Exemple #1
0
/** @details
 *  This thread is started when the driver control period is started
 */
msg_t
vexOperator( void *arg )
{
	int16_t		blink = 0;

	(void)arg;

	// Must call this
	vexTaskRegister("operator");

	// Run until asked to terminate
	while(!chThdShouldTerminate())
		{
		// flash led/digi out
		vexDigitalPinSet( kVexDigital_1, (blink++ >> 3) & 1);

		// status on LCD of encoder and sonar
		vexLcdPrintf( VEX_LCD_DISPLAY_2, VEX_LCD_LINE_1, "%4.2fV   %8.1f", vexSpiGetMainBattery() / 1000.0, chTimeNow() / 1000.0 );
		vexLcdPrintf( VEX_LCD_DISPLAY_2, VEX_LCD_LINE_2, "L %3d R %3d", vexMotorGet( MotorDriveL ), vexMotorGet( MotorDriveR ) );

		// Tank drive
		// left drive
		vexMotorSet( MotorDriveL, vexControllerGet( Ch3 ) );

		// right drive
		vexMotorSet( MotorDriveR, vexControllerGet( Ch2 ) );

		// Don't hog cpu
		vexSleep( 25 );
		}

	return (msg_t)0;
}
/** @details
 *  This thread is started when the driver control period is started
 */
msg_t
vexOperator( void *arg )
{
    (void)arg;

    // Must call this
    vexTaskRegister("operator");

    vexLcdClearLine(VEX_LCD_DISPLAY_1, VEX_LCD_LINE_T);
    vexLcdClearLine(VEX_LCD_DISPLAY_1, VEX_LCD_LINE_B);

    // Run until asked to terminate
    while(!chThdShouldTerminate())
        {
        // show some user parameters
        vexLcdPrintf( VEX_LCD_DISPLAY_1, VEX_LCD_LINE_T, "%02X %02X %02X %02X", userp->data[0],userp->data[1],userp->data[2],userp->data[3]);

        // buttons 8 change user parameters
        if( vexControllerGet( Btn8U ) == 1 )
            {
            userp->data[0]++;
            vexControllerReleaseWait(Btn8U);
            }
        if( vexControllerGet( Btn8R ) == 1 )
            {
            userp->data[1]++;
            vexControllerReleaseWait(Btn8R);
            }
        if( vexControllerGet( Btn8D) == 1 )
            {
            userp->data[2]++;
            vexControllerReleaseWait(Btn8D);
            }
        if( vexControllerGet( Btn8L) == 1 )
            {
            userp->data[3]++;
            vexControllerReleaseWait(Btn8L);
            }

        // Button 7 Up saves
        if( vexControllerGet( Btn7U ) == 1 )
            {
            vexFlashUserParamWrite( userp );
            vexLcdPrintf( VEX_LCD_DISPLAY_1, VEX_LCD_LINE_B, "Saved...");
            vexControllerReleaseWait(Btn7U);
            }

        // Don't hog cpu
        vexSleep( 25 );
        }

    return (msg_t)0;
}
Exemple #3
0
void autonDrive( int speed, int inches ) {

	float inchesL=0;
	float inchesR=0;
	int timeout=0;

	resetImeLeft();
	resetImeRight();

    // Start to motors
    vexMotorSet( MotorDriveL1, speed-2 );
    vexMotorSet( MotorDriveL2, speed-2 );
    vexMotorSet( MotorDriveR1, speed );
    vexMotorSet( MotorDriveR2, speed );

	while( TRUE ) {
		vexLcdPrintf( VEX_LCD_DISPLAY_1, VEX_LCD_LINE_2, "L %5.2f R %5.2f", getInchesLeft(), getInchesRight() );
		vexLcdPrintf( VEX_LCD_DISPLAY_2, VEX_LCD_LINE_2, "L %5.2f R %5.2f", getInchesLeft(), getInchesRight() );

		if (inchesL == getInchesLeft() && inchesR == getInchesRight() ) {
			timeout++;
			if( timeout > 30 ) {
				break;
			}
		}
		inchesL = getInchesLeft();
		inchesR = getInchesRight();

		if( abs(inchesL) > inches || abs(inchesR) > inches ) {
			break;
		}
		vexSleep(5);
	}

	// Reverse motors to stop coast
    vexMotorSet( MotorDriveL1, -speed/2 );
    vexMotorSet( MotorDriveL2, -speed/2 );
    vexMotorSet( MotorDriveR1, -speed/2 );
    vexMotorSet( MotorDriveR2, -speed/2 );

    vexSleep( abs(speed/8) );

    // Stop motors
    vexMotorSet( MotorDriveL1, 0 );
    vexMotorSet( MotorDriveL2, 0 );
    vexMotorSet( MotorDriveR1, 0 );
    vexMotorSet( MotorDriveR2, 0 );

}
void
RtttlDemo( int tune )
{
    char    *n;

    if( tune < NUM_TUNES )
        {
        n = vexAudioPlayRtttl( MyTunes[tune], 128, 1 );
        vexLcdPrintf( 1, 1, "%s", n );
        }
}
// Driver control task
msg_t
vexOperator( void *arg )
{
	int16_t		forward;
	int16_t		turn;
	int16_t     nexttune = 0;

	(void)arg;

	// Must call this
	vexTaskRegister("operator");

    RtttlDemo(nexttune);

	// Run until asked to terminate
	while(!chThdShouldTerminate())
		{
	    if( vexControllerGet( Btn7 ) )
	        {
	        if( vexControllerGet( Btn7R ) )
	            {
	            if(++nexttune == NUM_TUNES)
	                nexttune = 0;
	            }
	        if( vexControllerGet( Btn7L ) )
	            {
	            if(--nexttune < 0)
	                nexttune = NUM_TUNES-1;
	            }

	        RtttlDemo(nexttune);

	        // lazy
	        while(vexControllerGet( Btn7 ))
	            vexSleep(25);
	        }

		// status on LCD of encoder and sonar
		vexLcdPrintf( VEX_LCD_DISPLAY_2, VEX_LCD_LINE_1, "Batt %4.2fV", vexSpiGetMainBattery() / 1000.0 );

		// Get controller
		if( abs( vexControllerGet( Ch2 )) > 10 )
			forward = vexControllerGet( Ch2 );
		else
			forward = 0;

		if( abs( vexControllerGet( Ch1 )) > 10 )
			turn = vexControllerGet( Ch1 );
		else
			turn = 0;

        if( abs( vexControllerGet( Ch3 )) > 10 )
            SetMotor( 1, vexControllerGet( Ch3 ) );
        else
            SetMotor( 1, 0 );

		// arcade drive
		DriveSystemArcadeDrive( forward, turn );

		// Don't hog cpu
		vexSleep( 25 );
		}

	return (msg_t)0;
}