Exemple #1
0
void
NodeAnimPrivate::computeTimeOffsetRange()
{
    NodeGuiPtr nodeUI = nodeGui.lock();
    NodePtr node = nodeUI->getNode();
    if (!node) {
        return;
    }

    // Retrieve nearest reader useful values
    {
        AnimationModulePtr isAnimModel = toAnimationModule(model.lock());

        NodeAnimPtr nearestReader = isAnimModel->getNearestReaderInternal(node);
        if (nearestReader) {

            // Retrieve the time offset values
            KnobIntBasePtr timeOffsetKnob = toKnobIntBase(node->getKnobByName(kReaderParamNameTimeOffset));
            assert(timeOffsetKnob);
            int timeOffsetValue = timeOffsetKnob->getValue();

            frameRange = nearestReader->getFrameRange();
            frameRange.min += timeOffsetValue;
            frameRange.max += timeOffsetValue;
        }
    }

} // computeTimeOffsetRange
Exemple #2
0
void
NodeAnimPrivate::refreshParentContainerRange()
{
    NodeGuiPtr nodeUI = nodeGui.lock();
    NodePtr node = nodeUI->getNode();
    if (!node) {
        return;
    }
    AnimationModulePtr isAnimModule = toAnimationModule(model.lock());
    assert(isAnimModule);

    // If inside a group, refresh the group
    {
        NodeGroupPtr parentGroup = toNodeGroup( node->getGroup() );
        NodeAnimPtr parentGroupNodeAnim;

        if (parentGroup) {
            parentGroupNodeAnim = isAnimModule->findNodeAnim( parentGroup->getNode() );
        }
        if (parentGroupNodeAnim) {
            parentGroupNodeAnim->refreshFrameRange();
        }
    }
    // if modified by a time node, refresh its frame range as well
    {
        NodeAnimPtr isConnectedToTimeNode = isAnimModule->getNearestTimeNodeFromOutputsInternal(node);
        if (isConnectedToTimeNode) {
            isConnectedToTimeNode->refreshFrameRange();
        }
    }
} // refreshParentContainerRange
Exemple #3
0
void
AnimationModule::addNode(const NodeGuiPtr& nodeGui)
{
    // Check if it already exists
    for (std::list<NodeAnimPtr>::const_iterator it = _imp->nodes.begin(); it != _imp->nodes.end(); ++it) {
        if ((*it)->getNodeGui() == nodeGui) {
            (*it)->refreshVisibility();
            return;
        }
    }
    
    // Determinate the node type
    // It will be useful to identify and sort tree items
    AnimatedItemTypeEnum nodeType = eAnimatedItemTypeCommon;

    NodePtr node = nodeGui->getNode();

    assert(node && node->getGroup());
    if ( !node || !node->getGroup() ) {
        return;
    }

    EffectInstancePtr effectInstance = node->getEffectInstance();

    // Don't add an item for this node if it doesn't have any knob that may animate
    //if ( !getNodeCanAnimate(node) ) {
    //    return;
    //}

    std::string pluginID = node->getPluginID();
    NodeGroupPtr isGroup = toNodeGroup(effectInstance);

    if (effectInstance->isReader()) {
        nodeType = eAnimatedItemTypeReader;
    } else if (isGroup) {
        nodeType = eAnimatedItemTypeGroup;
    } else if (pluginID == PLUGINID_OFX_RETIME) {
        nodeType = eAnimatedItemTypeRetime;
    } else if (pluginID == PLUGINID_OFX_TIMEOFFSET) {
        nodeType = eAnimatedItemTypeTimeOffset;
    } else if (pluginID == PLUGINID_OFX_FRAMERANGE) {
        nodeType = eAnimatedItemTypeFrameRange;
    }

    // The NodeAnim should not be created if there's no settings panel.
    assert(nodeGui->getSettingPanel());

    NodeAnimPtr anim(NodeAnim::create(toAnimationModule(shared_from_this()), nodeType, nodeGui) );
    _imp->nodes.push_back(anim);

    Q_EMIT nodeAdded(anim);
} // AnimationModule::addNode
void
AnimationModuleViewPrivate::addMenuCurveEditorMenuOptions(Menu* menu)
{
    Menu* fileMenu = new Menu(menu);
    //fileMenu->setFont( QFont(appFont,appFontSize) );
    fileMenu->setTitle( tr("File") );
    menu->addAction( fileMenu->menuAction() );

    AnimationModulePtr isAnimModule = toAnimationModule(_model.lock());

    Menu* predefMenu  = 0;
    if (isAnimModule) {
        predefMenu = new Menu(menu);
        predefMenu->setTitle( tr("Predefined") );
        menu->addAction( predefMenu->menuAction() );
    }

    


    QAction* exportCurveToAsciiAction = new QAction(tr("Export curve to Ascii file..."), fileMenu);
    QObject::connect( exportCurveToAsciiAction, SIGNAL(triggered()), _publicInterface, SLOT(onExportCurveToAsciiActionTriggered()) );
    fileMenu->addAction(exportCurveToAsciiAction);

    QAction* importCurveFromAsciiAction = new QAction(tr("Import curve from Ascii file..."), fileMenu);
    QObject::connect( importCurveFromAsciiAction, SIGNAL(triggered()), _publicInterface, SLOT(onImportCurveFromAsciiActionTriggered()) );
    fileMenu->addAction(importCurveFromAsciiAction);


    if (predefMenu) {
        QAction* loop = new QAction(tr("Loop"), menu);
        QObject::connect( loop, SIGNAL(triggered()), _publicInterface, SLOT(onApplyLoopExpressionOnSelectedCurveActionTriggered()) );
        predefMenu->addAction(loop);

        QAction* reverse = new QAction(tr("Reverse"), menu);
        QObject::connect( reverse, SIGNAL(triggered()), _publicInterface, SLOT(onApplyReverseExpressionOnSelectedCurveActionTriggered()) );
        predefMenu->addAction(reverse);


        QAction* negate = new QAction(tr("Negate"), menu);
        QObject::connect( negate, SIGNAL(triggered()), _publicInterface, SLOT(onApplyNegateExpressionOnSelectedCurveActionTriggered()) );
        predefMenu->addAction(negate);
    }
} // addMenuCurveEditorMenuOptions
Exemple #5
0
void
NodeAnimPrivate::computeGroupRange()
{

    NodeGuiPtr nodeUI = nodeGui.lock();
    NodePtr node = nodeUI->getNode();
    if (!node) {
        return;
    }

    AnimationModulePtr isAnimModel = toAnimationModule(model.lock());
    if (!isAnimModel) {
        return;
    }
    NodeGroupPtr nodegroup = node->isEffectNodeGroup();
    assert(nodegroup);
    if (!nodegroup) {
        return;
    }


    AnimationModuleTreeView* treeView = isAnimModel->getEditor()->getTreeView();

    NodesList nodes = nodegroup->getNodes();

    std::set<double> times;

    for (NodesList::const_iterator it = nodes.begin(); it != nodes.end(); ++it) {
        NodeAnimPtr childAnim = isAnimModel->findNodeAnim(*it);

        if (!childAnim) {
            continue;
        }

        if (!treeView->isItemVisibleRecursive(childAnim->getTreeItem())) {
            continue;
        }

        childAnim->refreshFrameRange();
        RangeD childRange = childAnim->getFrameRange();
        times.insert(childRange.min);
        times.insert(childRange.max);

        // Also check the child knobs keyframes
        NodeGuiPtr childGui = childAnim->getNodeGui();
        const KnobsVec &knobs = childGui->getNode()->getKnobs();

        for (KnobsVec::const_iterator it2 = knobs.begin(); it2 != knobs.end(); ++it2) {

            if ( !(*it2)->isAnimationEnabled() || !(*it2)->hasAnimation() ) {
                continue;
            } else {
                // For each dimension and for each split view get the first/last keyframe (if any)
                int nDims = (*it2)->getNDimensions();
                std::list<ViewIdx> views = (*it2)->getViewsList();
                for (std::list<ViewIdx>::const_iterator it3 = views.begin(); it3 != views.end(); ++it3) {
                    for (int i = 0; i < nDims; ++i) {
                        CurvePtr curve = (*it2)->getCurve(*it3, DimIdx(i));
                        if (!curve) {
                            continue;
                        }
                        int nKeys = curve->getKeyFramesCount();
                        if (nKeys > 0) {
                            KeyFrame k;
                            if (curve->getKeyFrameWithIndex(0, &k)) {
                                times.insert( k.getTime() );
                            }
                            if (curve->getKeyFrameWithIndex(nKeys - 1, &k)) {
                                times.insert( k.getTime() );
                            }
                        }
                    }
                }
            }
        } // for all knobs
    } // for all children nodes

    if (times.size() <= 1) {
        frameRange.min = 0;
        frameRange.max = 0;
    } else {
        frameRange.min = *times.begin();
        frameRange.max = *times.rbegin();
    }

} // computeGroupRange
Exemple #6
0
void
NodeAnim::initialize(AnimatedItemTypeEnum nodeType)
{
    _imp->nodeType = nodeType;
    NodePtr internalNode = getNodeGui()->getNode();

    AnimationModuleBasePtr model = getModel();
    NodeAnimPtr thisShared = shared_from_this();
    _imp->nameItem = new QTreeWidgetItem;
    _imp->nameItem->setData(0, QT_ROLE_CONTEXT_ITEM_POINTER, qVariantFromValue((void*)thisShared.get()));
    _imp->nameItem->setText( 0, QString::fromUtf8( internalNode->getLabel().c_str() ) );
    _imp->nameItem->setData(0, QT_ROLE_CONTEXT_TYPE, nodeType);
    _imp->nameItem->setData(0, QT_ROLE_CONTEXT_IS_ANIMATED, true);
    _imp->nameItem->setExpanded(true);
    int nCols = getModel()->getTreeColumnsCount();
    if (nCols > ANIMATION_MODULE_TREE_VIEW_COL_VISIBLE) {
        _imp->nameItem->setData(ANIMATION_MODULE_TREE_VIEW_COL_VISIBLE, QT_ROLE_CONTEXT_ITEM_VISIBLE, QVariant(true));
        _imp->nameItem->setIcon(ANIMATION_MODULE_TREE_VIEW_COL_VISIBLE, model->getItemVisibilityIcon(true));
    }
    if (nCols > ANIMATION_MODULE_TREE_VIEW_COL_PLUGIN_ICON) {
        QString iconFilePath = QString::fromUtf8(internalNode->getPluginIconFilePath().c_str());
        AnimationModuleTreeView::setItemIcon(iconFilePath, _imp->nameItem);
    }

    connect( internalNode.get(), SIGNAL(labelChanged(QString, QString)), this, SLOT(onNodeLabelChanged(QString, QString)) );

    initializeKnobsAnim();

    initializeTableItems();

    // Connect signals/slots to knobs to compute the frame range
    AnimationModulePtr animModel = toAnimationModule(model);
    assert(animModel);

    if (nodeType == eAnimatedItemTypeCommon) {
        // Also connect the lifetime knob
        KnobIntPtr lifeTimeKnob = internalNode->getLifeTimeKnob();
        if (lifeTimeKnob) {
            connect( lifeTimeKnob->getSignalSlotHandler().get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)), this, SLOT(onFrameRangeKnobChanged()) );
        }

    } else if (nodeType == eAnimatedItemTypeReader) {
        // The dopesheet view must refresh if the user set some values in the settings panel
        // so we connect some signals/slots
        KnobIPtr lastFrameKnob = internalNode->getKnobByName(kReaderParamNameLastFrame);
        if (!lastFrameKnob) {
            return;
        }
        boost::shared_ptr<KnobSignalSlotHandler> lastFrameKnobHandler =  lastFrameKnob->getSignalSlotHandler();
        assert(lastFrameKnob);
        boost::shared_ptr<KnobSignalSlotHandler> startingTimeKnob = internalNode->getKnobByName(kReaderParamNameStartingTime)->getSignalSlotHandler();
        assert(startingTimeKnob);

        connect( lastFrameKnobHandler.get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)), this, SLOT(onFrameRangeKnobChanged()) );

        connect( startingTimeKnob.get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)), this, SLOT(onFrameRangeKnobChanged()) );

        // We don't make the connection for the first frame knob, because the
        // starting time is updated when it's modified. Thus we avoid two
        // refreshes of the view.
    } else if (nodeType == eAnimatedItemTypeRetime) {
        boost::shared_ptr<KnobSignalSlotHandler> speedKnob =  internalNode->getKnobByName(kRetimeParamNameSpeed)->getSignalSlotHandler();
        assert(speedKnob);

        connect( speedKnob.get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)), this, SLOT(onFrameRangeKnobChanged()) );
    } else if (nodeType == eAnimatedItemTypeTimeOffset) {
        boost::shared_ptr<KnobSignalSlotHandler> timeOffsetKnob =  internalNode->getKnobByName(kReaderParamNameTimeOffset)->getSignalSlotHandler();
        assert(timeOffsetKnob);

        connect( timeOffsetKnob.get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)), this, SLOT(onFrameRangeKnobChanged()) );
    } else if (nodeType == eAnimatedItemTypeFrameRange) {
        boost::shared_ptr<KnobSignalSlotHandler> frameRangeKnob =  internalNode->getKnobByName(kFrameRangeParamNameFrameRange)->getSignalSlotHandler();
        assert(frameRangeKnob);

        connect( frameRangeKnob.get(), SIGNAL(mustRefreshKnobGui(ViewSetSpec,DimSpec,ValueChangedReasonEnum)),  this, SLOT(onFrameRangeKnobChanged()) );
    }
    
    refreshFrameRange();

} // initialize