static void shell_slicer_get_preferred_height (ClutterActor *self, gfloat for_width, gfloat *min_height_p, gfloat *natural_height_p) { ClutterActor *child = st_bin_get_child (ST_BIN (self)); StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (self)); st_theme_node_adjust_for_width (theme_node, &for_width); if (min_height_p) *min_height_p = 0; if (child == NULL) { if (natural_height_p) *natural_height_p = 0; } else { _st_actor_get_preferred_height (child, for_width, FALSE, NULL, natural_height_p); } st_theme_node_adjust_preferred_height (theme_node, min_height_p, natural_height_p); }
static void st_button_update_label_style (StButton *button) { ClutterActor *label; label = st_bin_get_child (ST_BIN (button)); /* check the child is really a label */ if (!CLUTTER_IS_TEXT (label)) return; _st_set_text_from_style (CLUTTER_TEXT (label), st_widget_get_theme_node (ST_WIDGET (button))); }
static void shell_slicer_allocate (ClutterActor *self, const ClutterActorBox *box, ClutterAllocationFlags flags) { ClutterActor *child; clutter_actor_set_allocation (self, box, flags); child = st_bin_get_child (ST_BIN (self)); if (child) clutter_actor_allocate_preferred_size (child, flags); }
static void sagarmatha_slicer_allocate (ClutterActor *self, const ClutterActorBox *box, ClutterAllocationFlags flags) { ClutterActor *child; /* Chain up directly to ClutterActor to set actor->allocation. We explicitly skip our parent class * StBin here because we want to override the allocate function. */ CLUTTER_ACTOR_CLASS (g_type_class_peek (clutter_actor_get_type ()))->allocate (self, box, flags); child = st_bin_get_child (ST_BIN (self)); if (child) clutter_actor_allocate_preferred_size (child, flags); }
/** * st_button_set_label: * @button: a #Stbutton * @text: text to set the label to * * Sets the text displayed on the button */ void st_button_set_label (StButton *button, const gchar *text) { StButtonPrivate *priv; ClutterActor *label; g_return_if_fail (ST_IS_BUTTON (button)); priv = button->priv; g_free (priv->text); if (text) priv->text = g_strdup (text); else priv->text = g_strdup (""); label = st_bin_get_child (ST_BIN (button)); if (label && CLUTTER_IS_TEXT (label)) { clutter_text_set_text (CLUTTER_TEXT (label), priv->text); } else { label = g_object_new (CLUTTER_TYPE_TEXT, "text", priv->text, "line-alignment", PANGO_ALIGN_CENTER, "ellipsize", PANGO_ELLIPSIZE_END, "use-markup", TRUE, NULL); st_bin_set_child (ST_BIN (button), label); } /* Fake a style change so that we reset the style properties on the label */ st_widget_style_changed (ST_WIDGET (button)); g_object_notify (G_OBJECT (button), "label"); }
static void shell_slicer_paint_child (ShellSlicer *self) { ClutterActor *child; ClutterActorBox self_box; ClutterActorBox child_box; float width, height, child_width, child_height; StAlign x_align, y_align; double x_align_factor, y_align_factor; child = st_bin_get_child (ST_BIN (self)); if (!child) return; st_bin_get_alignment (ST_BIN (self), &x_align, &y_align); _st_get_align_factors (x_align, y_align, &x_align_factor, &y_align_factor); clutter_actor_get_allocation_box (CLUTTER_ACTOR (self), &self_box); clutter_actor_get_allocation_box (child, &child_box); width = self_box.x2 - self_box.x1; height = self_box.y2 - self_box.y1; child_width = child_box.x2 - child_box.x1; child_height = child_box.y2 - child_box.y1; cogl_push_matrix (); cogl_clip_push_rectangle (0, 0, width, height); cogl_translate ((int)(0.5 + x_align_factor * (width - child_width)), (int)(0.5 + y_align_factor * (height - child_height)), 0); clutter_actor_paint (child); cogl_clip_pop (); cogl_pop_matrix (); }