Exemple #1
0
void uimon_window_suspend( void )
{
    ui_restore_focus();
#ifdef HAVE_MOUSE
    ui_check_mouse_cursor();
#endif
}
Exemple #2
0
/* Message Helper */
static void ui_message2(const GtkMessageType type, const char *msg, const char *title)
{
    static GtkWidget* msgdlg;

    vsync_suspend_speed_eval();
    msgdlg = gtk_message_dialog_new(GTK_WINDOW(get_active_toplevel()), GTK_DIALOG_DESTROY_WITH_PARENT, type, GTK_BUTTONS_OK, msg, NULL);

    ui_popup(msgdlg, title, FALSE);
    gtk_dialog_run(GTK_DIALOG(msgdlg));
    ui_unblock_shells();        /* ui_popdown can't be used in message_boxes */
    gtk_widget_destroy(msgdlg);

    /* still needed ? */
    ui_check_mouse_cursor();
    ui_dispatch_events();
}
Exemple #3
0
static int fullscreen_enable(struct video_canvas_s *canvas, int enable)
{
    SDL_Event e;
    int count;

    DBG(("%s: %i", __func__, enable));

    if (!canvas->fullscreenconfig->device_set) {
        return 0;
    }

    canvas->fullscreenconfig->enable = enable;

    ui_check_mouse_cursor();

    if (canvas->initialized) {
        /* resize window back to normal when leaving fullscreen */
        video_viewport_resize(canvas, 1);
        /* HACK: when switching from/to fullscreen using hotkey (alt+d), some
                 spurious keyup/keydown events fire for the keys being held
                 down while switching modes. the following tries to get rid
                 of these events, so "alt-d" doesnt end up in the emulated machine.
        */
        count = 10; while (count--) {
            while (SDL_PollEvent(&e)) {
                switch (e.type) {
                    case SDL_KEYDOWN:
                    case SDL_KEYUP:
                        sdlkbd_release(SDL2x_to_SDL1x_Keys(e.key.keysym.sym), e.key.keysym.mod);
                        break;
                }
            }
            SDL_Delay(20);
        }
    }
    return 0;
}
Exemple #4
0
void mousedrv_mouse_changed(void)
{
    ui_check_mouse_cursor();
}