int ui_handle_key(int key, int visible) {
#ifdef BOARD_TOUCH_RECOVERY
    return touch_handle_key(key, visible);
#else
    return device_handle_key(key, visible);
#endif
}
Exemple #2
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int ui_handle_key(int key, int visible) {
#if defined(BOARD_TOUCH_RECOVERY) || defined(PHILZ_TOUCH_RECOVERY)
    return touch_handle_key(key, visible);
#else
    return device_handle_key(key, visible);
#endif
}