void DrawLineAndAreaTool::setDrawingSymbol(const Symbol* symbol)
{
	// Avoid using deleted symbol
	if (map()->findSymbolIndex(drawing_symbol) == -1)
		symbol = NULL;
	
	// End current editing
	if (editingInProgress())
	{
		if (symbol)
			finishDrawing();
		else
			abortDrawing();
	}
	
	// Handle new symbol
	if (!is_helper_tool)
		drawing_symbol = symbol;
	
	if (!symbol)
		deactivate();
	else if (symbol->isHidden())
		deactivate();
	else if ((symbol->getType() & (Symbol::Line | Symbol::Area | Symbol::Combined)) == 0)
		switchToDefaultDrawTool(symbol);
	else
		createPreviewPoints();
}
Exemple #2
0
void DrawTextTool::setDrawingSymbol(const Symbol* symbol)
{
	// Avoid using deleted symbol
	if (map()->findSymbolIndex(drawing_symbol) == -1)
		symbol = NULL;
	
	// End current editing
	if (text_editor)
	{
		if (symbol)
			finishEditing();
		else
			abortEditing();
	}
	
	// Handle new symbol
	drawing_symbol = symbol;
	deletePreviewText();
	
	if (!symbol)
		deactivate();
	else if (symbol->isHidden())
		deactivate();
	else if (symbol->getType() != Symbol::Text)
		switchToDefaultDrawTool(symbol);
}
void DrawPointTool::activeSymbolChanged(const Symbol* symbol)
{
	if (!symbol)
		switchToDefaultDrawTool(nullptr);
	else if (symbol->isHidden())
		deactivate();
	else if (symbol->getType() != Symbol::Point)
		switchToDefaultDrawTool(symbol);
	else if (preview_object)
	{
		renderables->removeRenderablesOfObject(preview_object.get(), false);
		preview_object->setRotation(0);
		preview_object->setSymbol(symbol, true);
		// Let update happen on later event.
	}
}
Exemple #4
0
void DrawPointTool::activeSymbolChanged(const Symbol* symbol)
{
	if (symbol == NULL || symbol->getType() != Symbol::Point || symbol->isHidden())
	{
		if (symbol && symbol->isHidden())
			deactivate();
		else
			switchToDefaultDrawTool(symbol);
	}
	else
		last_used_symbol = symbol;
}