK));

                // REJON: set aux. toolbar input to hex color!


                if (!(sp_desktop_selection(desktop)->isEmpty())) {
                    sp_document_done(sp_desktop_document(desktop), SP_VERB_CONTEXT_DROPPER, 
                                     _("Set picked color"));
                }

                ret = TRUE;
            }
            break;
	case GDK_KEY_PRESS:
            switch (get_group0_keyval(&event->key)) {
		case GDK_Up:
		case GDK_Down:
		case GDK_KP_Up:
		case GDK_KP_Down:
                    // prevent the zoom field from activation
                    if (!MOD__CTRL_ONLY) {
                        ret = TRUE;
                    }
                    break;
		case GDK_Escape:
                    sp_desktop_selection(desktop)->clear();
		default:
                    break;
            }
            break;
	default:
            break;
    }

    if (!ret) {
        if (((SPEventContextClass *) parent_class)->root_handler) {
            ret = ((SPEventContextClass *) parent_class)->root_handler(event_context, event);
        }
    }

    return ret;
}
Exemple #10
0
 virtual void ungrabbed(GdkEventButton *event) {
     if (_cancel) return;
     sp_canvas_item_hide(_rubber);
     Geom::Rect sel(_start, position());
     _selector->signal_area.emit(sel, event);
 }
Exemple #11
0
void
sp_sel_trans_init (SPSelTrans * seltrans, SPDesktop * desktop)
{
	gint i;

	g_return_if_fail (seltrans != NULL);
	g_return_if_fail (desktop != NULL);
	g_return_if_fail (SP_IS_DESKTOP (desktop));

	seltrans->desktop = desktop;

	seltrans->state = SP_SELTRANS_STATE_SCALE;
	seltrans->show = SP_SELTRANS_SHOW_CONTENT;
	seltrans->transform = SP_SELTRANS_TRANSFORM_OPTIMIZE;

	seltrans->items = NULL;
	seltrans->transforms = NULL;
	seltrans->nitems = 0;

	seltrans->spp = nr_new (NRPointF, SP_SELTRANS_SPP_SIZE);

	seltrans->grabbed = FALSE;
	seltrans->show_handles = TRUE;
	for (i = 0; i < 8; i++) seltrans->shandle[i] = NULL;
	for (i = 0; i < 8; i++) seltrans->rhandle[i] = NULL;
	seltrans->chandle = NULL;

	sp_sel_trans_update_volatile_state (seltrans);
	
	seltrans->center.x = (seltrans->box.x0 + seltrans->box.x1) / 2;
	seltrans->center.y = (seltrans->box.y0 + seltrans->box.y1) / 2;

	sp_sel_trans_update_handles (seltrans);

	seltrans->selection = SP_DT_SELECTION (desktop);
	g_signal_connect (G_OBJECT (seltrans->selection), "changed", G_CALLBACK (sp_sel_trans_sel_changed), seltrans);
	g_signal_connect (G_OBJECT (seltrans->selection), "modified", G_CALLBACK (sp_sel_trans_sel_modified), seltrans);

	seltrans->norm = sp_canvas_item_new (SP_DT_CONTROLS (desktop),
		SP_TYPE_CTRL,
		"anchor", GTK_ANCHOR_CENTER,
		"mode", SP_CTRL_MODE_COLOR,
		"shape", SP_CTRL_SHAPE_BITMAP,
		"size", 13.0,
		"filled", TRUE,
		"fill_color", 0x00000000,
		"stroked", TRUE,
		"stroke_color", 0x000000a0,
		"pixbuf", handles[12],
		NULL);
	seltrans->grip = sp_canvas_item_new (SP_DT_CONTROLS (desktop),
		SP_TYPE_CTRL,
		"anchor", GTK_ANCHOR_CENTER,
		"mode", SP_CTRL_MODE_XOR,
		"shape", SP_CTRL_SHAPE_CROSS,
		"size", 7.0,
		"filled", TRUE,
		"fill_color", 0xffffff7f,
		"stroked", TRUE,
		"stroke_color", 0xffffffff,
		"pixbuf", handles[12],
		NULL);
	sp_canvas_item_hide (seltrans->grip);
	sp_canvas_item_hide (seltrans->norm);

	seltrans->l1 = sp_canvas_item_new (SP_DT_CONTROLS (desktop), SP_TYPE_CTRLLINE, NULL);
	sp_canvas_item_hide (seltrans->l1);
	seltrans->l2 = sp_canvas_item_new (SP_DT_CONTROLS (desktop), SP_TYPE_CTRLLINE, NULL);
	sp_canvas_item_hide (seltrans->l2);
	seltrans->l3 = sp_canvas_item_new (SP_DT_CONTROLS (desktop), SP_TYPE_CTRLLINE, NULL);
	sp_canvas_item_hide (seltrans->l3);
	seltrans->l4 = sp_canvas_item_new (SP_DT_CONTROLS (desktop), SP_TYPE_CTRLLINE, NULL);
	sp_canvas_item_hide (seltrans->l4);

	seltrans->stamp_cache = NULL;
}
Exemple #12
0
void
sp_sel_trans_ungrab (SPSelTrans * seltrans)
{
	SPItem * item;
	const GSList * l;
	gchar tstr[80];
	NRPointD p;
	unsigned int updh;

	g_return_if_fail (seltrans->grabbed);

	updh = TRUE;
	if (!seltrans->empty && seltrans->changed) {
		l = sp_selection_item_list (SP_DT_SELECTION (seltrans->desktop));

		tstr[79] = '\0';

		while (l != NULL) {
			item = SP_ITEM (l->data);
			/* fixme: We do not have to set it here (Lauris) */
			if (seltrans->show == SP_SELTRANS_SHOW_OUTLINE) {
				NRMatrixF i2d, i2dnew;
				sp_item_i2d_affine (item, &i2d);
				nr_matrix_multiply_ffd (&i2dnew, &i2d, &seltrans->current);
				sp_item_set_i2d_affine (item, &i2dnew);
			}
			if (seltrans->transform == SP_SELTRANS_TRANSFORM_OPTIMIZE) {
				sp_item_write_transform (item, SP_OBJECT_REPR (item), &item->transform);
				/* because item/repr affines may be out of sync, invoke reread */
				/* fixme: We should test equality to avoid unnecessary rereads */
				/* fixme: This probably is not needed (Lauris) */
				sp_object_read_attr (SP_OBJECT (item), "transform");
			} else {
				if (sp_svg_transform_write (tstr, 79, &item->transform)) {
					sp_repr_set_attr (SP_OBJECT (item)->repr, "transform", tstr);
				} else {
					sp_repr_set_attr (SP_OBJECT (item)->repr, "transform", NULL);
				}
			}
			l = l->next;
		}
		p = seltrans->center;
		seltrans->center.x = NR_MATRIX_DF_TRANSFORM_X (&seltrans->current, p.x, p.y);
		seltrans->center.y = NR_MATRIX_DF_TRANSFORM_Y (&seltrans->current, p.x, p.y);
		
		sp_document_done (SP_DT_DOCUMENT (seltrans->desktop));
		sp_selection_changed (SP_DT_SELECTION (seltrans->desktop));

		updh = FALSE;
	}

	if (seltrans->items) {
		int i;
		for (i = 0; i < seltrans->nitems; i++) sp_object_unref (SP_OBJECT (seltrans->items[i]), NULL);
		nr_free (seltrans->items);
		seltrans->items = NULL;
	}
	if (seltrans->transforms) {
		nr_free (seltrans->transforms);
		seltrans->transforms = NULL;
	}
	seltrans->nitems = 0;

	seltrans->grabbed = FALSE;
	seltrans->show_handles = TRUE;
	
	sp_canvas_item_hide (seltrans->norm);
	sp_canvas_item_hide (seltrans->grip);

        if (seltrans->show == SP_SELTRANS_SHOW_OUTLINE) {
		sp_canvas_item_hide (seltrans->l1);
		sp_canvas_item_hide (seltrans->l2);
		sp_canvas_item_hide (seltrans->l3);
		sp_canvas_item_hide (seltrans->l4);
	}

	sp_sel_trans_update_volatile_state (seltrans);
	if (updh) sp_sel_trans_update_handles (seltrans);
	if (seltrans->stamp_cache) {
		g_slist_free(seltrans->stamp_cache);
		seltrans->stamp_cache = NULL;
	}

}
Exemple #13
0
gint
sp_pen_context_root_handler (SPEventContext *ec, GdkEvent *event)
{
	SPDrawContext *dc;
	SPPenContext *pc;
	SPDesktop *dt;
	NRPointF p;
	gint ret;
	SPDrawAnchor *anchor;
	NRPointF fp;

	dc = SP_DRAW_CONTEXT (ec);
	pc = SP_PEN_CONTEXT (ec);
	dt = ec->desktop;

	ret = FALSE;

	switch (event->type) {
	case GDK_BUTTON_PRESS:
		if (event->button.button == 1) {
#if 0
			/* Grab mouse, so release will not pass unnoticed */
			dc->grab = SP_CANVAS_ITEM (dt->acetate);
			sp_canvas_item_grab (dc->grab, SPDC_EVENT_MASK, NULL, event->button.time);
#endif
			/* Find desktop coordinates */
			sp_desktop_w2d_xy_point (dt, &fp, event->button.x, event->button.y);
			p.x = fp.x;
			p.y = fp.y;
			/* Test, whether we hit any anchor */
			anchor = test_inside (dc, event->button.x, event->button.y);

			switch (pc->mode) {
			case SP_PEN_CONTEXT_MODE_CLICK:
				/* In click mode we add point on release */
				switch (pc->state) {
				case SP_PEN_CONTEXT_POINT:
				case SP_PEN_CONTEXT_CONTROL:
				case SP_PEN_CONTEXT_CLOSE:
					break;
				case SP_PEN_CONTEXT_STOP:
					/* This is allowed, if we just cancelled curve */
					pc->state = SP_PEN_CONTEXT_POINT;
					break;
				default:
					break;
				}
				break;
			case SP_PEN_CONTEXT_MODE_DRAG:
				switch (pc->state) {
				case SP_PEN_CONTEXT_STOP:
					/* This is allowed, if we just cancelled curve */
				case SP_PEN_CONTEXT_POINT:
					if (dc->npoints == 0) {
						/* Set start anchor */
						dc->sa = anchor;
						if (anchor) {
							/* Adjust point to anchor if needed */
							p = anchor->dp;
						} else {
							/* Create green anchor */
							dc->green_anchor = sp_draw_anchor_new (dc, dc->green_curve, TRUE, p.x, p.y);
						}
						spdc_pen_set_point (pc, &p, event->motion.state);
					} else {
						/* Set end anchor */
						dc->ea = anchor;
						spdc_pen_set_point (pc, &p, event->motion.state);
						if (dc->green_anchor && dc->green_anchor->active) {
							pc->state = SP_PEN_CONTEXT_CLOSE;
							ret = TRUE;
							break;
						}
					}
					pc->state = SP_PEN_CONTEXT_CONTROL;
					ret = TRUE;
					break;
				case SP_PEN_CONTEXT_CONTROL:
					g_warning ("Button down in CONTROL state");
					break;
				case SP_PEN_CONTEXT_CLOSE:
					g_warning ("Button down in CLOSE state");
					break;
				default:
					break;
				}
				break;
			default:
				break;
			}
		}
		break;
	case GDK_MOTION_NOTIFY:
#if 1
		if ((event->motion.state & GDK_BUTTON1_MASK) && !dc->grab) {
			/* Grab mouse, so release will not pass unnoticed */
			dc->grab = SP_CANVAS_ITEM (dt->acetate);
			sp_canvas_item_grab (dc->grab, SPDC_EVENT_MASK, NULL, event->button.time);
		}
#endif
		/* Find desktop coordinates */
		sp_desktop_w2d_xy_point (dt, &fp, event->motion.x, event->motion.y);
		p.x = fp.x;
		p.y = fp.y;
		/* Test, whether we hit any anchor */
		anchor = test_inside (dc, event->button.x, event->button.y);
		if (!anchor) {
			/* Snap only if not hitting anchor */
			spdc_endpoint_snap (dc, &p, event->motion.state);
		}

		switch (pc->mode) {
		case SP_PEN_CONTEXT_MODE_CLICK:
			switch (pc->state) {
			case SP_PEN_CONTEXT_POINT:
				if (dc->npoints != 0) {
					/* Only set point, if we are already appending */
					/* fixme: Snapping */
					spdc_pen_set_point (pc, &p, event->motion.state);
					ret = TRUE;
				}
				break;
			case SP_PEN_CONTEXT_CONTROL:
			case SP_PEN_CONTEXT_CLOSE:
				/* Placing controls is last operation in CLOSE state */
				/* fixme: Snapping */
				spdc_pen_set_ctrl (pc, &p, event->motion.state);
				ret = TRUE;
				break;
			case SP_PEN_CONTEXT_STOP:
				/* This is perfectly valid */
				break;
			default:
				break;
			}
			break;
		case SP_PEN_CONTEXT_MODE_DRAG:
			switch (pc->state) {
			case SP_PEN_CONTEXT_POINT:
				if (dc->npoints > 0) {
					/* Only set point, if we are already appending */
					/* fixme: Snapping */
					spdc_pen_set_point (pc, &p, event->motion.state);
					ret = TRUE;
				}
				break;
			case SP_PEN_CONTEXT_CONTROL:
			case SP_PEN_CONTEXT_CLOSE:
				/* Placing controls is last operation in CLOSE state */
				/* fixme: Snapping */
				spdc_pen_set_ctrl (pc, &p, event->motion.state);
				ret = TRUE;
				break;
			case SP_PEN_CONTEXT_STOP:
				/* This is perfectly valid */
				break;
			default:
				break;
			}
			break;
		default:
			break;
		}
		break;
	case GDK_BUTTON_RELEASE:
		if (event->button.button == 1) {
			/* Find desktop coordinates */
			sp_desktop_w2d_xy_point (dt, &fp, event->motion.x, event->motion.y);
			p.x = fp.x;
			p.y = fp.y;
			/* Test, whether we hit any anchor */
			anchor = test_inside (dc, event->button.x, event->button.y);

			switch (pc->mode) {
			case SP_PEN_CONTEXT_MODE_CLICK:
				switch (pc->state) {
				case SP_PEN_CONTEXT_POINT:
					if (dc->npoints == 0) {
						/* Start new thread only with button release */
						if (anchor) {
							p = anchor->dp;
						}
						dc->sa = anchor;
						spdc_pen_set_point (pc, &p, event->motion.state);
					} else {
						/* Set end anchor here */
						dc->ea = anchor;
					}
					pc->state = SP_PEN_CONTEXT_CONTROL;
					ret = TRUE;
					break;
				case SP_PEN_CONTEXT_CONTROL:
					/* End current segment */
					spdc_pen_finish_segment (pc, &p, event->button.state);
					pc->state = SP_PEN_CONTEXT_POINT;
					ret = TRUE;
					break;
				case SP_PEN_CONTEXT_CLOSE:
					/* End current segment */
					spdc_pen_finish_segment (pc, &p, event->button.state);
					spdc_pen_finish (pc, TRUE);
					pc->state = SP_PEN_CONTEXT_POINT;
					ret = TRUE;
					break;
				case SP_PEN_CONTEXT_STOP:
					/* This is allowed, if we just cancelled curve */
					pc->state = SP_PEN_CONTEXT_POINT;
					ret = TRUE;
					break;
				default:
					break;
				}
				break;
			case SP_PEN_CONTEXT_MODE_DRAG:
				switch (pc->state) {
				case SP_PEN_CONTEXT_POINT:
				case SP_PEN_CONTEXT_CONTROL:
					spdc_pen_finish_segment (pc, &p, event->button.state);
					break;
				case SP_PEN_CONTEXT_CLOSE:
					spdc_pen_finish_segment (pc, &p, event->button.state);
					spdc_pen_finish (pc, TRUE);
					break;
				case SP_PEN_CONTEXT_STOP:
					/* This is allowed, if we just cancelled curve */
					break;
				default:
					break;
				}
				pc->state = SP_PEN_CONTEXT_POINT;
				ret = TRUE;
				break;
			default:
				break;
			}
#if 1
			if (dc->grab) {
				/* Release grab now */
				sp_canvas_item_ungrab (dc->grab, event->button.time);
				dc->grab = NULL;
			}
#endif
			ret = TRUE;
		}
		break;
	case GDK_2BUTTON_PRESS:
		spdc_pen_finish (pc, FALSE);
		ret = TRUE;
		break;
	case GDK_KEY_PRESS:
		/* fixme: */
		switch (event->key.keyval) {
		case GDK_Return:
			spdc_pen_finish (pc, FALSE);
			ret = TRUE;
			break;
		case GDK_Escape:
			pc->state = SP_PEN_CONTEXT_STOP;
			spdc_reset_colors (dc);
			sp_canvas_item_hide (pc->c0);
			sp_canvas_item_hide (pc->c1);
			sp_canvas_item_hide (pc->cl0);
			sp_canvas_item_hide (pc->cl1);
			ret = TRUE;
			break;
		case GDK_BackSpace:
			if (sp_curve_is_empty (dc->green_curve)) {
				/* Same as cancel */
				pc->state = SP_PEN_CONTEXT_STOP;
				spdc_reset_colors (dc);
				sp_canvas_item_hide (pc->c0);
				sp_canvas_item_hide (pc->c1);
				sp_canvas_item_hide (pc->cl0);
				sp_canvas_item_hide (pc->cl1);
				ret = TRUE;
				break;
			} else {
				NRPointF pt;
				ArtBpath *p;
				gint e;
				/* Reset red curve */
				sp_curve_reset (dc->red_curve);
				/* Destroy topmost green bpath */
				gtk_object_destroy (GTK_OBJECT (dc->green_bpaths->data));
				dc->green_bpaths = g_slist_remove (dc->green_bpaths, dc->green_bpaths->data);
				/* Get last segment */
				p = SP_CURVE_BPATH (dc->green_curve);
				e = SP_CURVE_LENGTH (dc->green_curve);
				if (e < 2) {
					g_warning ("Green curve length is %d", e);
					break;
				}
				dc->p[0].x = p[e - 2].x3;
				dc->p[0].y = p[e - 2].y3;
				dc->p[1].x = p[e - 1].x1;
				dc->p[1].y = p[e - 1].y1;
				if (dc->npoints < 4) {
					pt.x = p[e - 1].x3;
					pt.y = p[e - 1].y3;
				} else {
					pt.x = dc->p[3].x;
					pt.y = dc->p[3].y;
				}
				dc->npoints = 2;
				sp_curve_backspace (dc->green_curve);
				sp_canvas_item_hide (pc->c0);
				sp_canvas_item_hide (pc->c1);
				sp_canvas_item_hide (pc->cl0);
				sp_canvas_item_hide (pc->cl1);
				pc->state = SP_PEN_CONTEXT_POINT;
				spdc_pen_set_point (pc, &pt, event->motion.state);
				ret = TRUE;
			}
			break;
		default:
			break;
		}
		break;
	default:
		break;
	}

	if (!ret) {
		if (((SPEventContextClass *) pen_parent_class)->root_handler)
			return ((SPEventContextClass *) pen_parent_class)->root_handler (ec, event);
	}

	return ret;
}