/*! Callback called when race listbox item changes \author jfpatry \date Created: 2000-09-24 \date Modified: 2000-09-24 */ static void race_listbox_item_change_cb( listbox_t *listbox, void *userdata ) { check_assertion( userdata == NULL, "userdata is not null" ); cur_elem = listbox_get_current_item( listbox ); if ( g_game.practicing ) { open_course_data_t *data; data = (open_course_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); ui_set_dirty(); } else { race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); if ( cup_complete && conditions_ssbtn && wind_ssbtn && snow_ssbtn && mirror_ssbtn ) { ssbutton_set_state( conditions_ssbtn, (int) data->conditions ); ssbutton_set_state( wind_ssbtn, (int) data->windy ); ssbutton_set_state( snow_ssbtn, (int) data->snowing ); ssbutton_set_state( mirror_ssbtn, (int) data->mirrored ); } update_button_enabled_states(); ui_set_dirty(); } update_race_data(); }
/*! Updates g_game.race to reflect current race data \author jfpatry \date Created: 2000-09-24 \date Modified: 2000-09-24 */ void update_race_data( void ) { int i; if ( g_game.practicing ) { g_game.rankings_loaded=false; open_course_data_t *data; data = (open_course_data_t*) get_list_elem_data( cur_elem ); g_game.race.course = data->course; g_game.race.name = data->name; g_game.race.description = data->description; g_game.race.conditions = data->conditions; ssbutton_set_state( conditions_ssbtn, (int) data->conditions ); for (i=0; i<DIFFICULTY_NUM_LEVELS; i++) { g_game.race.herring_req[i] = 0; g_game.race.time_req[i] = 0; g_game.race.score_req[i] = 0; } g_game.race.time_req[0] = data->par_time; g_game.race.mirrored = (bool_t) ssbutton_get_state( mirror_ssbtn ); //g_game.race.conditions = (race_conditions_t) ssbutton_get_state(conditions_ssbtn ); g_game.race.windy = (bool_t) ssbutton_get_state( wind_ssbtn ); g_game.race.snowing = (bool_t) ssbutton_get_state( snow_ssbtn ); } else { race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); g_game.race = *data; if ( cup_complete && mirror_ssbtn != NULL && conditions_ssbtn != NULL && wind_ssbtn != NULL && snow_ssbtn != NULL ) { /* If the cup is complete, allowed to customize settings */ g_game.race.mirrored = (bool_t) ssbutton_get_state( mirror_ssbtn ); g_game.race.conditions = (race_conditions_t) ssbutton_get_state( conditions_ssbtn ); g_game.race.windy = (bool_t) ssbutton_get_state( wind_ssbtn ); g_game.race.snowing = (bool_t) ssbutton_get_state( snow_ssbtn ); } } }
/*! Sets the widget positions and draws other on-screen goo \author jfpatry \date Created: 2000-09-24 \date Modified: 2000-09-24 */ static void set_widget_positions_and_draw_decorations() { int w = getparam_x_resolution(); int h = getparam_y_resolution(); int box_width, box_height, box_max_y; int x_org, y_org; char *string; font_t *font; char *current_course; int text_width, asc, desc; GLuint texobj; /* set the dimensions of the box in which all widgets should fit */ #ifdef __APPLE__ box_width = w; box_height = 200 * mHeight / 320; box_max_y = h - 128 * mHeight / 320; x_org = 10 * mHeight / 320; y_org = box_height/2 * mHeight / 320; if ( y_org + box_height > box_max_y ) { y_org = box_max_y - box_height + 50 * mHeight / 320; } button_set_position( back_btn, make_point2d( 0, 0 ) ); button_set_position( start_btn, make_point2d( box_width - button_get_width( start_btn ), 0 ) ); listbox_set_position( race_listbox, make_point2d( 160 * mHeight / 320, box_height/2.0+40 * mHeight / 320 ) ); #ifdef __APPLE__ textarea_set_position( desc_ta, make_point2d( 1000, 1000 ) ); #else textarea_set_position( desc_ta, make_point2d( x_org, y_org + 66 * mHeight / 320 ) ); #endif if ( g_game.practicing || ( cup_complete && conditions_ssbtn && wind_ssbtn && snow_ssbtn && mirror_ssbtn ) ) { ssbutton_set_position( conditions_ssbtn, make_point2d( x_org + box_width - 4*36 + 4, y_org + 151 ) ); ssbutton_set_position( wind_ssbtn, make_point2d( x_org + box_width - 3*36 + 4 , y_org + 151 ) ); ssbutton_set_position( snow_ssbtn, make_point2d( x_org + box_width - 2*36 + 4, y_org + 151 ) ); ssbutton_set_position( mirror_ssbtn, make_point2d( x_org + box_width - 1*36 + 4, y_org + 151 ) ); #else box_width = 460; box_height = 310; box_max_y = h - 128; x_org = w/2 - box_width/2; y_org = h/2 - box_height/2; if ( y_org + box_height > box_max_y ) { y_org = box_max_y - box_height; } button_set_position( back_btn, make_point2d( x_org + 131 - button_get_width( back_btn )/2.0, 42 ) ); button_set_position( start_btn, make_point2d( x_org + 343 - button_get_width( start_btn )/2.0, 42 ) ); listbox_set_position( race_listbox, make_point2d( x_org, y_org + 221 ) ); textarea_set_position( desc_ta, make_point2d( x_org, y_org + 66 ) ); if ( g_game.practicing || ( cup_complete && conditions_ssbtn && wind_ssbtn && snow_ssbtn && mirror_ssbtn ) ) { ssbutton_set_position( conditions_ssbtn, make_point2d( x_org + box_width - 4*36 + 4, y_org + 181 ) ); ssbutton_set_position( wind_ssbtn, make_point2d( x_org + box_width - 3*36 + 4 , y_org + 181 ) ); ssbutton_set_position( snow_ssbtn, make_point2d( x_org + box_width - 2*36 + 4, y_org + 181 ) ); ssbutton_set_position( mirror_ssbtn, make_point2d( x_org + box_width - 1*36 + 4, y_org + 181 ) ); #endif } else { /* Draw tux life icons */ GLuint texobj; int i; glPushMatrix(); { #ifdef __APPLE__ glTranslatef( 10 * mHeight / 320, 60 * mHeight / 320, 0 ); #else glTranslatef( x_org + box_width - 4*36 + 4, y_org + 181, 0 ); #endif check_assertion( INIT_NUM_LIVES == 4, "Assumption about number of lives invalid -- " "need to recode this part" ); if ( !get_texture_binding( "tux_life", &texobj ) ) { texobj = 0; } glBindTexture( GL_TEXTURE_2D, texobj ); for ( i=0; i<4; i++ ) { point2d_t ll, ur; if ( plyr->lives > i ) { ll = make_point2d( 0, 0.5 ); ur = make_point2d( 1, 1 ); } else { ll = make_point2d( 0, 0 ); ur = make_point2d( 1, 0.5 ); } glBegin( GL_QUADS ); { glTexCoord2f( ll.x, ll.y ); glVertex2f( 0, 0 ); glTexCoord2f( ur.x, ll.y ); glVertex2f( 32 * mHeight / 320, 0 ); glTexCoord2f( ur.x, ur.y ); glVertex2f( 32 * mHeight / 320, 32 * mHeight / 320 ); glTexCoord2f( ll.x, ur.y ); glVertex2f( 0, 32 * mHeight / 320 ); } glEnd(); glTranslatef( 36 * mHeight / 320, 0, 0 ); } } glPopMatrix(); } #ifndef __APPLE__ // We don't care about that stuff /* Draw other stuff */ if ( !get_font_binding( "menu_label", &font ) ) { print_warning( IMPORTANT_WARNING, "Couldn't get font for binding menu_label" ); } else { bind_font_texture( font ); string = "Select a race"; get_font_metrics( font, string, &text_width, &asc, &desc ); glPushMatrix(); { glTranslatef( x_org + box_width/2.0 - text_width/2.0, y_org + 310 - asc, 0 ); draw_string( font, string ); } glPopMatrix(); } /* Draw text indicating race requirements (if race not completed), or results in race if race completed. */ draw_status_msg( x_org, y_org, box_width, box_height ); #else /* Draw text indicating race requirements (if race not completed), or results in race if race completed. */ draw_status_msg( x_org, y_org, box_width, box_height ); #endif /* Draw preview */ if ( g_game.practicing ) { list_elem_t elem; open_course_data_t *data; elem = listbox_get_current_item( race_listbox ); data = (open_course_data_t*) get_list_elem_data( elem ); current_course = data->course; } else { list_elem_t elem; race_data_t *data; elem = listbox_get_current_item( race_listbox ); data = (race_data_t*) get_list_elem_data( elem ); current_course = data->course; } glDisable( GL_TEXTURE_2D ); glColor4f( 0.0, 0.0, 0.0, 0.3 ); #ifdef __APPLE__ float margin = 4.f * mHeight / 320; float yoffset = 26 * mHeight / 320 + 30 * mHeight / 320; glBegin( GL_QUADS ); { glVertex2f( x_org, y_org + yoffset ); glVertex2f( x_org + 140 * mHeight / 320, y_org + yoffset ); glVertex2f( x_org + 140 * mHeight / 320, y_org + yoffset+107 * mHeight / 320 ); glVertex2f( x_org, y_org + yoffset+107 * mHeight / 320 ); } glEnd(); #else glBegin( GL_QUADS ); { glVertex2f( x_org+box_width-140, y_org+66 ); glVertex2f( x_org+box_width, y_org+66 ); glVertex2f( x_org+box_width, y_org+66+107 ); glVertex2f( x_org+box_width-140, y_org+66+107 ); } glEnd(); #endif glColor4f( 1.0, 1.0, 1.0, 1.0 ); glEnable( GL_TEXTURE_2D ); if ( !get_texture_binding( current_course, &texobj ) ) { if ( !get_texture_binding( "no_preview", &texobj ) ) { texobj = 0; } } glBindTexture( GL_TEXTURE_2D, texobj ); #ifdef __APPLE__ glBegin( GL_QUADS ); { glTexCoord2d( 0, 0); glVertex2f( x_org + margin, y_org + yoffset+margin ); glTexCoord2d( 1, 0); glVertex2f( x_org + 140 * mHeight / 320 - margin, y_org + yoffset+margin ); glTexCoord2d( 1, 1); glVertex2f( x_org + 140 * mHeight / 320 - margin, y_org + yoffset+margin+99 * mHeight / 320 ); glTexCoord2d( 0, 1); glVertex2f( x_org + margin, y_org + yoffset+margin+99 * mHeight / 320 ); } glEnd(); #else glBegin( GL_QUADS ); { glTexCoord2d( 0, 0); glVertex2f( x_org+box_width-136, y_org+70 ); glTexCoord2d( 1, 0); glVertex2f( x_org+box_width-4, y_org+70 ); glTexCoord2d( 1, 1); glVertex2f( x_org+box_width-4, y_org+70+99 ); glTexCoord2d( 0, 1); glVertex2f( x_org+box_width-136, y_org+70+99 ); } glEnd(); #endif } /*---------------------------------------------------------------------------*/ /*! Mode initialization function \author jfpatry \date Created: 2000-09-24 \date Modified: 2000-09-24 */ static void race_select_init(void) { listbox_list_elem_to_string_fptr_t conv_func = NULL; point2d_t dummy_pos = {0, 0}; int i; winsys_set_display_func( main_loop ); winsys_set_idle_func( main_loop ); winsys_set_reshape_func( reshape ); winsys_set_mouse_func( ui_event_mouse_func ); winsys_set_motion_func( ui_event_motion_func ); winsys_set_passive_motion_func( ui_event_motion_func ); plyr = get_player_data( local_player() ); /* Setup the race list */ if ( g_game.practicing ) { g_game.current_event = "__Practice_Event__"; g_game.current_cup = "__Practice_Cup__"; race_list = get_open_courses_list(); conv_func = get_name_from_open_course_data; cup_data = NULL; last_completed_race = NULL; event_data = NULL; } else { event_data = (event_data_t*) get_list_elem_data( get_event_by_name( g_game.current_event ) ); check_assertion( event_data != NULL, "Couldn't find current event." ); cup_data = (cup_data_t*) get_list_elem_data( get_event_cup_by_name( event_data, g_game.current_cup ) ); check_assertion( cup_data != NULL, "Couldn't find current cup." ); race_list = get_cup_race_list( cup_data ); conv_func = get_name_from_race_data; } /* Unless we're coming back from a race, initialize the race data to defaults. */ if ( g_game.prev_mode != GAME_OVER ) { /* Make sure we don't play previously loaded course */ cup_complete = False; /* Initialize the race data */ cur_elem = get_list_head( race_list ); if ( g_game.practicing ) { g_game.race.course = NULL; g_game.race.name = NULL; g_game.race.description = NULL; for (i=0; i<DIFFICULTY_NUM_LEVELS; i++) { g_game.race.herring_req[i] = 0; g_game.race.time_req[i] = 0; g_game.race.score_req[i] = 0; } g_game.race.mirrored = False; g_game.race.conditions = RACE_CONDITIONS_SUNNY; g_game.race.windy = False; g_game.race.snowing = False; } else { /* Not practicing */ race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); g_game.race = *data; if ( is_cup_complete( event_data, get_event_cup_by_name( event_data, g_game.current_cup ) ) ) { cup_complete = True; last_completed_race = get_list_tail( race_list ); } else { cup_complete = False; last_completed_race = NULL; } } } else { /* Back from a race */ if ( !g_game.race_aborted ) { update_race_results(); } if (!g_game.practicing && !cup_complete) { if ( was_current_race_won() ) { update_for_won_race(); /* Advance to next race */ if ( cur_elem != get_list_tail( race_list ) ) { cur_elem = get_next_list_elem( race_list, cur_elem ); } } else { /* lost race */ plyr->lives -= 1; } print_debug( DEBUG_GAME_LOGIC, "Current lives: %d", plyr->lives ); } } back_btn = button_create( dummy_pos, 80 * mWidth / 480, 48 * mHeight / 320, "button_label", (mWidth>320)?"Back":"<< " ); button_set_hilit_font_binding( back_btn, "button_label_hilit" ); button_set_visible( back_btn, True ); button_set_click_event_cb( back_btn, back_click_cb, NULL ); start_btn = button_create( dummy_pos, 80 * mWidth / 480, 48 * mHeight / 320, "button_label", (mWidth>320)?"Race":" >>" ); button_set_hilit_font_binding( start_btn, "button_label_hilit" ); button_set_disabled_font_binding( start_btn, "button_label_disabled" ); button_set_visible( start_btn, True ); button_set_click_event_cb( start_btn, start_click_cb, NULL ); #ifdef __APPLE__ race_listbox = listbox_create( dummy_pos, mWidth - 170 * mHeight / 320, 44 * mHeight / 320, "course_name_label", race_list, conv_func ); #else race_listbox = listbox_create( dummy_pos, 460 * mHeight / 320, 44 * mHeight / 320, "listbox_item", race_list, conv_func ); #endif listbox_set_current_item( race_listbox, cur_elem ); listbox_set_item_change_event_cb( race_listbox, race_listbox_item_change_cb, NULL ); listbox_set_visible( race_listbox, True ); /* * Create text area */ #ifdef __APPLE__ desc_ta = textarea_create( dummy_pos, 150, 147, "race_description", "" ); #else desc_ta = textarea_create( dummy_pos, 312, 107, "race_description", "" ); #endif if ( g_game.practicing ) { open_course_data_t *data; data = (open_course_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); } else { race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); } textarea_set_visible( desc_ta, True ); /* * Create state buttons - only if practicing or if cup_complete */ if ( g_game.practicing || cup_complete ) { /* mirror */ mirror_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( mirror_ssbtn, 0, "mirror_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( mirror_ssbtn, 1, "mirror_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( mirror_ssbtn, (int)g_game.race.mirrored ); #ifdef __APPLE__ ssbutton_set_visible( mirror_ssbtn, False ); #else ssbutton_set_visible( mirror_ssbtn, True ); #endif /* conditions */ conditions_ssbtn = ssbutton_create( dummy_pos, 32, 32, 4 ); float border = 2.0; ssbutton_set_state_image( conditions_ssbtn, 0, "conditions_button", make_point2d( (0.0 + border)/64.0, (32.0 + border)/64.0 ), make_point2d( (32.0 - border)/64.0, (64.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 1, "conditions_button", make_point2d( (32.0 + border)/64.0, (0.0 + border)/64.0 ), make_point2d( (64.0 - border)/64.0, (32.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 2, "conditions_button", make_point2d( (32.0 + border)/64.0, (32.0 + border)/64.0 ), make_point2d( (64.0 - border)/64.0, (64.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 3, "conditions_button", make_point2d( (0.0 + border)/64.0, (0.0 + border)/64.0 ), make_point2d( (32.0 - border)/64.0, (32.0 - border)/64.0 ), white ); ssbutton_set_state( conditions_ssbtn, (int)g_game.race.conditions ); ssbutton_set_visible( conditions_ssbtn, True ); #ifdef __APPLE__ ssbutton_set_visible( conditions_ssbtn, False ); #else ssbutton_set_visible( conditions_ssbtn, True ); #endif /* wind */ wind_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( wind_ssbtn, 0, "wind_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( wind_ssbtn, 1, "wind_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( wind_ssbtn, (int)g_game.race.windy ); #ifdef __APPLE__ ssbutton_set_visible( wind_ssbtn, False ); #else ssbutton_set_visible( wind_ssbtn, True ); #endif /* snow */ snow_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( snow_ssbtn, 0, "snow_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( snow_ssbtn, 1, "snow_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( snow_ssbtn, (int)g_game.race.snowing ); #ifdef __APPLE__ ssbutton_set_visible( snow_ssbtn, False ); #else ssbutton_set_visible( snow_ssbtn, True ); #endif /* XXX snow button doesn't do anything, so disable for now */ ssbutton_set_enabled( snow_ssbtn, False ); /* Can't change conditions if in cup mode */ if ( !g_game.practicing ) { ssbutton_set_enabled( conditions_ssbtn, False ); ssbutton_set_enabled( wind_ssbtn, False ); ssbutton_set_enabled( snow_ssbtn, False ); ssbutton_set_enabled( mirror_ssbtn, False ); } } else { conditions_ssbtn = NULL; wind_ssbtn = NULL; snow_ssbtn = NULL; mirror_ssbtn = NULL; } update_race_data(); update_button_enabled_states(); play_music( "start_screen" ); }
/*! Mode initialization function \author jfpatry \date Created: 2000-09-24 \date Modified: 2000-09-24 */ static void race_select_init(void) { listbox_list_elem_to_string_fptr_t conv_func = NULL; point2d_t dummy_pos = {0, 0}; int i; winsys_set_display_func( main_loop ); winsys_set_idle_func( main_loop ); winsys_set_reshape_func( reshape ); winsys_set_mouse_func( ui_event_mouse_func ); winsys_set_motion_func( ui_event_motion_func ); winsys_set_passive_motion_func( ui_event_motion_func ); plyr = get_player_data( local_player() ); /* Setup the race list */ if ( g_game.practicing ) { g_game.current_event = "__Practice_Event__"; g_game.current_cup = "__Practice_Cup__"; if(g_game.is_speed_only_mode) race_list = get_speed_courses_list(); else race_list = get_score_courses_list(); conv_func = get_name_from_open_course_data; cup_data = NULL; last_completed_race = NULL; event_data = NULL; } else { event_data = (event_data_t*) get_list_elem_data( get_event_by_name( g_game.current_event ) ); check_assertion( event_data != NULL, "Couldn't find current event." ); cup_data = (cup_data_t*) get_list_elem_data( get_event_cup_by_name( event_data, g_game.current_cup ) ); check_assertion( cup_data != NULL, "Couldn't find current cup." ); race_list = get_cup_race_list( cup_data ); conv_func = get_name_from_race_data; } /* Unless we're coming back from a race, initialize the race data to defaults. */ if ( g_game.prev_mode != GAME_OVER ) { /* Make sure we don't play previously loaded course */ cup_complete = False; /* Initialize the race data */ cur_elem = get_list_head( race_list ); if ( g_game.practicing ) { g_game.race.course = NULL; g_game.race.name = NULL; g_game.race.description = NULL; for (i=0; i<DIFFICULTY_NUM_LEVELS; i++) { g_game.race.herring_req[i] = 0; g_game.race.time_req[i] = 0; g_game.race.score_req[i] = 0; } g_game.race.mirrored = False; g_game.race.conditions = RACE_CONDITIONS_SUNNY; g_game.race.windy = False; g_game.race.snowing = False; } else { /* Not practicing */ race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); g_game.race = *data; if ( is_cup_complete( event_data, get_event_cup_by_name( event_data, g_game.current_cup ) ) ) { cup_complete = True; last_completed_race = get_list_tail( race_list ); } else { cup_complete = False; last_completed_race = NULL; } } } else { /* Back from a race */ if ( !g_game.race_aborted ) { update_race_results(); } } back_btn = button_create( dummy_pos, 150, 40, "button_label", Localize("Back","") ); button_set_hilit_font_binding( back_btn, "button_label_hilit" ); button_set_visible( back_btn, True ); button_set_click_event_cb( back_btn, back_click_cb, NULL ); start_btn = button_create( dummy_pos, 150, 40, "button_label", Localize("Race!","") ); button_set_hilit_font_binding( start_btn, "button_label_hilit" ); button_set_disabled_font_binding( start_btn, "button_label_disabled" ); button_set_visible( start_btn, True ); button_set_click_event_cb( start_btn, start_click_cb, NULL ); #ifdef __APPLE__ race_listbox = listbox_create( dummy_pos, 300, 44, "course_name_label", race_list, conv_func ); #else race_listbox = listbox_create( dummy_pos, 460, 44, "listbox_item", race_list, conv_func ); #endif listbox_set_current_item( race_listbox, cur_elem ); listbox_set_item_change_event_cb( race_listbox, race_listbox_item_change_cb, NULL ); listbox_set_visible( race_listbox, True ); /* * Create text area */ #ifdef __APPLE__ desc_ta = textarea_create( dummy_pos, 170, 147, "race_description", "" ); #else desc_ta = textarea_create( dummy_pos, 312, 107, "race_description", "" ); #endif if ( g_game.practicing ) { open_course_data_t *data; data = (open_course_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); } else { race_data_t *data; data = (race_data_t*) get_list_elem_data( cur_elem ); textarea_set_text( desc_ta, data->description ); } textarea_set_visible( desc_ta, True ); /* * Create state buttons - only if practicing or if cup_complete */ if ( g_game.practicing || cup_complete ) { /* mirror */ mirror_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( mirror_ssbtn, 0, "mirror_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( mirror_ssbtn, 1, "mirror_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( mirror_ssbtn, (int)g_game.race.mirrored ); #ifdef __APPLE__ ssbutton_set_visible( mirror_ssbtn, False ); #else ssbutton_set_visible( mirror_ssbtn, True ); #endif /* conditions */ conditions_ssbtn = ssbutton_create( dummy_pos, 32, 32, 4 ); float border = 2.0; ssbutton_set_state_image( conditions_ssbtn, 0, "conditions_button", make_point2d( (0.0 + border)/64.0, (32.0 + border)/64.0 ), make_point2d( (32.0 - border)/64.0, (64.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 1, "conditions_button", make_point2d( (32.0 + border)/64.0, (0.0 + border)/64.0 ), make_point2d( (64.0 - border)/64.0, (32.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 2, "conditions_button", make_point2d( (32.0 + border)/64.0, (32.0 + border)/64.0 ), make_point2d( (64.0 - border)/64.0, (64.0 - border)/64.0 ), white ); ssbutton_set_state_image( conditions_ssbtn, 3, "conditions_button", make_point2d( (0.0 + border)/64.0, (0.0 + border)/64.0 ), make_point2d( (32.0 - border)/64.0, (32.0 - border)/64.0 ), white ); ssbutton_set_state( conditions_ssbtn, (int)g_game.race.conditions ); ssbutton_set_visible( conditions_ssbtn, True ); #ifdef __APPLE__ ssbutton_set_visible( conditions_ssbtn, False ); #else ssbutton_set_visible( conditions_ssbtn, True ); #endif /* wind */ wind_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( wind_ssbtn, 0, "wind_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( wind_ssbtn, 1, "wind_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( wind_ssbtn, (int)g_game.race.windy ); #ifdef __APPLE__ ssbutton_set_visible( wind_ssbtn, False ); #else ssbutton_set_visible( wind_ssbtn, True ); #endif /* snow */ snow_ssbtn = ssbutton_create( dummy_pos, 32, 32, 2 ); ssbutton_set_state_image( snow_ssbtn, 0, "snow_button", make_point2d( 0.0/64.0, 32.0/64.0 ), make_point2d( 32.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state_image( snow_ssbtn, 1, "snow_button", make_point2d( 32.0/64.0, 32.0/64.0 ), make_point2d( 64.0/64.0, 64.0/64.0 ), white ); ssbutton_set_state( snow_ssbtn, (int)g_game.race.snowing ); #ifdef __APPLE__ ssbutton_set_visible( snow_ssbtn, False ); #else ssbutton_set_visible( snow_ssbtn, True ); #endif /* XXX snow button doesn't do anything, so disable for now */ ssbutton_set_enabled( snow_ssbtn, False ); /* Can't change conditions if in cup mode */ if ( !g_game.practicing ) { ssbutton_set_enabled( conditions_ssbtn, False ); ssbutton_set_enabled( wind_ssbtn, False ); ssbutton_set_enabled( snow_ssbtn, False ); ssbutton_set_enabled( mirror_ssbtn, False ); } } else { conditions_ssbtn = NULL; wind_ssbtn = NULL; snow_ssbtn = NULL; mirror_ssbtn = NULL; } update_race_data(); update_button_enabled_states(); play_music( "start_screen" ); }