/* * Remove the given pool from the list. When running iostat, we want to remove * those pools that no longer exist. */ void pool_list_remove(zpool_list_t *zlp, zpool_handle_t *zhp) { zpool_node_t search, *node; search.zn_handle = zhp; if ((node = uu_avl_find(zlp->zl_avl, &search, NULL, NULL)) != NULL) { uu_avl_remove(zlp->zl_avl, node); zpool_close(node->zn_handle); free(node); } }
/* * Free all the handles associated with this list. */ void pool_list_free(zpool_list_t *zlp) { uu_avl_walk_t *walk; zpool_node_t *node; if ((walk = uu_avl_walk_start(zlp->zl_avl, UU_WALK_ROBUST)) == NULL) { (void) fprintf(stderr, gettext("internal error: out of memory")); exit(1); } while ((node = uu_avl_walk_next(walk)) != NULL) { uu_avl_remove(zlp->zl_avl, node); zpool_close(node->zn_handle); free(node); } uu_avl_walk_end(walk); uu_avl_destroy(zlp->zl_avl); uu_avl_pool_destroy(zlp->zl_pool); free(zlp); }
int zfs_for_each(int argc, char **argv, int flags, zfs_type_t types, zfs_sort_column_t *sortcol, zprop_list_t **proplist, int limit, zfs_iter_cb callback, void *data) { callback_data_t cb = {0}; int ret = 0; zfs_node_t *node; uu_avl_walk_t *walk; avl_pool = uu_avl_pool_create("zfs_pool", sizeof (zfs_node_t), offsetof(zfs_node_t, zn_avlnode), zfs_sort, UU_DEFAULT); if (avl_pool == NULL) nomem(); cb.cb_sortcol = sortcol; cb.cb_flags = flags; cb.cb_proplist = proplist; cb.cb_types = types; cb.cb_depth_limit = limit; /* * If cb_proplist is provided then in the zfs_handles created we * retain only those properties listed in cb_proplist and sortcol. * The rest are pruned. So, the caller should make sure that no other * properties other than those listed in cb_proplist/sortcol are * accessed. * * If cb_proplist is NULL then we retain all the properties. We * always retain the zoned property, which some other properties * need (userquota & friends), and the createtxg property, which * we need to sort snapshots. */ if (cb.cb_proplist && *cb.cb_proplist) { zprop_list_t *p = *cb.cb_proplist; while (p) { if (p->pl_prop >= ZFS_PROP_TYPE && p->pl_prop < ZFS_NUM_PROPS) { cb.cb_props_table[p->pl_prop] = B_TRUE; } p = p->pl_next; } while (sortcol) { if (sortcol->sc_prop >= ZFS_PROP_TYPE && sortcol->sc_prop < ZFS_NUM_PROPS) { cb.cb_props_table[sortcol->sc_prop] = B_TRUE; } sortcol = sortcol->sc_next; } cb.cb_props_table[ZFS_PROP_ZONED] = B_TRUE; cb.cb_props_table[ZFS_PROP_CREATETXG] = B_TRUE; } else { (void) memset(cb.cb_props_table, B_TRUE, sizeof (cb.cb_props_table)); } if ((cb.cb_avl = uu_avl_create(avl_pool, NULL, UU_DEFAULT)) == NULL) nomem(); if (argc == 0) { /* * If given no arguments, iterate over all datasets. */ cb.cb_flags |= ZFS_ITER_RECURSE; ret = zfs_iter_root(g_zfs, zfs_callback, &cb); } else { int i; zfs_handle_t *zhp; zfs_type_t argtype; /* * If we're recursive, then we always allow filesystems as * arguments. If we also are interested in snapshots, then we * can take volumes as well. */ argtype = types; if (flags & ZFS_ITER_RECURSE) { argtype |= ZFS_TYPE_FILESYSTEM; if (types & ZFS_TYPE_SNAPSHOT) argtype |= ZFS_TYPE_VOLUME; } for (i = 0; i < argc; i++) { if (flags & ZFS_ITER_ARGS_CAN_BE_PATHS) { zhp = zfs_path_to_zhandle(g_zfs, argv[i], argtype); } else { zhp = zfs_open(g_zfs, argv[i], argtype); } if (zhp != NULL) ret |= zfs_callback(zhp, &cb); else ret = 1; } } /* * At this point we've got our AVL tree full of zfs handles, so iterate * over each one and execute the real user callback. */ for (node = uu_avl_first(cb.cb_avl); node != NULL; node = uu_avl_next(cb.cb_avl, node)) ret |= callback(node->zn_handle, node->zn_depth, data); /* * Finally, clean up the AVL tree. */ if ((walk = uu_avl_walk_start(cb.cb_avl, UU_WALK_ROBUST)) == NULL) nomem(); while ((node = uu_avl_walk_next(walk)) != NULL) { uu_avl_remove(cb.cb_avl, node); zfs_close(node->zn_handle); free(node); } uu_avl_walk_end(walk); uu_avl_destroy(cb.cb_avl); uu_avl_pool_destroy(avl_pool); return (ret); }
int zfs_for_each(int argc, char **argv, boolean_t recurse, zfs_type_t types, zfs_sort_column_t *sortcol, zprop_list_t **proplist, zfs_iter_f callback, void *data, boolean_t args_can_be_paths) { callback_data_t cb; int ret = 0; zfs_node_t *node; uu_avl_walk_t *walk; avl_pool = uu_avl_pool_create("zfs_pool", sizeof (zfs_node_t), offsetof(zfs_node_t, zn_avlnode), zfs_sort, UU_DEFAULT); if (avl_pool == NULL) { (void) fprintf(stderr, gettext("internal error: out of memory\n")); exit(1); } cb.cb_sortcol = sortcol; cb.cb_recurse = recurse; cb.cb_proplist = proplist; cb.cb_types = types; if ((cb.cb_avl = uu_avl_create(avl_pool, NULL, UU_DEFAULT)) == NULL) { (void) fprintf(stderr, gettext("internal error: out of memory\n")); exit(1); } if (argc == 0) { /* * If given no arguments, iterate over all datasets. */ cb.cb_recurse = 1; ret = zfs_iter_root(g_zfs, zfs_callback, &cb); } else { int i; zfs_handle_t *zhp; zfs_type_t argtype; /* * If we're recursive, then we always allow filesystems as * arguments. If we also are interested in snapshots, then we * can take volumes as well. */ argtype = types; if (recurse) { argtype |= ZFS_TYPE_FILESYSTEM; if (types & ZFS_TYPE_SNAPSHOT) argtype |= ZFS_TYPE_VOLUME; } for (i = 0; i < argc; i++) { if (args_can_be_paths) { zhp = zfs_path_to_zhandle(g_zfs, argv[i], argtype); } else { zhp = zfs_open(g_zfs, argv[i], argtype); } if (zhp != NULL) ret |= zfs_callback(zhp, &cb); else ret = 1; } } /* * At this point we've got our AVL tree full of zfs handles, so iterate * over each one and execute the real user callback. */ for (node = uu_avl_first(cb.cb_avl); node != NULL; node = uu_avl_next(cb.cb_avl, node)) ret |= callback(node->zn_handle, data); /* * Finally, clean up the AVL tree. */ if ((walk = uu_avl_walk_start(cb.cb_avl, UU_WALK_ROBUST)) == NULL) { (void) fprintf(stderr, gettext("internal error: out of memory")); exit(1); } while ((node = uu_avl_walk_next(walk)) != NULL) { uu_avl_remove(cb.cb_avl, node); zfs_close(node->zn_handle); free(node); } uu_avl_walk_end(walk); uu_avl_destroy(cb.cb_avl); uu_avl_pool_destroy(avl_pool); return (ret); }