int ui_handle_key(int key, int visible) { #ifdef BOARD_TOUCH_RECOVERY return touch_handle_key(key, visible); #else return device_handle_key(key, visible); #endif }
int ui_handle_key(int key, int visible) { #if defined(BOARD_TOUCH_RECOVERY) || defined(PHILZ_TOUCH_RECOVERY) return touch_handle_key(key, visible); #else return device_handle_key(key, visible); #endif }