Exemple #1
0
// Create a mask element (using passed elements), add it to <defs>
const gchar *
sp_clippath_create (GSList *reprs, SPDocument *document, Geom::Matrix const* applyTransform)
{
    Inkscape::XML::Node *defsrepr = SP_OBJECT_REPR (SP_DOCUMENT_DEFS (document));

    Inkscape::XML::Document *xml_doc = sp_document_repr_doc(document);
    Inkscape::XML::Node *repr = xml_doc->createElement("svg:clipPath");
    repr->setAttribute("clipPathUnits", "userSpaceOnUse");

    defsrepr->appendChild(repr);
    const gchar *id = repr->attribute("id");
    SPObject *clip_path_object = document->getObjectById(id);

    for (GSList *it = reprs; it != NULL; it = it->next) {
        Inkscape::XML::Node *node = (Inkscape::XML::Node *)(it->data);
        SPItem *item = SP_ITEM(clip_path_object->appendChildRepr(node));

        if (NULL != applyTransform) {
            Geom::Matrix transform (item->transform);
            transform *= (*applyTransform);
            sp_item_write_transform(item, SP_OBJECT_REPR(item), transform);
        }
    }

    Inkscape::GC::release(repr);
    return id;
}
static void
sp_usepath_move_compensate(Geom::Affine const *mp, SPItem *original, SPUsePath *self)
{
    Inkscape::Preferences *prefs = Inkscape::Preferences::get();
    guint mode = prefs->getInt("/options/clonecompensation/value", SP_CLONE_COMPENSATION_PARALLEL);
    if (mode == SP_CLONE_COMPENSATION_NONE) {
        return;
    }
    SPItem *item = SP_ITEM(self->owner);

// TODO kill naughty naughty #if 0
#if 0
    Geom::Affine m(*mp);
    if (!(m.is_translation())) {
        return;
    }
    Geom::Affine const t(item->transform);
    Geom::Affine clone_move = t.inverse() * m * t;

    // Calculate the compensation matrix and the advertized movement matrix.
    Geom::Affine advertized_move;
    if (mode == SP_CLONE_COMPENSATION_PARALLEL) {
        //clone_move = clone_move.inverse();
        advertized_move.set_identity();
    } else if (mode == SP_CLONE_COMPENSATION_UNMOVED) {
        clone_move = clone_move.inverse() * m;
        advertized_move = m;
    } else {
        g_assert_not_reached();
    }

    // Commit the compensation.
    item->transform *= clone_move;
    sp_item_write_transform(item, item->getRepr(), item->transform, &advertized_move);
#else
    (void)mp;
    (void)original;
#endif

    self->sourceDirty = true;
    item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
}
Exemple #3
0
void
text_put_on_path()
{
    SPDesktop *desktop = SP_ACTIVE_DESKTOP;
    if (!desktop)
        return;

    Inkscape::Selection *selection = sp_desktop_selection(desktop);

    SPItem *text = text_or_flowtext_in_selection(selection);
    SPItem *shape = shape_in_selection(selection);

    Inkscape::XML::Document *xml_doc = sp_document_repr_doc(desktop->doc());

    if (!text || !shape || g_slist_length((GSList *) selection->itemList()) != 2) {
        sp_desktop_message_stack(desktop)->flash(Inkscape::WARNING_MESSAGE, _("Select <b>a text and a path</b> to put text on path."));
        return;
    }

    if (SP_IS_TEXT_TEXTPATH(text)) {
        sp_desktop_message_stack(desktop)->flash(Inkscape::ERROR_MESSAGE, _("This text object is <b>already put on a path</b>. Remove it from the path first. Use <b>Shift+D</b> to look up its path."));
        return;
    }

    if (SP_IS_RECT(shape)) {
        // rect is the only SPShape which is not <path> yet, and thus SVG forbids us from putting text on it
        sp_desktop_message_stack(desktop)->flash(Inkscape::ERROR_MESSAGE, _("You cannot put text on a rectangle in this version. Convert rectangle to path first."));
        return;
    }

    // if a flowed text is selected, convert it to a regular text object
    if (SP_IS_FLOWTEXT(text)) {

        if (!SP_FLOWTEXT(text)->layout.outputExists()) {
            sp_desktop_message_stack(desktop)->
                flash(Inkscape::WARNING_MESSAGE, 
                      _("The flowed text(s) must be <b>visible</b> in order to be put on a path."));
        }

        Inkscape::XML::Node *repr = SP_FLOWTEXT(text)->getAsText();

        if (!repr) return;

        Inkscape::XML::Node *parent = SP_OBJECT_REPR(text)->parent();
        parent->appendChild(repr);

        SPItem *new_item = (SPItem *) sp_desktop_document(desktop)->getObjectByRepr(repr);
        sp_item_write_transform(new_item, repr, text->transform);
        SP_OBJECT(new_item)->updateRepr();

        Inkscape::GC::release(repr);
        text->deleteObject(); // delete the orignal flowtext

        sp_document_ensure_up_to_date(sp_desktop_document(desktop));

        selection->clear();

        text = new_item; // point to the new text
    }

    Inkscape::Text::Layout const *layout = te_get_layout(text);
    Inkscape::Text::Layout::Alignment text_alignment = layout->paragraphAlignment(layout->begin());

    // remove transform from text, but recursively scale text's fontsize by the expansion
    SP_TEXT(text)->_adjustFontsizeRecursive (text, NR::expansion(SP_ITEM(text)->transform));
    SP_OBJECT_REPR(text)->setAttribute("transform", NULL);

    // make a list of text children
    GSList *text_reprs = NULL;
    for (SPObject *o = SP_OBJECT(text)->children; o != NULL; o = o->next) {
        text_reprs = g_slist_prepend(text_reprs, SP_OBJECT_REPR(o));
    }

    // create textPath and put it into the text
    Inkscape::XML::Node *textpath = xml_doc->createElement("svg:textPath");
    // reference the shape
    textpath->setAttribute("xlink:href", g_strdup_printf("#%s", SP_OBJECT_REPR(shape)->attribute("id")));
    if (text_alignment == Inkscape::Text::Layout::RIGHT)
        textpath->setAttribute("startOffset", "100%");
    else if (text_alignment == Inkscape::Text::Layout::CENTER)
        textpath->setAttribute("startOffset", "50%");
    SP_OBJECT_REPR(text)->addChild(textpath, NULL);

    for ( GSList *i = text_reprs ; i ; i = i->next ) {
        // Make a copy of each text child
        Inkscape::XML::Node *copy = ((Inkscape::XML::Node *) i->data)->duplicate(xml_doc);
        // We cannot have multiline in textpath, so remove line attrs from tspans
        if (!strcmp(copy->name(), "svg:tspan")) {
            copy->setAttribute("sodipodi:role", NULL);
            copy->setAttribute("x", NULL);
            copy->setAttribute("y", NULL);
        }
        // remove the old repr from under text
        SP_OBJECT_REPR(text)->removeChild((Inkscape::XML::Node *) i->data);
        // put its copy into under textPath
        textpath->addChild(copy, NULL); // fixme: copy id
    }

    // x/y are useless with textpath, and confuse Batik 1.5
    SP_OBJECT_REPR(text)->setAttribute("x", NULL);
    SP_OBJECT_REPR(text)->setAttribute("y", NULL);

    sp_document_done(sp_desktop_document(desktop), SP_VERB_CONTEXT_TEXT, 
                     _("Put text on path"));
    g_slist_free(text_reprs);
}
Exemple #4
0
void
flowtext_to_text()
{
    SPDesktop *desktop = SP_ACTIVE_DESKTOP;

    Inkscape::Selection *selection = sp_desktop_selection(desktop);

    if (selection->isEmpty()) {
        sp_desktop_message_stack(desktop)->flash(Inkscape::WARNING_MESSAGE, 
                                                 _("Select <b>flowed text(s)</b> to convert."));
        return;
    }

    bool did = false;

    GSList *reprs = NULL;
    GSList *items = g_slist_copy((GSList *) selection->itemList());
    for (; items != NULL; items = items->next) {
        
        SPItem *item = (SPItem *) items->data;

        if (!SP_IS_FLOWTEXT(item))
            continue;

        if (!SP_FLOWTEXT(item)->layout.outputExists()) {
            sp_desktop_message_stack(desktop)->
                flash(Inkscape::WARNING_MESSAGE, 
                      _("The flowed text(s) must be <b>visible</b> in order to be converted."));
            return;
        }

        Inkscape::XML::Node *repr = SP_FLOWTEXT(item)->getAsText();

        if (!repr) break;

        did = true;

        Inkscape::XML::Node *parent = SP_OBJECT_REPR(item)->parent();
        parent->addChild(repr, SP_OBJECT_REPR(item));

        SPItem *new_item = (SPItem *) sp_desktop_document(desktop)->getObjectByRepr(repr);
        sp_item_write_transform(new_item, repr, item->transform);
        SP_OBJECT(new_item)->updateRepr();
    
        Inkscape::GC::release(repr);
        item->deleteObject();

        reprs = g_slist_prepend(reprs, repr);
    }

    g_slist_free(items);

    if (did) {
        sp_document_done(sp_desktop_document(desktop), 
                         SP_VERB_OBJECT_FLOWTEXT_TO_TEXT,
                         _("Convert flowed text to text"));
        selection->setReprList(reprs);        
    } else {
        sp_desktop_message_stack(desktop)->
            flash(Inkscape::ERROR_MESSAGE,
                  _("<b>No flowed text(s)</b> to convert in the selection."));
    }

    g_slist_free(reprs);
}
Exemple #5
0
/**
 *  Threaded method that does single bitmap--->path conversion
 */
void Tracer::traceThread()
{
    //## Remember. NEVER leave this method without setting
    //## engine back to NULL

    //## Prepare our kill flag.  We will watch this later to
    //## see if the main thread wants us to stop
    keepGoing = true;

    SPDesktop *desktop = SP_ACTIVE_DESKTOP;
    if (!desktop)
        {
        g_warning("Trace: No active desktop\n");
        return;
        }

    Inkscape::MessageStack *msgStack = sp_desktop_message_stack(desktop);

    Inkscape::Selection *selection = sp_desktop_selection (desktop);

    if (!SP_ACTIVE_DOCUMENT)
        {
        char *msg = _("Trace: No active document");
        msgStack->flash(Inkscape::ERROR_MESSAGE, msg);
        //g_warning(msg);
        engine = NULL;
        return;
        }
    SPDocument *doc = SP_ACTIVE_DOCUMENT;
    sp_document_ensure_up_to_date(doc);


    SPImage *img = getSelectedSPImage();
    if (!img)
        {
        engine = NULL;
        return;
        }

    Glib::RefPtr<Gdk::Pixbuf> pixbuf = Glib::wrap(img->pixbuf, true);

    pixbuf = sioxProcessImage(img, pixbuf);

    if (!pixbuf)
        {
        char *msg = _("Trace: Image has no bitmap data");
        msgStack->flash(Inkscape::ERROR_MESSAGE, msg);
        //g_warning(msg);
        engine = NULL;
        return;
        }

    msgStack->flash(Inkscape::NORMAL_MESSAGE, _("Trace: Starting trace..."));
    desktop->updateCanvasNow();

    std::vector<TracingEngineResult> results =
                engine->trace(pixbuf);
    //printf("nrPaths:%d\n", results.size());
    int nrPaths = results.size();

    //### Check if we should stop
    if (!keepGoing || nrPaths<1)
        {
        engine = NULL;
        return;
        }

    //### Get pointers to the <image> and its parent
    Inkscape::XML::Node *imgRepr   = SP_OBJECT(img)->repr;
    Inkscape::XML::Node *par       = sp_repr_parent(imgRepr);

    //### Get some information for the new transform()
    double x      = 0.0;
    double y      = 0.0;
    double width  = 0.0;
    double height = 0.0;
    double dval   = 0.0;

    if (sp_repr_get_double(imgRepr, "x", &dval))
        x = dval;
    if (sp_repr_get_double(imgRepr, "y", &dval))
        y = dval;

    if (sp_repr_get_double(imgRepr, "width", &dval))
        width = dval;
    if (sp_repr_get_double(imgRepr, "height", &dval))
        height = dval;

    double iwidth  = (double)pixbuf->get_width();
    double iheight = (double)pixbuf->get_height();

    double iwscale = width  / iwidth;
    double ihscale = height / iheight;

    Geom::Translate trans(x, y);
    Geom::Scale scal(iwscale, ihscale);

    //# Convolve scale, translation, and the original transform
    Geom::Matrix tf(scal * trans);
    tf *= img->transform;


    //#OK.  Now let's start making new nodes

    Inkscape::XML::Document *xml_doc = sp_document_repr_doc(desktop->doc());
    Inkscape::XML::Node *groupRepr = NULL;

    //# if more than 1, make a <g>roup of <path>s
    if (nrPaths > 1)
        {
        groupRepr = xml_doc->createElement("svg:g");
        par->addChild(groupRepr, imgRepr);
        }

    long totalNodeCount = 0L;

    for (unsigned int i=0 ; i<results.size() ; i++)
        {
        TracingEngineResult result = results[i];
        totalNodeCount += result.getNodeCount();

        Inkscape::XML::Node *pathRepr = xml_doc->createElement("svg:path");
        pathRepr->setAttribute("style", result.getStyle().c_str());
        pathRepr->setAttribute("d",     result.getPathData().c_str());

        if (nrPaths > 1)
            groupRepr->addChild(pathRepr, NULL);
        else
            par->addChild(pathRepr, imgRepr);

        //### Apply the transform from the image to the new shape
        SPObject *reprobj = doc->getObjectByRepr(pathRepr);
        if (reprobj)
            {
            SPItem *newItem = SP_ITEM(reprobj);
            sp_item_write_transform(newItem, pathRepr, tf, NULL);
            }
        if (nrPaths == 1)
            {
            selection->clear();
            selection->add(pathRepr);
            }
        Inkscape::GC::release(pathRepr);
        }

    // If we have a group, then focus on, then forget it
    if (nrPaths > 1)
        {
        selection->clear();
        selection->add(groupRepr);
        Inkscape::GC::release(groupRepr);
        }

    //## inform the document, so we can undo
    sp_document_done(doc, SP_VERB_SELECTION_TRACE, _("Trace bitmap"));

    engine = NULL;

    char *msg = g_strdup_printf(_("Trace: Done. %ld nodes created"), totalNodeCount);
    msgStack->flash(Inkscape::NORMAL_MESSAGE, msg);
    g_free(msg);

}
Exemple #6
0
void
sp_sel_trans_ungrab (SPSelTrans * seltrans)
{
	SPItem * item;
	const GSList * l;
	gchar tstr[80];
	NRPointD p;
	unsigned int updh;

	g_return_if_fail (seltrans->grabbed);

	updh = TRUE;
	if (!seltrans->empty && seltrans->changed) {
		l = sp_selection_item_list (SP_DT_SELECTION (seltrans->desktop));

		tstr[79] = '\0';

		while (l != NULL) {
			item = SP_ITEM (l->data);
			/* fixme: We do not have to set it here (Lauris) */
			if (seltrans->show == SP_SELTRANS_SHOW_OUTLINE) {
				NRMatrixF i2d, i2dnew;
				sp_item_i2d_affine (item, &i2d);
				nr_matrix_multiply_ffd (&i2dnew, &i2d, &seltrans->current);
				sp_item_set_i2d_affine (item, &i2dnew);
			}
			if (seltrans->transform == SP_SELTRANS_TRANSFORM_OPTIMIZE) {
				sp_item_write_transform (item, SP_OBJECT_REPR (item), &item->transform);
				/* because item/repr affines may be out of sync, invoke reread */
				/* fixme: We should test equality to avoid unnecessary rereads */
				/* fixme: This probably is not needed (Lauris) */
				sp_object_read_attr (SP_OBJECT (item), "transform");
			} else {
				if (sp_svg_transform_write (tstr, 79, &item->transform)) {
					sp_repr_set_attr (SP_OBJECT (item)->repr, "transform", tstr);
				} else {
					sp_repr_set_attr (SP_OBJECT (item)->repr, "transform", NULL);
				}
			}
			l = l->next;
		}
		p = seltrans->center;
		seltrans->center.x = NR_MATRIX_DF_TRANSFORM_X (&seltrans->current, p.x, p.y);
		seltrans->center.y = NR_MATRIX_DF_TRANSFORM_Y (&seltrans->current, p.x, p.y);
		
		sp_document_done (SP_DT_DOCUMENT (seltrans->desktop));
		sp_selection_changed (SP_DT_SELECTION (seltrans->desktop));

		updh = FALSE;
	}

	if (seltrans->items) {
		int i;
		for (i = 0; i < seltrans->nitems; i++) sp_object_unref (SP_OBJECT (seltrans->items[i]), NULL);
		nr_free (seltrans->items);
		seltrans->items = NULL;
	}
	if (seltrans->transforms) {
		nr_free (seltrans->transforms);
		seltrans->transforms = NULL;
	}
	seltrans->nitems = 0;

	seltrans->grabbed = FALSE;
	seltrans->show_handles = TRUE;
	
	sp_canvas_item_hide (seltrans->norm);
	sp_canvas_item_hide (seltrans->grip);

        if (seltrans->show == SP_SELTRANS_SHOW_OUTLINE) {
		sp_canvas_item_hide (seltrans->l1);
		sp_canvas_item_hide (seltrans->l2);
		sp_canvas_item_hide (seltrans->l3);
		sp_canvas_item_hide (seltrans->l4);
	}

	sp_sel_trans_update_volatile_state (seltrans);
	if (updh) sp_sel_trans_update_handles (seltrans);
	if (seltrans->stamp_cache) {
		g_slist_free(seltrans->stamp_cache);
		seltrans->stamp_cache = NULL;
	}

}