Exemple #1
0
int main(void)
{
    
    tcp_server_data_t * server;
    tcp_client_data_t * client;
    int i;
    char message[MAX_BUFFER_LEN];
    
    i= 0;
    
    server = tcp_server_data_new();
    strcpy(server->port,"8675");
    
    client = tcp_client_data_new();
    strcpy(client->dest_ip_address,"localhost");
    strcpy(client->port,"8675");
    
    tcp_server_start(server);
    tcp_client_start(client);

    printf("testing server and client with 5 messages\n");
    while(i<5)
    {
        sleep(1);
        sprintf(message, "ack from client %d\n",i);
        thread_copy_to_buffer(client->send_buffer, message);
        
        sprintf(message, "boo form server %d\n",i);
        thread_copy_to_buffer(server->send_buffer, message);
        i++;
    }
    
    printf("shutting down! this isnt pretty yet, but its ok :) \n");
    tcp_client_stop(client);
    tcp_client_data_free(client);
    
    tcp_server_stop(server);
    tcp_server_data_free(server);
    
    printf("goodbye!\n");
    return 0;
    
}
Exemple #2
0
int
tun_start(struct tundev *tun) {
    uv_loop_t *loop = uv_default_loop();

    struct tundev_context *ctx = tun->contexts;

    tcp_client_start(ctx, loop);

    uv_poll_init(loop, &ctx->watcher, ctx->tunfd);
    uv_poll_start(&ctx->watcher, UV_READABLE, poll_cb);

#ifndef ANDROID
        signal_install(loop, signal_cb, tun);
#endif

    uv_run(loop, UV_RUN_DEFAULT);
    loop_close(loop);
 

    return 0;
}