Exemple #1
0
Result audinWaitCaptureFinish(AudioInBuffer **released, u32* released_count, u64 timeout) {
    // Wait on the buffer event handle
    Result rc = svcWaitSynchronizationSingle(g_audinBufferEventHandle, timeout);
        
    if (R_SUCCEEDED(rc))
    {
        // Signal the buffer event handle right away
        svcResetSignal(g_audinBufferEventHandle);
        
        // Grab the released buffer
        rc = audinGetReleasedAudioInBuffer(released, released_count);
    }
    
    return rc;
}
Exemple #2
0
static void switch_wait_vsync(switch_video_t *sw)
{
	uint32_t handle_idx;
	svcWaitSynchronization(&handle_idx, &sw->vsync_h, 1, 33333333);
	svcResetSignal(sw->vsync_h);
}