Exemple #1
0
/* If any buffer updating is signaled it should be done here. */
static void swap_frame_buffers(AV1Decoder *pbi) {
  int ref_index = 0, mask;
  AV1_COMMON *const cm = &pbi->common;
  BufferPool *const pool = cm->buffer_pool;
  RefCntBuffer *const frame_bufs = cm->buffer_pool->frame_bufs;

  lock_buffer_pool(pool);
  for (mask = pbi->refresh_frame_flags; mask; mask >>= 1) {
    const int old_idx = cm->ref_frame_map[ref_index];
    // Current thread releases the holding of reference frame.
    decrease_ref_count(old_idx, frame_bufs, pool);

    // Release the reference frame holding in the reference map for the decoding
    // of the next frame.
    if (mask & 1) decrease_ref_count(old_idx, frame_bufs, pool);
    cm->ref_frame_map[ref_index] = cm->next_ref_frame_map[ref_index];
    ++ref_index;
  }

  // Current thread releases the holding of reference frame.
  for (; ref_index < REF_FRAMES && !cm->show_existing_frame; ++ref_index) {
    const int old_idx = cm->ref_frame_map[ref_index];
    decrease_ref_count(old_idx, frame_bufs, pool);
    cm->ref_frame_map[ref_index] = cm->next_ref_frame_map[ref_index];
  }

  unlock_buffer_pool(pool);
  pbi->hold_ref_buf = 0;
  cm->frame_to_show = get_frame_new_buffer(cm);

  // TODO(zoeliu): To fix the ref frame buffer update for the scenario of
  //               cm->frame_parellel_decode == 1
  if (!cm->frame_parallel_decode || !cm->show_frame) {
    lock_buffer_pool(pool);
    --frame_bufs[cm->new_fb_idx].ref_count;
    unlock_buffer_pool(pool);
  }

  // Invalidate these references until the next frame starts.
  for (ref_index = 0; ref_index < INTER_REFS_PER_FRAME; ref_index++) {
    cm->frame_refs[ref_index].idx = INVALID_IDX;
    cm->frame_refs[ref_index].buf = NULL;
  }
}
static void release_last_output_frame(vpx_codec_alg_priv_t *ctx) {
  RefCntBuffer *const frame_bufs = ctx->buffer_pool->frame_bufs;
  // Decrease reference count of last output frame in frame parallel mode.
  if (ctx->frame_parallel_decode && ctx->last_show_frame >= 0) {
    BufferPool *const pool = ctx->buffer_pool;
    lock_buffer_pool(pool);
    decrease_ref_count(ctx->last_show_frame, frame_bufs, pool);
    unlock_buffer_pool(pool);
  }
}
Exemple #3
0
/* If any buffer updating is signaled it should be done here. */
static void swap_frame_buffers(VP10Decoder *pbi) {
  int ref_index = 0, mask;
  VP10_COMMON *const cm = &pbi->common;
  BufferPool *const pool = cm->buffer_pool;
  RefCntBuffer *const frame_bufs = cm->buffer_pool->frame_bufs;

  lock_buffer_pool(pool);
  for (mask = pbi->refresh_frame_flags; mask; mask >>= 1) {
    const int old_idx = cm->ref_frame_map[ref_index];
    // Current thread releases the holding of reference frame.
    decrease_ref_count(old_idx, frame_bufs, pool);

    // Release the reference frame in reference map.
    if ((mask & 1) && old_idx >= 0) {
      decrease_ref_count(old_idx, frame_bufs, pool);
    }
    cm->ref_frame_map[ref_index] = cm->next_ref_frame_map[ref_index];
    ++ref_index;
  }

  // Current thread releases the holding of reference frame.
  for (; ref_index < REF_FRAMES && !cm->show_existing_frame; ++ref_index) {
    const int old_idx = cm->ref_frame_map[ref_index];
    decrease_ref_count(old_idx, frame_bufs, pool);
    cm->ref_frame_map[ref_index] = cm->next_ref_frame_map[ref_index];
  }
  unlock_buffer_pool(pool);
  pbi->hold_ref_buf = 0;
  cm->frame_to_show = get_frame_new_buffer(cm);

  if (!pbi->frame_parallel_decode || !cm->show_frame) {
    lock_buffer_pool(pool);
    --frame_bufs[cm->new_fb_idx].ref_count;
    unlock_buffer_pool(pool);
  }

  // Invalidate these references until the next frame starts.
  for (ref_index = 0; ref_index < 3; ref_index++)
    cm->frame_refs[ref_index].idx = -1;
}
static int frame_worker_hook(void *arg1, void *arg2) {
  FrameWorkerData *const frame_worker_data = (FrameWorkerData *)arg1;
  const uint8_t *data = frame_worker_data->data;
  (void)arg2;

  frame_worker_data->result =
      vp9_receive_compressed_data(frame_worker_data->pbi,
                                  frame_worker_data->data_size,
                                  &data);
  frame_worker_data->data_end = data;

  if (frame_worker_data->pbi->frame_parallel_decode) {
    // In frame parallel decoding, a worker thread must successfully decode all
    // the compressed data.
    if (frame_worker_data->result != 0 ||
        frame_worker_data->data + frame_worker_data->data_size - 1 > data) {
      VPxWorker *const worker = frame_worker_data->pbi->frame_worker_owner;
      BufferPool *const pool = frame_worker_data->pbi->common.buffer_pool;
      // Signal all the other threads that are waiting for this frame.
      vp9_frameworker_lock_stats(worker);
      frame_worker_data->frame_context_ready = 1;
      lock_buffer_pool(pool);
      frame_worker_data->pbi->cur_buf->buf.corrupted = 1;
      unlock_buffer_pool(pool);
      frame_worker_data->pbi->need_resync = 1;
      vp9_frameworker_signal_stats(worker);
      vp9_frameworker_unlock_stats(worker);
      return 0;
    }
  } else if (frame_worker_data->result != 0) {
    // Check decode result in serial decode.
    frame_worker_data->pbi->cur_buf->buf.corrupted = 1;
    frame_worker_data->pbi->need_resync = 1;
  }
  return !frame_worker_data->result;
}
Exemple #5
0
int vp10_receive_compressed_data(VP10Decoder *pbi,
                                size_t size, const uint8_t **psource) {
  VP10_COMMON *volatile const cm = &pbi->common;
  BufferPool *volatile const pool = cm->buffer_pool;
  RefCntBuffer *volatile const frame_bufs = cm->buffer_pool->frame_bufs;
  const uint8_t *source = *psource;
  int retcode = 0;
  cm->error.error_code = VPX_CODEC_OK;

  if (size == 0) {
    // This is used to signal that we are missing frames.
    // We do not know if the missing frame(s) was supposed to update
    // any of the reference buffers, but we act conservative and
    // mark only the last buffer as corrupted.
    //
    // TODO(jkoleszar): Error concealment is undefined and non-normative
    // at this point, but if it becomes so, [0] may not always be the correct
    // thing to do here.
    if (cm->frame_refs[0].idx > 0) {
      assert(cm->frame_refs[0].buf != NULL);
      cm->frame_refs[0].buf->corrupted = 1;
    }
  }

  pbi->ready_for_new_data = 0;

  // Check if the previous frame was a frame without any references to it.
  // Release frame buffer if not decoding in frame parallel mode.
  if (!pbi->frame_parallel_decode && cm->new_fb_idx >= 0
      && frame_bufs[cm->new_fb_idx].ref_count == 0)
    pool->release_fb_cb(pool->cb_priv,
                        &frame_bufs[cm->new_fb_idx].raw_frame_buffer);
  // Find a free frame buffer. Return error if can not find any.
  cm->new_fb_idx = get_free_fb(cm);
  if (cm->new_fb_idx == INVALID_IDX)
    return VPX_CODEC_MEM_ERROR;

  // Assign a MV array to the frame buffer.
  cm->cur_frame = &pool->frame_bufs[cm->new_fb_idx];

  pbi->hold_ref_buf = 0;
  if (pbi->frame_parallel_decode) {
    VPxWorker *const worker = pbi->frame_worker_owner;
    vp10_frameworker_lock_stats(worker);
    frame_bufs[cm->new_fb_idx].frame_worker_owner = worker;
    // Reset decoding progress.
    pbi->cur_buf = &frame_bufs[cm->new_fb_idx];
    pbi->cur_buf->row = -1;
    pbi->cur_buf->col = -1;
    vp10_frameworker_unlock_stats(worker);
  } else {
    pbi->cur_buf = &frame_bufs[cm->new_fb_idx];
  }


  if (setjmp(cm->error.jmp)) {
    const VPxWorkerInterface *const winterface = vpx_get_worker_interface();
    int i;

    cm->error.setjmp = 0;
    pbi->ready_for_new_data = 1;

    // Synchronize all threads immediately as a subsequent decode call may
    // cause a resize invalidating some allocations.
    winterface->sync(&pbi->lf_worker);
    for (i = 0; i < pbi->num_tile_workers; ++i) {
      winterface->sync(&pbi->tile_workers[i]);
    }

    lock_buffer_pool(pool);
    // Release all the reference buffers if worker thread is holding them.
    if (pbi->hold_ref_buf == 1) {
      int ref_index = 0, mask;
      for (mask = pbi->refresh_frame_flags; mask; mask >>= 1) {
        const int old_idx = cm->ref_frame_map[ref_index];
        // Current thread releases the holding of reference frame.
        decrease_ref_count(old_idx, frame_bufs, pool);

        // Release the reference frame in reference map.
        if ((mask & 1) && old_idx >= 0) {
          decrease_ref_count(old_idx, frame_bufs, pool);
        }
        ++ref_index;
      }

      // Current thread releases the holding of reference frame.
      for (; ref_index < REF_FRAMES && !cm->show_existing_frame; ++ref_index) {
        const int old_idx = cm->ref_frame_map[ref_index];
        decrease_ref_count(old_idx, frame_bufs, pool);
      }
      pbi->hold_ref_buf = 0;
    }
    // Release current frame.
    decrease_ref_count(cm->new_fb_idx, frame_bufs, pool);
    unlock_buffer_pool(pool);

    vpx_clear_system_state();
    return -1;
  }