Exemple #1
0
void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
{
    ASSERT(m_insertionPosition != notFound);

    OwnPtr<RenderGeometryMapStep> step = adoptPtr(new RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));
    step->m_transform = adoptPtr(new TransformationMatrix(t));

    stepInserted(*step.get());
    m_mapping.insert(m_insertionPosition, step.release());
}
Exemple #2
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void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
{
    ASSERT(m_insertionPosition != notFound);

    OwnPtr<RenderGeometryMapStep> step = adoptPtr(new RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));
    step->m_offset = offsetFromContainer;

    stepInserted(*step.get());
    m_mapping.insert(m_insertionPosition, step.release());
}
Exemple #3
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void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
{
    ASSERT(m_insertionPosition != notFound);

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));

    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offset = offsetFromContainer;

    stepInserted(step);
}
Exemple #4
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void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
{
//    fprintf(stderr, "RenderGeometryMap::push %p %d,%d isNonUniform=%d\n", renderer, offsetFromContainer.width().toInt(), offsetFromContainer.height().toInt(), isNonUniform);

    ASSERT(m_insertionPosition != notFound);

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));

    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offset = offsetFromContainer;

    stepInserted(step);
}
Exemple #5
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void RenderGeometryMap::pushView(const RenderView* view, const LayoutSize& scrollOffset, const TransformationMatrix* t)
{
    ASSERT(m_insertionPosition != notFound);

    OwnPtr<RenderGeometryMapStep> step = adoptPtr(new RenderGeometryMapStep(view, false, false, false, t));
    step->m_offset = scrollOffset;
    if (t)
        step->m_transform = adoptPtr(new TransformationMatrix(*t));

    ASSERT(!m_mapping.size()); // The view should always be the first thing pushed.
    stepInserted(*step.get());
    m_mapping.insert(m_insertionPosition, step.release());
}
Exemple #6
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void RenderGeometryMap::pushView(const RenderView* view, const LayoutSize& scrollOffset, const TransformationMatrix* t)
{
    ASSERT(m_insertionPosition != notFound);
    ASSERT(!m_insertionPosition); // The view should always be the first step.

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(view, false, false, false, t));
    
    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offset = scrollOffset;
    if (t)
        step.m_transform = std::make_unique<TransformationMatrix>(*t);
    
    stepInserted(step);
}
Exemple #7
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void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
{
    ASSERT(m_insertionPosition != notFound);

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));
    
    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    if (!t.isIntegerTranslation())
        step.m_transform = std::make_unique<TransformationMatrix>(t);
    else
        step.m_offset = LayoutSize(t.e(), t.f());

    stepInserted(step);
}
Exemple #8
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void LayoutGeometryMap::push(const LayoutObject* layoutObject, const LayoutSize& offsetFromContainer, GeometryInfoFlags flags, LayoutSize offsetForFixedPosition)
{
    LAYOUT_GEOMETRY_MAP_LOG("LayoutGeometryMap::push %p %d,%d isNonUniform=%d\n", layoutObject, offsetFromContainer.width().toInt(), offsetFromContainer.height().toInt(), isNonUniform);

    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!layoutObject->isLayoutView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || layoutObject->isLayoutView());

    m_mapping.insert(m_insertionPosition, LayoutGeometryMapStep(layoutObject, flags));

    LayoutGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offset = offsetFromContainer;
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    stepInserted(step);
}
void RenderGeometryMap::push(const RenderObject* renderer, const LayoutSize& offsetFromContainer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform, LayoutSize offsetForFixedPosition)
{
//    fprintf(stderr, "RenderGeometryMap::push %p %d,%d isNonUniform=%d\n", renderer, offsetFromContainer.width().toInt(), offsetFromContainer.height().toInt(), isNonUniform);

    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!renderer->isRenderView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || renderer->isRenderView());

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));

    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offset = offsetFromContainer;
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    stepInserted(step);
}
Exemple #10
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void LayoutGeometryMap::push(const LayoutObject* layoutObject, const TransformationMatrix& t, GeometryInfoFlags flags, LayoutSize offsetForFixedPosition)
{
    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!layoutObject->isLayoutView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || layoutObject->isLayoutView());

    m_mapping.insert(m_insertionPosition, LayoutGeometryMapStep(layoutObject, flags));

    LayoutGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    if (!t.isIntegerTranslation())
        step.m_transform = TransformationMatrix::create(t);
    else
        step.m_offset = LayoutSize(LayoutUnit(t.e()), LayoutUnit(t.f()));

    stepInserted(step);
}
Exemple #11
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void RenderGeometryMap::push(const RenderObject* renderer, const TransformationMatrix& t, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform, LayoutSize offsetForFixedPosition)
{
    ASSERT(m_insertionPosition != kNotFound);
    ASSERT(!renderer->isRenderView() || !m_insertionPosition || m_mapCoordinatesFlags & TraverseDocumentBoundaries);
    ASSERT(offsetForFixedPosition.isZero() || renderer->isRenderView());

    m_mapping.insert(m_insertionPosition, RenderGeometryMapStep(renderer, accumulatingTransform, isNonUniform, isFixedPosition, hasTransform));

    RenderGeometryMapStep& step = m_mapping[m_insertionPosition];
    step.m_offsetForFixedPosition = offsetForFixedPosition;

    if (!t.isIntegerTranslation())
        step.m_transform = adoptPtr(new TransformationMatrix(t));
    else
        step.m_offset = LayoutSize(t.e(), t.f());

    stepInserted(step);
}
Exemple #12
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void RenderGeometryMap::pushRenderFlowThread(const RenderFlowThread* flowThread)
{
    m_mapping.append(RenderGeometryMapStep(flowThread, false, false, false, false));
    stepInserted(m_mapping.last());
}