int splash_register(splash_decoder_t *decoder) { splash_decoder_t **p; int error; int i; if (splash_adp != NULL) { /* * If the video card has aleady been initialized, test * this decoder immediately. */ error = splash_test(decoder); if (error == 0) { /* replace the current decoder with new one */ if (splash_decoder != NULL) error = splash_term(splash_adp); if (error == 0) splash_new(decoder); } return error; } else { /* register the decoder for later use */ for (i = 0; i < decoders; ++i) { if (decoder_set[i] == NULL) break; } if ((i >= decoders) && (decoders % DECODER_ARRAY_DELTA) == 0) { p = malloc(sizeof(*p)*(decoders + DECODER_ARRAY_DELTA), M_DEVBUF, M_NOWAIT); if (p == NULL) return ENOMEM; if (decoder_set != NULL) { bcopy(decoder_set, p, sizeof(*p)*decoders); free(decoder_set, M_DEVBUF); } decoder_set = p; i = decoders++; } decoder_set[i] = decoder; } return 0; }
int splash_init(video_adapter_t *adp, int (*callback)(int)) { int i; splash_adp = adp; splash_callback = callback; splash_decoder = NULL; for (i = 0; i < decoders; ++i) { if (decoder_set[i] == NULL) continue; if (splash_test(decoder_set[i]) == 0) { splash_new(decoder_set[i]); break; } decoder_set[i] = NULL; } for (++i; i < decoders; ++i) { decoder_set[i] = NULL; } return 0; }