static void etnaviv_sched_free_job(struct drm_sched_job *sched_job) { struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); drm_sched_job_cleanup(sched_job); etnaviv_submit_put(submit); }
static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job) { struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); struct dma_fence *fence = NULL; if (likely(!sched_job->s_fence->finished.error)) fence = etnaviv_gpu_submit(submit); else dev_dbg(submit->gpu->dev, "skipping bad job\n"); return fence; }
static struct dma_fence * etnaviv_sched_dependency(struct drm_sched_job *sched_job, struct drm_sched_entity *entity) { struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); struct dma_fence *fence; int i; if (unlikely(submit->in_fence)) { fence = submit->in_fence; submit->in_fence = NULL; if (!dma_fence_is_signaled(fence)) return fence; dma_fence_put(fence); } for (i = 0; i < submit->nr_bos; i++) { struct etnaviv_gem_submit_bo *bo = &submit->bos[i]; int j; if (bo->excl) { fence = bo->excl; bo->excl = NULL; if (!dma_fence_is_signaled(fence)) return fence; dma_fence_put(fence); } for (j = 0; j < bo->nr_shared; j++) { if (!bo->shared[j]) continue; fence = bo->shared[j]; bo->shared[j] = NULL; if (!dma_fence_is_signaled(fence)) return fence; dma_fence_put(fence); } kfree(bo->shared); bo->nr_shared = 0; bo->shared = NULL; } return NULL; }
static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job) { struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); struct etnaviv_gpu *gpu = submit->gpu; /* block scheduler */ kthread_park(gpu->sched.thread); drm_sched_hw_job_reset(&gpu->sched, sched_job); /* get the GPU back into the init state */ etnaviv_core_dump(gpu); etnaviv_gpu_recover_hang(gpu); /* restart scheduler after GPU is usable again */ drm_sched_job_recovery(&gpu->sched); kthread_unpark(gpu->sched.thread); }
static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job) { struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job); struct etnaviv_gpu *gpu = submit->gpu; u32 dma_addr; int change; /* * If the GPU managed to complete this jobs fence, the timout is * spurious. Bail out. */ if (dma_fence_is_signaled(submit->out_fence)) return; /* * If the GPU is still making forward progress on the front-end (which * should never loop) we shift out the timeout to give it a chance to * finish the job. */ dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS); change = dma_addr - gpu->hangcheck_dma_addr; if (change < 0 || change > 16) { gpu->hangcheck_dma_addr = dma_addr; return; } /* block scheduler */ drm_sched_stop(&gpu->sched); if(sched_job) drm_sched_increase_karma(sched_job); /* get the GPU back into the init state */ etnaviv_core_dump(gpu); etnaviv_gpu_recover_hang(gpu); drm_sched_resubmit_jobs(&gpu->sched); /* restart scheduler after GPU is usable again */ drm_sched_start(&gpu->sched, true); }