void unit_animation_component::set_selecting() { const display *disp = display::get_singleton(); if (preferences::show_standing_animations() && !u_.incapacitated()) { start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "selected"), true, "", 0, STATE_FORGET); } else { start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "_disabled_selected_"), true, "", 0, STATE_FORGET); } }
void unit_animation_component::set_standing(bool with_bars) { display *disp = display::get_singleton(); if (preferences::show_standing_animations()&& !u_.incapacitated()) { start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "standing"), with_bars, "", 0, STATE_STANDING); } else { start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "_disabled_"), with_bars, "", 0, STATE_STANDING); } }
static gboolean gd_notification_visibility_notify_event (GtkWidget *widget, GdkEventVisibility *event) { GdNotification *notification = GD_NOTIFICATION (widget); GdNotificationPrivate *priv = notification->priv; if (!gtk_widget_get_visible (widget)) return FALSE; if (priv->waiting_for_viewable) { start_animation (notification); priv->waiting_for_viewable = FALSE; } if (notification->priv->timeout_source_id == 0 && notification->priv->timeout != -1) notification->priv->timeout_source_id = gdk_threads_add_timeout (notification->priv->timeout * 1000, gd_notification_timeout_cb, widget); return FALSE; }
static bool show_splash_screen (ply_boot_splash_plugin_t *plugin, ply_event_loop_t *loop, ply_buffer_t *boot_buffer, ply_boot_splash_mode_t mode) { assert (plugin != NULL); if (ply_list_get_length (plugin->displays) == 0) { ply_trace ("no pixel displays"); return false; } plugin->loop = loop; plugin->mode = mode; ply_event_loop_watch_for_exit (loop, (ply_event_loop_exit_handler_t) detach_from_event_loop, plugin); ply_event_loop_watch_signal (plugin->loop, SIGINT, (ply_event_handler_t) on_interrupt, plugin); ply_trace ("starting boot animation"); return start_animation (plugin); }
void Skitt::process_command(char *command) { if (!strcmp(command, "play")) { printf("Starting to stream animations for single play mode... "); animation->setPlayMode(SINGLE); if (!this->start_animation()) { printf("Failed to start animation.\n"); } printf("Animation started.\n"); } else if (!strcmp(command,"loop")) { animation->setPlayMode(LOOP); if (!start_animation()) { printf("Failed to start animation.\n"); } printf("Animation started.\n"); } else if (!strcmp(command,"rand")) { } else if (!strcmp(command,"stop") || !strcmp(command,"q")) { printf("Stopping animation... "); stop_animation(); stop_playback_loop(); printf("Animation stopped.\n"); done = true; } else { printf("Command not recognized.\n"); } }
void unit_animation_component::set_ghosted(bool with_bars) { display *disp = display::get_singleton(); start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "ghosted"), with_bars); anim_->pause_animation(); }
void terrain_builder::add_rule(building_ruleset& rules, building_rule &rule, int precedence) { if(rule_valid(rule)) { start_animation(rule); rules.insert(std::pair<int, building_rule>(precedence, rule)); } }
static void display_message (ply_boot_splash_plugin_t *plugin, const char *message) { if (plugin->message != NULL) free (plugin->message); plugin->message = strdup (message); start_animation (plugin); }
static void display_normal (ply_boot_splash_plugin_t *plugin) { pause_views (plugin); if (plugin->state != PLY_BOOT_SPLASH_DISPLAY_NORMAL) { plugin->state = PLY_BOOT_SPLASH_DISPLAY_NORMAL; start_animation (plugin); redraw_views (plugin); } unpause_views (plugin); }
void animation_previous() { stop_animation(); if (current_animation == animation_type_o_matic) current_animation = animation_LAST; current_animation = (animation_names)decrement(current_animation, 1, 0, animation_LAST); dprintf("animation_previous: %u\n", current_animation); set_animation(current_animation); start_animation(); }
void animation_next() { stop_animation(); current_animation = (animation_names)increment(current_animation, 1, 0, animation_LAST); if (current_animation == animation_LAST) current_animation = animation_type_o_matic; dprintf("animation_next: %u\n", current_animation); set_animation(current_animation); start_animation(); }
void animation_toggle(void) { dprintf("animation_toggle\r\n"); if (animation_is_running()) { stop_animation(); return; } set_animation(current_animation); start_animation(); }
void gd_notification_dismiss (GdNotification *notification) { GdNotificationPrivate *priv = notification->priv; if (notification->priv->timeout_source_id) { g_source_remove (notification->priv->timeout_source_id); notification->priv->timeout_source_id = 0; } priv->dismissed = TRUE; priv->revealed = FALSE; start_animation (notification); }
int AnimateBox::handle(int e) { int ret = Fl_Box::handle(e); if(!(flags & FLAG_ANIMATING_SHOW_HIDE)) return ret; switch(e) { case FL_SHOW: start_animation(); E_DEBUG("starting animation\n"); break; case FL_HIDE: stop_animation(); break; } return ret; }
static bool show_splash_screen (ply_boot_splash_plugin_t *plugin, ply_event_loop_t *loop, ply_buffer_t *boot_buffer, ply_boot_splash_mode_t mode) { assert (plugin != NULL); assert (plugin->logo_image != NULL); plugin->loop = loop; plugin->mode = mode; ply_trace ("loading logo image"); if (!ply_image_load (plugin->logo_image)) return false; ply_trace ("loading lock image"); if (!ply_image_load (plugin->lock_image)) return false; ply_trace ("loading box image"); if (!ply_image_load (plugin->box_image)) return false; if (!load_views (plugin)) { ply_trace ("couldn't load views"); return false; } ply_event_loop_watch_for_exit (loop, (ply_event_loop_exit_handler_t) detach_from_event_loop, plugin); ply_event_loop_watch_signal (plugin->loop, SIGINT, (ply_event_handler_t) on_interrupt, plugin); ply_trace ("starting boot animation"); start_animation (plugin); plugin->is_visible = true; return true; }
static bool show_splash_screen (ply_boot_splash_plugin_t *plugin, ply_event_loop_t *loop, ply_buffer_t *boot_buffer, ply_boot_splash_mode_t mode) { assert (plugin != NULL); plugin->loop = loop; plugin->mode = mode; ply_event_loop_watch_for_exit (loop, (ply_event_loop_exit_handler_t) detach_from_event_loop, plugin); ply_show_new_kernel_messages (false); start_animation (plugin); return true; }
void gc_timer_pause(gboolean pause) { if(boardRootItem==NULL) return; paused = pause; if(pause) { if (animate_id) g_source_remove (animate_id); animate_id = 0; if (subanimate_id) g_source_remove (subanimate_id); subanimate_id = 0; } else if(paused) { start_animation(); } }
void set_and_start_animation(animation_names animation_by_name) { stop_animation(); set_animation(animation_by_name); start_animation(); }
void unit_animation_component::set_idling() { display *disp = display::get_singleton(); start_animation(INT_MAX, choose_animation(*disp, u_.loc_, "idling"), true, "", 0, STATE_FORGET); }
void gc_timer_display(int ax, int ay, TimerList atype, int second, GcomprisTimerEnd agcomprisTimerEnd) { GdkFont *gdk_font; GdkPixbuf *pixmap = NULL; GcomprisProperties *properties = gc_prop_get(); /* Timer is user disabled */ if(properties->timer==0) return; gdk_font = gdk_font_load (FONT_BOARD_MEDIUM); gc_timer_end(); paused = FALSE; boardRootItem = goo_canvas_group_new (goo_canvas_get_root_item(gc_get_canvas()), NULL); x = ax; y = ay; second = second / properties->timer; timer = second; type = atype; gcomprisTimerEnd = agcomprisTimerEnd; switch(type) { case GCOMPRIS_TIMER_SAND: case GCOMPRIS_TIMER_CLOCK: { gchar *filename = NULL; gint fileid; fileid = (gint)timer; if(type==GCOMPRIS_TIMER_SAND) filename = g_strdup_printf("timers/sablier%d.png", fileid); else filename = g_strdup_printf("timers/clock%d.png", fileid); pixmap = gc_skin_pixmap_load(filename); gc_timer_item = goo_canvas_image_new (boardRootItem, pixmap, x, y, NULL); #if GDK_PIXBUF_MAJOR <= 2 && GDK_PIXBUF_MINOR <= 24 gdk_pixbuf_unref(pixmap); #else g_object_unref(pixmap); #endif g_free(filename); } break; case GCOMPRIS_TIMER_TEXT: { gchar *tmpstr = g_strdup_printf("Remaining Time = %d", timer); /* Display the value for this timer */ gc_timer_item = goo_canvas_text_new (boardRootItem, tmpstr, x, y, -1, GTK_ANCHOR_CENTER, "font_gdk", gdk_font, "fill_color", "white", NULL); g_free(tmpstr); } break; case GCOMPRIS_TIMER_BALLOON: pixmap = gc_skin_pixmap_load("timers/tuxballoon.png"); gc_timer_item = goo_canvas_image_new (boardRootItem, pixmap, x, y, NULL); /* Calc the number of step needed to reach * the sea based on user y and second */ ystep = (BOARDHEIGHT-y-gdk_pixbuf_get_height(pixmap))/second; #if GDK_PIXBUF_MAJOR <= 2 && GDK_PIXBUF_MINOR <= 24 gdk_pixbuf_unref(pixmap); #else g_object_unref(pixmap); #endif pixmap = gc_skin_pixmap_load("timers/sea.png"); goo_canvas_image_new (boardRootItem, pixmap, 0, BOARDHEIGHT - gdk_pixbuf_get_height(pixmap), "width", (double) gdk_pixbuf_get_width(pixmap), "height", (double) gdk_pixbuf_get_height(pixmap), NULL); #if GDK_PIXBUF_MAJOR <= 2 && GDK_PIXBUF_MINOR <= 24 gdk_pixbuf_unref(pixmap); #else g_object_unref(pixmap); #endif break; default: break; } start_animation(); }
int main(void) { init(); _delay_ms(100); _delay_ms(100); start_animation(); _delay_ms(100); _delay_ms(100); _delay_ms(100); _delay_ms(100); _delay_ms(100); _delay_ms(100); _delay_ms(100); _delay_ms(100); cube_clear(); /* never forget this */ while ( 1 ) { uart_puts("hallo welt"); //usbPoll(); // Wird per Timer aufgerufen... if ( container.doAnimation != 0 ) { switch ( container.doAnimation ) { case 1 : ; cube_clear(); break; case 2 : ; cube_full(); break; // Equalizer case 20 : ; // euqalizer1 steuerung für mehrere ringe gleichzeitig cube_clear(); // aktuelles frame löschen switch ( container.eqValue ) { case 10: ; equalizer_10(); case 9: ; equalizer_9(); case 8: ; equalizer_8(); case 7: ; equalizer_7(); case 6: ; equalizer_6(); case 5: ; equalizer_5(); case 4: ; equalizer_4(); case 3: ; equalizer_3(); case 2: ; equalizer_2(); case 1: ; equalizer_1(); case 0: ; equalizer_0(); } break; case 21 : ; // euqalizer2 steuerung für mehrere ringe gleichzeitig cube_clear(); // aktuelles frame löschen switch ( container.eqValue ) { case 10: ; equalizer_10(); break; case 9: ; equalizer_9(); break; case 8: ; equalizer_8(); break; case 7: ; equalizer_7(); break; case 6: ; equalizer_6(); break; case 5: ; equalizer_5(); break; case 4: ; equalizer_4(); break; case 3: ; equalizer_3(); break; case 2: ; equalizer_2(); break; case 1: ; equalizer_1(); break; case 0: ; equalizer_0(); break; } break; case 30 : ; playAnimation = true; playAnimationen(maske1, aendrung1,frames1); break; case 31 : ; playAnimation = true; playAnimationen(maske2, aendrung2,frames2); break; case 32 : ; playAnimation = true; playAnimationen(maske3, aendrung3,frames3); break; case 33 : ; playAnimation = true; playAnimationen(maske4, aendrung4,frames4); break; case 34 : ; playAnimation = true; playAnimationen(maske5, aendrung5,frames5); break; case 35 : ; playAnimation = true; playAnimationen(maske6, aendrung6,frames6); break; case 36 : ; playAnimation = true; playAnimationen(maske7, aendrung7,frames7); break; case 37 : ; playAnimation = true; playAnimationen(maske8, aendrung8,frames8); break; case 38 : ; equalizer_8(); break; case 39 : ; equalizer_9(); break; case 40 : ; equalizer_10(); break; // Laufschrift zeigen case 198 : ; showTime = true; break; // Laufschrift zeigen case 199 : ; boolPlayFloatingText = true; playFloatingText(); break; // Startanimation zeigen case 200 : ; start_animation(); break; case 255 : ; // Reset durchführen wdt_enable(0); while(1); break; } container.doAnimation = 0; } } }