Exemple #1
0
//! \brief Timer interrupt callback
//! \param[in] timer_count the number of times this call back has been
//!            executed since start of simulation
//! \param[in] unused unused parameter kept for API consistency
//! \return None
void timer_callback(uint timer_count, uint unused) {
    use(timer_count);
    use(unused);

    time++;

    log_debug("Timer tick %u \n", time);

    /* if a fixed number of simulation ticks that were specified at startup
       then do reporting for finishing */
    if (infinite_run != TRUE && time >= simulation_ticks) {
        log_info("Simulation complete.\n");

        // print statistics into logging region
        synapses_print_pre_synaptic_events();
        synapses_print_saturation_count();

        spike_processing_print_buffer_overflows();

        // Finalise any recordings that are in progress, writing back the final
        // amounts of samples recorded to SDRAM
        if (recording_flags > 0) {
            recording_finalise();
        }

        spin1_exit(0);
        return;
    }
    // otherwise do synapse and neuron time step updates
    synapses_do_timestep_update(time);
    neuron_do_timestep_update(time);

    // trigger buffering_out_mechanism
    if (recording_flags > 0) {
        recording_do_timestep_update(time);
    }
}
Exemple #2
0
//! \brief Timer interrupt callback
//! \param[in] timer_count the number of times this call back has been
//!            executed since start of simulation
//! \param[in] unused unused parameter kept for API consistency
//! \return None
void timer_callback(uint timer_count, uint unused) {
    use(timer_count);
    use(unused);

    time++;

    log_debug("Timer tick %u \n", time);

    /* if a fixed number of simulation ticks that were specified at startup
       then do reporting for finishing */
    if (infinite_run != TRUE && time >= simulation_ticks) {

        // Enter pause and resume state to avoid another tick
        simulation_handle_pause_resume(resume_callback);

        // Finalise any recordings that are in progress, writing back the final
        // amounts of samples recorded to SDRAM
        if (recording_flags > 0) {
            log_info("updating recording regions");
            recording_finalise();
        }

        // Subtract 1 from the time so this tick gets done again on the next
        // run
        time -= 1;
        return;
    }
    // otherwise do synapse and neuron time step updates
    synapses_do_timestep_update(time);
    neuron_do_timestep_update(time);

    // trigger buffering_out_mechanism
    if (recording_flags > 0) {
        recording_do_timestep_update(time);
    }
}