Exemple #1
0
static void on_connection(uv_stream_t* server, int status) {
  struct sockaddr sockname;
  int namelen = sizeof(sockname);
  uv_handle_t* handle;
  int r;

  if (status != 0) {
    fprintf(stderr, "Connect error %d\n",
        uv_last_error(loop).code);
  }
  ASSERT(status == 0);

  handle = (uv_handle_t*) malloc(sizeof(uv_tcp_t));
  ASSERT(handle != NULL);

  uv_tcp_init(loop, (uv_tcp_t*)handle);

  /* associate server with stream */
  handle->data = server;

  r = uv_accept(server, (uv_stream_t*)handle);
  ASSERT(r == 0);

  status = uv_getsockname(handle, &sockname, &namelen);
  if (status != 0) {
    fprintf(stderr, "uv_getsockname error (accepted) %d\n",
        uv_last_error(loop).code);
  }
  ASSERT(status == 0);

  getsocknamecount++;

  r = uv_read_start((uv_stream_t*)handle, alloc, after_read);
  ASSERT(r == 0);
}
Exemple #2
0
static void udp_recv(uv_udp_t* handle,
                     ssize_t nread,
                     uv_buf_t buf,
                     struct sockaddr* addr,
                     unsigned flags) {
  struct sockaddr sockname;
  char ip[20];
  int namelen;
  int r;

  ASSERT(nread >= 0);

  if (nread == 0) {
    free(buf.base);
    return;
  }

  namelen = sizeof(sockname);
  r = uv_getsockname((uv_handle_t*)&udp, &sockname, &namelen);
  if (r != 0) {
    fprintf(stderr, "uv_getsockname error (connector) %d\n", uv_last_error(loop).code);
  }
  ASSERT(r == 0);

  r = uv_ip4_name((struct sockaddr_in*)&sockname, ip, 20);
  ASSERT(r == 0);
  printf("sockname = %s\n", ip);

  getsocknamecount++;

  uv_close((uv_handle_t*) &udp, NULL);
  uv_close((uv_handle_t*) handle, NULL);
}
Exemple #3
0
static int tcp_listener(int port) {
  struct sockaddr_in addr = uv_ip4_addr("0.0.0.0", port);
  struct sockaddr sockname;
  int namelen = sizeof(sockname);
  int r;

  r = uv_tcp_init(&tcpServer);
  if (r) {
    fprintf(stderr, "Socket creation error\n");
    return 1;
  }

  r = uv_tcp_bind(&tcpServer, addr);
  if (r) {
    fprintf(stderr, "Bind error\n");
    return 1;
  }

  r = uv_tcp_listen(&tcpServer, 128, on_connection);
  if (r) {
    fprintf(stderr, "Listen error\n");
    return 1;
  }

  r = uv_getsockname(&tcpServer, &sockname, &namelen);
  if (r != 0) {
    fprintf(stderr, "uv_getsockname error (listening) %d\n", uv_last_error().code);
  }
  ASSERT(r == 0);
  getsocknamecount++;

  return 0;
}
Exemple #4
0
static void on_connect(void* req) {
  struct sockaddr sockname;
  int namelen = sizeof(sockname);
  int status;

  status = uv_getsockname(&tcp, &sockname, &namelen);
  if (status != 0) {
    fprintf(stderr, "uv_getsockname error (connector) %d\n", uv_last_error().code);
  }
  ASSERT(status == 0);

  getsocknamecount++;

  uv_close((uv_handle_t*)&tcp, NULL);
}
Exemple #5
0
static int tcp_listener(int port) {
  struct sockaddr_in addr = uv_ip4_addr("0.0.0.0", port);
  struct sockaddr sockname;
  int namelen = sizeof(sockname);
  char ip[20];
  int r;

  r = uv_tcp_init(loop, &tcpServer);
  if (r) {
    fprintf(stderr, "Socket creation error\n");
    return 1;
  }

  r = uv_tcp_bind(&tcpServer, addr);
  if (r) {
    fprintf(stderr, "Bind error\n");
    return 1;
  }

  r = uv_listen((uv_stream_t*)&tcpServer, 128, on_connection);
  if (r) {
    fprintf(stderr, "Listen error\n");
    return 1;
  }

  memset(&sockname, -1, sizeof sockname);

  r = uv_getsockname((uv_handle_t*)&tcpServer, &sockname, &namelen);
  if (r != 0) {
    fprintf(stderr, "uv_getsockname error (listening) %d\n",
        uv_last_error(loop).code);
  }
  ASSERT(r == 0);

  r = uv_ip4_name((struct sockaddr_in*)&sockname, ip, 20);
  ASSERT(r == 0);
  ASSERT(ip[0] == '0');
  ASSERT(ip[1] == '.');
  ASSERT(ip[2] == '0');
  printf("sockname = %s\n", ip);

  getsocknamecount++;

  return 0;
}