Exemple #1
0
static void vc4_bo_cache_time_work(struct work_struct *work)
{
	struct vc4_dev *vc4 =
		container_of(work, struct vc4_dev, bo_cache.time_work);
	struct drm_device *dev = vc4->dev;

	mutex_lock(&vc4->bo_lock);
	vc4_bo_cache_free_old(dev);
	mutex_unlock(&vc4->bo_lock);
}
Exemple #2
0
/* Called on the last userspace/kernel unreference of the BO.  Returns
 * it to the BO cache if possible, otherwise frees it.
 */
void vc4_free_object(struct drm_gem_object *gem_bo)
{
	struct drm_device *dev = gem_bo->dev;
	struct vc4_dev *vc4 = to_vc4_dev(dev);
	struct vc4_bo *bo = to_vc4_bo(gem_bo);
	struct list_head *cache_list;

	mutex_lock(&vc4->bo_lock);
	/* If the object references someone else's memory, we can't cache it.
	 */
	if (gem_bo->import_attach) {
		vc4_bo_destroy(bo);
		goto out;
	}

	/* Don't cache if it was publicly named. */
	if (gem_bo->name) {
		vc4_bo_destroy(bo);
		goto out;
	}

	/* If this object was partially constructed but CMA allocation
	 * had failed, just free it.
	 */
	if (!bo->base.vaddr) {
		vc4_bo_destroy(bo);
		goto out;
	}

	cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size);
	if (!cache_list) {
		vc4_bo_destroy(bo);
		goto out;
	}

	if (bo->validated_shader) {
		kfree(bo->validated_shader->texture_samples);
		kfree(bo->validated_shader);
		bo->validated_shader = NULL;
	}

	bo->free_time = jiffies;
	list_add(&bo->size_head, cache_list);
	list_add(&bo->unref_head, &vc4->bo_cache.time_list);

	vc4->bo_stats.num_cached++;
	vc4->bo_stats.size_cached += gem_bo->size;

	vc4_bo_cache_free_old(dev);

out:
	mutex_unlock(&vc4->bo_lock);
}