Exemple #1
0
mp_sint32 PlayerBase::resumePlaying(bool unpause/* = true*/)
{
	if (paused && unpause)
	{
		paused = false;
		return resume();
	}
	
	if (module) 
	{
		
		// if the player hasn't been initialized until now => DO IT
		if (!isInitialized())
		{
			mp_sint32 err = initDevice();
			if (err!=0)
			{
				return err;
			}
		}
		
		startMixer();
		
		startPlay = true;
		
	}
	
	return 0;
}
mp_sint32 PlayerBase::kick()
{
	// if the player hasn't been initialized until now => DO IT
	if (!isInitialized())
	{
		mp_sint32 err = initDevice();		
		if (err != MP_OK)
		{
			return err;
		}
	}
	
	// - configure player: --------------
	// playing => song is not paused yet
	paused = false;
	// playing => song has not stopped yet
	halted = false;
	// set idle mode
	setIdle(idle);
	
	// - configure mixer: ---------------
	// mixer reset
	resetChannelsWithoutMuting();
	
	// start playing (mixer flag)
	startPlay = true;
	
	// mix buffers
	startMixer();
	
	// reset sample counters
	sampleCounter = 0;
	return MP_OK;
}
Exemple #3
0
mp_sint32 PlayerBase::kick()
{
	// if the player hasn't been initialized until now => DO IT
	if (!isInitialized())
	{
		mp_sint32 err = initDevice();		
		if (err!=0)
		{
			return err;
		}
	}
	
	// - configure player: --------------
	// playing => song is not paused yet
	paused = false;
	// playing => song has not stopped yet
	halted = false;
	// repeat mode
	this->repeat = repeat;
	// set idle mode
	setIdle(idle);
	
	// - configure mixer: ---------------
	// mixer reset
	resetChannelsWithoutMuting();
	
	// start playing (mixer flag)
	startPlay = true;
	
	// mix buffers
	startMixer();
	
	//SetThreadPriority(hThread,THREAD_PRIORITY_NORMAL);
	// reset sample counters
	sampleCounter = 0;
	return 0;
}