void switchToMode(mode newMode) { stopCurrentTimer(); currentMode = newMode; switch(newMode) { case ModeIdle: text_layer_set_text(mode_text_layer, "Idle"); currentTimer = 0; break; case ModePrepare: text_layer_set_text(mode_text_layer, "Prepare"); currentTimer = prepareLength; startTimer(); break; case ModeSport: text_layer_set_text(mode_text_layer, "Go!"); currentTimer = sportLength; startTimer(); break; case ModePause: text_layer_set_text(mode_text_layer, "Pause"); currentTimer = sportLength + sportLength; startTimer(); break; } updateClock(); }
void PageTimers::enterEditMode () { stopCurrentTimer (); if (!edit_mode) { edit_mode = true; app_manager->clearAlarms (); if (app_manager->edition_happened) { analog_timer->enterEditMode (KITCHENTIMER_EDIT_TRANSITION_TIMEOUT_MS); digital_timer->enterEditMode (KITCHENTIMER_EDIT_TRANSITION_TIMEOUT_MS); startShading (KITCHENTIMER_EDIT_TRANSITION_TIMEOUT_MS); } else { analog_timer->enterEditMode (KITCHENTIMER_INITIAL_EDIT_TRANSITION_TIMEOUT_MS); digital_timer->enterEditMode (KITCHENTIMER_INITIAL_EDIT_TRANSITION_TIMEOUT_MS); startShading (KITCHENTIMER_INITIAL_EDIT_TRANSITION_TIMEOUT_MS); app_manager->edition_happened = true; } app_manager->getCurrentTimer ()->stop (); // leave_edit_mode_timer.start (KITCHENTIMER_LEAVE_EDIT_MODE_TIMEOUT_MS); } }