Exemple #1
0
StockTime getNextClose(const StockTime& stockTime)
{
  boost::posix_time::time_duration closeTime(13, 0, 0, 0);
  boost::posix_time::time_duration timeOfDay(stockTime.time_of_day());
  boost::gregorian::date date(stockTime.date());
  
  // if the time of day is after 13:00, then we at least have to go forward
  // to the next day
  if (timeOfDay >= closeTime)
  {
    date = date + boost::gregorian::date_duration(1);
  }

  // if we're now in a weekend, go forward to Monday
  if (date.day_of_week() == boost::gregorian::Sunday)
  {
    date = date + boost::gregorian::date_duration(1);
  }
  else if (date.day_of_week() == boost::gregorian::Saturday)
  {
    date = date + boost::gregorian::date_duration(2);
  }

  // return the day we've figured out plus the closeTime as offset
  return StockTime(date, closeTime);  
}
Exemple #2
0
StockTime getPreviousClose(const StockTime& stockTime)
{
  boost::posix_time::time_duration closeTime(13, 0, 0, 0);
  boost::posix_time::time_duration timeOfDay(stockTime.time_of_day());
  boost::gregorian::date date(stockTime.date());
  
  // if the time of day is before 13:00, then we at least have to back
  // up to the previous day
  if (timeOfDay < closeTime)
  {
    date = date - boost::gregorian::date_duration(1);
  }

  // if we're now in a weekend, back up to previous Friday
  if (date.day_of_week() == boost::gregorian::Sunday)
  {
    date = date - boost::gregorian::date_duration(2);
  }
  else if (date.day_of_week() == boost::gregorian::Saturday)
  {
    date = date - boost::gregorian::date_duration(1);
  }

  // return the day we've figured out plus the closeTime as offset
  return StockTime(date, closeTime);
}
Exemple #3
0
int main(int argc, char **argv){
  sqlite3_int64 iBegin;        /* Start time of this program */
  int quietFlag = 0;           /* True if --quiet or -q */
  int verboseFlag = 0;         /* True if --verbose or -v */
  char *zInsSql = 0;           /* SQL statement for --load-db or --load-sql */
  int iFirstInsArg = 0;        /* First argv[] to use for --load-db or --load-sql */
  sqlite3 *db = 0;             /* The open database connection */
  sqlite3_stmt *pStmt;         /* A prepared statement */
  int rc;                      /* Result code from SQLite interface calls */
  Blob *pSql;                  /* For looping over SQL scripts */
  Blob *pDb;                   /* For looping over template databases */
  int i;                       /* Loop index for the argv[] loop */
  int onlySqlid = -1;          /* --sqlid */
  int onlyDbid = -1;           /* --dbid */
  int nativeFlag = 0;          /* --native-vfs */
  int rebuildFlag = 0;         /* --rebuild */
  int vdbeLimitFlag = 0;       /* --limit-vdbe */
  int timeoutTest = 0;         /* undocumented --timeout-test flag */
  int runFlags = 0;            /* Flags sent to runSql() */
  char *zMsg = 0;              /* Add this message */
  int nSrcDb = 0;              /* Number of source databases */
  char **azSrcDb = 0;          /* Array of source database names */
  int iSrcDb;                  /* Loop over all source databases */
  int nTest = 0;               /* Total number of tests performed */
  char *zDbName = "";          /* Appreviated name of a source database */
  const char *zFailCode = 0;   /* Value of the TEST_FAILURE environment variable */
  int cellSzCkFlag = 0;        /* --cell-size-check */
  int sqlFuzz = 0;             /* True for SQL fuzz testing. False for DB fuzz */
  int iTimeout = 120;          /* Default 120-second timeout */
  int nMem = 0;                /* Memory limit */
  char *zExpDb = 0;            /* Write Databases to files in this directory */
  char *zExpSql = 0;           /* Write SQL to files in this directory */

  iBegin = timeOfDay();
#ifdef __unix__
  signal(SIGALRM, timeoutHandler);
#endif
  g.zArgv0 = argv[0];
  zFailCode = getenv("TEST_FAILURE");
  for(i=1; i<argc; i++){
    const char *z = argv[i];
    if( z[0]=='-' ){
      z++;
      if( z[0]=='-' ) z++;
      if( strcmp(z,"cell-size-check")==0 ){
        cellSzCkFlag = 1;
      }else
      if( strcmp(z,"dbid")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        onlyDbid = integerValue(argv[++i]);
      }else
      if( strcmp(z,"export-db")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        zExpDb = argv[++i];
      }else
      if( strcmp(z,"export-sql")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        zExpSql = argv[++i];
      }else
      if( strcmp(z,"help")==0 ){
        showHelp();
        return 0;
      }else
      if( strcmp(z,"limit-mem")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        nMem = integerValue(argv[++i]);
      }else
      if( strcmp(z,"limit-vdbe")==0 ){
        vdbeLimitFlag = 1;
      }else
      if( strcmp(z,"load-sql")==0 ){
        zInsSql = "INSERT INTO xsql(sqltext) VALUES(CAST(readfile(?1) AS text))";
        iFirstInsArg = i+1;
        break;
      }else
      if( strcmp(z,"load-db")==0 ){
        zInsSql = "INSERT INTO db(dbcontent) VALUES(readfile(?1))";
        iFirstInsArg = i+1;
        break;
      }else
      if( strcmp(z,"m")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        zMsg = argv[++i];
      }else
      if( strcmp(z,"native-vfs")==0 ){
        nativeFlag = 1;
      }else
      if( strcmp(z,"quiet")==0 || strcmp(z,"q")==0 ){
        quietFlag = 1;
        verboseFlag = 0;
      }else
      if( strcmp(z,"rebuild")==0 ){
        rebuildFlag = 1;
      }else
      if( strcmp(z,"result-trace")==0 ){
        runFlags |= SQL_OUTPUT;
      }else
      if( strcmp(z,"sqlid")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        onlySqlid = integerValue(argv[++i]);
      }else
      if( strcmp(z,"timeout")==0 ){
        if( i>=argc-1 ) fatalError("missing arguments on %s", argv[i]);
        iTimeout = integerValue(argv[++i]);
      }else
      if( strcmp(z,"timeout-test")==0 ){
        timeoutTest = 1;
#ifndef __unix__
        fatalError("timeout is not available on non-unix systems");
#endif
      }else
      if( strcmp(z,"verbose")==0 || strcmp(z,"v")==0 ){
        quietFlag = 0;
        verboseFlag = 1;
        runFlags |= SQL_TRACE;
      }else
      {
        fatalError("unknown option: %s", argv[i]);
      }
    }else{
      nSrcDb++;
      azSrcDb = safe_realloc(azSrcDb, nSrcDb*sizeof(azSrcDb[0]));
      azSrcDb[nSrcDb-1] = argv[i];
    }
  }
  if( nSrcDb==0 ) fatalError("no source database specified");
  if( nSrcDb>1 ){
    if( zMsg ){
      fatalError("cannot change the description of more than one database");
    }
    if( zInsSql ){
      fatalError("cannot import into more than one database");
    }
  }

  /* Process each source database separately */
  for(iSrcDb=0; iSrcDb<nSrcDb; iSrcDb++){
    rc = sqlite3_open(azSrcDb[iSrcDb], &db);
    if( rc ){
      fatalError("cannot open source database %s - %s",
      azSrcDb[iSrcDb], sqlite3_errmsg(db));
    }
    rc = sqlite3_exec(db,
       "CREATE TABLE IF NOT EXISTS db(\n"
       "  dbid INTEGER PRIMARY KEY, -- database id\n"
       "  dbcontent BLOB            -- database disk file image\n"
       ");\n"
       "CREATE TABLE IF NOT EXISTS xsql(\n"
       "  sqlid INTEGER PRIMARY KEY,   -- SQL script id\n"
       "  sqltext TEXT                 -- Text of SQL statements to run\n"
       ");"
       "CREATE TABLE IF NOT EXISTS readme(\n"
       "  msg TEXT -- Human-readable description of this file\n"
       ");", 0, 0, 0);
    if( rc ) fatalError("cannot create schema: %s", sqlite3_errmsg(db));
    if( zMsg ){
      char *zSql;
      zSql = sqlite3_mprintf(
               "DELETE FROM readme; INSERT INTO readme(msg) VALUES(%Q)", zMsg);
      rc = sqlite3_exec(db, zSql, 0, 0, 0);
      sqlite3_free(zSql);
      if( rc ) fatalError("cannot change description: %s", sqlite3_errmsg(db));
    }
    if( zInsSql ){
      sqlite3_create_function(db, "readfile", 1, SQLITE_UTF8, 0,
                              readfileFunc, 0, 0);
      rc = sqlite3_prepare_v2(db, zInsSql, -1, &pStmt, 0);
      if( rc ) fatalError("cannot prepare statement [%s]: %s",
                          zInsSql, sqlite3_errmsg(db));
      rc = sqlite3_exec(db, "BEGIN", 0, 0, 0);
      if( rc ) fatalError("cannot start a transaction");
      for(i=iFirstInsArg; i<argc; i++){
        sqlite3_bind_text(pStmt, 1, argv[i], -1, SQLITE_STATIC);
        sqlite3_step(pStmt);
        rc = sqlite3_reset(pStmt);
        if( rc ) fatalError("insert failed for %s", argv[i]);
      }
      sqlite3_finalize(pStmt);
      rc = sqlite3_exec(db, "COMMIT", 0, 0, 0);
      if( rc ) fatalError("cannot commit the transaction: %s", sqlite3_errmsg(db));
      rebuild_database(db);
      sqlite3_close(db);
      return 0;
    }
    if( zExpDb!=0 || zExpSql!=0 ){
      sqlite3_create_function(db, "writefile", 2, SQLITE_UTF8, 0,
                              writefileFunc, 0, 0);
      if( zExpDb!=0 ){
        const char *zExDb = 
          "SELECT writefile(printf('%s/db%06d.db',?1,dbid),dbcontent),"
          "       dbid, printf('%s/db%06d.db',?1,dbid), length(dbcontent)"
          "  FROM db WHERE ?2<0 OR dbid=?2;";
        rc = sqlite3_prepare_v2(db, zExDb, -1, &pStmt, 0);
        if( rc ) fatalError("cannot prepare statement [%s]: %s",
                            zExDb, sqlite3_errmsg(db));
        sqlite3_bind_text64(pStmt, 1, zExpDb, strlen(zExpDb),
                            SQLITE_STATIC, SQLITE_UTF8);
        sqlite3_bind_int(pStmt, 2, onlyDbid);
        while( sqlite3_step(pStmt)==SQLITE_ROW ){
          printf("write db-%d (%d bytes) into %s\n",
             sqlite3_column_int(pStmt,1),
             sqlite3_column_int(pStmt,3),
             sqlite3_column_text(pStmt,2));
        }
        sqlite3_finalize(pStmt);
      }
      if( zExpSql!=0 ){
        const char *zExSql = 
          "SELECT writefile(printf('%s/sql%06d.txt',?1,sqlid),sqltext),"
          "       sqlid, printf('%s/sql%06d.txt',?1,sqlid), length(sqltext)"
          "  FROM xsql WHERE ?2<0 OR sqlid=?2;";
        rc = sqlite3_prepare_v2(db, zExSql, -1, &pStmt, 0);
        if( rc ) fatalError("cannot prepare statement [%s]: %s",
                            zExSql, sqlite3_errmsg(db));
        sqlite3_bind_text64(pStmt, 1, zExpSql, strlen(zExpSql),
                            SQLITE_STATIC, SQLITE_UTF8);
        sqlite3_bind_int(pStmt, 2, onlySqlid);
        while( sqlite3_step(pStmt)==SQLITE_ROW ){
          printf("write sql-%d (%d bytes) into %s\n",
             sqlite3_column_int(pStmt,1),
             sqlite3_column_int(pStmt,3),
             sqlite3_column_text(pStmt,2));
        }
        sqlite3_finalize(pStmt);
      }
      sqlite3_close(db);
      return 0;
    }
  
    /* Load all SQL script content and all initial database images from the
    ** source db
    */
    blobListLoadFromDb(db, "SELECT sqlid, sqltext FROM xsql", onlySqlid,
                           &g.nSql, &g.pFirstSql);
    if( g.nSql==0 ) fatalError("need at least one SQL script");
    blobListLoadFromDb(db, "SELECT dbid, dbcontent FROM db", onlyDbid,
                       &g.nDb, &g.pFirstDb);
    if( g.nDb==0 ){
      g.pFirstDb = safe_realloc(0, sizeof(Blob));
      memset(g.pFirstDb, 0, sizeof(Blob));
      g.pFirstDb->id = 1;
      g.pFirstDb->seq = 0;
      g.nDb = 1;
      sqlFuzz = 1;
    }
  
    /* Print the description, if there is one */
    if( !quietFlag ){
      int i;
      zDbName = azSrcDb[iSrcDb];
      i = strlen(zDbName) - 1;
      while( i>0 && zDbName[i-1]!='/' && zDbName[i-1]!='\\' ){ i--; }
      zDbName += i;
      sqlite3_prepare_v2(db, "SELECT msg FROM readme", -1, &pStmt, 0);
      if( pStmt && sqlite3_step(pStmt)==SQLITE_ROW ){
        printf("%s: %s\n", zDbName, sqlite3_column_text(pStmt,0));
      }
      sqlite3_finalize(pStmt);
    }

    /* Rebuild the database, if requested */
    if( rebuildFlag ){
      if( !quietFlag ){
        printf("%s: rebuilding... ", zDbName);
        fflush(stdout);
      }
      rebuild_database(db);
      if( !quietFlag ) printf("done\n");
    }
  
    /* Close the source database.  Verify that no SQLite memory allocations are
    ** outstanding.
    */
    sqlite3_close(db);
    if( sqlite3_memory_used()>0 ){
      fatalError("SQLite has memory in use before the start of testing");
    }

    /* Limit available memory, if requested */
    if( nMem>0 ){
      void *pHeap;
      sqlite3_shutdown();
      pHeap = malloc(nMem);
      if( pHeap==0 ){
        fatalError("failed to allocate %d bytes of heap memory", nMem);
      }
      sqlite3_config(SQLITE_CONFIG_HEAP, pHeap, nMem, 128);
    }
  
    /* Register the in-memory virtual filesystem
    */
    formatVfs();
    inmemVfsRegister();
    
    /* Run a test using each SQL script against each database.
    */
    if( !verboseFlag && !quietFlag ) printf("%s:", zDbName);
    for(pSql=g.pFirstSql; pSql; pSql=pSql->pNext){
      for(pDb=g.pFirstDb; pDb; pDb=pDb->pNext){
        int openFlags;
        const char *zVfs = "inmem";
        sqlite3_snprintf(sizeof(g.zTestName), g.zTestName, "sqlid=%d,dbid=%d",
                         pSql->id, pDb->id);
        if( verboseFlag ){
          printf("%s\n", g.zTestName);
          fflush(stdout);
        }else if( !quietFlag ){
          static int prevAmt = -1;
          int idx = pSql->seq*g.nDb + pDb->id - 1;
          int amt = idx*10/(g.nDb*g.nSql);
          if( amt!=prevAmt ){
            printf(" %d%%", amt*10);
            fflush(stdout);
            prevAmt = amt;
          }
        }
        createVFile("main.db", pDb->sz, pDb->a);
        openFlags = SQLITE_OPEN_CREATE | SQLITE_OPEN_READWRITE;
        if( nativeFlag && pDb->sz==0 ){
          openFlags |= SQLITE_OPEN_MEMORY;
          zVfs = 0;
        }
        rc = sqlite3_open_v2("main.db", &db, openFlags, zVfs);
        if( rc ) fatalError("cannot open inmem database");
#ifdef SQLITE_ENABLE_JSON1
        {
          extern int sqlite3_json_init(sqlite3*);
          sqlite3_json_init(db);
        }
#endif
        if( cellSzCkFlag ) runSql(db, "PRAGMA cell_size_check=ON", runFlags);
        setAlarm(iTimeout);
#ifndef SQLITE_OMIT_PROGRESS_CALLBACK
        if( sqlFuzz || vdbeLimitFlag ){
          sqlite3_progress_handler(db, 100000, progressHandler, &vdbeLimitFlag);
        }
#endif
        do{
          runSql(db, (char*)pSql->a, runFlags);
        }while( timeoutTest );
        setAlarm(0);
        sqlite3_close(db);
        if( sqlite3_memory_used()>0 ) fatalError("memory leak");
        reformatVfs();
        nTest++;
        g.zTestName[0] = 0;

        /* Simulate an error if the TEST_FAILURE environment variable is "5".
        ** This is used to verify that automated test script really do spot
        ** errors that occur in this test program.
        */
        if( zFailCode ){
          if( zFailCode[0]=='5' && zFailCode[1]==0 ){
            fatalError("simulated failure");
          }else if( zFailCode[0]!=0 ){
            /* If TEST_FAILURE is something other than 5, just exit the test
            ** early */
            printf("\nExit early due to TEST_FAILURE being set\n");
            iSrcDb = nSrcDb-1;
            goto sourcedb_cleanup;
          }
        }
      }
    }
    if( !quietFlag && !verboseFlag ){
      printf(" 100%% - %d tests\n", g.nDb*g.nSql);
    }
  
    /* Clean up at the end of processing a single source database
    */
  sourcedb_cleanup:
    blobListFree(g.pFirstSql);
    blobListFree(g.pFirstDb);
    reformatVfs();
 
  } /* End loop over all source databases */

  if( !quietFlag ){
    sqlite3_int64 iElapse = timeOfDay() - iBegin;
    printf("fuzzcheck: 0 errors out of %d tests in %d.%03d seconds\n"
           "SQLite %s %s\n",
           nTest, (int)(iElapse/1000), (int)(iElapse%1000),
           sqlite3_libversion(), sqlite3_sourceid());
  }
  free(azSrcDb);
  return 0;
}
Exemple #4
0
///////////////////////////////////////////
// Dispatches Zone data packets based on the opCode
void EQPacket::dispatchZoneData(const uint8_t *data, size_t len, 
				uint8_t dir, uint16_t opCode)
{
#ifdef DEBUG_PACKET
    debug ("dispatchZoneData()");
#endif /* DEBUG_PACKET */

    QString  tempStr;

    bool unk = true;

    switch (opCode)
      {
      case OP_ClientUpdate: // old PlayerPosCode:
        {
#ifdef PACKET_PAYLOAD_SIZE_DIAG
	  if ((len != sizeof(playerSpawnPosStruct)) &&
	      (len != sizeof(playerSelfPosStruct)))
	  {
	    fprintf(stderr, "WARNING: OP_ClientUpdate (%04x) (dataLen: %d != sizeof(playerSpawnPosStruct):%d or sizeof(playerSpawnSelfStruct):%d)\n",
		    OP_ClientUpdate, len, 
		    sizeof(playerSpawnPosStruct), sizeof(playerSelfPosStruct));
	    unk = true;
	  }
	  else
	    unk = false;
#else
	  unk = false;
#endif
	  
	  if (len == sizeof(playerSpawnPosStruct))
	    emit playerUpdate((const playerSpawnPosStruct*)data, len, dir);
	  else if (len == sizeof(playerSelfPosStruct))
	    emit playerUpdate((const playerSelfPosStruct*)data, len, dir);
	  else
	    unk = true;
	  
	  break;
        }

      case OP_MobUpdate: // old MobUpdateCode:
        {
	  unk = ! ValidatePayload(OP_MobUpdate, spawnPositionUpdate);
	  
	  emit updateSpawns((const spawnPositionUpdate *)data, len, dir);
	  
	  break;
        }
	
      case OP_WearChange: // old SpawnUpdateCode:
        {
	  unk = ! ValidatePayload(OP_WearChange, SpawnUpdateStruct);
	  SpawnUpdateStruct *su = (SpawnUpdateStruct*)data;
//	    printf("SpawnUpdateCode(id=%d, sub=%d, arg1=%d, arg2=%d)\n", 
//		   su->spawnId, su->subcommand, 
//		   su->arg1, su->arg2);
	    /* Belith - I believe this is depreciated no? Doesn't work anyway ;) */
	  switch(su->subcommand) {
	  case 17:
	    emit updateSpawnMaxHP(su, len, dir);
	    break;
	  }
	  
	  break;
	  emit updateSpawnInfo(su, len, dir);
        }

      case OP_SpawnAppearance: // old SpawnAppearanceCode:
        {
	  unk = false;
	  
	  emit spawnAppearance((const spawnAppearanceStruct*)data, len, dir);
	  break;
        }
	
      case OP_CommonMessage: // old ChannelMessageCode:
	{
	  unk = false;
	  
	  emit channelMessage((const channelMessageStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_FormattedMessage: // old FormattedMessageCode:
	{
	  unk = false;
	  
	  emit formattedMessage((const formattedMessageStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_SimpleMessage: // old SimpleMessageCode:
	{
	  unk = false;

	  emit simpleMessage((const simpleMessageStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_SpecialMesg:
	{
	  unk = false;
	  
	  emit specialMessage((const specialMessageStruct*)data, len, dir);

	  break;
	}
	
      case OP_GuildMOTD:
	{
	  unk = false;
	  
	  emit guildMOTD((const guildMOTDStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_Death: // old NewCorpseCode:
	{
	  unk = ! ValidatePayload(OP_Death, newCorpseStruct);

	  emit killSpawn((const newCorpseStruct*) data, len, dir);
	  
	  break;
	} /* end CorpseCode */
	
      case OP_DeleteSpawn: // old DeleteSpawnCode:
	{
	  unk = ! ValidatePayload(OP_DeleteSpawn, deleteSpawnStruct);
	  
	  emit deleteSpawn((const deleteSpawnStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_ItemLinkResponse: // old ItemInfoCode:
	{
	  unk = false;
	  
	  if (dir == DIR_SERVER)
	    emit itemInfo((const itemInfoStruct*)data, len, dir);
	  else
	    emit itemInfoReq((const itemInfoReqStruct*)data, len, dir);
	}
	
      case OP_ItemPacket: // old ItemCode:
	{
	  unk = false;
	  
	  if (dir == DIR_SERVER)
	    emit item((const itemPacketStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_ItemPlayerPacket:
	{
	  unk = false;
	  
	  if (dir == DIR_SERVER)
	    emit playerItem((const char*)data, len, dir);
	  
	  break;
	}

      case OP_NewSpawn: // old NewSpawnCode:
	{
	  unk = ! ValidatePayload(OP_NewSpawn, newSpawnStruct);
	  
	  emit newSpawn((const newSpawnStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_ItemTextFile: // old BookTextCode:
	{
	  unk = false;
	  
	  printf("BOOK: '%s'\n", ((const bookTextStruct *)data)->text);
	  emit bookText((const bookTextStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_MoneyOnCorpse: // old MoneyOnCorpseCode:
	{
	  unk = ! ValidatePayload(OP_MoneyOnCorpse, moneyOnCorpseStruct);
	  
	  emit moneyOnCorpse((const moneyOnCorpseStruct*)data, len, dir);
	  
	  break;
	} /* end MoneyOnCorpseCode */
	
      case OP_RandomReply: // old RandomCode:
        {
	  unk = ! ValidatePayload(OP_RandomReply, randomStruct);
	  
	  emit random((const randomStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_RandomReq: // RandomReqCode:
        {
	  unk = ! ValidatePayload(OP_RandomReq, randomReqStruct);
	  
	  emit random((const randomReqStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_Emote: // old EmoteEmoteTextCode:
        {
	  unk = false;
	  
	  emit emoteText((const emoteTextStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_CorpseLocResponse: // old CorpseLocCode:
        {
	  unk = ! ValidatePayload(OP_CorpseLocResponse, corpseLocStruct);
	  
	  emit corpseLoc((const corpseLocStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_InspectAnswer: // old InspectDataCode:
        {
	  unk = ! ValidatePayload(OP_InspectAnswer, inspectDataStruct);
	  
	  emit inspectData((const inspectDataStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_HPUpdate: // old NpcHpUpdateCode:
	{
	  unk = ! ValidatePayload(OP_HPUpdate, hpNpcUpdateStruct);
	  
	  emit updateNpcHP((const hpNpcUpdateStruct*)data, len, dir);
	  
	  break;
	}
	
      case SPMesgCode:
        {
	  unk = false;
	  
	  emit spMessage((const spMesgStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_MemorizeSpell: // old MemSpellCode:
        {
	  unk = ! ValidatePayload(OP_MemorizeSpell, memSpellStruct);
	  
	  emit handleSpell((const memSpellStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_BeginCast: // old BeginCastCode
        {
	  unk = ! ValidatePayload(OP_BeginCast, beginCastStruct);
	  
	  emit beginCast((const beginCastStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_CastSpell: // old StartCastCode:
        {
	  unk = ! ValidatePayload(OP_CastSpell, startCastStruct);
	  
	  emit startCast((const startCastStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_BuffFadeMsg: // old SpellFadeCode:
	{
	  unk = false;
	  
	  emit spellFaded((const spellFadedStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_ExpUpdate: // old ExpUpdateCode:
        {
	  unk = ! ValidatePayload(OP_ExpUpdate, expUpdateStruct);
	  
	  emit updateExp((const expUpdateStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_LevelUpdate: // old LevelUpUpdateCode:
        {
	  unk = ! ValidatePayload(OP_LevelUpdate, levelUpUpdateStruct);
	  
	  emit updateLevel((const levelUpUpdateStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_SkillUpdate: // old SkillIncCode
        {
	  unk = ! ValidatePayload(OP_SkillUpdate, skillIncStruct);
	  
	  emit increaseSkill((const skillIncStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_MoveDoor: // old DoorOpenCode:
        {
	  unk = false;
	  
	  emit doorOpen(data, len, dir);
	  
	  break;
        }
	
      case OP_Illusion: // old IllusionCode:
        {
	  unk = false;
	  
	  emit illusion(data, len, dir);
	  
	  break;
        }
	
      case OP_ZoneChange: // old ZoneChangeCode:
        {
	  unk = ! ValidatePayload(OP_ZoneChange, zoneChangeStruct);
	  
	  // in the process of zoning, server hasn't switched yet.
	  
	  emit zoneChange((const zoneChangeStruct*)data, len, dir);
	  break;
        }
	
      case OP_ZoneEntry: // old ZoneEntryCode:
        {
	  // We're only interested in the server version
	  
	  if (dir == DIR_CLIENT)
	  {
	    unk = ! ValidatePayload(OP_ZoneEntry, ClientZoneEntryStruct);
	    emit zoneEntry((const ClientZoneEntryStruct*)data, len, dir);
	    break;
	  }
	  
	  unk = ! ValidatePayload(OP_ZoneEntry, ServerZoneEntryStruct);
	  
	  emit zoneEntry((const ServerZoneEntryStruct*)data, len, dir);
	  
	  break;
        } /* end ZoneEntryCode */
	
      case OP_NewZone: // old - NewZoneCode:
        {
	  unk = ! ValidatePayload(OP_NewZone, newZoneStruct);
	  
	  emit zoneNew((const newZoneStruct*)data, len, dir);
	  
	  if (m_vPacket)
	    printf("New Zone at byte: %ld\n", m_vPacket->FilePos());
	  
	  break;
        }
	
      case OP_PlayerProfile:	// Character Profile server to client - old CharProfileCode
	{
	  unk = false;
	  
	  ValidatePayload(OP_PlayerProfile, charProfileStruct);
	  
	  emit backfillPlayer((const charProfileStruct*)data, len, DIR_SERVER);
	  
	  break;
	}
	
      case OP_ZoneSpawns: // ZoneSpawnsCode:
	{
	  unk = false; 
	  
	  emit zoneSpawns((const zoneSpawnsStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_TimeOfDay: // old TimeOfDayCode:
	{
	  unk = ! ValidatePayload(OP_TimeOfDay, timeOfDayStruct);
	  
	  emit timeOfDay((const timeOfDayStruct*)data, len, dir);
	  
	  break;
	}
	
      case WearChangeCode:
        {
	  unk = ! ValidatePayload(WearChangeCode, wearChangeStruct);
	  
	  emit spawnWearingUpdate ((const wearChangeStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_Action:
	{
	  unk = ! ValidatePayload(OP_Action, actionStruct);
	  
	  emit action((const actionStruct*)data, len, dir);
	  
	  break;
	}
	
      case OP_CastBuff: // old ActionCode:
        {
	  unk = false;
	  
	  emit action2Message ((const action2Struct *)data, len, dir);
	  
	  break;
        }
	
      case OP_Stamina: /// old StaminaCode:
        {
	  unk = ! ValidatePayload(OP_Stamina, staminaStruct);
	  
	  emit updateStamina((const staminaStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_GroundSpawn: // old MakeDropCode:
        {
#ifdef PACKET_PAYLOAD_SIZE_DIAG
	  if ((len != sizeof(makeDropStruct)) &&
	      (len != 0))
	    {
	      fprintf(stderr, "WARNING: OP_GroundSpawn (%04x) (dataLen: %d != sizeof(makeDropStruct):%d or 0)\n",
		      OP_GroundSpawn, len, 
		      sizeof(makeDropStruct));
	      unk = true;
	    }
	  else
	    unk = false;
#else
	  unk = false;
#endif
	  
	  emit newGroundItem((const makeDropStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_ClickObject: // Old RemDropCode:
        {
	  unk = ! ValidatePayload(OP_ClickObject, remDropStruct);
	  
	  emit removeGroundItem((const remDropStruct *)data, len, dir);
	  
	  break;
        }
	
      case OP_ShopRequest: // old OpenVendorCode:
        {
	  unk = false;
	  
	  emit openVendor(data, len, dir);
	  
	  break;
        }
	
      case OP_ShopEnd: // old CloseVendorCode:
        {
	  unk = false;
	  
	  emit closeVendor(data, len, dir);
	  
	  break;
        }
	
      case OP_GMTraining: // old OpenGMCode:
        {
	  unk = false;
	  
	  emit openGM(data, len, dir);
	  
	  break;
        }
	
      case OP_GMEndTrainingResponse: // old CloseGMCode:
        {
	  unk = false;
	  
	  emit closeGM(data, len, dir);
	  
	  break;
        }
	
      case OP_Consider: // old ConsiderCode:
        {
	  unk = false;
	  
	  ValidatePayload(OP_Consider, considerStruct);
	  
	  emit consMessage((const considerStruct*)data, len, dir);
	  
	  break;
        }
	
      case OP_TargetMouse: // old ClientTargetCode:
        {
	  unk = ! ValidatePayload(OP_TargetMouse, clientTargetStruct);
	  
	  emit clientTarget((const clientTargetStruct*) data, len, dir);
	  
	  break;
        }
	
      case OP_SpawnDoor: // old DoorSpawnsCode:
        {
	  unk = false;
	  
#ifdef PACKET_PAYLOAD_SIZE_DIAG
	  // verify size
	  
	  if (len % sizeof(doorStruct) != 0)
          {
	    printf("WARNING: OP_SpawnDoor (%.04x) (dataLen:%d "
		   "%% sizeof(doorStruct):%d) != 0!\n", 
		   OP_SpawnDoor, len, sizeof(doorStruct));
	    
	    unk = true;
	    break;
            }
#endif
	  int nDoors = len / sizeof(doorStruct);
	  const DoorSpawnsStruct *doorsStruct = (const DoorSpawnsStruct *)data;
	  for (int i = 0; i < nDoors; i++) {
	    emit newDoorSpawn(&doorsStruct->doors[i], len, dir);
	  }
	  
	  emit newDoorSpawns(doorsStruct, len, dir);
	  
	  break;
        }

      case OP_Buff: // old BuffDropCode: 
	{
	  unk = ! ValidatePayload(OP_Buff, buffStruct);
	  
	  emit buff((const buffStruct*)data, len, dir);
	  
	  // this is the server 'buff fading' AND the client 'cancel buff'
	  break;
	}
	
      case OP_Logout: // no contents
	{
	  unk = false;
	  
	  emit logOut(data, len, dir);
	  
	  break;
	}
	
      case OP_SendZonePoints:
	{
	  unk = false;
#ifdef PACKET_PAYLOAD_SIZE_DIAG
	  const zonePointsStruct* zp = (const zonePointsStruct*)data;
	  // verify size
	  if (((len - sizeof(zp->count) - sizeof(zp->unknown0xxx)) 
	       % sizeof(zonePointStruct)) != 0)
	  {
	    fprintf(stderr, "WARNING: OP_SendZonePoints (%04x) (dataLen: %d %% sizeof(zonePointStruct):%d) != 0!\n",
		    OP_SendZonePoints, len, sizeof(zonePointStruct));
	    unk = true;
	    break;
	  }
#endif

	  emit zonePoints((const zonePointsStruct*)data, len, dir);

	  break;
	}
	
      case OP_GuildMemberList: // old GuildMemberListCode
	{
	  unk = false;
	  break;
	}
	
      case OP_GuildMemberUpdate: // old GuildMemberUpdateCode:
	{
	  unk = false;
	  break;
	}
	
      case OP_SetRunMode: // old cRunToggleCode:
	{
	  //unk = ! ValidatePayload(cRunToggleCode, cRunToggleStruct);
	  //emit cRunToggle((const cRunToggleStruct*)data, len, dir);
	  unk = false;
	  break;
	}
	
      case OP_Jump: // old cJumpCode:
	{
	  //no data
	  unk = false;
	  break;
	}
	
      case OP_Camp: // old cStartCampingCode:
	{
	  //no data
	  unk = false;
	  break;
	}
	
      case OP_SenseHeading: // old cSenseHeadingCode:
	{
	  //no data
	  unk = false;
	  break;
	}
	
      case OP_Forage: // old ForageCode:
	{
	  //no data
	  unk = false;
	  break;
	}

#if 0 // ZBTEMP	: If we don't bother setting unk, don't bother processing
      case OP_ConsiderCorpse: //unknown contents // old cConCorpseCode:  
	{
	  //unk = ! ValidatePayload(cConCorpseCode, cConCorpseStruct);
	  //emit cConCorpse((const cConCorpseStruct*)data, len, dir);
	  break;
	}
	
      case OP_LootRequest:  //unknown contents - old cLootCorpseCode
	{
	  //unk = ! ValidatePayload(cLootCorpseCode, cLootCorpseStruct);
	  //emit cLootCorpse((const cLootCorpseStruct*)data, len, dir);
	  break;
	}
	
      case OP_EndLootRequest:  //unknown contents - old cDoneLootingCode
	{
	  //unk = ! ValidatePayload(cDoneLootingCode, cDoneLootingStruct);
	  //emit cDoneLooting((const cDoneLootingStruct*)data, len, dir);
	  break;
	}
	
      case OP_LootComplete:  //unknown contents - old sDoneLootingCode
	{
	  //unk = ! ValidatePayload(sDoneLootingCode, sDoneLootingStruct);
	  //emit sDoneLooting((const sDoneLootingStruct*)data, len, dir);
	  break;
	}
	
      case OP_WhoAllRequest:  //unknown contents - old WhoAllReqCode
	{
	  //unk = ! ValidatePayload(cWhoAllCode, cWhoAllStruct);
	  //emit cWhoAll((const cWhoAllStruct*)data, len, dir);
	  break;
	}
	
      case OP_WhoAllResponse: // old sWhoAllOutputCode: unknown contents
	{
	  //unk = ! ValidatePayload(sWhoAllOutputCode, sWhoAllOutputStruct);
	  //emit sWhoAllOutput((const sWhoAllOutputStruct*)data, len, dir);
	  break;
	}
      
      case OP_ShopPlayerBuy:  //unknown contents - old BuyItemCode
	{
	  //unk = ! ValidatePayload(xBuyItemCode, xBuyItemStruct);
	  //emit xBuyItem((const xBuyItemStruct*)data, len, dir);
	  //both the client command and the server acknowledgement when buying
	  break;
	}
#endif // ZBTEMP

#if 0 // ZBTEMP: OPCode Graveyard
      case CastOnCode:
        {
	  unk = false;
	  
	  emit castOn((castOnStruct*)data, len, dir);
	  
	  break;
        }
	
      case ManaDecrementCode:
        {
	  unk = ! ValidatePayload(ManaDecrementCode, manaDecrementStruct);
	  
	  emit manaChange((struct manaDecrementStruct *)data, len, dir);
	  
	  break;
        }
	
      case BadCastCode:
        {
	  unk = false; //! ValidatePayload(BadCastCode, badCastStruct);
	  
	  emit interruptSpellCast((const badCastStruct*)data, len, dir);
	  
	  break;
        }
	
      case SysMsgCode:
        {
	  unk = false;
	  
	  emit systemMessage((const sysMsgStruct*)data, len, dir);
	  
	  break;
        }
	
      case AltExpUpdateCode:
        {
	  unk = ! ValidatePayload(AltExpUpdateCode, altExpUpdateStruct);
	  
	  emit updateAltExp((const altExpUpdateStruct*)data, len, dir);
	  
	  break;
        }
	
      case Attack2Code:
        {
	  unk = false;
	  
	  emit attack2Hand1 ((const attack2Struct *)data, len, dir);
	  
	  break;
        }
	
      case NewGuildInZoneCode:
        {
	  unk = false;
	  
	  break;
        }
	
      case MoneyUpdateCode:
        {  
	  unk = false;
	  
	  emit moneyUpdate((const moneyUpdateStruct*)data, len, dir);
	  
	  break;
        }
	
      case MoneyThingCode:
        {
            unk = false;
	    
	    emit moneyThing((const moneyThingStruct*)data, len, dir);
	    
            break;
        }
	
      case BindWoundCode:
        {
	  unk = false;
	  
	  emit bindWound((bindWoundStruct*)data, len, dir);
	  
	  break;
        }
	
      case GroupInfoCode:
        {
	  // Too much still unknown.
	  
	  unk = ! ValidatePayload(GroupInfoCode, groupMemberStruct);
	  
	  emit groupInfo((const groupMemberStruct*)data, len, dir);
	  
	  break;
        }
	
      case GroupInviteCode:
        {
	  unk = ! ValidatePayload(GroupInviteCode, groupInviteStruct);
	  
	  emit groupInvite((const groupInviteStruct*)data, len, dir);
	  
	  break;
        }
	
      case GroupDeclineCode:
        {
	  unk = ! ValidatePayload(GroupDeclineCode, groupDeclineStruct);
	  
	  emit groupDecline((const groupDeclineStruct*)data, len, dir);
	  
	  break;
        }
	
      case GroupAcceptCode:
        {
	  unk = ! ValidatePayload(GroupAcceptCode, groupAcceptStruct);
	  
	  emit groupAccept((const groupAcceptStruct*)data, len, dir);
	  
	  break;
        }
	
      case GroupDeleteCode:
        {
	  unk = ! ValidatePayload(GroupDeleteCode, groupDeleteStruct);
	  
	  emit groupDelete((const groupDeleteStruct*)data, len, dir);
	  
	  break;
        }
	
      case CharUpdateCode:
        {
	  break;
        }
	
      case cChatFiltersCode:
	{
	  //unk = ! ValidatePayload(cChatFiltersCode, cChatFiltersStruct);
	  //emit cChatFilters((const cChatFiltersStruct*)data, len, dir);
	  unk = false;
	  break;
	}
	
      case cOpenSpellBookCode:
	{
	  //unk = ! ValidatePayload(cOpenSpellBookCode, cOpenSpellBookStruct);
	  //emit cOpenSpellBook((const cOpenSpellBookStruct*)data, len, dir);
	  unk = false;
	  break;
	}
	
      case OP_SwapSpell: // old TradeSpellBookSlotsCode:
	{
	  unk = ! ValidatePayload(OP_SwapSpell, tradeSpellBookSlotsStruct);
	  emit tradeSpellBookSlots((const tradeSpellBookSlotsStruct*)data, len, dir);
	  break;
	}
	
      case sSpellFizzleRegainCode:  //unknown contents, also comes when you Forage
	{
	  //unk = ! ValidatePayload(sSpellFizzleRegainCode, sSpellFizzleRegainStruct);
	  //emit sSpellFizzleRegain((const sSpellFizzleRegainStruct*)data, len, dir);
	  break;
	}
	
      case sSpellInterruptedCode:  //unknown contents
	{
	  //unk = ! ValidatePayload(sSpellInterruptedCode, sSpellInterruptedStruct);
	  //emit sSpellInterrupted((const sSpellInterruptedStruct*)data, len, dir);
	  break;
	}
	
      case cHideCode:
	{
	  //no data
	  unk = false;
	  break;
	}
	
      case cSneakCode:
	{
	  //no data
	  unk = false;
	  break;
	}
	
      case cTrackCode:
	{
	  //no data
	  unk = false;
	  break;
	}
#endif // ZBTEMP // Currently dead opcodes
	
      default:
        {
        }
      } /* end switch(opCode) */

    emit decodedZonePacket(data, len, dir, opCode, unk);
}
const ssize_t SerialPort::asyncRead(void *buf, const size_t len)
{
	if(m_sigHandlerInstalled)
		throw SerialPortException("Cannot do async read on multiple ports");
	m_sigHandlerInstalled = true;

	// install signal handler
	struct sigaction sa;

	sa.sa_handler	= sigIoHandler;
	sa.sa_flags		= 0;
	sa.sa_restorer	= NULL;

	::sigemptyset(&sa.sa_mask);
	if(::sigaction(SIGIO, &sa, NULL))
		throw SysException();
	
	int flags;
	if((flags = ::fcntl(m_fd, F_GETFL, 0)) == -1)
		throw SysException();

	// Set asynchronous mode
	flags |= FASYNC;
	if(::fcntl(m_fd, F_SETFL, flags) == -1)
		throw SysException();

	double timeout_time = timeOfDay() + m_asyncTimeout;
	bool timeout = false;
	int res;
	for(;;)
	{
		if(m_sigIoReceived)
		{
			res = ::read(m_fd, buf, len - 1);
			m_sigIoReceived = false;
			break;
		}
		else
		{
			::usleep(ASYNC_SLEEP_INTERVAL);
			if(timeOfDay() > timeout_time)
			{
				timeout = true;
				res = 0;
				break;
			}
		}
	}
	((char *) buf)[res] = '\0';

	// Unset asynchronous mode
	flags &= ~FASYNC;
	if(::fcntl(m_fd, F_SETFL, FASYNC) == -1)
		throw SysException();

	// Uninstall signal handler
	sa.sa_handler = SIG_DFL;
	if(::sigaction(SIGIO, &sa, NULL))
		throw SysException();

	m_sigHandlerInstalled = false;
	return res;
}