void valueTreePropertyChanged (ValueTree&, const Identifier& property) override { if (ignoreParameterChangedCallbacks) return; if (property == owner.valuePropertyID) updateFromValueTree(); }
void valueTreePropertyChanged (ValueTree&, const Identifier& property) override { if (property == owner.valuePropertyID) updateFromValueTree(); }
void ZenDecibelParameter::valueTreePropertyChanged(ValueTree& vt, const Identifier& prop) { if (prop == owner.valuePropertyID) updateFromValueTree(); }
void ZenDecibelParameter::setNewState(const ValueTree& v) { state = v; updateFromValueTree(); }