static void window_title_editor_mouseup(rct_window * w, rct_widgetindex widgetIndex) { bool commandEditorOpen = (window_find_by_class(WC_TITLE_COMMAND_EDITOR) != nullptr); switch (widgetIndex) { case WIDX_TITLE_EDITOR_CLOSE: window_close(w); break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Presets tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_NEW_BUTTON: if (!commandEditorOpen) { // TODO: This should probably be 'NEW' window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_NONE, 0, 64); } break; case WIDX_TITLE_EDITOR_DUPLICATE_BUTTON: if (!commandEditorOpen && _editingTitleSequence != nullptr) { window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_sequenceName, 64); } break; case WIDX_TITLE_EDITOR_DELETE_BUTTON: if (window_title_editor_check_can_edit()) { title_sequence_manager_delete(_selectedTitleSequence); window_title_editor_load_sequence(0); } break; case WIDX_TITLE_EDITOR_RENAME_BUTTON: if (window_title_editor_check_can_edit() && _editingTitleSequence != nullptr) { window_text_input_open(w, widgetIndex, STR_TRACK_MANAGE_RENAME, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_sequenceName, 64); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Editor tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_ADD_SAVE: if (!_isSequenceReadOnly && !title_is_previewing_sequence() && !commandEditorOpen) { auto intent = Intent(WC_LOADSAVE); intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME); intent.putExtra(INTENT_EXTRA_CALLBACK, (void *) window_title_editor_add_park_callback); context_open_intent(&intent); } break; case WIDX_TITLE_EDITOR_REMOVE_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { TitleSequenceRemovePark(_editingTitleSequence, w->selected_list_item); if (w->selected_list_item >= (sint16)_editingTitleSequence->NumSaves) { w->selected_list_item--; } } } break; case WIDX_TITLE_EDITOR_RENAME_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { window_text_input_open(w, widgetIndex, STR_FILEBROWSER_RENAME_SAVE_TITLE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SAVE, STR_STRING, (uintptr_t)_editingTitleSequence->Saves[w->selected_list_item], 52 - 1); } } break; case WIDX_TITLE_EDITOR_LOAD_SAVE: if (w->selected_list_item >= 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumSaves) { auto handle = TitleSequenceGetParkHandle(_editingTitleSequence, w->selected_list_item); auto stream = (IStream *)handle->Stream; auto hintPath = String::ToStd(handle->HintPath); bool isScenario = ParkImporter::ExtensionIsScenario(hintPath); auto objectMgr = OpenRCT2::GetContext()->GetObjectManager(); auto parkImporter = std::unique_ptr<IParkImporter>(ParkImporter::Create(hintPath)); auto result = parkImporter->LoadFromStream(stream, isScenario); objectMgr->LoadObjects(result.RequiredObjects.data(), result.RequiredObjects.size()); parkImporter->Import(); if (isScenario) scenario_begin(); else game_load_init(); TitleSequenceCloseParkHandle(handle); window_title_editor_open(WINDOW_TITLE_EDITOR_TAB_SAVES); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Commands tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_INSERT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) window_title_command_editor_open(_editingTitleSequence, w->selected_list_item + 1, true); else window_title_command_editor_open(_editingTitleSequence, (sint32)_editingTitleSequence->NumCommands, true); } break; case WIDX_TITLE_EDITOR_EDIT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { window_title_command_editor_open(_editingTitleSequence, w->selected_list_item, false); } } break; case WIDX_TITLE_EDITOR_DELETE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { for (sint32 i = w->selected_list_item; i < (sint16)_editingTitleSequence->NumCommands - 1; i++) { _editingTitleSequence->Commands[i] = _editingTitleSequence->Commands[i + 1]; } _editingTitleSequence->NumCommands--; if (w->selected_list_item >= (sint16)_editingTitleSequence->NumCommands) { w->selected_list_item--; } TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_SKIP_TO: { sint32 position = w->selected_list_item; if (title_is_previewing_sequence() && position != -1 && position < (sint32)_editingTitleSequence->NumCommands) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } case WIDX_TITLE_EDITOR_MOVE_DOWN: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands - 1) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item + 1]; TitleCommand tmp = *a; *a = *b; *b = tmp; w->selected_list_item++; TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_MOVE_UP: if (window_title_editor_check_can_edit()) { if (w->selected_list_item > 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item - 1]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand tmp = *b; *b = *a; *a = tmp; w->selected_list_item--; TitleSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_REPLAY: if (title_is_previewing_sequence()) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_reset(player); title_sequence_player_update(player); } break; case WIDX_TITLE_EDITOR_STOP: if (title_is_previewing_sequence()) { title_stop_previewing_sequence(); } break; case WIDX_TITLE_EDITOR_PLAY: if (!title_is_previewing_sequence() || _selectedTitleSequence != title_get_current_sequence()) { if (!title_preview_sequence(_selectedTitleSequence)) { context_show_error(STR_ERR_FAILED_TO_LOAD_TITLE_SEQUENCE, STR_NONE); } else if (!(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) { gPreviewingTitleSequenceInGame = true; } } break; case WIDX_TITLE_EDITOR_SKIP: if (title_is_previewing_sequence()) { ITitleSequencePlayer * player = window_title_editor_get_player(); sint32 position = title_sequence_player_get_current_position(player) + 1; if (position >= (sint32)_editingTitleSequence->NumCommands) { position = 0; } title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } }
static void window_title_editor_mouseup(rct_window *w, sint32 widgetIndex) { bool commandEditorOpen = (window_find_by_class(WC_TITLE_COMMAND_EDITOR) != NULL); switch (widgetIndex) { case WIDX_TITLE_EDITOR_CLOSE: window_close(w); break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Presets tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_NEW_BUTTON: if (!commandEditorOpen) { // TODO: This should probably be 'NEW' window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_NONE, 0, 64); } break; case WIDX_TITLE_EDITOR_DUPLICATE_BUTTON: if (!commandEditorOpen && _editingTitleSequence != NULL) { window_text_input_open(w, widgetIndex, STR_TITLE_EDITOR_ACTION_DUPLICATE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_editingTitleSequence->Name, 64); } break; case WIDX_TITLE_EDITOR_DELETE_BUTTON: if (window_title_editor_check_can_edit()) { title_sequence_manager_delete(_selectedTitleSequence); window_title_editor_load_sequence(0); } break; case WIDX_TITLE_EDITOR_RENAME_SAVE_BUTTON: if (window_title_editor_check_can_edit() && _editingTitleSequence != NULL) { window_text_input_open(w, widgetIndex, STR_TRACK_MANAGE_RENAME, STR_TITLE_EDITOR_ENTER_NAME_FOR_SEQUENCE, STR_STRING, (uintptr_t)_editingTitleSequence->Name, 64); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Editor tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_ADD_SAVE: if (!_isSequenceReadOnly && !_isSequencePlaying && !commandEditorOpen) { window_loadsave_open(LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME, NULL); gLoadSaveCallback = window_title_editor_add_park_callback; } break; case WIDX_TITLE_EDITOR_REMOVE_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { TitleSequenceRemovePark(_editingTitleSequence, w->selected_list_item); if (w->selected_list_item >= (sint16)_editingTitleSequence->NumSaves) { w->selected_list_item--; } } } break; case WIDX_TITLE_EDITOR_RENAME_SAVE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { window_text_input_open(w, widgetIndex, STR_FILEBROWSER_RENAME_SAVE_TITLE, STR_TITLE_EDITOR_ENTER_NAME_FOR_SAVE, STR_STRING, (uintptr_t)_editingTitleSequence->Saves[w->selected_list_item], 52 - 1); } } break; case WIDX_TITLE_EDITOR_LOAD_SAVE: if (w->selected_list_item >= 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumSaves) { TitleSequenceParkHandle * handle = TitleSequenceGetParkHandle(_editingTitleSequence, w->selected_list_item); if (handle->IsScenario) { scenario_load_rw(handle->RWOps); scenario_begin(); } else { game_load_sv6(handle->RWOps); game_load_init(); } TitleSequenceCloseParkHandle(handle); window_title_editor_open(WINDOW_TITLE_EDITOR_TAB_SAVES); } break; ////////////////////////////////////////////////////////////////////////////////////////////////////// // Commands tab ////////////////////////////////////////////////////////////////////////////////////////////////////// case WIDX_TITLE_EDITOR_INSERT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1) { window_title_command_editor_open(_editingTitleSequence, w->selected_list_item + 1, true); } else { window_title_command_editor_open(_editingTitleSequence, (sint32)_editingTitleSequence->NumCommands, true); } } break; case WIDX_TITLE_EDITOR_EDIT: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { window_title_command_editor_open(_editingTitleSequence, w->selected_list_item, false); } } break; case WIDX_TITLE_EDITOR_DELETE: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { for (sint32 i = w->selected_list_item; i < (sint16)_editingTitleSequence->NumCommands - 1; i++) { _editingTitleSequence->Commands[i] = _editingTitleSequence->Commands[i + 1]; } _editingTitleSequence->NumCommands--; if (w->selected_list_item >= (sint16)_editingTitleSequence->NumCommands) { w->selected_list_item--; } TileSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_SKIP_TO: { sint32 position = w->selected_list_item; if (_isSequencePlaying && position != -1 && position < (sint32)_editingTitleSequence->NumCommands) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } case WIDX_TITLE_EDITOR_MOVE_DOWN: if (window_title_editor_check_can_edit()) { if (w->selected_list_item != -1 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands - 1) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item + 1]; TitleCommand tmp = *a; *a = *b; *b = tmp; w->selected_list_item++; TileSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_MOVE_UP: if (window_title_editor_check_can_edit()) { if (w->selected_list_item > 0 && w->selected_list_item < (sint16)_editingTitleSequence->NumCommands) { TitleCommand * a = &_editingTitleSequence->Commands[w->selected_list_item - 1]; TitleCommand * b = &_editingTitleSequence->Commands[w->selected_list_item]; TitleCommand tmp = *b; *b = *a; *a = tmp; w->selected_list_item--; TileSequenceSave(_editingTitleSequence); } } break; case WIDX_TITLE_EDITOR_REPLAY: if (_isSequencePlaying) { ITitleSequencePlayer * player = window_title_editor_get_player(); title_sequence_player_reset(player); title_sequence_player_update(player); } break; case WIDX_TITLE_EDITOR_STOP: if (_isSequencePlaying) { gTitleCurrentSequence = 0; _isSequencePlaying = false; } break; case WIDX_TITLE_EDITOR_PLAY: if (!_isSequencePlaying && (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) { gTitleCurrentSequence = (uint16)_selectedTitleSequence; _isSequencePlaying = true; } break; case WIDX_TITLE_EDITOR_SKIP: if (_isSequencePlaying) { ITitleSequencePlayer * player = window_title_editor_get_player(); sint32 position = title_sequence_player_get_current_position(player) + 1; if (position >= (sint32)_editingTitleSequence->NumCommands) { position = 0; } title_sequence_player_seek(player, position); title_sequence_player_update(player); } break; } }