Exemple #1
0
void setV(stringstream& lineStream, NodeList& NList) {

	int nodeID;
	double voltage;
	
	if(!anyArgs(lineStream)) return;
	
	lineStream >> nodeID;

		if(!validNode(nodeID, lineStream)) return;
		
	lineStream >> voltage;
	
		if(lineStream.fail()) {
			cout << "Error: " << endl;
			return;
		}
	
	if(!endOfArgs(lineStream)) return;
	
	if(NList.findNode(nodeID) == NULL) NList.insertNode(nodeID);
		
	NList.findNode(nodeID) -> setVoltage(voltage);
		
	cout.setf(ios::fixed);
	cout.setf(ios::showpoint);
	cout << "Set: node " << nodeID << " to " << setprecision(2) << voltage << setprecision(6) << " Volts" << endl;
	cout.unsetf(ios::fixed);
	cout.unsetf(ios::showpoint);
	
}
Exemple #2
0
void unsetV(stringstream& lineStream, NodeList& NList) {

	int nodeID;
	
	if(!anyArgs(lineStream)) return;
	
	lineStream >> nodeID;

		if(!validNode(nodeID, lineStream)) return;
	
	if(!endOfArgs(lineStream)) return;
	
	if(NList.findNode(nodeID) == NULL) cout << "Error: node " << nodeID << " doesn't exist" << endl;
	else {
	
		NList.findNode(nodeID) -> unsetVoltage();
		
		cout << "Unset: the solver will determine the voltage of node " << nodeID << endl;
	} 
	
}
Exemple #3
0
void insertR(stringstream& lineStream, NodeList& NList) {

	string name;
	double resistance;
	int nodeID1, nodeID2;

	//Read in each argument one at a time and check for errors
	lineStream >> name;

		if(!anyArgs(lineStream)) return;

		if(name == "all") {
			cout << "Error: resistor name cannot be the keyword \"all\"" << endl;
			return;
		}

	lineStream >> resistance;

		if(!validResistance(resistance, lineStream)) return;

	lineStream >> nodeID1;

		if(!validNode(nodeID1, lineStream)) return;

	lineStream >> nodeID2;

		if(!validNode(nodeID2, lineStream)) return;


	if(nodeID1 == nodeID2) {
		cout << "Error: both terminals of resistor connect to node " << nodeID1 << endl;
		return;
	}

	//check if there are more arguments
	if(!endOfArgs(lineStream)) return;
	
	//VALID ARGUMENTS
	
	//check if nodes exist, if not create
	if(NList.findNode(nodeID1) == NULL) NList.insertNode(nodeID1);
	if(NList.findNode(nodeID2) == NULL) NList.insertNode(nodeID2);
	
	//check if resistor name already exists
	if(NList.findResistor(name) != NULL) {
	
		cout << "Error: resistor " << name << " already exists" << endl;
		return;
	}
        
	//if resistor doesnt exist
	int nodes[2] = {nodeID1, nodeID2};
	NList.addResistor(name, resistance, nodes);
        
    	cout.setf(ios::fixed);
	cout.setf(ios::showpoint);
	cout << "Inserted: resistor " << name << " " << setprecision(2) << resistance << " Ohms " << setprecision(6);
	cout.unsetf(ios::fixed);
	cout.unsetf(ios::showpoint);
	cout << nodeID1 << " -> " << nodeID2 << endl;

	return;
}
Exemple #4
0
// graph where s_i = {pos_D, pos_R, cost}, pointer to parents.
// possible entries (diamond pushes) are added with wavefront
// the shortest path till now is explored further (heap)
// hash table to check if node exists
bool Sokoban::findPath(){
    printMap(map_);

    std::cout << "Init. finding paths..." << std::endl;
    // graph to store the tree of possibilities
    graph paths;
    // has a solution been found
    bool solution_found = false;

    // - make needed maps
    // heuristic map
    std::vector< std::vector<char> > heuristic_map = map_;
    wavefront(heuristic_map, goals_);
//    printMap(heuristic_map);

//    std::cout << std::endl;
    // deadlock map
    std::vector< std::vector<char> > deadlock_map = map_;
    deadlocks(deadlock_map);
//    printMap(deadlock_map);


    // the next child to consider (lowest cost)
    node * cheapest_leaf = nullptr;

    // node to add
    node nextnode(0, cheapest_leaf, heuristic_map);
    nextnode.setRobot(pos_t(robot_.x_, robot_.y_));
    nextnode.setDiamonds(diamonds_);
    std::cout << "# of Diamonds: " << diamonds_.size() << std::endl;
    // add the initial position
    paths.createChild(nextnode);


    int lastCost = 0;
    std::cout << "Exploring paths..." << std::endl;
    // run this until the path is found or no paths can be taken
    int iterations = 0; // debug thing
    while(!solution_found && paths.getNextChild(cheapest_leaf)){
        iterations++;
//        if(lastCost < cheapest_leaf->getCost() + cheapest_leaf->getHeuristic()){
//            lastCost = cheapest_leaf->getCost() + cheapest_leaf->getHeuristic();
//            std::cout << "current cost: " << lastCost << ", open-/closed-list size: " << paths.getOpenListSize() << " / " << paths.getClosedListSize() << std::endl;

//        }
        // check cheapest leaf if it is the solution
        solution_found = cheapest_leaf->compSolution(map_);
        if(!solution_found){
            // generate the key for the element
            std::string key = cheapest_leaf->getKey(map_size_.x_);
            // check that this node has not already been found, if so, remove it
            bool unique_node = paths.nodeUnique(key);
            bool valid_node = false;
            std::vector< pos_t > * diamonds;
            if(unique_node){
                paths.addChild(cheapest_leaf, key);
                // get diamonds pointer
                diamonds = cheapest_leaf->getDiamonds();
                // check that the node is valid (all diamonds are in valid positions)
                valid_node = validNode(diamonds, deadlock_map);

            }
            else{
                paths.deleteChild(cheapest_leaf);
            }
            std::vector< std::vector<char> > wf_map;
            if(unique_node && valid_node){
                wf_map = map_;
                // make wf map
                for(int d = 0; d < diamonds->size(); d++){
                    int x = (*diamonds)[d].x_;
                    int y = (*diamonds)[d].y_;
                    wf_map[y][x] = MAP_DIAMOND;
                }
                // make wavefront from pos to see the distance to the diamonds
                std::vector< pos_t > robot_position = {*(cheapest_leaf->getRobotPos())};
                wavefront(wf_map, robot_position);
                // find the diamonds that can be moved
                std::vector< node > moves;
                possibleMoves(wf_map, diamonds, moves, cheapest_leaf);
                // add the moves to the heap (does not take care of states being the same)
                for(int newChild = 0; newChild < moves.size(); newChild++){
                    // update heuristics first
                    moves[newChild].updateHeuristic(heuristic_map);
                    // add the child
//                    paths.createChild(moves[newChild]);
                }
                paths.createChild(moves);
            }
        }
        else{
            // return shortest path
            node * parent = cheapest_leaf->getParent();
            node * child = cheapest_leaf;
            path_ = "";
            while(parent != nullptr){
                std::vector< pos_t > p_diamonds;
                std::vector< pos_t > c_diamonds;
                std::vector< std::vector<char> > wf_map;
                p_diamonds = *(parent->getDiamonds());
                c_diamonds = *(child->getDiamonds());
                // set diamonds to walls to generate wfamp to move with
                wf_map = map_;
                for(int d = 0; d < p_diamonds.size(); d++){
                    int x = (p_diamonds)[d].x_;
                    int y = (p_diamonds)[d].y_;
                    wf_map[y][x] = MAP_DIAMOND;
                }
                // robot pos
                pos_t p_position = *(parent->getRobotPos());
                pos_t c_position = *(child->getRobotPos());
                std::vector< pos_t > wf_start = {p_position};
                wavefront(wf_map, wf_start);
                // find the diamond that was moved
                int p_d = 0;
                int c_d = 0;
                while(p_diamonds.size() != 1){
                    bool somethingremoved = false;
                    c_d = 0;
                    while(c_d < c_diamonds.size() && !somethingremoved){
                        if((p_diamonds)[p_d].y_ == (c_diamonds)[c_d].y_ &&(p_diamonds)[p_d].x_ == (c_diamonds)[c_d].x_){
                            // remove the diamond
                            p_diamonds.erase(p_diamonds.begin() + p_d);
                            c_diamonds.erase(c_diamonds.begin() + c_d);
                            somethingremoved = true;

                        }
                        c_d++;
                    }
                    p_d++;
                    if(p_d >= p_diamonds.size()){
                        p_d = 0;
                    }
                }
                // adjust the start pos to be t push spot
                int x = (p_diamonds)[0].x_ - (c_diamonds)[0].x_;
                int y = (p_diamonds)[0].y_ - (c_diamonds)[0].y_;
                c_position.x_ += x;
                c_position.y_ += y;
                // find sub path
                std::string subpath = "";
                findSubPath(subpath,wf_map, p_position, c_position);
                // add the final push
                if(x == 1 && y == 0){
                    subpath += "W";
                } else if(x == -1 && y == 0){
                    subpath += "E";
                } else if(x == 0 && y == 1){
                    subpath += "N";
                } else if(x == 0 && y == -1){
                    subpath += "S";
                }
                // add the path
                path_ = subpath + path_;
                // find new nodes
                child = parent;
                parent = child->getParent();
            }
            std::cout << "Cheapest path length: " << cheapest_leaf->getCost() << std::endl;
        }
    }

    if(!paths.getNextChild(cheapest_leaf)){
        std::cout << "No more possible paths left to explore.\n";
    }

    std::cout << "# of iterations gone through: " << iterations << "\n";

    std::cout << "# of elements in closed list: " << paths.getClosedListSize() << "\n";

    std::cout << "# of elements in open list: " << paths.getOpenListSize() << "\n";


    return solution_found;
}