Exemple #1
0
/**
 * Called when the server has received the authorization key.
 */
void MainScreen::messageSent()
{
	connectionEstablished();
	// This is the first time the app is launched on Android phone.
	// Need to send the token. Also, store it to the store.
	if (isAndroid() && mToken)
	{
		storeRegistrationID(mToken);
	}
}
Exemple #2
0
/**
 * Called when the application is connected to the server.
 */
void MainScreen::connectionEstablished()
{
	printf("MainScreen::connectionEstablished()");
	// Update the UI.
	mSettingsScreen->connectionEstablished();

	if (mToken)
	{
		// This is the first time the app is launched on Android phone.
		// Need to send the token. Also, store it to the store.
		if (isAndroid())
		{
			storeRegistrationID(mToken);
		}

		// Finally send it over TCP to the server.
		mTCPConnection->sendData(*mToken);
	}
}