CoverSwitchEffect::CoverSwitchEffect() : mActivated(0) , angle(60.0) , animation(false) , start(false) , stop(false) , stopRequested(false) , startRequested(false) , zPosition(900.0) , scaleFactor(0.0) , direction(Left) , selected_window(0) , captionFrame(NULL) , primaryTabBox(false) , secondaryTabBox(false) { reconfigure(ReconfigureAll); // Caption frame captionFont.setBold(true); captionFont.setPointSize(captionFont.pointSize() * 2); const QString fragmentshader = KGlobal::dirs()->findResource("data", "kwin/coverswitch-reflection.glsl"); m_reflectionShader = ShaderManager::instance()->loadFragmentShader(ShaderManager::GenericShader, fragmentshader); connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*))); connect(effects, SIGNAL(tabBoxAdded(int)), this, SLOT(slotTabBoxAdded(int))); connect(effects, SIGNAL(tabBoxClosed()), this, SLOT(slotTabBoxClosed())); connect(effects, SIGNAL(tabBoxUpdated()), this, SLOT(slotTabBoxUpdated())); connect(effects, SIGNAL(tabBoxKeyEvent(QKeyEvent*)), this, SLOT(slotTabBoxKeyEvent(QKeyEvent*))); }
CoverSwitchEffect::CoverSwitchEffect() : mActivated(0) , angle(60.0) , animation(false) , start(false) , stop(false) , stopRequested(false) , startRequested(false) , zPosition(900.0) , scaleFactor(0.0) , direction(Left) , selected_window(0) , captionFrame(NULL) , primaryTabBox(false) , secondaryTabBox(false) { reconfigure(ReconfigureAll); // Caption frame captionFont.setBold(true); captionFont.setPointSize(captionFont.pointSize() * 2); if (effects->compositingType() == OpenGL2Compositing) { m_reflectionShader = ShaderManager::instance()->generateShaderFromResources(ShaderTrait::MapTexture, QString(), QStringLiteral("coverswitch-reflection.glsl")); } else { m_reflectionShader = NULL; } connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*))); connect(effects, SIGNAL(tabBoxAdded(int)), this, SLOT(slotTabBoxAdded(int))); connect(effects, SIGNAL(tabBoxClosed()), this, SLOT(slotTabBoxClosed())); connect(effects, SIGNAL(tabBoxUpdated()), this, SLOT(slotTabBoxUpdated())); connect(effects, SIGNAL(tabBoxKeyEvent(QKeyEvent*)), this, SLOT(slotTabBoxKeyEvent(QKeyEvent*))); }
CoverSwitchEffect::CoverSwitchEffect() : mActivated(0) , angle(60.0) , animation(false) , start(false) , stop(false) , stopRequested(false) , startRequested(false) , zPosition(900.0) , scaleFactor(0.0) , direction(Left) , selected_window(0) , captionFrame(NULL) , primaryTabBox(false) , secondaryTabBox(false) { reconfigure(ReconfigureAll); // Caption frame captionFont.setBold(true); captionFont.setPointSize(captionFont.pointSize() * 2); if (effects->compositingType() == OpenGL2Compositing) { QString shadersDir = QStringLiteral("kwin/shaders/1.10/"); #ifdef KWIN_HAVE_OPENGLES const qint64 coreVersionNumber = kVersionNumber(3, 0); #else const qint64 coreVersionNumber = kVersionNumber(1, 40); #endif if (GLPlatform::instance()->glslVersion() >= coreVersionNumber) shadersDir = QStringLiteral("kwin/shaders/1.40/"); const QString fragmentshader = QStandardPaths::locate(QStandardPaths::GenericDataLocation, shadersDir + QStringLiteral("coverswitch-reflection.glsl")); m_reflectionShader = ShaderManager::instance()->loadFragmentShader(ShaderManager::GenericShader, fragmentshader); } else { m_reflectionShader = NULL; } connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*))); connect(effects, SIGNAL(tabBoxAdded(int)), this, SLOT(slotTabBoxAdded(int))); connect(effects, SIGNAL(tabBoxClosed()), this, SLOT(slotTabBoxClosed())); connect(effects, SIGNAL(tabBoxUpdated()), this, SLOT(slotTabBoxUpdated())); connect(effects, SIGNAL(tabBoxKeyEvent(QKeyEvent*)), this, SLOT(slotTabBoxKeyEvent(QKeyEvent*))); }